Legacy of Kain: Soul Reaver: Difference between revisions
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|publisher = Eidos Interactive | |publisher = Eidos Interactive | ||
|platforms = PlayStation, Windows, Dreamcast | |platforms = PlayStation, Windows, Dreamcast | ||
|date = 16 August 1999 | |date = {{Flag-US}} 16 August 1999<br/>{{Flag-EU}} 27 August 1999 | ||
|wikipedia = https://en.wikipedia.org/wiki/Legacy_of_Kain:_Soul_Reaver | |wikipedia = https://en.wikipedia.org/wiki/Legacy_of_Kain:_Soul_Reaver | ||
|mobygames = https://www.mobygames.com/game/legacy-of-kain-soul-reaver | |mobygames = https://www.mobygames.com/game/legacy-of-kain-soul-reaver | ||
Revision as of 18:06, 8 March 2022
Legacy of Kain: Soul Reaver is an action-adventure game written and directed by Amy Hennig, developed by Crystal Dynamics, and originally released for the PlayStation. It had a difficult development, including a large amount of cut and abandoned content and a legal challenge from the series' previous developer Silicon Knights.
It is the sequel to Blood Omen: Legacy of Kain.
Previews
Promotions
Reviews
Resources
- http://www.dark-chronicle.co.uk/resources/designerdiary-sr1.php — Archived copy of 'designer diary' post from official site (author unknown)
- https://blog.playstation.com/2012/10/12/behind-the-classics-amy-hennig-talks-soul-reaver-secrets/ — Amy Hennig interview from PlayStation official blog (2012)
- https://drive.google.com/drive/folders/1JIzEZlM7Ssc78MevAiGmf5N3lQs1g0m4 — Google Drive collection of scanned magazine coverage of the whole series




























