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	<id>http://morguefile.wiki/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=AlbertHamik</id>
	<title>Video Game Morgue File - User contributions [en-gb]</title>
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	<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/Special:Contributions/AlbertHamik"/>
	<updated>2026-04-13T19:16:57Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Gunmetal&amp;diff=5478</id>
		<title>Gunmetal</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Gunmetal&amp;diff=5478"/>
		<updated>2025-01-01T06:34:03Z</updated>

		<summary type="html">&lt;p&gt;AlbertHamik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;!-- This is a reference template for a new game page. Everything below is just an example. You don&#039;t need to include every section; just delete anything you don&#039;t need. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Here&#039;s the infobox. Delete any lines that are inapplicable or that you don&#039;t want to use; they won&#039;t show up. --&amp;gt;&lt;br /&gt;
{{InfoboxGame&lt;br /&gt;
 |image  = Gm98_box.png&lt;br /&gt;
 |developer = Mad Genius Software Ltd.&lt;br /&gt;
 |publisher = Mad Genius Software Ltd.&lt;br /&gt;
 |distributor = Tri Synergy, Inc.&lt;br /&gt;
 |platforms = {{plat-dos}} • {{plat-win}}&lt;br /&gt;
 |date = September 1998&lt;br /&gt;
 |wikipedia = https://en.wikipedia.org/wiki/Gunmetal_(video_game)&lt;br /&gt;
 |mobygames = https://www.mobygames.com/game/2961/gunmetal/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Gunmetal (not to be confused with the 2002 title of roughly the same name) is the sole game developed and published by Mad Genius Software. Ostensibly a tank-style game, it plays mostly like old-school FPS games like Doom and Duke Nukem 3D, albeit in true 3D.&lt;br /&gt;
&lt;br /&gt;
However, the game is heavily framed around the novel mechanic of having all weapons and player specs be acquired and customized, respectively, through a loadout store between missions. You can also choose the armor of your tank (called an RPV or Remote Piloted Vehicle), which influences how you approach missions, the briefings for which make suggestions on the type of armor type you should be using in that scenario.&lt;br /&gt;
&lt;br /&gt;
Poor sales upon release doomed the game to obscurity, but it has managed to maintain something of a cult following in the years since. A number of the people involved in the game&#039;s development went on to work for other developers such as EA, Ubisoft and Valve, to name a few, or moved on to work in the film and television industry.&lt;br /&gt;
&lt;br /&gt;
== Media Coverage ==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Gm_vancour_dec3_97.jpg|Front page article for Gunmetal&#039;s upcoming release (December 3rd, 1997)&lt;br /&gt;
Gm_province_np_dec28_97.png|Interview with Mad Genius co-founder Kevin Gillis, which features an image of a earlier build of level 14 in Gunmetal (December 28th, 1997)&lt;br /&gt;
Gm_vancsun_sep24_98.jpg|Article about Mad Genius Software Ltd. and how Gunmetal&#039;s release was later that month (September 24th, 1998)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Game]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>AlbertHamik</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Gunmetal&amp;diff=5477</id>
		<title>Gunmetal</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Gunmetal&amp;diff=5477"/>
		<updated>2025-01-01T06:32:31Z</updated>

		<summary type="html">&lt;p&gt;AlbertHamik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;!-- This is a reference template for a new game page. Everything below is just an example. You don&#039;t need to include every section; just delete anything you don&#039;t need. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Here&#039;s the infobox. Delete any lines that are inapplicable or that you don&#039;t want to use; they won&#039;t show up. --&amp;gt;&lt;br /&gt;
{{InfoboxGame&lt;br /&gt;
 |image  = Gm98_box.png&lt;br /&gt;
 |developer = Mad Genius Software Ltd.&lt;br /&gt;
 |publisher = Mad Genius Software Ltd.&lt;br /&gt;
 |platforms = {{plat-dos}} • {{plat-win}}&lt;br /&gt;
 |date = September 1998&lt;br /&gt;
 |wikipedia = https://en.wikipedia.org/wiki/Gunmetal_(video_game)&lt;br /&gt;
 |mobygames = https://www.mobygames.com/game/2961/gunmetal/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Gunmetal (not to be confused with the 2002 title of roughly the same name) is the sole game developed and published by Mad Genius Software. Ostensibly a tank-style game, it plays mostly like old-school FPS games like Doom and Duke Nukem 3D, albeit in true 3D.&lt;br /&gt;
&lt;br /&gt;
However, the game is heavily framed around the novel mechanic of having all weapons and player specs be acquired and customized, respectively, through a loadout store between missions. You can also choose the armor of your tank (called an RPV or Remote Piloted Vehicle), which influences how you approach missions, the briefings for which make suggestions on the type of armor type you should be using in that scenario.&lt;br /&gt;
&lt;br /&gt;
Poor sales upon release doomed the game to obscurity, but it has managed to maintain something of a cult following in the years since. A number of the people involved in the game&#039;s development went on to work for other developers such as EA, Ubisoft and Valve, to name a few, or moved on to work in the film and television industry.&lt;br /&gt;
&lt;br /&gt;
== Media Coverage ==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Gm_vancour_dec3_97.jpg|Front page article for Gunmetal&#039;s upcoming release (December 3rd, 1997)&lt;br /&gt;
Gm_province_np_dec28_97.png|Interview with Mad Genius co-founder Kevin Gillis, which features an image of a earlier build of level 14 in Gunmetal (December 28th, 1997)&lt;br /&gt;
Gm_vancsun_sep24_98.jpg|Article about Mad Genius Software Ltd. and how Gunmetal&#039;s release was later that month (September 24th, 1998)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Game]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>AlbertHamik</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Gunmetal&amp;diff=5476</id>
		<title>Gunmetal</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Gunmetal&amp;diff=5476"/>
		<updated>2025-01-01T06:32:11Z</updated>

		<summary type="html">&lt;p&gt;AlbertHamik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;!-- This is a reference template for a new game page. Everything below is just an example. You don&#039;t need to include every section; just delete anything you don&#039;t need. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Here&#039;s the infobox. Delete any lines that are inapplicable or that you don&#039;t want to use; they won&#039;t show up. --&amp;gt;&lt;br /&gt;
{{InfoboxGame&lt;br /&gt;
 |image  = Gm98_box.png&lt;br /&gt;
 |developer = Mad Genius Software Ltd.&lt;br /&gt;
 |publisher = Mad Genius Software Ltd.&lt;br /&gt;
 |platforms = {{plat-dos}} • {{plat-win}}&lt;br /&gt;
 |date = 1998&lt;br /&gt;
 |wikipedia = https://en.wikipedia.org/wiki/Gunmetal_(video_game)&lt;br /&gt;
 |mobygames = https://www.mobygames.com/game/2961/gunmetal/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Gunmetal (not to be confused with the 2002 title of roughly the same name) is the sole game developed and published by Mad Genius Software. Ostensibly a tank-style game, it plays mostly like old-school FPS games like Doom and Duke Nukem 3D, albeit in true 3D.&lt;br /&gt;
&lt;br /&gt;
However, the game is heavily framed around the novel mechanic of having all weapons and player specs be acquired and customized, respectively, through a loadout store between missions. You can also choose the armor of your tank (called an RPV or Remote Piloted Vehicle), which influences how you approach missions, the briefings for which make suggestions on the type of armor type you should be using in that scenario.&lt;br /&gt;
&lt;br /&gt;
Poor sales upon release doomed the game to obscurity, but it has managed to maintain something of a cult following in the years since. A number of the people involved in the game&#039;s development went on to work for other developers such as EA, Ubisoft and Valve, to name a few, or moved on to work in the film and television industry.&lt;br /&gt;
&lt;br /&gt;
== Media Coverage ==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Gm_vancour_dec3_97.jpg|Front page article for Gunmetal&#039;s upcoming release (December 3rd, 1997)&lt;br /&gt;
Gm_province_np_dec28_97.png|Interview with Mad Genius co-founder Kevin Gillis, which features an image of a earlier build of level 14 in Gunmetal (December 28th, 1997)&lt;br /&gt;
Gm_vancsun_sep24_98.jpg|Article about Mad Genius Software Ltd. and how Gunmetal&#039;s release was later that month (September 24th, 1998)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Game]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>AlbertHamik</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Gunmetal&amp;diff=5475</id>
		<title>Gunmetal</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Gunmetal&amp;diff=5475"/>
		<updated>2025-01-01T06:31:58Z</updated>

		<summary type="html">&lt;p&gt;AlbertHamik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;!-- This is a reference template for a new game page. Everything below is just an example. You don&#039;t need to include every section; just delete anything you don&#039;t need. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Here&#039;s the infobox. Delete any lines that are inapplicable or that you don&#039;t want to use; they won&#039;t show up. --&amp;gt;&lt;br /&gt;
{{InfoboxGame&lt;br /&gt;
 |image  = Gm98_box.png&lt;br /&gt;
 |image  = Gm98_logo.png&lt;br /&gt;
 |developer = Mad Genius Software Ltd.&lt;br /&gt;
 |publisher = Mad Genius Software Ltd.&lt;br /&gt;
 |platforms = {{plat-dos}} • {{plat-win}}&lt;br /&gt;
 |date = 1998&lt;br /&gt;
 |wikipedia = https://en.wikipedia.org/wiki/Gunmetal_(video_game)&lt;br /&gt;
 |mobygames = https://www.mobygames.com/game/2961/gunmetal/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Gunmetal (not to be confused with the 2002 title of roughly the same name) is the sole game developed and published by Mad Genius Software. Ostensibly a tank-style game, it plays mostly like old-school FPS games like Doom and Duke Nukem 3D, albeit in true 3D.&lt;br /&gt;
&lt;br /&gt;
However, the game is heavily framed around the novel mechanic of having all weapons and player specs be acquired and customized, respectively, through a loadout store between missions. You can also choose the armor of your tank (called an RPV or Remote Piloted Vehicle), which influences how you approach missions, the briefings for which make suggestions on the type of armor type you should be using in that scenario.&lt;br /&gt;
&lt;br /&gt;
Poor sales upon release doomed the game to obscurity, but it has managed to maintain something of a cult following in the years since. A number of the people involved in the game&#039;s development went on to work for other developers such as EA, Ubisoft and Valve, to name a few, or moved on to work in the film and television industry.&lt;br /&gt;
&lt;br /&gt;
== Media Coverage ==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Gm_vancour_dec3_97.jpg|Front page article for Gunmetal&#039;s upcoming release (December 3rd, 1997)&lt;br /&gt;
Gm_province_np_dec28_97.png|Interview with Mad Genius co-founder Kevin Gillis, which features an image of a earlier build of level 14 in Gunmetal (December 28th, 1997)&lt;br /&gt;
Gm_vancsun_sep24_98.jpg|Article about Mad Genius Software Ltd. and how Gunmetal&#039;s release was later that month (September 24th, 1998)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Game]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>AlbertHamik</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Gunmetal&amp;diff=5474</id>
		<title>Gunmetal</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Gunmetal&amp;diff=5474"/>
		<updated>2025-01-01T06:31:26Z</updated>

		<summary type="html">&lt;p&gt;AlbertHamik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;!-- This is a reference template for a new game page. Everything below is just an example. You don&#039;t need to include every section; just delete anything you don&#039;t need. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Here&#039;s the infobox. Delete any lines that are inapplicable or that you don&#039;t want to use; they won&#039;t show up. --&amp;gt;&lt;br /&gt;
{{InfoboxGame&lt;br /&gt;
 |image  = Gm98_logo.png&lt;br /&gt;
 |image  = Gm98_box.png&lt;br /&gt;
 |developer = Mad Genius Software Ltd.&lt;br /&gt;
 |publisher = Mad Genius Software Ltd.&lt;br /&gt;
 |platforms = {{plat-dos}} • {{plat-win}}&lt;br /&gt;
 |date = 1998&lt;br /&gt;
 |wikipedia = https://en.wikipedia.org/wiki/Gunmetal_(video_game)&lt;br /&gt;
 |mobygames = https://www.mobygames.com/game/2961/gunmetal/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Gunmetal (not to be confused with the 2002 title of roughly the same name) is the sole game developed and published by Mad Genius Software. Ostensibly a tank-style game, it plays mostly like old-school FPS games like Doom and Duke Nukem 3D, albeit in true 3D.&lt;br /&gt;
&lt;br /&gt;
However, the game is heavily framed around the novel mechanic of having all weapons and player specs be acquired and customized, respectively, through a loadout store between missions. You can also choose the armor of your tank (called an RPV or Remote Piloted Vehicle), which influences how you approach missions, the briefings for which make suggestions on the type of armor type you should be using in that scenario.&lt;br /&gt;
&lt;br /&gt;
Poor sales upon release doomed the game to obscurity, but it has managed to maintain something of a cult following in the years since. A number of the people involved in the game&#039;s development went on to work for other developers such as EA, Ubisoft and Valve, to name a few, or moved on to work in the film and television industry.&lt;br /&gt;
&lt;br /&gt;
== Media Coverage ==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Gm_vancour_dec3_97.jpg|Front page article for Gunmetal&#039;s upcoming release (December 3rd, 1997)&lt;br /&gt;
Gm_province_np_dec28_97.png|Interview with Mad Genius co-founder Kevin Gillis, which features an image of a earlier build of level 14 in Gunmetal (December 28th, 1997)&lt;br /&gt;
Gm_vancsun_sep24_98.jpg|Article about Mad Genius Software Ltd. and how Gunmetal&#039;s release was later that month (September 24th, 1998)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Game]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>AlbertHamik</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=File:Gm98_box.png&amp;diff=5473</id>
		<title>File:Gm98 box.png</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=File:Gm98_box.png&amp;diff=5473"/>
		<updated>2025-01-01T06:31:17Z</updated>

		<summary type="html">&lt;p&gt;AlbertHamik: {{Information
|Publication= Mad Genius Software Ltd.
|Date= September 30th 1998
|DownloadedFrom= mobygames
|Description= Box for Gunmetal (1998)
}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Information&lt;br /&gt;
|Publication= Mad Genius Software Ltd.&lt;br /&gt;
|Date= September 30th 1998&lt;br /&gt;
|DownloadedFrom= mobygames&lt;br /&gt;
|Description= Box for Gunmetal (1998)&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>AlbertHamik</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=File:Gm98_logo.png&amp;diff=5472</id>
		<title>File:Gm98 logo.png</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=File:Gm98_logo.png&amp;diff=5472"/>
		<updated>2025-01-01T06:24:46Z</updated>

		<summary type="html">&lt;p&gt;AlbertHamik: {{Information
|Publication= Mad Genius Software Ltd.
|Date= September 30th 1998
|DownloadedFrom= game file
|Description= in-game logo for Gunmetal (1998)
}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Information&lt;br /&gt;
|Publication= Mad Genius Software Ltd.&lt;br /&gt;
|Date= September 30th 1998&lt;br /&gt;
|DownloadedFrom= game file&lt;br /&gt;
|Description= in-game logo for Gunmetal (1998)&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>AlbertHamik</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Gunmetal&amp;diff=5471</id>
		<title>Gunmetal</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Gunmetal&amp;diff=5471"/>
		<updated>2025-01-01T06:21:19Z</updated>

		<summary type="html">&lt;p&gt;AlbertHamik: /* Media Coverage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;!-- This is a reference template for a new game page. Everything below is just an example. You don&#039;t need to include every section; just delete anything you don&#039;t need. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Here&#039;s the infobox. Delete any lines that are inapplicable or that you don&#039;t want to use; they won&#039;t show up. --&amp;gt;&lt;br /&gt;
{{InfoboxGame&lt;br /&gt;
 |image  = (upload cover art and put filename here once on wiki)&lt;br /&gt;
 |developer = Mad Genius Software Ltd.&lt;br /&gt;
 |publisher = Mad Genius Software Ltd.&lt;br /&gt;
 |platforms = {{plat-dos}} • {{plat-win}}&lt;br /&gt;
 |date = 1998&lt;br /&gt;
 |wikipedia = https://en.wikipedia.org/wiki/Gunmetal_(video_game)&lt;br /&gt;
 |mobygames = https://www.mobygames.com/game/2961/gunmetal/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Gunmetal (not to be confused with the 2002 title of roughly the same name) is the sole game developed and published by Mad Genius Software. Ostensibly a tank-style game, it plays mostly like old-school FPS games like Doom and Duke Nukem 3D, albeit in true 3D.&lt;br /&gt;
&lt;br /&gt;
However, the game is heavily framed around the novel mechanic of having all weapons and player specs be acquired and customized, respectively, through a loadout store between missions. You can also choose the armor of your tank (called an RPV or Remote Piloted Vehicle), which influences how you approach missions, the briefings for which make suggestions on the type of armor type you should be using in that scenario.&lt;br /&gt;
&lt;br /&gt;
Poor sales upon release doomed the game to obscurity, but it has managed to maintain something of a cult following in the years since. A number of the people involved in the game&#039;s development went on to work for other developers such as EA, Ubisoft and Valve, to name a few, or moved on to work in the film and television industry.&lt;br /&gt;
&lt;br /&gt;
== Media Coverage ==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Gm_vancour_dec3_97.jpg|Front page article for Gunmetal&#039;s upcoming release (December 3rd, 1997)&lt;br /&gt;
Gm_province_np_dec28_97.png|Interview with Mad Genius co-founder Kevin Gillis, which features an image of a earlier build of level 14 in Gunmetal (December 28th, 1997)&lt;br /&gt;
Gm_vancsun_sep24_98.jpg|Article about Mad Genius Software Ltd. and how Gunmetal&#039;s release was later that month (September 24th, 1998)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Game]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>AlbertHamik</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=File:Gm_province_np_dec28_97.png&amp;diff=5470</id>
		<title>File:Gm province np dec28 97.png</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=File:Gm_province_np_dec28_97.png&amp;diff=5470"/>
		<updated>2025-01-01T06:12:52Z</updated>

		<summary type="html">&lt;p&gt;AlbertHamik: {{Information
|Publication= The Province
|Date= December 28 1997
|DownloadedFrom= newspapers.com extract
|Description= Article interviewing Mad Genius Software Ltd. co-founder Kevin Gillis about then-upcoming game Gunmetal (1998)
}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Information&lt;br /&gt;
|Publication= The Province&lt;br /&gt;
|Date= December 28 1997&lt;br /&gt;
|DownloadedFrom= newspapers.com extract&lt;br /&gt;
|Description= Article interviewing Mad Genius Software Ltd. co-founder Kevin Gillis about then-upcoming game Gunmetal (1998)&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>AlbertHamik</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=File:Gm_vancsun_sep24_98.jpg&amp;diff=5469</id>
		<title>File:Gm vancsun sep24 98.jpg</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=File:Gm_vancsun_sep24_98.jpg&amp;diff=5469"/>
		<updated>2025-01-01T06:11:34Z</updated>

		<summary type="html">&lt;p&gt;AlbertHamik: {{Information
|Publication= Vancouver Sun
|Date= September 24 1998
|DownloadedFrom= newspapers.com extract
|Description= Article about Mad Genius Software Ltd. and then-upcoming game Gunmetal (1998)
}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Information&lt;br /&gt;
|Publication= Vancouver Sun&lt;br /&gt;
|Date= September 24 1998&lt;br /&gt;
|DownloadedFrom= newspapers.com extract&lt;br /&gt;
|Description= Article about Mad Genius Software Ltd. and then-upcoming game Gunmetal (1998)&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>AlbertHamik</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=File:Gm_vancour_dec3_97.jpg&amp;diff=5468</id>
		<title>File:Gm vancour dec3 97.jpg</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=File:Gm_vancour_dec3_97.jpg&amp;diff=5468"/>
		<updated>2025-01-01T06:09:37Z</updated>

		<summary type="html">&lt;p&gt;AlbertHamik: {{Information
|Publication= Vancouver Courier
|Date=december 3rd 1997
|DownloadedFrom= personal
|Description= Front page intro to article for Gunmetal (1998)
}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Information&lt;br /&gt;
|Publication= Vancouver Courier&lt;br /&gt;
|Date=december 3rd 1997&lt;br /&gt;
|DownloadedFrom= personal&lt;br /&gt;
|Description= Front page intro to article for Gunmetal (1998)&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>AlbertHamik</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Gunmetal&amp;diff=5467</id>
		<title>Gunmetal</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Gunmetal&amp;diff=5467"/>
		<updated>2025-01-01T05:10:53Z</updated>

		<summary type="html">&lt;p&gt;AlbertHamik: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;!-- This is a reference template for a new game page. Everything below is just an example. You don&#039;t need to include every section; just delete anything you don&#039;t need. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Here&#039;s the infobox. Delete any lines that are inapplicable or that you don&#039;t want to use; they won&#039;t show up. --&amp;gt;&lt;br /&gt;
{{InfoboxGame&lt;br /&gt;
 |image  = (upload cover art and put filename here once on wiki)&lt;br /&gt;
 |developer = Mad Genius Software Ltd.&lt;br /&gt;
 |publisher = Mad Genius Software Ltd.&lt;br /&gt;
 |platforms = {{plat-dos}} • {{plat-win}}&lt;br /&gt;
 |date = 1998&lt;br /&gt;
 |wikipedia = https://en.wikipedia.org/wiki/Gunmetal_(video_game)&lt;br /&gt;
 |mobygames = https://www.mobygames.com/game/2961/gunmetal/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Gunmetal (not to be confused with the 2002 title of roughly the same name) is the sole game developed and published by Mad Genius Software. Ostensibly a tank-style game, it plays mostly like old-school FPS games like Doom and Duke Nukem 3D, albeit in true 3D.&lt;br /&gt;
&lt;br /&gt;
However, the game is heavily framed around the novel mechanic of having all weapons and player specs be acquired and customized, respectively, through a loadout store between missions. You can also choose the armor of your tank (called an RPV or Remote Piloted Vehicle), which influences how you approach missions, the briefings for which make suggestions on the type of armor type you should be using in that scenario.&lt;br /&gt;
&lt;br /&gt;
Poor sales upon release doomed the game to obscurity, but it has managed to maintain something of a cult following in the years since. A number of the people involved in the game&#039;s development went on to work for other developers such as EA, Ubisoft and Valve, to name a few, or moved on to work in the film and television industry.&lt;br /&gt;
&lt;br /&gt;
== Media Coverage ==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
edit.png|edit (edit)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Game]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>AlbertHamik</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Gunmetal&amp;diff=5353</id>
		<title>Gunmetal</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Gunmetal&amp;diff=5353"/>
		<updated>2024-10-20T19:20:52Z</updated>

		<summary type="html">&lt;p&gt;AlbertHamik: Created page with &amp;quot; &amp;lt;!-- This is a reference template for a new game page. Everything below is just an example. You don&amp;#039;t need to include every section; just delete anything you don&amp;#039;t need. --&amp;gt;  &amp;lt;!-- Here&amp;#039;s the infobox. Delete any lines that are inapplicable or that you don&amp;#039;t want to use; they won&amp;#039;t show up. --&amp;gt; {{InfoboxGame  |image  = (upload cover art and put filename here once on wiki)  |developer = Mad Genius Software Ltd.  |publisher = Mad Genius Software Ltd.  |platforms = MS-DOS, W...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;!-- This is a reference template for a new game page. Everything below is just an example. You don&#039;t need to include every section; just delete anything you don&#039;t need. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Here&#039;s the infobox. Delete any lines that are inapplicable or that you don&#039;t want to use; they won&#039;t show up. --&amp;gt;&lt;br /&gt;
{{InfoboxGame&lt;br /&gt;
 |image  = (upload cover art and put filename here once on wiki)&lt;br /&gt;
 |developer = Mad Genius Software Ltd.&lt;br /&gt;
 |publisher = Mad Genius Software Ltd.&lt;br /&gt;
 |platforms = MS-DOS, Windows &amp;lt;!-- refer to platforms by templates from the list in Help::Platforms, and separate them with this character: • --&amp;gt;&lt;br /&gt;
 |date = 1998&lt;br /&gt;
 |wikipedia = https://en.wikipedia.org/wiki/Gunmetal_(video_game)&lt;br /&gt;
 |mobygames = https://www.mobygames.com/game/2961/gunmetal/&lt;br /&gt;
 |tcrf = (insert URL here)&lt;br /&gt;
 |hg101 = (insert URL here)&lt;br /&gt;
 |related = (wikilink to game)&amp;lt;br&amp;gt;(wikilink to game, etc.)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Gunmetal (not to be confused with the 2002 title of roughly the same name) is the sole game developed and published by Mad Genius Software. Ostensibly a tank-style game, it plays mostly like old-school FPS games like Doom and Duke Nukem 3D, albeit in true 3D.&lt;br /&gt;
&lt;br /&gt;
However, the game is heavily framed around the novel mechanic of having all weapons and player specs be acquired and customized, respectively, through a loadout store between missions. You can also choose the armor of your tank (called an RPV or Remote Piloted Vehicle), which influences how you approach missions, the briefings for which make suggestions on the type of armor type you should be using in that scenario.&lt;br /&gt;
&lt;br /&gt;
Poor sales upon release doomed the game to obscurity, but it has managed to maintain something of a cult following in the years since. A number of the people involved in the game&#039;s development went on to work for other developers such as EA, Ubisoft and Valve, to name a few, or moved on to work in the film and television industry. &lt;br /&gt;
&lt;br /&gt;
== A Gallery Section ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Gallleries are rendered as a set of boxed thumbnails. A series of templates with parameters are used, and they must be bookended at the start and end by additional templates. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{GalleryStart}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- then as many GalleryCards as you need --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{GalleryCard&lt;br /&gt;
|file=INSERT_FILENAME_HERE.PDF&lt;br /&gt;
|title=Title of Publication&lt;br /&gt;
|date=Date of Publication&lt;br /&gt;
|country=UK &amp;lt;!-- two-letter top level domain code for country, e.g. US, FR, DE, JP --&amp;gt;&lt;br /&gt;
|description=contains interview &amp;lt;!-- an optional parameter, will be displayed if it&#039;s included --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- after the cards, close it off with a GalleryEnd --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{GalleryEnd}}&lt;br /&gt;
&lt;br /&gt;
== A Link Section ==&lt;br /&gt;
&lt;br /&gt;
* https://www.google.com/ — This is a link.&lt;br /&gt;
&lt;br /&gt;
== A Credits Section ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- There&#039;s no requirement to include credits, but it may be useful to others, especially if they can&#039;t be found in the usual places like MobyGames or IMDB. Game credits can be included with the code below, which will format them nicely. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Credits begin}}&lt;br /&gt;
{{Credits line|Role = Person&#039;s Name}}&lt;br /&gt;
{{Credits line|Role with more than one person = Separate#each person#with a hash}}&lt;br /&gt;
{{Credits end}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Game]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>AlbertHamik</name></author>
	</entry>
</feed>