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	<updated>2026-04-13T08:51:50Z</updated>
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	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Sony_Computer_Entertainment_Europe_Announces_Introduction_of_Pink_PlayStation_2&amp;diff=6051</id>
		<title>Press Release: Sony Computer Entertainment Europe Announces Introduction of Pink PlayStation 2</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Sony_Computer_Entertainment_Europe_Announces_Introduction_of_Pink_PlayStation_2&amp;diff=6051"/>
		<updated>2026-04-12T01:17:47Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== Sony Computer Entertainment Europe Announces Introduction of Pink PlayStation 2 == &amp;#039;&amp;#039;&amp;#039;To debut at Games Convention, Leipzig, 23-27 Aug 06&amp;#039;&amp;#039;&amp;#039; &amp;lt;pre&amp;gt; London, Monday 21st August 2006 - Sony Computer Entertainment Europe (SCEE) today announced the expansion of the PlayStation®2 line-up in Europe with the introduction of a new colour.  The new, limited edition Pink PlayStation 2 will be available from selected retailers throughout Europe from 8th November 2006 and will com...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Sony Computer Entertainment Europe Announces Introduction of Pink PlayStation 2 ==&lt;br /&gt;
&#039;&#039;&#039;To debut at Games Convention, Leipzig, 23-27 Aug 06&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
London, Monday 21st August 2006 - Sony Computer Entertainment Europe (SCEE) today announced the expansion of the PlayStation®2 line-up in Europe with the introduction of a new colour.&lt;br /&gt;
&lt;br /&gt;
The new, limited edition Pink PlayStation 2 will be available from selected retailers throughout Europe from 8th November 2006 and will come complete with two Pink Analog Controller (DUALSHOCK®2) and a Pink Memory Card (8MB) (for PlayStation 2).&lt;br /&gt;
&lt;br /&gt;
Following the increasingly widespread appeal of PlayStation 2, through the popularity of socially interactive games such as BUZZ and SingStar, the decision to produce a Pink console reflects the growing and diverse demographic that PlayStation 2 has developed.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;PlayStation 2 is the accessible, affordable way to enjoy new social, communal and interactive entertainment experiences, through software titles like SingStar, Buzz and EyeToy&amp;quot;, said Dan Hill, PlayStation 2 European Brand Manager. &amp;quot;The Pink PlayStation 2 is funky, fresh, and fashionable, and will further broaden the console&#039;s continuing popularity and relevance with a fun new twist&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The new Pink PlayStation 2 will make its debut European appearance on the Sony Computer Entertainment Stand at Games Convention, Leipzig, 23 - 27th August 2006.&lt;br /&gt;
&lt;br /&gt;
Since its European launch in November 2000, sales of the PlayStation 2 console to consumers in the SCEE territories have reached almost 40 million units.&lt;br /&gt;
&lt;br /&gt;
- ENDS -&lt;br /&gt;
&lt;br /&gt;
Pink PlayStation®2 Product Specifications&lt;br /&gt;
&lt;br /&gt;
Product Name&lt;br /&gt;
&lt;br /&gt;
PlayStation®2 Value Pack&lt;br /&gt;
&lt;br /&gt;
Colour&lt;br /&gt;
&lt;br /&gt;
Pink&lt;br /&gt;
&lt;br /&gt;
Product Codes&lt;br /&gt;
&lt;br /&gt;
SCPH-77003 PK (UK and Ire)&lt;br /&gt;
&lt;br /&gt;
SCPH-77004 PK (EU)&lt;br /&gt;
&lt;br /&gt;
Release Date&lt;br /&gt;
&lt;br /&gt;
November 1st 2006&lt;br /&gt;
&lt;br /&gt;
Recommended Retail Price&lt;br /&gt;
&lt;br /&gt;
159.99&lt;br /&gt;
&lt;br /&gt;
£129.99 in UK (bundled with SingStar Pop)&lt;br /&gt;
&lt;br /&gt;
Included&lt;br /&gt;
&lt;br /&gt;
Two Pink Analog Controller (DUALSHOCK®2)&lt;br /&gt;
&lt;br /&gt;
Pink Memory Card (8MB) (for PlayStation 2)&lt;br /&gt;
&lt;br /&gt;
Note to Editors:&lt;br /&gt;
&lt;br /&gt;
For further information please contact:&lt;br /&gt;
&lt;br /&gt;
Nick Sharples ( nick_sharples@scee.net ) or Mike Lane ( mike_lane@scee.net )&lt;br /&gt;
&lt;br /&gt;
Sony Computer Entertainment Europe Ltd&lt;br /&gt;
&lt;br /&gt;
Tel: + 44 207 859 5301/5349 Fax: + 44 207 859 5036&lt;br /&gt;
&lt;br /&gt;
The Pink PlayStation 2 will make its debut appearance on the SCEE Stand at Games Convention, Leipzig, 23-27 August 2006. Product and lifestyle imagery of the Pink PlayStation 2 is available on the SCEE Virtual Press Office at http://www.scee.presscentre.com&lt;br /&gt;
&lt;br /&gt;
For more information contact:&lt;br /&gt;
&lt;br /&gt;
SCEE Press Centre&lt;br /&gt;
&lt;br /&gt;
Email: scee_presscentre@scee.net&lt;br /&gt;
&lt;br /&gt;
Tel:+44 (0)20 7859 5000&lt;br /&gt;
&lt;br /&gt;
About Sony Computer Entertainment Europe Ltd. As at 27 July 2006&lt;br /&gt;
&lt;br /&gt;
Sony Computer Entertainment Europe (SCEE), based in London, is responsible for the distribution, marketing and sales of PlayStation®2 and PSP® (PlayStation®Portable) software and hardware in 104 territories across Europe, the Middle East, Africa and Oceania. SCEE also develops, publishes, markets and distributes entertainment software for these formats, and manages the third party licensing programs for the platforms in these territories. Between its European debut on 24th November 2000 and the end of June 2006, over 39.5 million PlayStation®2 consoles have been shipped across the SCEE territories, over 106 million worldwide, making it one of the most successful consumer electronic products in history. Between its European debut on 1st September 2005 and the end of June 2006, over 6 million PSP systems have been shipped across the SCEE territories, with over 19 million shipped worldwide since its Japanese launch in December 2004.&lt;br /&gt;
&lt;br /&gt;
More information about PlayStation products can be found at&lt;br /&gt;
&lt;br /&gt;
http://www.playstation.com and http://www.yourpsp.com or visit the Virtual Press Office at http://www.scee.presscentre.com.&lt;br /&gt;
&lt;br /&gt;
PlayStation and the PlayStation logo are registered trademarks of Sony Computer Entertainment Inc. PSP and UMD (Universal Media Disc) are trademarks of Sony Computer Entertainment Inc. All other trademarks are property of their respective owners.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://www.gamesindustry.biz/sony-computer-entertainment-europe-announces-introduction-of-pink-playstation-2-to-debut-at-games-convention-leipzig-23-27-aug-06&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Atari_Ships_Superman:_The_Man_of_Steel_for_Xbox&amp;diff=6050</id>
		<title>Press Release: Atari Ships Superman: The Man of Steel for Xbox</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Atari_Ships_Superman:_The_Man_of_Steel_for_Xbox&amp;diff=6050"/>
		<updated>2026-04-03T06:57:39Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== ATARI SHIPS SUPERMAN: THE MAN OF STEEL FOR XBOX == &amp;lt;pre&amp;gt; LOS ANGELES, Nov. 13 -- Atari has shipped Superman: The Man of Steel, a third person action/adventure game featuring the World&amp;#039;s Greatest Super Hero, to retail stores this week, exclusively for the Xbox™ video game system from Microsoft. Based on a story co-written by DC Comics, Superman: The Man of Steel challenges players to protect Metropolis from super-villains Brainiac 13 and Lex Luthor, as well as a legi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== ATARI SHIPS SUPERMAN: THE MAN OF STEEL FOR XBOX ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
LOS ANGELES, Nov. 13 -- Atari has shipped Superman: The Man of Steel, a third person action/adventure game featuring the World&#039;s Greatest Super Hero, to retail stores this week, exclusively for the Xbox™ video game system from Microsoft. Based on a story co-written by DC Comics, Superman: The Man of Steel challenges players to protect Metropolis from super-villains Brainiac 13 and Lex Luthor, as well as a legion of malevolent robots intent on taking over the world.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Finally gamers can grasp the scope of Superman&#039;s abilities and put them into action against evil super-villains,&amp;quot; said Jean-Philippe Agati, senior vice president and general manager of Infogrames&#039; Los Angeles studio. &amp;quot;Superman: The Man of Steel immediately claims the title of the best super hero game on Xbox with its immense scale, variety of challenges and, of course, the unmatched powers of the lead character, Superman. Never before has there been a video game that has been so true to the original DC Comics series.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Superman: The Man of Steel is a single-player action game based on the DC Comics Superman universe. In the game, Brainiac 13 attempts to take control of the advanced technology behind the futuristic city of Metropolis -- technology that would enable him to destroy Metropolis and rule the world. Players assume the role of Superman to protect innocent civilians and defeat the evil masterminds behind the diabolical plot.&lt;br /&gt;
&lt;br /&gt;
Leveraging the power of Xbox, the developers have created incredibly vast worlds dripping with true-to-life detail. Superman battles enemies throughout the massive urban cityscape of Metropolis, light-years from earth in the vacuum of space and in distant locales, such as the mysterious Phantom Zone and the dangerous Warworld, familiar to fans of the comic series.&lt;br /&gt;
&lt;br /&gt;
Gameplay challenges include unparalleled in-air combat, using a variety of techniques, including punch combos and super powers. To help fend off attackers and overcome evil, players are equipped from the start with all of Superman&#039;s amazing powers and abilities, including super strength, heat vision, flight, freeze breath, X-ray vision, telescopic vision and more.&lt;br /&gt;
&lt;br /&gt;
In addition to combat missions, additional gameplay challenges involve damage and disaster prevention, civilian rescues, and more. Brainiac 13 and his minions will do everything in their power to take back the futuristic technology from Metropolis, including damaging buildings, causing train wrecks and placing civilians in mortal danger -- it is up to Superman to restore peace within the city of Metropolis, and ultimately, save the world.&lt;br /&gt;
&lt;br /&gt;
Developed by Circus Freak Studios, Superman: The Man of Steel incorporates cutting-edge graphical technologies, including vertex and pixel shaders, environment mapping, real-time motion blurring, realistic cloth effects and spectacular particle effects. The game features Dolby 5.1 3D spatial sound effects and an evocative, movie-like score composed especially for the game.&lt;br /&gt;
&lt;br /&gt;
Superman: The Man of Steel shipped to retail stores this week with an estimated retail price of $49.99 and an ESRB rating of &amp;quot;T&amp;quot; for teen.&lt;br /&gt;
&lt;br /&gt;
About Infogrames&lt;br /&gt;
&lt;br /&gt;
New York-based Infogrames, Inc. (Nasdaq: IFGM) is one of the largest third-party publishers of interactive entertainment software in the U.S. The Company develops video games for all consoles (Sony Computer Entertainment America, Nintendo and Microsoft), PCs, and Macintosh systems. Infogrames&#039; catalogue of more than 1,000 titles includes award-winning franchises such as Civilization®, Backyard Sports(TM), Deer Hunter®, Driver(TM), RollerCoaster Tycoon®, and Test Drive®, and key licenses including Warner Bros. The Matrix®, Warner Bros. Looney Tunes(TM), Nickelodeon&#039;s Blue&#039;s Clues® and Dora the Explorer(TM), Dragon Ball Z®, Unreal®, Mission Impossible®, Terminator®, Harley-Davidson®, Major League Baseball®, and the National Football League®, among many others. The Company&#039;s Humongous Entertainment and MacSoft labels are leaders in children&#039;s and Macintosh entertainment software, respectively.&lt;br /&gt;
&lt;br /&gt;
Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (IESA) (Euronext 5257), a global publisher and distributor of video games for all platforms. In 2001, IESA acquired Infogrames Interactive, Inc. (formerly Hasbro Interactive), including rights to use its line of software based on well-known licenses such as MONOPOLY, Jeopardy®, TONKA, and Atari®, which are published and distributed in the U.S. by Infogrames, Inc. For more information, visit the Company&#039;s Web site at www.infogrames.com .&lt;br /&gt;
&lt;br /&gt;
About DC Comics&lt;br /&gt;
&lt;br /&gt;
DC Comics, a division of Warner Bros. an AOL Time Warner Company, is the largest English-language publisher of comics in the world and home to such iconic characters as Superman, Batman, Wonder Woman and the Sandman. These DC super heroes and others have starred in comic books, movies, television series (both animated and live-action) and cyberspace, thrilling audiences of all ages for generations. DC Comics&#039; Web site is located at www.dccomics.com.&lt;br /&gt;
&lt;br /&gt;
About Xbox&lt;br /&gt;
&lt;br /&gt;
Xbox (www.xbox.com) is Microsoft&#039;s future-generation video game system that delivers the most powerful games experiences ever. Xbox empowers game artists by giving them the technology to fulfill their creative visions as never before, creating games that blur the lines between fantasy and reality. Xbox is now available in North America, Japan, Europe, Australia, New Zealand and Mexico.&lt;br /&gt;
&lt;br /&gt;
Xbox is a trademark of Microsoft Corp. in the United States and/or other countries.&lt;br /&gt;
&lt;br /&gt;
SUPERMAN and all related characters and elements are trademarks of DC Comics (C) 2002.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20030210120014/http://us.infogrames.com/press/?id=285&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_Ramps-Up_%27Ultimate_Tycoon_Challenge%27_for_Launch_of_Best_Selling_PC_Franchise&amp;diff=6049</id>
		<title>Press Release: Infogrames Ramps-Up &#039;Ultimate Tycoon Challenge&#039; for Launch of Best Selling PC Franchise</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_Ramps-Up_%27Ultimate_Tycoon_Challenge%27_for_Launch_of_Best_Selling_PC_Franchise&amp;diff=6049"/>
		<updated>2026-04-03T06:56:23Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== INFOGRAMES RAMPS-UP &amp;#039;ULTIMATE TYCOON CHALLENGE&amp;#039; FOR LAUNCH OF BEST SELLING PC FRANCHISE == &amp;lt;pre&amp;gt; BEVERLY, Mass., Oct. 15 -- A roller coaster competition of creative proportions is about to hit, as Infogrames, Inc. (Nasdaq: IFGM) today announced the &amp;quot;Ultimate Tycoon Challenge,&amp;quot; a roller coaster design contest co- sponsored by Intel Corporation. Innovative designers can win a Grand Prize of an all-expense paid trip for four to the amusement park of his or her choice, a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== INFOGRAMES RAMPS-UP &#039;ULTIMATE TYCOON CHALLENGE&#039; FOR LAUNCH OF BEST SELLING PC FRANCHISE ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
BEVERLY, Mass., Oct. 15 -- A roller coaster competition of creative proportions is about to hit, as Infogrames, Inc. (Nasdaq: IFGM) today announced the &amp;quot;Ultimate Tycoon Challenge,&amp;quot; a roller coaster design contest co- sponsored by Intel Corporation. Innovative designers can win a Grand Prize of an all-expense paid trip for four to the amusement park of his or her choice, a computer powered by the Intel® Pentium® 4 processor and a RollerCoaster Tycoon® pinball machine from Stern Pinball, Inc. Spurred on by the game&#039;s extensive fan base, the contest is one of the many new fan appreciation plans supporting the anticipated launch of the PC title on &amp;quot;Roller Coaster&amp;quot; Tuesday, October 15. For official contest rules and prize information, go to www.rollercoastertycoon2.com.&lt;br /&gt;
&lt;br /&gt;
Coinciding with the launch date, the &amp;quot;Ultimate Tycoon Challenge&amp;quot; also heralds in the rousing new RollerCoaster Tycoon® 2 PC game &amp;quot;Ride Exchange&amp;quot; online feature. The &amp;quot;Ride Exchange,&amp;quot; for the first time ever, allows players to upload, download and compare ride designs created by RollerCoaster Tycoon® game fans from around the world. Specific enrollment details can also be found at www.rollercoastertycoon2.com.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The most fantastically wild and gut-wrenching coaster is yet to be designed,&amp;quot; said Ann Marie Bland, director of brand marketing for Infogrames, Inc. &amp;quot;RollerCoaster Tycoon 2 now allows designers more space for imagination, better platforms for creation and the overriding opportunity to become the Ultimate Tycoon.&amp;quot; Bland continued, &amp;quot;The thrill-seeking public will undoubtedly rise to the challenge presented by Infogrames, making the launch of RollerCoaster Tycoon 2, one of the most notable PC events of 2002.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Uploaded to the new RollerCoaster Tycoon 2 Web site, each roller coaster entry will be judged on creativity, practicality and functionality, to include ride measurements of maximum speed, G-forces, highest drop height, as well as such ride variables as intensity, excitement and nausea. In addition to selecting the Grand Prize winners, Infogrames will choose First Prize designers who will win a RollerCoaster Tycoon pinball machine from Stern Pinball, Inc. and Finalists who will win the Parker Brothers® RollerCoaster Tycoon® board game.&lt;br /&gt;
&lt;br /&gt;
With one million units slated to ship worldwide on October 15, Infogrames will also be providing unprecedented mainstream support for the launch of RollerCoaster Tycoon 2 with an integrated multimillion-dollar marketing campaign that links retail efforts with online, promotional and advertising initiatives. The highlight of the campaign is a captivating new TV spot that will begin airing on October 15, as well as during the key holiday sales period.&lt;br /&gt;
&lt;br /&gt;
To date, the RollerCoaster Tycoon franchise, which includes two expansion packs, has been one of the top selling PC games in history, having sold more than five million units worldwide. The all-new RollerCoaster Tycoon 2 will surpass the original title&#039;s expectations with many more gameplay options, more creative opportunities, more freedom for design and more control than any previous RollerCoaster Tycoon product. Fresh imaginative features, including all new rides and themes, bigger park maps, quadroupling construction areas, and the highly touted technical advances of the &amp;quot;Roller Coaster Designer&amp;quot; and &amp;quot;Scenario Editor&amp;quot; are just some of the anticipated new attractions.&lt;br /&gt;
&lt;br /&gt;
As well, through an exclusive licensing agreement with Six Flags Inc., the world&#039;s largest regional theme park company, five Six Flags® theme parks and 25 of the most exciting Six Flags thrill rides will be available to players who will be able to explore and manage these five parks as well as create their own Six Flags theme parks.&lt;br /&gt;
&lt;br /&gt;
Slated to hit retail shelves on October 15, RollerCoaster Tycoon 2 will carry a suggested retail price of $29.95. More information about the award winning franchise can be found online at www.rollercoastertycoon2.com.&lt;br /&gt;
&lt;br /&gt;
About Infogrames&lt;br /&gt;
&lt;br /&gt;
New York-based Infogrames, Inc. (Nasdaq: IFGM) is one of the largest third-party publishers of interactive entertainment software in the U.S. The Company develops video games for all consoles (Sony Computer Entertainment of America, Nintendo and Microsoft), PCs, and Macintosh systems. Infogrames&#039; catalogue of more than 1,000 titles includes award-winning franchises such as Civilization®, Backyard Sports(TM) Deer Hunter®, Driver(TM) RollerCoaster Tycoon®, and Test Drive®, and key licenses including Warner Bros. The Matrix®, Warner Bros. Looney Tune(TM), Nickelodeon&#039;s Blue&#039;s Clues®, Dragon Ball Z®, Unreal®, Mission Impossible®, Terminator®, Harley- Davidson®, Major League Baseball®, and the National Football League®, among many others. The Company&#039;s Humongous Entertainment and MacSoft labels are leaders in children&#039;s and Macintosh entertainment software, respectively.&lt;br /&gt;
&lt;br /&gt;
Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (IESA) (Euronext 5257), a global publisher and distributor of video games for all platforms. In 2001, IESA acquired Infogrames Interactive, Inc. (formerly Hasbro Interactive), including rights to use its line of software based on well-known licenses such as MONOPOLY, Jeopardy®, TONKA, and Atari®, which are published and distributed in the U.S. by Infogrames, Inc. For more information, visit the Company&#039;s Web site at www.infogrames.com.&lt;br /&gt;
&lt;br /&gt;
About Six Flags, Inc.&lt;br /&gt;
&lt;br /&gt;
Six Flags, Inc. is the world&#039;s largest regional theme park company with a total of 39 parks in North America, Europe and Latin America. Six Flags parks serve 35 of the 50 largest metropolitan areas in the United States. Six Flags is a publicly held corporation with corporate offices in New York City and Oklahoma City. The Company&#039;s stock trades on the NYSE under the symbol: PKS. American Online keyword: Six Flags.&lt;br /&gt;
&lt;br /&gt;
SIX FLAGS and all related indicia are trademarks of Six Flags Theme Parks Inc. (R), TM.&lt;br /&gt;
&lt;br /&gt;
RollerCoaster Tycoon is a registered trademark of Infogrames Interactive, Inc. on behalf of Chris Sawyer.&lt;br /&gt;
&lt;br /&gt;
Intel and Pentium are the trademarks or registered trademarks of Intel Corporation or its subsidiaries in the United States and other countries.&lt;br /&gt;
&lt;br /&gt;
All trademarks are the property of their respective owners.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20021020021855/http://www.us.infogrames.com:80/press/?id=264&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_Powers_Up_Dragon_Ball_Z%C2%AE_for_Game_Boy%C2%AE_Color&amp;diff=6048</id>
		<title>Press Release: Infogrames Powers Up Dragon Ball Z® for Game Boy® Color</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_Powers_Up_Dragon_Ball_Z%C2%AE_for_Game_Boy%C2%AE_Color&amp;diff=6048"/>
		<updated>2026-04-03T06:55:05Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== INFOGRAMES POWERS UP DRAGON BALL Z® FOR GAME BOY® COLOR == &amp;lt;pre&amp;gt; MINNEAPOLIS, Aug. 19 -- Courage. Strength. Power. Do DBZ fans have what it takes? Infogrames, Inc. (Nasdaq: IFGM) has announced the November release of Dragon Ball Z®: Legendary Super Warriors for the Game Boy® Color hand held system. Developed by BanPresto, Dragon Ball Z®: Legendary Super Warriors is an original strategy card-fighting game that re- enacts classic Dragon Ball Z® battles and invites...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== INFOGRAMES POWERS UP DRAGON BALL Z® FOR GAME BOY® COLOR ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
MINNEAPOLIS, Aug. 19 -- Courage. Strength. Power. Do DBZ fans have what it takes? Infogrames, Inc. (Nasdaq: IFGM) has announced the November release of Dragon Ball Z®: Legendary Super Warriors for the Game Boy® Color hand held system. Developed by BanPresto, Dragon Ball Z®: Legendary Super Warriors is an original strategy card-fighting game that re- enacts classic Dragon Ball Z® battles and invites players to go all out to protect the Universe from complete domination.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Since releasing our first two DBZ interactive games, the overwhelming response from consumers has generated a palpable buzz for more DBZ games,&amp;quot; said Paul Rinde, senior vice president of Infogrames&#039; Minneapolis studio. &amp;quot;Dragon Ball Z®: Legendary Super Warriors is sure to meet the fans expectations with its invigorating storyline combined with challenging card game elements.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dragon Ball Z®: Legendary Super Warriors follows the Dragon Ball Z® series allowing players to interact with their favorite DBZ characters. Building custom decks from five unique types of cards (damage, beam, defense, support and command), players position their characters to move through level after level of combat and strategy. Featuring three different game play modes - story, battle and multiplayer - Dragon Ball Z®: Legendary Super Warriors covers 10 different sagas -- beginning with Saiyan and ending with Majin Buu. The ultimate goal is to obtain victory against Majin Buu. To achieve this, players can combat against 19 different characters - from Vegeta and Piccolo to Cell and Evil Buu.&lt;br /&gt;
&lt;br /&gt;
After completing the journey players can challenge random opponents resulting in battles not found in the animated series. Plus, DBZ fans will be able to play as their favorite characters, enjoy powering up against friends, and influence their destiny by trading cards via Game Link Cable.&lt;br /&gt;
&lt;br /&gt;
Slated for a November, 2002 release, Dragon Ball Z®: Legendary Super Warriors will ship at a suggested retail price of $29.95.&lt;br /&gt;
&lt;br /&gt;
About Banpresto&lt;br /&gt;
&lt;br /&gt;
Banpresto is the parent company of Bandai Co., Ltd. Banpresto, established in 1977, is listed on the Tokyo Stock Exchange. Banpresto develops video game software and its video game Super Robot Wars has achieved more than 7 million dollars in sales. In addition, Banpresto maintains the number one market share in the amusement park industry in relation to managing several amusement parks and prize supply distribution.&lt;br /&gt;
&lt;br /&gt;
About FUNimation&lt;br /&gt;
&lt;br /&gt;
Focusing on quality entertainment properties such as Dragon Ball Z®, FUNimation Productions, Ltd, is a full service brand management company with in-house production, licensing, Internet, home video distribution and toy divisions. With over 11 million videos sold and over 5 million hits per day on its web site, www.dragonballz.com, Dragon Ball Z® is the top rated series on Cartoon Network&#039;s Toonami block and the &amp;quot;Most Searched for Term of 2001&amp;quot; according to the Lycos 50 Daily Report on the internet. FUNimation also produces Dragon Ball®, the exciting prequel to Dragon Ball Z® airing in the USA on Cartoon Network&#039;s Toonami Block; Yu Yu Hakusho(TM), one of the top anime of all time, airing in the USA on Carton Network&#039;s Adult Swim Action; Lupin the 3rd(TM), one of the longest running anime classics; Fruits Basket(TM), based on the top selling manga in Japan; and Blue Gender(TM), a sci-fi anime series. Look for collectibles from IF Labs(TM) featuring the Dragon Ball® Movie Collection, Dragon Ball®, and Yu Yu Hakusho(TM) as well as home video from FUNimation Productions, Ltd. and a host of other products licensed by FUNimation&#039;s Production&#039;s licensing division. IF Labs(TM) is a joint venture between FUNimation Productions, Ltd. and Irwin Toy, Ltd. For additional information on FUNimation and its properties, check out www.funimation.com. For more information regarding Dragon Ball Z®, contact Dave Moran at FUNimation at 817-788-0627 x 207 or dave.moran@funimation.com.&lt;br /&gt;
&lt;br /&gt;
About Infogrames&lt;br /&gt;
&lt;br /&gt;
New York-based Infogrames, Inc. (Nasdaq: IFGM) is one of the largest third-party publishers of interactive entertainment software in the U.S. The Company develops video games for all consoles (Sony Computer Entertainment of America, Nintendo and Microsoft), PCs, and Macintosh systems. Infogrames&#039; catalogue of more than 1,000 titles includes award-winning franchises such as Civilization®, Backyard Sports(TM), Deer Hunter®, Driver(TM), RollerCoaster Tycoon®, and Test Drive®, and key licenses including Warner Bros. The Matrix®, Warner Bros. Looney Tunes(TM), Nickelodeon&#039;s Blue&#039;s Clues®, Dragon Ball Z®, Unreal®, Mission Impossible®, Terminator®, Harley-Davidson®, Major League Baseball®, and the National Football League®, among many others. The Company&#039;s Humongous Entertainment and MacSoft labels are leaders in children&#039;s and Macintosh entertainment software, respectively.&lt;br /&gt;
&lt;br /&gt;
Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (IESA) (Euronext 5257), a global publisher and distributor of video games for all platforms. In 2001, IESA acquired Infogrames Interactive, Inc. (formerly Hasbro Interactive), including rights to use its line of software based on well-known licenses such as MONOPOLY, Jeopardy®, TONKA, and Atari®, which are published and distributed in the U.S. by Infogrames, Inc. For more information, visit the Company&#039;s Web site at www.infogrames.com.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20021216141540/http://us.infogrames.com/press/?id=245&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_Unleashes_the_Tasmanian_Devil_on_Next-Generation_Console_Systems_as_Taz%E2%84%A2:_Wanted_Ships_To_Retail&amp;diff=6047</id>
		<title>Press Release: Infogrames Unleashes the Tasmanian Devil on Next-Generation Console Systems as Taz™: Wanted Ships To Retail</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_Unleashes_the_Tasmanian_Devil_on_Next-Generation_Console_Systems_as_Taz%E2%84%A2:_Wanted_Ships_To_Retail&amp;diff=6047"/>
		<updated>2026-04-03T06:53:34Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== INFOGRAMES UNLEASHES THE TASMANIAN DEVIL ON NEXT-GENERATION CONSOLE SYSTEMS AS TAZ™: WANTED SHIPS TO RETAIL == &amp;lt;pre&amp;gt; BEVERLY, Mass., Sept. 18 -- Taz the Tasmanian Devil is on the loose again as Taz: Wanted™ for the PlayStation®2 computer entertainment system, the Xbox™ video game system from Microsoft and Windows® PCs ships to retail today from Infogrames, Inc. (Nasdaq: IFGM). A version for the Nintendo GameCube™ video game system will follow in October.  &amp;quot;T...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== INFOGRAMES UNLEASHES THE TASMANIAN DEVIL ON NEXT-GENERATION CONSOLE SYSTEMS AS TAZ™: WANTED SHIPS TO RETAIL ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
BEVERLY, Mass., Sept. 18 -- Taz the Tasmanian Devil is on the loose again as Taz: Wanted™ for the PlayStation®2 computer entertainment system, the Xbox™ video game system from Microsoft and Windows® PCs ships to retail today from Infogrames, Inc. (Nasdaq: IFGM). A version for the Nintendo GameCube™ video game system will follow in October.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Taz&#039;s wild personality is tearing into the world of video games in an exciting format thanks to the power of the current video game systems,&amp;quot; said Nancy MacIntyre, vice president of marketing for Infogrames&#039; Beverly label. &amp;quot;Playing Taz: Wanted makes gamers feel as if they are actually participating in a Looney Tunes™ cartoon. The graphics, sound and smooth controller interface combine to bring Taz to life and immerse players in his world.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In Taz: Wanted, Taz must break out of the Sam Francisco Zoo after being captured by Yosemite Sam™ - President of ACME™ Corporation. He must then make his way to Tasmania in order to rescue the She-Devil™ and save his beloved home, while avoiding Sam&#039;s &amp;quot;Taz catchers&amp;quot; and destroying all of the &#039;Taz Wanted&#039; posters that he can find.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We&#039;re extremely proud of the way Taz: Wanted&#039;s gameplay aspects turned out,&amp;quot; said Steve Arthur, director of brand management for Infogrames. &amp;quot;The PlayStation 2 version has already received a 98 percent &amp;quot;Platinum&amp;quot; rating from PSE2 magazine. We believe gamers will agree and find the gameplay outstanding once they get to play Taz: Wanted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The four large worlds, each with three challenging, hazard-filled levels in Taz: Wanted feature a free-roaming architecture which allows Taz to explore, investigate or destroy the landscape in almost any way that the player chooses to. Stunning graphics and blinding speed combine with puzzles and interactive environments to allow players totally destructive gameplay as Taz evades the &amp;quot;Taz catchers&amp;quot; with more than 10 outrageous disguises. The game also includes a multitude of ACME items and power-ups throughout the worlds that provide Taz with plenty of special energy to help him on his quest.&lt;br /&gt;
&lt;br /&gt;
The Taz: Wanted game was developed for Infogrames by Blitz Games, Inc., is rated &amp;quot;E&amp;quot; for Everyone, and carries an approximate retail price of $29.99 on PlayStation 2 and Xbox, $19.99 on PC and $39.99 on GameCube.&lt;br /&gt;
&lt;br /&gt;
About Infogrames&lt;br /&gt;
&lt;br /&gt;
New York-based Infogrames, Inc. (Nasdaq: IFGM) is one of the largest third-party publishers of interactive entertainment software in the U.S. The Company develops video games for all consoles (Sony Computer Entertainment of America, Nintendo and Microsoft), PCs, and Macintosh systems. Infogrames&#039; catalogue of more than 1,000 titles includes award-winning franchises such as Civilization®, Backyard Sports™, Deer Hunter®, Driver™, RollerCoaster Tycoon®, and Test Drive®, and key licenses including Warner Bros. The Matrix®, Warner Bros. Looney Tunes™, Nickelodeon&#039;s Blue&#039;s Clues®, Dragon Ball Z®, Unreal®, Mission Impossible®, Terminator®, Harley-Davidson®, Major League Baseball®, and the National Football League®, among many others. The Company&#039;s Humongous Entertainment and MacSoft labels are leaders in children&#039;s and Macintosh entertainment software, respectively.&lt;br /&gt;
&lt;br /&gt;
Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (IESA) (Euronext 5257), a global publisher and distributor of video games for all platforms. In 2001, IESA acquired Infogrames Interactive, Inc. (formerly Hasbro Interactive), including rights to use its line of software based on well-known licenses such as MONOPOLY, Jeopardy®, TONKA, and Atari®, which are published and distributed in the U.S. by Infogrames, Inc. For more information, visit the Company&#039;s Web site at www.infogrames.com.&lt;br /&gt;
&lt;br /&gt;
Xbox is a trademark of Microsoft Corporation in the United States and/or other countries.&lt;br /&gt;
&lt;br /&gt;
Nintendo, Nintendo GameCube, Nintendo Game Boy Advance and the official seal are trademarks of Nintendo. (C) 2001 Nintendo. All Rights Reserved.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;PlayStation&amp;quot; and the &amp;quot;PS&amp;quot; Family logo are registered trademarks of Sony Computer Entertainment Inc.&lt;br /&gt;
&lt;br /&gt;
Windows® and Windows 98, ME, 2000 and XP are registered trademarks of Microsoft Corporation.&lt;br /&gt;
&lt;br /&gt;
LOONEY TUNES, characters, names and all related indicia are trademarks of and (C) Warner Bros.(s02)&lt;br /&gt;
&lt;br /&gt;
All other trademarks are the property of their respective owners.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20021003131605/http://us.infogrames.com/press/?id=247&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Atari%E2%80%99s_%22Godzilla:_Destroy_All_Monsters_Melee%22_Coming_to_Xbox_in_Spring_2003&amp;diff=6046</id>
		<title>Press Release: Atari’s &quot;Godzilla: Destroy All Monsters Melee&quot; Coming to Xbox in Spring 2003</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Atari%E2%80%99s_%22Godzilla:_Destroy_All_Monsters_Melee%22_Coming_to_Xbox_in_Spring_2003&amp;diff=6046"/>
		<updated>2026-04-03T06:50:21Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== ATARI&amp;#039;S &amp;quot;GODZILLA: DESTROY ALL MONSTERS MELEE&amp;quot; COMING TO XBOX IN SPRING 2003 == &amp;lt;pre&amp;gt; LOS ANGELES--Jan. 21, 2003-- Atari is bringing &amp;quot;Godzilla®: Destroy All Monsters Melee,&amp;quot; a one-to-four player monster-on-monster fighting game, to the Xbox™ video game system from Microsoft in Spring 2003. Based on the classic movie characters created by Toho Co., Ltd., the game recreates the look and feel of the titanic film legends and challenges players to punch, kick, stomp, th...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== ATARI&#039;S &amp;quot;GODZILLA: DESTROY ALL MONSTERS MELEE&amp;quot; COMING TO XBOX IN SPRING 2003 ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
LOS ANGELES--Jan. 21, 2003-- Atari is bringing &amp;quot;Godzilla®: Destroy All Monsters Melee,&amp;quot; a one-to-four player monster-on-monster fighting game, to the Xbox™ video game system from Microsoft in Spring 2003. Based on the classic movie characters created by Toho Co., Ltd., the game recreates the look and feel of the titanic film legends and challenges players to punch, kick, stomp, throw and blast each other in massive, city-wide arenas. &amp;quot;Godzilla®: Destroy All Monsters Melee,&amp;quot; developed by Pipeworks Software, is currently available on the Nintendo GameCube.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bringing the biggest and baddest monsters to the biggest and baddest console was a natural fit,&amp;quot; said Jean-Philippe Agati, senior vice president and general manager of Infogrames&#039; Los Angeles studio. &amp;quot;With the power of the Xbox, &#039;Godzilla®: Destroy All Monsters Melee&#039; captures the epic look and scale that is the promise of the landmark movies and the nuclear-powered goliaths have never seemed so real. Four player slugfests with buildings, gas tankers and cargo ships flying through the air create the ultimate party game on the Xbox!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Godzilla®: Destroy All Monsters Melee&amp;quot; pits gamers as their favorite giant monster against other escapees from Monster Island. The game was awarded &amp;quot;Runner-up&amp;quot; as the Best Fighting Game of the 2002 Electronic Entertainment Expo in Los Angeles.&lt;br /&gt;
&lt;br /&gt;
In addition to the single-player Adventure Mode, the game includes four additional play styles: Versus Mode, a one on one epic battle royal; Destruction Mode, a timed challenge to see which player can destroy more of a city in a given amount of time; Survival Mode, the ultimate test of a player&#039;s skill, pitting him against monster after monster with the score based on the number of enemies defeated before losing a match; and Melee Mode, a one-to-four player points-based multiplayer slugfest.&lt;br /&gt;
&lt;br /&gt;
The game features an epic sense of scope and scale, with 10 massive real-world and fantasy fighting arenas, including San Francisco, Tokyo and the notorious Monster Island, that are fully 3D and totally interactive. Players can pick up and throw buildings and landmarks like Big Ben, toss enemies into vast fuel tank farms and stomp on baseball stadiums. &amp;quot;Godzilla®: Destroy All Monsters Melee&amp;quot; also features additional hidden, unlockable areas only found on the Xbox™. Each city has been created with amazing attention to detail, including working traffic lights, blinking neon signs and moving cars, buses and tanker trucks.&lt;br /&gt;
&lt;br /&gt;
More than 10 licensed monsters, each carefully modeled from the record-setting movie franchise, appear in the game including Godzilla® 90&#039;s, Mechagodzilla™, Megalon™, Destoroyah™, King Ghidorah™, Mothra™ and many more. Each character is equipped with basic fighting maneuvers like kicks, punches, jumps, projectile attacks and blocks. For more hardcore fighting fans, &amp;quot;Godzilla®: Destroy All Monsters Melee&amp;quot; includes a robust combo system and special attacks that are unique to each creature&#039;s abilities from the original movies. Power-ups are dropped into the arena by alien ships and hidden within city buildings, providing health and other enhanced abilities.&lt;br /&gt;
&lt;br /&gt;
New features for Xbox include:&lt;br /&gt;
&lt;br /&gt;
New monster: Mechagodzilla™ 3 (from the latest Godzilla® film release in Japan) joins the cast.&lt;br /&gt;
&lt;br /&gt;
New arenas: Vortaak Home World. The alien&#039;s home world, features new challenges like volcanoes, spaceship launchers, installation-protection missiles, and plenty of alien buildings to throw. Boxing Ring, the largest boxing ring in the world constructed for monster battles complete with ropes, bells and blimps.&lt;br /&gt;
&lt;br /&gt;
New Computer AI: One gamer can now play a four-player melee or team game against the Xbox Artificial Intelligence.&lt;br /&gt;
&lt;br /&gt;
Single-player Destruction Mode: Players can rip up a city -- all by themselves.&lt;br /&gt;
&lt;br /&gt;
Soundtrack support: Rip tunes to the Xbox hard drive and play your own tracks while you&#039;re fighting as your favorite giant monsters.&lt;br /&gt;
&lt;br /&gt;
Xbox Advantage Controls: The extra buttons on the Xbox make it easier to grab monsters and buildings. In addition, the Xbox features improved responsiveness, combos and collision detection.&lt;br /&gt;
&lt;br /&gt;
Better visuals: The unmatched graphical prowess of the Xbox hardware allows for better visuals treats, like reflection maps on buildings, true bump mapping, improved animations, smokestacks that emit smoke, better impact effects, specular highlights, bright high-resolution skies, improved lighting model, improved terrain, high resolution city selection movies and high resolution textures.&lt;br /&gt;
&lt;br /&gt;
Improved Speed: Solid frame-rate and faster loading times.&lt;br /&gt;
Multiple Saved Games: Up to four players can save their progress on the Xbox hard drive.&lt;br /&gt;
&lt;br /&gt;
For more information on &amp;quot;Godzilla®: Destroy All Monsters Melee,&amp;quot; please visit the official Web site at www.godzillagame.com.&lt;br /&gt;
&lt;br /&gt;
About Infogrames&lt;br /&gt;
&lt;br /&gt;
New York-based Infogrames, Inc. (Nasdaq:IFGM) develops interactive games for all platforms and is one of the largest third-party publishers of interactive entertainment software in the U.S. The Company&#039;s 1,000+ titles are distributed under two brand lines: ATARI, hard-core, genre-defining games such as &amp;quot;Driver&amp;quot;™, &amp;quot;Enter the Matrix&amp;quot;™, &amp;quot;Neverwinter Nights&amp;quot;™, &amp;quot;Stuntman&amp;quot;™, &amp;quot;Test Drive&amp;quot;®, &amp;quot;Unreal® Tournament 2003,&amp;quot; and &amp;quot;Unreal® Championship;&amp;quot; and INFOGRAMES, mass-market and children&#039;s games such as &amp;quot;Backyard Sports&amp;quot;™, &amp;quot;Nickelodeon&#039;s Blue&#039;s Clues&amp;quot;™ and &amp;quot;Dora the Explorer&amp;quot;™, &amp;quot;Civilization&amp;quot;®, &amp;quot;Dragon Ball Z&amp;quot;® and &amp;quot;RollerCoaster Tycoon&amp;quot;®. Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (Euronext 5257), the largest interactive games publisher in Europe. For more information, visit www.infogrames.com.&lt;br /&gt;
&lt;br /&gt;
Note: Godzilla®, all related characters and the character designs are trademarks of Toho Co., Ltd. (C) 2002 Toho Co., Ltd. All rights reserved.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20030207051941/http://us.infogrames.com/press/?id=302&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_Unleashes_the_Power_and_Fury_of_Dragon_Ball_Z%C2%AE:_Budokai%E2%84%A2_on_PlayStation%C2%AE_2_Computer_Entertainment_System&amp;diff=6045</id>
		<title>Press Release: Infogrames Unleashes the Power and Fury of Dragon Ball Z®: Budokai™ on PlayStation® 2 Computer Entertainment System</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_Unleashes_the_Power_and_Fury_of_Dragon_Ball_Z%C2%AE:_Budokai%E2%84%A2_on_PlayStation%C2%AE_2_Computer_Entertainment_System&amp;diff=6045"/>
		<updated>2026-04-03T06:48:30Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== INFOGRAMES UNLEASHES THE POWER AND FURY OF DRAGON BALL Z®: BUDOKAI™ ON PLAYSTATION® 2 COMPUTER ENTERTAINMENT SYSTEM == &amp;lt;pre&amp;gt; BEVERLY, Mass., Dec. 4 -- Achieving an incredible convergence between one of the leading anime and television properties ever created and the interactive entertainment world, Infogrames, Inc. (Nasdaq: IFGM) today announced that it has shipped Dragon Ball Z®: Budokai™ for the PlayStation®2 computer entertainment system. Already heralded f...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== INFOGRAMES UNLEASHES THE POWER AND FURY OF DRAGON BALL Z®: BUDOKAI™ ON PLAYSTATION® 2 COMPUTER ENTERTAINMENT SYSTEM ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
BEVERLY, Mass., Dec. 4 -- Achieving an incredible convergence between one of the leading anime and television properties ever created and the interactive entertainment world, Infogrames, Inc. (Nasdaq: IFGM) today announced that it has shipped Dragon Ball Z®: Budokai™ for the PlayStation®2 computer entertainment system. Already heralded for its authenticity, depth and excitement, Dragon Ball Z®: Budokai™ is hitting store shelves in time for the holiday season.&lt;br /&gt;
&lt;br /&gt;
Dragon Ball Z®: Budokai™ spans from the Saiyan™ Saga through Cell Games and allows players to experience the fantastic confrontations that define the Dragon Ball Z® universe. Choose from five heart-pounding fighting modes, including Story Mode, where players reenact some of the most exciting fighting scenes from the animated series, and Tournament Mode, where players can face off to crown a single Dragon Ball Z® fighting champion.&lt;br /&gt;
&lt;br /&gt;
A true parallel to the television series, which was the top rated show among all U.S. cable TV programs for boys 9-14, tweens 9-14 and men 12-24 during this season&#039;s launch lineup, Dragon Ball Z®: Budokai™ puts players in some of the show&#039;s most intense battles and heightens the star quality of the game via the inclusion of the actual voice actors from the show. To date, the Dragon Ball®, Dragon Ball Z® &amp;amp; Dragon Ball GT® franchises have generated more than three billion dollars in related merchandising and over 500 animated TV episodes.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Never before has there been a Dragon Ball Z® game that is as true to the property as Dragon Ball Z®: Budokai™,&amp;quot; said Paul Rinde, senior vice president of Infogrames. &amp;quot;The effort and attention to detail will be a huge payoff for fans as Dragon Ball Z®: Budokai™ truly recreates the epic storyline of the Dragon Ball Z® series in the interactive realm.&amp;quot; Chris Sabat, the Voice Director of Dragon Ball Z® and the voice of Vegeta®, Piccolo™, and Yamcha®, added, &amp;quot;To be able to actually step inside the DBZ universe, controlling your favorite character&#039;s moves, his attacks, in his voice, is a completely surreal experience. The battle/duel section of the game is worth the price of the game itself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Already an eagerly anticipated release, the media had the following to say&lt;br /&gt;
about the game:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Budokai is a dream come true for every Dragon Ball Z fan.&amp;quot; -- GamePro Magazine&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fans of the show will drool over the voices, music, and perfectly&lt;br /&gt;
replicated look of the animated series.&amp;quot; -- Game Informer Magazine&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Budokai stands above any of the previous attempts to turn the series into a fighter.&amp;quot; -- Electronic Gaming Monthly&lt;br /&gt;
&lt;br /&gt;
Featuring 23 of the most famous Dragon Ball Z heroes and villains in full 3D, Dragon Ball Z®: Budokai™ spans 29 levels, and features over 60 different combo moves per character, including some of their infamous signature attacks from the animated series.&lt;br /&gt;
&lt;br /&gt;
Developed by Dimps, Dragon Ball Z®: Budokai™ is currently available for the PlayStation®2 computer entertainment system at a suggested retail price of $49.99 and rated &amp;quot;T&amp;quot; for Teen. For more information on this title, please visit www.dbzgamer.com.&lt;br /&gt;
&lt;br /&gt;
About FUNimation&lt;br /&gt;
&lt;br /&gt;
Focusing on quality entertainment properties such as Dragon Ball Z®, FUNimation Productions, Ltd, is a full-service brand management company with in-house production, licensing, Internet, home video distribution and toy divisions. With over 14 million videos sold and over 7 million hits per day on its web site, www.dragonballz.com, Dragon Ball Z® is the top rated series on Cartoon Network&#039;s Toonami block and the &amp;quot;Most Searched for Term of 2001&amp;quot; according to the Lycos 50 Daily Report on the internet. FUNimation also produces Dragon Ball®, the exciting prequel to Dragon Ball Z® airing in the USA on Cartoon Network&#039;s Toonami Block; Yu Yu Hakusho™, one of the top anime of all time, airing in the USA on Carton Network&#039;s Adult Swim Action; Lupin the 3rd™, one of the longest running anime classics; Fruits Basket™, based on the top selling manga in Japan; and Blue Gender™, a sci-fi anime series. Look for collectibles from IF Labs™ featuring the Dragon Ball® Movie Collection, Dragon Ball®, and Yu Yu Hakusho™ as well as home video from FUNimation Productions, Ltd. and a host of other products licensed by FUNimation&#039;s Production&#039;s licensing division. IF Labs™ is a joint venture between FUNimation Productions, Ltd. and Irwin Toy, Ltd. For additional information on FUNimation and its properties, check out www.funimation.com. For more information regarding Dragon Ball Z®, contact Jeff Dronen at FUNimation at 817-788-0627 x 251 or jeff.dronen@funimation.com&lt;br /&gt;
&lt;br /&gt;
About Infogrames&lt;br /&gt;
&lt;br /&gt;
New York-based Infogrames, Inc. (Nasdaq: IFGM) is one of the largest third-party publishers of interactive entertainment software in the U.S. The Company develops video games for all consoles (Sony Computer Entertainment America, Nintendo and Microsoft), PCs, and Macintosh systems. Infogrames&#039; catalogue of more than 1,000 titles includes award-winning franchises such as Civilization®, Backyard Sports™, Deer Hunter®, Driver™, RollerCoaster Tycoon®, and Test Drive®, and key licenses including Warner Bros. The Matrix®, Warner Bros. Looney Tunes™, Nickelodeon&#039;s Blue&#039;s Clues® and Dora the Explorer™, Dragon Ball Z®, Unreal®, Mission Impossible®, Terminator®, Harley-Davidson®, Major League Baseball®, and the National Football League®, among many others. The Company&#039;s Humongous Entertainment and MacSoft labels are leaders in children&#039;s and Macintosh entertainment software, respectively.&lt;br /&gt;
&lt;br /&gt;
Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (IESA) (Euronext 5257), a global publisher and distributor of video games for all platforms. In 2001, IESA acquired Infogrames Interactive, Inc. (formerly Hasbro Interactive), including rights to use its line of software based on well-known licenses such as MONOPOLY, Jeopardy®, TONKA, and Atari®, which are published and distributed in the U.S. by Infogrames, Inc. For more information, visit the Company&#039;s Web site at www.infogrames.com.&lt;br /&gt;
&lt;br /&gt;
Licensed by FUNimationa Productions, Ltd. All Rights Reserved. Dragon Ball Z and all logos, character names and distinctive likenesses thereof are trademarks of TOEI ANIMATION.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;PlayStation&amp;quot; and the &amp;quot;PS&amp;quot; Family logo are registered trademarks of Sony Computer Entertainment Inc.&lt;br /&gt;
&lt;br /&gt;
All other trademarks are the property of their respective owners.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20030207050715/http://us.infogrames.com/press/?id=296&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Atari%27s_Godzilla%C2%AE:_Destroy_All_Monsters_Melee_Stomps_Onto_Nintendo_GameCube&amp;diff=6044</id>
		<title>Press Release: Atari&#039;s Godzilla®: Destroy All Monsters Melee Stomps Onto Nintendo GameCube</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Atari%27s_Godzilla%C2%AE:_Destroy_All_Monsters_Melee_Stomps_Onto_Nintendo_GameCube&amp;diff=6044"/>
		<updated>2026-04-03T06:46:13Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: One more ®&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== ATARI&#039;S GODZILLA®: DESTROY ALL MONSTERS MELEE STOMPS ONTO NINTENDO GAMECUBE ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
LOS ANGELES, Oct. 16 -- Atari shipped the biggest fighting game ever, Godzilla®: Destroy All Monsters Melee for the Nintendo GameCube, to retail stores this week in a worldwide launch of nuclear powered monster mayhem. Based on the classic movie license from Toho Co., Ltd., the monster-on-monster fighting game faithfully recreates the look and feel of the titanic film legends and challenges players to punch, kick, stomp, throw and blast each other in massive, city-wide arenas.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Godzilla®: Destroy All Monsters Melee captures the epic scope and scale that is the hallmark of the landmark movies,&amp;quot; said Jean-Philippe Agati, senior vice president and general manager of Infogrames&#039; Los Angeles studio. &amp;quot;Godzilla® fans will rejoice at the authenticity of the game, made possible by our close relation with Toho. Gamers are in for the ultimate party game -- four player slugfests with buildings, gas tankers and cargo ships flying through the air. There&#039;s nothing else like it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Godzilla®: Destroy All Monsters Melee is a one-to-four-player fighting game that pits gamers as their favorite giant monster against other escapees from Monster Island. The game was awarded &amp;quot;Runner-up&amp;quot; as the Best Fighting Game of the 2002 Electronic Entertainment Expo in Los Angeles.&lt;br /&gt;
&lt;br /&gt;
In addition to the single-player story mode, the game includes four play styles: Versus mode, pitting between one and four players against each other in an epic battle royal; Destruction mode, a timed challenge to see which player can destroy more of a city in a given amount of time; Survival mode, the ultimate test of a player&#039;s skill, pitting him against monster after monster with the score based on the number of enemies defeated before losing a match; and Melee mode, a two-to-four player multiplayer slugfest.&lt;br /&gt;
&lt;br /&gt;
The game features an epic sense of scope and scale, with 10 massive real-world and fantasy fighting arenas, including San Francisco, Tokyo and the notorious Monster Island, that are fully 3D and totally interactive. Players can pick up and throw buildings and landmarks like Big Ben, toss enemies into vast fuel tank farms and stomp on baseball stadiums. Godzilla®: Destroy All Monsters Melee also features additional hidden, unlockable areas. Each city has been created with amazing attention to detail, including working traffic lights, blinking neon signs and moving cars, buses and tanker trucks.&lt;br /&gt;
&lt;br /&gt;
More than 10 licensed monsters, each carefully modeled from the record-setting movie franchise, appear in the game including Godzilla® 90&#039;s, Mechagodzilla™, Megalon™, Destoroyah™, King Ghidorah™, Mothera™ and many more. Each character is equipped with basic fighting maneuvers like kicks, punches, jumps, projectile attacks and blocks. For more hardcore fighting fans, Godzilla®: Destroy All Monsters Melee includes a robust combo system and special attacks that are unique to each creature&#039;s abilities from the original movies. Power-ups are dropped into the arena by alien ships and hidden within city buildings, providing health and other enhanced abilities.&lt;br /&gt;
&lt;br /&gt;
While the game focuses on arcade fighting, there is also an additional strategic element involving the humans populating the cities. As each monster moves through a city, causing destruction along the way, the human military will attack with tanks, helicopters, hover jets and laser cannons, launching attacks at the monster that is guilty of the most damage. Players can leverage this element to their favor by forcing or throwing opponents into nearby buildings, thus leading the military to attack and wound their enemy.&lt;br /&gt;
&lt;br /&gt;
Developed by Pipeworks Studios, based in Portland, Oregon, GodzillaŽ: Destroy All Monsters Melee shipped to most retail stores this week for an estimated retail price of $49.99 and an ESRB rating of &#039;T&#039; for teen.&lt;br /&gt;
&lt;br /&gt;
About Infogrames&lt;br /&gt;
&lt;br /&gt;
New York-based Infogrames, Inc. (Nasdaq: IFGM) is one of the largest third-party publishers of interactive entertainment software in the U.S. The Company develops video games for all consoles (Sony Computer Entertainment of America, Nintendo and Microsoft), PCs, and Macintosh systems. Infogrames&#039; catalogue of more than 1,000 titles includes award-winning franchises such as CivilizationŽ, Backyard Sports™, Deer HunterŽ, Driver™, RollerCoaster Tycoon®, and Test Drive®, and key licenses including Warner Bros. The Matrix®, Warner Bros. Looney Tunes™, Nickelodeon&#039;s Blue&#039;s Clues®, Dragon Ball Z®, Unreal®, Mission Impossible®, Terminator®, Harley-Davidson®, Major League Baseball®, and the National Football League®, among many others. The Company&#039;s Humongous Entertainment and MacSoft labels are leaders in children&#039;s and Macintosh entertainment software, respectively.&lt;br /&gt;
&lt;br /&gt;
Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (IESA) (Euronext 5257), a global publisher and distributor of video games for all platforms. In 2001, IESA acquired Infogrames Interactive, Inc. (formerly Hasbro Interactive), including rights to use its line of software based on well-known licenses such as MONOPOLY, Jeopardy®, TONKA, and Atari®, which are published and distributed in the U.S. by Infogrames, Inc. For more information, visit the Company&#039;s Web site at www.infogrames.com .&lt;br /&gt;
&lt;br /&gt;
Godzilla®, all related characters and the character designs are trademarks of Toho Co., Ltd. (C) 2002 Toho Co., Ltd. All rights reserved.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20021020022218/http://www.us.infogrames.com/press/?id=267&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Atari%27s_Godzilla%C2%AE:_Destroy_All_Monsters_Melee_Stomps_Onto_Nintendo_GameCube&amp;diff=6043</id>
		<title>Press Release: Atari&#039;s Godzilla®: Destroy All Monsters Melee Stomps Onto Nintendo GameCube</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Atari%27s_Godzilla%C2%AE:_Destroy_All_Monsters_Melee_Stomps_Onto_Nintendo_GameCube&amp;diff=6043"/>
		<updated>2026-04-03T06:45:59Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Did some light editing on this one with regards to the (R) &amp;amp; (TM) symbols (particularly the former, which ended up glitched in the original press release).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== ATARI&#039;S GODZILLA(R): DESTROY ALL MONSTERS MELEE STOMPS ONTO NINTENDO GAMECUBE ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
LOS ANGELES, Oct. 16 -- Atari shipped the biggest fighting game ever, Godzilla®: Destroy All Monsters Melee for the Nintendo GameCube, to retail stores this week in a worldwide launch of nuclear powered monster mayhem. Based on the classic movie license from Toho Co., Ltd., the monster-on-monster fighting game faithfully recreates the look and feel of the titanic film legends and challenges players to punch, kick, stomp, throw and blast each other in massive, city-wide arenas.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Godzilla®: Destroy All Monsters Melee captures the epic scope and scale that is the hallmark of the landmark movies,&amp;quot; said Jean-Philippe Agati, senior vice president and general manager of Infogrames&#039; Los Angeles studio. &amp;quot;Godzilla® fans will rejoice at the authenticity of the game, made possible by our close relation with Toho. Gamers are in for the ultimate party game -- four player slugfests with buildings, gas tankers and cargo ships flying through the air. There&#039;s nothing else like it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Godzilla®: Destroy All Monsters Melee is a one-to-four-player fighting game that pits gamers as their favorite giant monster against other escapees from Monster Island. The game was awarded &amp;quot;Runner-up&amp;quot; as the Best Fighting Game of the 2002 Electronic Entertainment Expo in Los Angeles.&lt;br /&gt;
&lt;br /&gt;
In addition to the single-player story mode, the game includes four play styles: Versus mode, pitting between one and four players against each other in an epic battle royal; Destruction mode, a timed challenge to see which player can destroy more of a city in a given amount of time; Survival mode, the ultimate test of a player&#039;s skill, pitting him against monster after monster with the score based on the number of enemies defeated before losing a match; and Melee mode, a two-to-four player multiplayer slugfest.&lt;br /&gt;
&lt;br /&gt;
The game features an epic sense of scope and scale, with 10 massive real-world and fantasy fighting arenas, including San Francisco, Tokyo and the notorious Monster Island, that are fully 3D and totally interactive. Players can pick up and throw buildings and landmarks like Big Ben, toss enemies into vast fuel tank farms and stomp on baseball stadiums. Godzilla®: Destroy All Monsters Melee also features additional hidden, unlockable areas. Each city has been created with amazing attention to detail, including working traffic lights, blinking neon signs and moving cars, buses and tanker trucks.&lt;br /&gt;
&lt;br /&gt;
More than 10 licensed monsters, each carefully modeled from the record-setting movie franchise, appear in the game including Godzilla® 90&#039;s, Mechagodzilla™, Megalon™, Destoroyah™, King Ghidorah™, Mothera™ and many more. Each character is equipped with basic fighting maneuvers like kicks, punches, jumps, projectile attacks and blocks. For more hardcore fighting fans, Godzilla®: Destroy All Monsters Melee includes a robust combo system and special attacks that are unique to each creature&#039;s abilities from the original movies. Power-ups are dropped into the arena by alien ships and hidden within city buildings, providing health and other enhanced abilities.&lt;br /&gt;
&lt;br /&gt;
While the game focuses on arcade fighting, there is also an additional strategic element involving the humans populating the cities. As each monster moves through a city, causing destruction along the way, the human military will attack with tanks, helicopters, hover jets and laser cannons, launching attacks at the monster that is guilty of the most damage. Players can leverage this element to their favor by forcing or throwing opponents into nearby buildings, thus leading the military to attack and wound their enemy.&lt;br /&gt;
&lt;br /&gt;
Developed by Pipeworks Studios, based in Portland, Oregon, GodzillaŽ: Destroy All Monsters Melee shipped to most retail stores this week for an estimated retail price of $49.99 and an ESRB rating of &#039;T&#039; for teen.&lt;br /&gt;
&lt;br /&gt;
About Infogrames&lt;br /&gt;
&lt;br /&gt;
New York-based Infogrames, Inc. (Nasdaq: IFGM) is one of the largest third-party publishers of interactive entertainment software in the U.S. The Company develops video games for all consoles (Sony Computer Entertainment of America, Nintendo and Microsoft), PCs, and Macintosh systems. Infogrames&#039; catalogue of more than 1,000 titles includes award-winning franchises such as CivilizationŽ, Backyard Sports™, Deer HunterŽ, Driver™, RollerCoaster Tycoon®, and Test Drive®, and key licenses including Warner Bros. The Matrix®, Warner Bros. Looney Tunes™, Nickelodeon&#039;s Blue&#039;s Clues®, Dragon Ball Z®, Unreal®, Mission Impossible®, Terminator®, Harley-Davidson®, Major League Baseball®, and the National Football League®, among many others. The Company&#039;s Humongous Entertainment and MacSoft labels are leaders in children&#039;s and Macintosh entertainment software, respectively.&lt;br /&gt;
&lt;br /&gt;
Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (IESA) (Euronext 5257), a global publisher and distributor of video games for all platforms. In 2001, IESA acquired Infogrames Interactive, Inc. (formerly Hasbro Interactive), including rights to use its line of software based on well-known licenses such as MONOPOLY, Jeopardy®, TONKA, and Atari®, which are published and distributed in the U.S. by Infogrames, Inc. For more information, visit the Company&#039;s Web site at www.infogrames.com .&lt;br /&gt;
&lt;br /&gt;
Godzilla®, all related characters and the character designs are trademarks of Toho Co., Ltd. (C) 2002 Toho Co., Ltd. All rights reserved.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20021020022218/http://www.us.infogrames.com/press/?id=267&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames%27_%27RollerCoaster_Tycoon_2%27_for_PC_Screams_Into_Retail_October_15&amp;diff=6042</id>
		<title>Press Release: Infogrames&#039; &#039;RollerCoaster Tycoon 2&#039; for PC Screams Into Retail October 15</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames%27_%27RollerCoaster_Tycoon_2%27_for_PC_Screams_Into_Retail_October_15&amp;diff=6042"/>
		<updated>2026-04-03T06:42:38Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== INFOGRAMES&amp;#039; &amp;#039;ROLLERCOASTER TYCOON 2&amp;#039; FOR PC SCREAMS INTO RETAIL OCTOBER 15 == &amp;lt;pre&amp;gt; BEVERLY, Mass., Sept. 24 -- Heralding the return of the best-selling PC game franchise that started the &amp;quot;Tycoon&amp;quot; game craze, Infogrames, Inc. (Nasdaq: IFGM) today announced that RollerCoaster Tycoon® 2 has gone gold and will be in stores on &amp;quot;RollerCoaster Tycoon Tuesday&amp;quot;, October 15. In great demand by both retailers and consumers, the Company said that the initial shipment of the gam...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== INFOGRAMES&#039; &#039;ROLLERCOASTER TYCOON 2&#039; FOR PC SCREAMS INTO RETAIL OCTOBER 15 ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
BEVERLY, Mass., Sept. 24 -- Heralding the return of the best-selling PC game franchise that started the &amp;quot;Tycoon&amp;quot; game craze, Infogrames, Inc. (Nasdaq: IFGM) today announced that RollerCoaster Tycoon® 2 has gone gold and will be in stores on &amp;quot;RollerCoaster Tycoon Tuesday&amp;quot;, October 15. In great demand by both retailers and consumers, the Company said that the initial shipment of the game will reach one million units worldwide.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;To the millions of fans worldwide, the launch of RollerCoaster Tycoon 2 on October 15 is more than a wild ride, it is an event,&amp;quot; said Wim Stocks, senior vice president of Sales for Infogrames, Inc. &amp;quot;&#039;RollerCoaster Tycoon Tuesday&#039; will kick off the largest holiday lineup in Infogrames history and we are thrilled with the overwhelming support from our retail partners as well as consumers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Retail demand for RollerCoaster Tycoon 2 has been enormous with RollerCoaster Tycoon 2 gaining 100 percent distribution in North America at more than 15,000 software retailers. Retail presence will be supported through a variety of impactful point-of-purchase materials and a co-op advertising program with leading national retailers.&lt;br /&gt;
&lt;br /&gt;
Infogrames will be providing unprecedented support to the launch of RollerCoaster Tycoon 2 with an integrated multi-million dollar marketing campaign that links retail efforts with online, promotional and advertising initiatives. The highlight of the campaign is a captivating new TV spot that will begin airing on October 15 as well as during the key holiday sales period.&lt;br /&gt;
&lt;br /&gt;
To date, RollerCoaster Tycoon and its two expansion packs, Loopy Landscapes and Corkscrew Follies have sold over five million units worldwide. The all-new RollerCoaster Tycoon 2 provides more creativity, more freedom and more control than previous RollerCoaster Tycoon products by incorporating fresh new features into its design, including all new rides and themes, bigger park maps, and the highly touted Roller Coaster Designer and Scenario Editor.&lt;br /&gt;
&lt;br /&gt;
Through an exclusive licensing agreement with Six Flags® Inc., the world&#039;s largest regional theme park company, five Six Flags theme parks and 25 of the most exciting Six Flags thrill rides will be available to players in RollerCoaster Tycoon 2. Players will also be able to explore and manage these five parks as well as create their own Six Flags theme parks.&lt;br /&gt;
&lt;br /&gt;
Slated to hit retail shelves on October 15, RollerCoaster Tycoon 2 will carry a suggested retail price of $29.95. More information can be found online at www.rollercoastertycoon2.com.&lt;br /&gt;
&lt;br /&gt;
About Infogrames&lt;br /&gt;
&lt;br /&gt;
New York-based Infogrames, Inc. (Nasdaq: IFGM) is one of the largest third-party publishers of interactive entertainment software in the U.S. The Company develops video games for all consoles (Sony Computer Entertainment of America, Nintendo and Microsoft), PCs, and Macintosh systems. Infogrames&#039; catalogue of more than 1,000 titles includes award-winning franchises such as Civilization®, Backyard Sports(TM), Deer Hunter®, Driver(TM), RollerCoaster Tycoon®, and Test Drive®, and key licenses including Warner Bros. The Matrix®, Warner Bros. Looney Tunes(TM), Nickelodeon&#039;s Blue&#039;s Clues®, Dragon Ball Z®, Unreal®, Mission Impossible®, Terminator®, Harley-Davidson®, Major League Baseball®, and the National Football League®, among many others. The Company&#039;s Humongous Entertainment and MacSoft labels are leaders in children&#039;s and Macintosh entertainment software, respectively.&lt;br /&gt;
&lt;br /&gt;
Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (IESA) (Euronext 5257), a global publisher and distributor of video games for all platforms. In 2001, IESA acquired Infogrames Interactive, Inc. (formerly Hasbro Interactive), including rights to use its line of software based on well-known licenses such as MONOPOLY, Jeopardy®, TONKA, and Atari®, which are published and distributed in the U.S. by Infogrames, Inc. For more information, visit the Company&#039;s Web site at www.infogrames.com.&lt;br /&gt;
&lt;br /&gt;
About Six Flags, Inc.&lt;br /&gt;
&lt;br /&gt;
Six Flags, Inc. is the world&#039;s largest regional theme park company with a total of 39 parks in North America, Europe and Latin America. Six Flags parks serve 35 of the 50 largest metropolitan areas in the United States. Six Flags is a publicly held corporation with corporate offices in New York City and Oklahoma City. The Company&#039;s stock trades on the NYSE under the symbol: PKS. American Online keyword: Six Flags.&lt;br /&gt;
&lt;br /&gt;
SIX FLAGS and all related indicia are trademarks of Six Flags Theme Parks Inc. (R), TM and (C) 2002.&lt;br /&gt;
&lt;br /&gt;
RollerCoaster Tycoon 2 (C) 2002 Chris Sawyer. (C) 2002 Infogrames Interactive, Inc. All Rights Reserved.&lt;br /&gt;
&lt;br /&gt;
RollerCoaster Tycoon is a registered trademark of Infogrames Interactive, Inc. on behalf of Chris Sawyer.&lt;br /&gt;
&lt;br /&gt;
All trademarks are the property of their respective owners.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20021014032528/http://us.infogrames.com/press/?id=251&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_RollerCoaster_Tycoon_Gold_Edition_Ships&amp;diff=6041</id>
		<title>Press Release: RollerCoaster Tycoon Gold Edition Ships</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_RollerCoaster_Tycoon_Gold_Edition_Ships&amp;diff=6041"/>
		<updated>2026-04-03T06:41:19Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== ROLLERCOASTER TYCOON GOLD EDITION SHIPS == &amp;lt;pre&amp;gt; BEVERLY, Mass., May 29 -- Now thrill-ride fans can own all the fun of Infogrames, Inc&amp;#039;s (Nasdaq: IFGM - News) three best-selling RollerCoaster Tycoon® games in one value-priced and convenient package. The RollerCoaster Tycoon® Gold Edition CD-ROM that shipped to retail on May 28th contains the original RollerCoaster Tycoon® CD-ROM game and its two expansion packs, Corkscrew Follies(TM) and Loopy Landscapes(TM).  &amp;quot;Whe...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== ROLLERCOASTER TYCOON GOLD EDITION SHIPS ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
BEVERLY, Mass., May 29 -- Now thrill-ride fans can own all the fun of Infogrames, Inc&#039;s (Nasdaq: IFGM - News) three best-selling RollerCoaster Tycoon® games in one value-priced and convenient package. The RollerCoaster Tycoon® Gold Edition CD-ROM that shipped to retail on May 28th contains the original RollerCoaster Tycoon® CD-ROM game and its two expansion packs, Corkscrew Follies(TM) and Loopy Landscapes(TM).&lt;br /&gt;
&lt;br /&gt;
&amp;quot;When I designed RollerCoaster Tycoon over three years ago, I had no idea that the players&#039; response would be so overwhelming,&amp;quot; said Chris Sawyer, creator and developer of RollerCoaster Tycoon. &amp;quot;Infogrames&#039; decision to release RollerCoaster Tycoon and its expansions in one convenient Gold Edition will give even more gamers the opportunity to experience all the great fun that is possible when all three of these products are brought together.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
RollerCoaster Tycoon Gold Edition allows players to design, build and operate their own simulated theme parks with access to a complete set of design and construction tools that make even the wildest roller coaster easy to build and tune. RollerCoaster Tycoon Gold Edition offers players over 90 scenarios filled with unique challenges and includes a huge variety of rides, attractions and themes that will stretch the imagination as players create their own ultimate theme park.&lt;br /&gt;
&lt;br /&gt;
Since its release in the spring of 1999, over 4 million copies of RollerCoaster Tycoon products have been sold in North America. RollerCoaster Tycoon Gold Edition is rated &amp;quot;E&amp;quot; for Everyone by the ESRB and carries an approximate retail price of $29.95.&lt;br /&gt;
&lt;br /&gt;
About Infogrames&lt;br /&gt;
&lt;br /&gt;
New York-based Infogrames, Inc. (Nasdaq: IFGM - News) is one of the largest third-party publishers of interactive entertainment software in the U.S. The Company develops video games for all consoles (Sony, Nintendo and Microsoft), PCs, and Macintosh systems. Infogrames&#039; catalogue of more than 1,000 titles includes award-winning franchises such as Civilization®, Backyard Sports(TM), Deer Hunter®, Driver(TM), RollerCoaster Tycoon®, Test Drive®, and Unreal®, and key licenses including Warner Bros. Looney Tunes(TM), Nickelodeon&#039;s Blue&#039;s Clues®, Dragon Ball Z®, Mission Impossible®, Terminator®, Harley-Davidson®, Major League Baseball®, and the National Football League®, among many others. The Company&#039;s Humongous Entertainment and MacSoft labels are leaders in children&#039;s and Macintosh entertainment software, respectively.&lt;br /&gt;
&lt;br /&gt;
Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (IESA) (Euronext 5257), a global publisher and distributor of video games for all platforms. In 2001, IESA acquired Infogrames Interactive, Inc. (formerly Hasbro Interactive), including its line of software based on well-known licenses such as MONOPOLY, Jeopardy®, TONKA, and Atari®, which are published and distributed in the U.S. by Infogrames, Inc. For more information, visit the Company&#039;s Web site at www.infogrames.com.&lt;br /&gt;
&lt;br /&gt;
RollerCoaster Tycoon is a registered trademark of Infogrames Interactive, Inc. on behalf of Chris Sawyer.&lt;br /&gt;
&lt;br /&gt;
All trademarks are the property of their respective owners.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20021003111416/http://us.infogrames.com/press/?id=223&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_and_Six-Flags_Team_Up_To_Put_More_Loops_in_RollerCoaster_Tycoon_2&amp;diff=6040</id>
		<title>Press Release: Infogrames and Six-Flags Team Up To Put More Loops in RollerCoaster Tycoon 2</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_and_Six-Flags_Team_Up_To_Put_More_Loops_in_RollerCoaster_Tycoon_2&amp;diff=6040"/>
		<updated>2026-04-03T06:39:51Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== INFOGRAMES AND SIX-FLAGS TEAM UP TO PUT MORE LOOPS IN ROLLERCOASTER TYCOON 2 == &amp;lt;pre&amp;gt; BEVERLY, Mass., May 28 -- Infogrames, Inc. (Nasdaq: IFGM) and Six Flags theme parks today announced an exclusive interactive entertainment licensing agreement that will make five Six Flags theme parks and 25 of the most exciting Six Flags roller coasters available to players of Infogrames&amp;#039; upcoming RollerCoaster Tycoon(TM) 2 CD-ROM game for personal computers. Players will be able to...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== INFOGRAMES AND SIX-FLAGS TEAM UP TO PUT MORE LOOPS IN ROLLERCOASTER TYCOON 2 ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
BEVERLY, Mass., May 28 -- Infogrames, Inc. (Nasdaq: IFGM) and Six Flags theme parks today announced an exclusive interactive entertainment licensing agreement that will make five Six Flags theme parks and 25 of the most exciting Six Flags roller coasters available to players of Infogrames&#039; upcoming RollerCoaster Tycoon(TM) 2 CD-ROM game for personal computers. Players will be able to recreate Six Flags theme parks from around the world and compare their rides and parks to those created by Six Flags professionals.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Having Six Flags parks and rides in RollerCoaster Tycoon 2 is a big step forward for the RollerCoaster Tycoon franchise,&amp;quot; said Ann Marie Bland, director of brand marketing at Infogrames&#039; Beverly Studio. &amp;quot;While fans have eagerly embraced and enjoyed the RollerCoaster Tycoon game, the parks they built were always a fantasy. That was great for most people, but others wanted to test their mettle in the real world with actual parks. RollerCoaster Tycoon 2 will satisfy both groups: players can build a fantasy park from the ground up or can use an actual Six Flags park and try their hand at running it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Six Flags is thrilled to be associated with a game that so directly appeals to our fans,&amp;quot; Hank Salemi, senior vice president of marketing for Six Flags, Inc., said. &amp;quot;RollerCoaster Tycoon has always been a fun way to learn the theme park business at home. With RollerCoaster Tycoon 2 players can ramp up the thrills by testing their skills against the world&#039;s largest regional theme park company.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
RollerCoaster Tycoon 2 will provide more creativity, more freedom and more control than previous RollerCoaster Tycoon products. RollerCoaster Tycoon 2 includes many new features over its predecessor, including all new rides and themes, new ride and park design modes and an enhanced ride-creation system that enables players to build their ultimate coaster with unprecedented ease.&lt;br /&gt;
&lt;br /&gt;
In addition to the Six Flags elements contained in RollerCoaster Tycoon 2, Infogrames will also receive a package of marketing benefits that will see RollerCoaster Tycoon become a fixture in Six Flags parks on in-park TV monitors, gift shops and other locations.&lt;br /&gt;
&lt;br /&gt;
Created by master game designer Chris Sawyer and released in the spring of 1999, RollerCoaster Tycoon has gone on to sell over 4 million units of the core game and its two expansion packs, Corkscrew Follies(TM) and Loopy Landscapes(TM), in the three years since its release. RollerCoaster Tycoon 2 is expected to reach software retailer shelves in the fall of 2002.&lt;br /&gt;
&lt;br /&gt;
About Six Flags, Inc.&lt;br /&gt;
&lt;br /&gt;
Six Flags, Inc. is the world&#039;s largest regional theme park company with a total of 38 parks in North America, Europe and Latin America. Six Flags parks serve 40 or the 50 largest metropolitan areas in the United States. The parks annually host more than 50 million guests worldwide. Six Flags is a publicly held corporation with corporate offices in New York City and Oklahoma City. The company&#039;s stock trades on the NYSE under the symbol: PKS. America Online Keyword: Six Flags.&lt;br /&gt;
&lt;br /&gt;
About Infogrames&lt;br /&gt;
&lt;br /&gt;
New York-based Infogrames, Inc. (Nasdaq: IFGM - News) is one of the largest third-party publishers of interactive entertainment software in the U.S. The Company develops video games for all consoles (Sony Computer Entertainment of America, Nintendo and Microsoft), PCs, and Macintosh systems. Infogrames&#039; catalogue of more than 1,000 titles includes award-winning franchises such as Civilization®, Backyard Sports(TM), Deer Hunter®, Driver(TM), RollerCoaster Tycoon®, and Test Drive®, and key licenses including Warner Bros. Looney Tunes(TM), Nickelodeon&#039;s Blue&#039;s Clues®, Dragon Ball Z®, Unreal®, Mission Impossible®, Terminator®, Harley-Davidson®, Major League Baseball®, and the National Football League®, among many others. The Company&#039;s Humongous Entertainment and MacSoft labels are leaders in children&#039;s and Macintosh entertainment software, respectively. Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (IESA) (Euronext 5257), a global publisher and distributor of video games for all platforms. In 2001, IESA acquired Infogrames Interactive, Inc. (formerly Hasbro Interactive), including its line of software based on well-known licenses such as MONOPOLY, Jeopardy®, TONKA, and Atari®, which are published and distributed in the U.S. by Infogrames, Inc. For more information, visit the Company&#039;s Web site at www.infogrames.com.&lt;br /&gt;
&lt;br /&gt;
SIX FLAGS and all related indicia are trademarks of Six Flags Theme Parks Inc. (R), TM and (C) 2002.&lt;br /&gt;
&lt;br /&gt;
RollerCoaster Tycoon 2 (C) 2002 Chris Sawyer. (C) 2002 Infogrames Interactive, Inc. All Rights Reserved.&lt;br /&gt;
&lt;br /&gt;
RollerCoaster Tycoon is a registered trademark of Infogrames Interactive, Inc. on behalf of Chris Sawyer.&lt;br /&gt;
&lt;br /&gt;
All trademarks are the property of their respective owners.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20021003104125/http://us.infogrames.com/press/?id=221&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_The_Whole_Pac_Gang_Comes_Together_for_Non-Stop_Fun_With_Infogrames%27_Pac-Man_All-Stars&amp;diff=6039</id>
		<title>Press Release: The Whole Pac Gang Comes Together for Non-Stop Fun With Infogrames&#039; Pac-Man All-Stars</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_The_Whole_Pac_Gang_Comes_Together_for_Non-Stop_Fun_With_Infogrames%27_Pac-Man_All-Stars&amp;diff=6039"/>
		<updated>2026-04-03T06:32:43Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== THE WHOLE PAC GANG COMES TOGETHER FOR NON-STOP FUN WITH INFOGRAMES&amp;#039; PAC-MAN ALL-STARS == &amp;lt;pre&amp;gt; BEVERLY, Mass. – May 14, 2002 – All the great Pac characters are together on the PC! This time, Pac-Man, Ms. Pac-Man, Pac-Man Jr. and Professor Pac-Man have left their mazes for a free-roaming, 3D, pellet-munching extravaganza in Infogrames’ (NASDAQ: IFGM) PAC-MAN All-Stars™.  Shipping to software retailers today, PAC-MAN All-Stars takes the Pac-Man characters out of...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== THE WHOLE PAC GANG COMES TOGETHER FOR NON-STOP FUN WITH INFOGRAMES&#039; PAC-MAN ALL-STARS ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
BEVERLY, Mass. – May 14, 2002 – All the great Pac characters are together on the PC! This time, Pac-Man, Ms. Pac-Man, Pac-Man Jr. and Professor Pac-Man have left their mazes for a free-roaming, 3D, pellet-munching extravaganza in Infogrames’ (NASDAQ: IFGM) PAC-MAN All-Stars™.&lt;br /&gt;
&lt;br /&gt;
Shipping to software retailers today, PAC-MAN All-Stars takes the Pac-Man characters out of their familiar maze-like world and places them in a fully 3D environment that pits Pac against Pac and challenges players to collect more pellets than the other Pac-Man characters in the game.&lt;br /&gt;
&lt;br /&gt;
The objectives are familiar: collect all the pellets and avoid the ghosts. This time, however, the Pacs must compete with each other to gobble the most pellets and be the first to achieve victory and rescue the trapped fairies. Power-ups may give a Pac an edge – or it can take it away. PAC-MAN All-Stars plays great as single player game, but head-to-head multiplayer adds an exciting new dimension to the game play.&lt;br /&gt;
&lt;br /&gt;
PAC-MAN All-Stars contains 25 game levels spread across six worlds in which the player can compete against fellow Pacs as Pac-Man, Ms. Pac-Man, Professor Pac-Man, or Pac-Man Jr. Unique, interactive environments create a playfield that can interfere with or help the players as they vie for pellets and game power-ups.&lt;br /&gt;
&lt;br /&gt;
Developed for Infogrames by Creature Labs, PAC-MAN All-Stars carries an approximate retail price of $19.99 and is rate “E” for Everyone by the ESRB.&lt;br /&gt;
&lt;br /&gt;
About Infogrames&lt;br /&gt;
New York-based Infogrames, Inc. (Nasdaq: IFGM) is one of the largest third-party publishers of interactive entertainment software in the U.S. The Company develops video games for all consoles (Sony, Nintendo and Microsoft), PCs, and Macintosh systems. Infogrames’ catalogue of more than 1,000 titles includes award-winning franchises such as Civilization, Backyard Sports, Deer Hunter, Driver, RollerCoaster Tycoon, and Test Drive, and key licenses including Warner Bros. Looney Tunes, Nickelodeon’s Blue’s Clues, Dragon Ball Z, Mission Impossible, Terminator, Harley-Davidson, Major League Baseball, and the National Football League, among many others. The Company’s Humongous Entertainment and MacSoft labels are leaders in children’s and Macintosh entertainment software, respectively.&lt;br /&gt;
&lt;br /&gt;
Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (IESA) (Euronext 5257), a global publisher and distributor of video games for all platforms. In 2001, IESA acquired Infogrames Interactive, Inc. (formerly Hasbro Interactive), including its line of software based on well-known licenses such as MONOPOLY, Jeopardy, TONKA, and Atari, which are published and distributed in the U.S. by Infogrames, Inc. For more information, visit the Company’s Web site at www.infogrames.com.&lt;br /&gt;
&lt;br /&gt;
# # #&lt;br /&gt;
&lt;br /&gt;
PAC-MAN All-Stars © 1980, 1999, 2002 Namco Ltd. © 2002 Infogrames Interactive, Inc. All Rights Reserved.&lt;br /&gt;
All trademarks are the property of their respective owners.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20021216212709/http://us.infogrames.com/press/?id=206&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_Ships_More_Than_300,000_Units_of_%27Dragon_Ball_Z:_Legacy_of_Goku%27&amp;diff=6038</id>
		<title>Press Release: Infogrames Ships More Than 300,000 Units of &#039;Dragon Ball Z: Legacy of Goku&#039;</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_Ships_More_Than_300,000_Units_of_%27Dragon_Ball_Z:_Legacy_of_Goku%27&amp;diff=6038"/>
		<updated>2026-04-03T06:30:08Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Kind of merged the two sources together - the Kanzenshuu link has a second headline but replaces the registered trademark symbols with &amp;quot;(R),&amp;quot; while the archived Infogrames link retains the actual symbols but not the second headline.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== INFOGRAMES SHIPS MORE THAN 300,000 UNITS OF &#039;DRAGON BALL Z: LEGACY OF GOKU&#039; ==&lt;br /&gt;
&#039;&#039;&#039;Largest Game Boy® Advance Property in Company History&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
MINNEAPOLIS, May 14 -- Infogrames, Inc. (Nasdaq: IFGM), one of the largest third-party publishers of interactive entertainment software in the U.S., today began shipping Dragon Ball Z®: Legacy of Goku® for Game Boy® Advance to more than 20,000 retail outlets nationwide. Critically acclaimed with the dedicated video game media, Dragon Ball Z®: Legacy of Goku® is one of the year&#039;s hottest consumer properties with initial shipments of the game exceeding 300,000 units, thus making it the largest Game Boy Advance property in Infogrames&#039; history.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Without a doubt this is Infogrames&#039; largest introduction of a Game Boy Advance game in terms of both units shipped and marketing activity,&amp;quot; said Paul Rinde, senior vice president and general manager of Infogrames&#039; Minneapolis studio. &amp;quot;The consumer demand and retail support have been overwhelmingly positive, and it is fitting that we kick-off our summer lineup with such a high-profile property.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
One of the most exciting properties brought to the interactive entertainment arena, Infogrames&#039; Dragon Ball Z® video game has been selected by Nintendo of America to participate in a variety of select retailer programs. Most notably, the inclusion of Dragon Ball Z® on Nintendo&#039;s video compilation is running on more than 10,000 interactive stations at leading retailers nationwide, and in Nintendo&#039;s POP/Merchandising program.&lt;br /&gt;
&lt;br /&gt;
Additionally, Infogrames is supporting the launch of the game with a multi-million dollar marketing campaign highlighted by a high-energy, thirty-second TV spot airing on the Cartoon Network, Nickelodeon and WB Kids.&lt;br /&gt;
&lt;br /&gt;
Increasing online awareness is a high-profile banner campaign via Nintendo.com that offers more than 10 million impressions to the core Game Boy® Advance audience, and an online outreach program with Cartoon Network that promises to generate more than 3.5 million impressions. Other elements of Infogrames&#039; marketing campaign include four-page Dragon Ball Z® video game posters in such targeted publications as Nintendo Power, Beckett Dragon Ball Z Collector and Pocket Games.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Dragon Ball Z®&amp;quot; program, produced by FUNimation Productions, LTD., is an exploding phenomenon and has become one of the top-rated anime shows on Cartoon Network&#039;s Toonami Block. Infogrames&#039; Dragon Ball Z®: The Legacy of Goku encapsulates the popular sagas from the show into an immersive interactive experience that puts the Dragon Ball Z® world under control of the player.&lt;br /&gt;
&lt;br /&gt;
Developed by Webfoot Technologies, Inc., Dragon Ball Z®: The Legacy of Goku will be available nationwide on May 14 for a suggested retail price of $29.99. Infogrames will also be introducing Dragon Ball Z®: Collectible Card Game for the Game Boy® Advance next month.&lt;br /&gt;
&lt;br /&gt;
About FUNimation&lt;br /&gt;
&lt;br /&gt;
Focusing on quality entertainment properties such as Dragon Ball Z®, FUNimation Productions, Ltd, is a full service brand management company with in-house production, licensing, internet, home video distribution and toy divisions. With over 11 million videos sold and over 5 million hits per day on its web site, www.dragonballz.com , Dragon Ball Z® is the top rated series on Cartoon Network&#039;s Toonami block and the &amp;quot;Most Searched for Term of 2001&amp;quot; according to the Lycos 50 Daily Report on the internet. FUNimation also produces Dragon Ball®, the exciting prequel to Dragon Ball Z® airing IN the USA on Cartoon Network&#039;s Toonami Block; Yu Yu Hakusho(TM), one of the top anime of all time, airing in the USA on Cartoon Network&#039;s Adult Swim Action; Lupin the 3rd(TM), one of the longest running anime classics; Fruits Basket(TM), based on the top selling manga in Japan; and Blue Gender(TM), a sci-fi anime series. Look for collectibles from IF Labs(TM) featuring the Dragon Ball® Movie Collection, Dragon Ball®, and Yu Yu Hakusho(TM) as well as home video from FUNimation Productions, Ltd. and a host of other products licensed by FUNimation&#039;s Production&#039;s licensing division. IF Labs(TM) is a joint venture between FUNimation Productions, Ltd. and Irwin Toy, Ltd. For additional information on FUNimation and its properties, check out www.funimation.com . For more information regarding Dragon Ball Z®, contact Dave Moran at FUNimation at 817-788-0627 x 207 or dave.moran@funimation.com.&lt;br /&gt;
&lt;br /&gt;
About Infogrames&lt;br /&gt;
&lt;br /&gt;
New York-based Infogrames, Inc. is one of the largest third-party publishers of interactive entertainment software in the U.S. The Company develops video games for all consoles (Sony, Nintendo and Microsoft), PCs, and Macintosh systems. Infogrames&#039; catalogue of more than 1,000 titles includes award-winning franchises such as Civilization®, Backyard Sports(TM), Deer Hunter®, Driver(TM), RollerCoaster Tycoon®, and Test Drive®, and key licenses including Warner Bros. Looney Tunes(TM), Nickelodeon&#039;s Blue&#039;s Clues®, Dragon Ball Z®, Mission Impossible®, Terminator®, Harley-Davidson®, Major League Baseball®, and the National Football League®, among many others. The Company&#039;s Humongous Entertainment and MacSoft labels are leaders in children&#039;s and Macintosh entertainment software, respectively.&lt;br /&gt;
&lt;br /&gt;
Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (IESA) (Euronext 5257), a global publisher and distributor of video games for all platforms. In 2001, IESA acquired Infogrames Interactive, Inc. (formerly Hasbro Interactive), including its line of software based on well-known licenses such as MONOPOLY, Jeopardy®, TONKA, and Atari®, which are published and distributed in the U.S. by Infogrames, Inc. For more information, visit the Company&#039;s Web site at www.infogrames.com .&lt;br /&gt;
&lt;br /&gt;
Licensed by FUNimation® Productions, Ltd. All rights reserved. Dragon Ball and all logos, character names and distinctive likenesses thereof are trademarks of TOEI ANIMATION.&lt;br /&gt;
&lt;br /&gt;
Nintendo and Game Boy Advance are trademarks of Nintendo of America, Inc.&lt;br /&gt;
&lt;br /&gt;
All trademarks or registered trademarks are the property of their respective owners.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
* https://www.kanzenshuu.com/2002/05/14/infogrames-ships-30000-legacy-goku-gba-launch&lt;br /&gt;
* https://web.archive.org/web/20021216215344/http://us.infogrames.com/press/?id=212&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_Announces_May_Day!_May_14_for_Dragon_Ball_Z%C2%AE:_The_Legacy_of_Goku%C2%AE&amp;diff=6037</id>
		<title>Press Release: Infogrames Announces May Day! May 14 for Dragon Ball Z®: The Legacy of Goku®</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_Announces_May_Day!_May_14_for_Dragon_Ball_Z%C2%AE:_The_Legacy_of_Goku%C2%AE&amp;diff=6037"/>
		<updated>2026-04-03T06:27:44Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== INFOGRAMES ANNOUNCES MAY DAY! MAY 14 FOR DRAGON BALL Z®: THE LEGACY OF GOKU® == &amp;lt;pre&amp;gt; MINNEAPOLIS, MN, April 16, 2002 – With thousands of consumers in waiting, Infogrames, Inc. (Nasdaq: IFGM) today announced May Day! May 14 as the official ship day of its critically acclaimed new video game, Dragon Ball Z®: Legacy of Goku®, for the Game Boy® Advance.  “Since announcing our Dragon Ball Z® games, the overwhelming response from consumers and retailers has gener...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== INFOGRAMES ANNOUNCES MAY DAY! MAY 14 FOR DRAGON BALL Z®: THE LEGACY OF GOKU® ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
MINNEAPOLIS, MN, April 16, 2002 – With thousands of consumers in waiting, Infogrames, Inc. (Nasdaq: IFGM) today announced May Day! May 14 as the official ship day of its critically acclaimed new video game, Dragon Ball Z®: Legacy of Goku®, for the Game Boy® Advance.&lt;br /&gt;
&lt;br /&gt;
“Since announcing our Dragon Ball Z® games, the overwhelming response from consumers and retailers has generated a palpable buzz for the products,” said Paul Rinde, senior vice president and general manager of Infogrames’ Minneapolis label. “With 600,000 registered fans on the Dragon Ball Z® web site alone (www.dragonballz.com), there is a huge consumer base anxiously awaiting the opportunity to become part of the interactive experience.”&lt;br /&gt;
&lt;br /&gt;
An exploding phenomenon, the “Dragon Ball Z®” program, produced by FUNimation Productions, LTD., has become the number one anime show on Carton Network averaging more than 1.5 million viewers per show. Infogrames’ Dragon Ball Z®: The Legacy of Goku encapsulates the popular sagas from the show into an immersive interactive experience that puts the Dragon Ball Z® world under control of the player.&lt;br /&gt;
&lt;br /&gt;
Already a growing sensation with the video game audience, Infogrames is supporting the launch of the game with a multimillion dollar marketing campaign, highlighted by a high-energy, thirty-second TV spot airing on the Cartoon Network, World Wrestling Federation programming, Nickelodeon and WB Kids.&lt;br /&gt;
&lt;br /&gt;
Additionally, Infogrames’ Dragon Ball Z® video game has been selected by Nintendo of America to participate in a variety of select retailer programs, most notably the inclusion of Dragon Ball Z® on Nintendo’s video compilation running on more than 10,000 interactive stations at leading retailers nationwide, as well as in Nintendo’s POP/Merchandising program.&lt;br /&gt;
&lt;br /&gt;
Increasing online awareness is an aggressive banner campaign via Nintendo.com which offers more than 10 million impressions to the core Game Boy® Advance audience and an on-line campaign with Cartoon Network with more than 3.6 million impressions. Other elements of Infogrames marketing campaign include four-page Dragon Ball Z® video game posters in such targeted publications as Nintendo Power, Beckett Dragon Ball Z Collector and Pocket Games.&lt;br /&gt;
&lt;br /&gt;
Developed by Webfoot Technologies, Inc., Dragon Ball Z®: The Legacy of Goku will be available nationwide on May 15 for a suggested retail price of $29.99. Infogrames will also be introducing Dragon Ball Z®: Collectible Card Game for the Game Boy® Advance next month.&lt;br /&gt;
&lt;br /&gt;
About FUNimation&lt;br /&gt;
&lt;br /&gt;
Focusing on quality entertainment properties such as Dragon Ball Z, FUNimation Productions, Ltd, is a full service brand management company with in-house production, licensing, internet, home video distribution and toy divisions. With over 10 million videos already sold and over 5 million hits per day on its website, Dragon Ball Z is the top rated series on Cartoon Network and the “Most Searched for Term of 2001” on the internet. FUNimation also produces Dragon Ball®, the exciting prequel to Dragon Ball Z® airing on the USA on Cartoon Network; Yu Yu Hakusho™, one of the top anime of all time, airing in the USA on Carton Network; Lupin the 3rd™, one of the longest running anime classics; Fruits Basket™, based on the top selling comic book in Japan; and Blue Gender™, a sci-fi anime. Look for collectibles from IF Labs™ featuring the Dragon Ball® Movie Collection, Dragon Ball®, and Yu Yu Hakusho™ as well as home video from FUNimation Productions and a host of other products licensed by FUNimation’s Production’s licensing division. IF Labs™ is a joint venture between FUNimation and Irwin Toy. For additional information on FUNimation and its properties, check out www.funimation.com.&lt;br /&gt;
For more information regarding Dragon Ball Z®, contact Dave Moran at FUNimation at 817-788-0627 x 207.&lt;br /&gt;
&lt;br /&gt;
About Infogrames&lt;br /&gt;
New York-based Infogrames, Inc. (Nasdaq: IFGM) is one of the largest third-party publishers of interactive entertainment software in the U.S. The Company develops video games for all consoles (Sony, Nintendo and Microsoft), PCs, and Macintosh systems. Infogrames’ catalogue of more than 1,000 titles includes award-winning franchises such as Civilization, Backyard Sports, Deer Hunter, Driver, RollerCoaster Tycoon, Test Drive, and Unreal, and key licenses including Survivor, Warner Bros. Looney Tunes, Nickelodeon’s Blue’s Clues, Dragon Ball Z, Mission Impossible, Harley-Davidson, Major League Baseball, and the National Football League, among many others. The Company’s Humongous Entertainment and MacSoft labels are leaders in children’s and Macintosh entertainment software, respectively.&lt;br /&gt;
&lt;br /&gt;
Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (IESA) (Euronext 5257), a global publisher and distributor of video games for all platforms, as well as interactive digital television, and mobile smart devices (WAP, HDML). In 2001, IESA acquired Infogrames Interactive, Inc. (formerly Hasbro Interactive), including its line of software based on well-known licenses such as MONOPOLY, Jeopardy, TONKA, and Atari, which are published and distributed in the U.S. by Infogrames, Inc. For more information, visit the Company’s Web site at www.infogrames.com.&lt;br /&gt;
&lt;br /&gt;
©2001 BIRD STUDIOS/SHUEISHA, TOEI ANIMATION. Licensed by FUNimation® Productions, Ltd. All rights reserved. Dragon Ball and all logos, character names and distinctive likenesses thereof are trademarks of TOEI ANIMATION&lt;br /&gt;
&lt;br /&gt;
Nintendo and Game Boy Advance are trademarks of Nintendo of America, Inc.&lt;br /&gt;
&lt;br /&gt;
All trademarks or registered trademarks are the property of their respective owners&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20021003115625/http://us.infogrames.com/press/?id=193&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_Brings_the_Greatest_Names_in_Atari%C2%AE_Arcade_Games_to_Game_Boy_Advance%C2%AE&amp;diff=6036</id>
		<title>Press Release: Infogrames Brings the Greatest Names in Atari® Arcade Games to Game Boy Advance®</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_Brings_the_Greatest_Names_in_Atari%C2%AE_Arcade_Games_to_Game_Boy_Advance%C2%AE&amp;diff=6036"/>
		<updated>2026-04-03T06:26:31Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== INFOGRAMES BRINGS THE GREATEST NAMES IN ATARI(R) ARCADE GAMES TO GAME BOY ADVANCE(R) == &amp;lt;pre&amp;gt; BEVERLY, Mass., March 26 -- Infogrames, Inc. (Nasdaq: IFGM) today shipped its first game for the hot Nintendo Game Boy Advance handheld video game system: Atari® Anniversary Advance(TM). The Game Pak contains six of the most recognized Atari arcade games of all time. Asteroids®, Battlezone®, Centipede®, Missile Command®, Super Breakout® and Tempest® are all emulated do...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== INFOGRAMES BRINGS THE GREATEST NAMES IN ATARI(R) ARCADE GAMES TO GAME BOY ADVANCE(R) ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
BEVERLY, Mass., March 26 -- Infogrames, Inc. (Nasdaq: IFGM) today shipped its first game for the hot Nintendo Game Boy Advance handheld video game system: Atari® Anniversary Advance(TM). The Game Pak contains six of the most recognized Atari arcade games of all time. Asteroids®, Battlezone®, Centipede®, Missile Command®, Super Breakout® and Tempest® are all emulated down to the last detail. The games are so authentically recreated that they retain the small program glitches and bugs that arcade aces learned to exploit in the golden age of arcades.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Practically everyone between the ages of 25 and 45 remembers these great games from the arcades, corner stores and bowling alleys they inhabited in the late &#039;70s and early &#039;80s,&#039;&#039; said Steve Arthur, director of brand marketing for Infogrames&#039; Beverly studio. &amp;quot;Atari Anniversary Advance is like a step back in time to the very beginning of the video game revolution, and players of all ages will appreciate the timeless, solid game play that these six games still offer. For the real retro Atari fans, we&#039;ve added something extra too: an Atari Trivia Challenge that tests a player&#039;s expertise on the games in the collection and general Atari history.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The games on Atari Anniversary Advance represent some of the most fan- beloved arcade games released by Atari between 1978 and 1980. Many examples of the coin-op machines, from which the game program code for Atari Anniversary Advance was obtained, survive in arcades to this day and still command legions of fans based on their graphically simple presentation but masterfully balanced game play.&lt;br /&gt;
&lt;br /&gt;
While Atari Anniversary Advance has a decidedly nostalgic twist, it also features two entirely new features. Three of the games in Atari Anniversary Advance (Centipede, Super Breakout and Tempest) offer the option of rotating the Game Boy Advance handheld 90 degrees, which allows the player to play the games in their original arcade vertical orientation and takes advantage of all of the Game Boy Advance&#039;s screen. The bonus Atari Trivia Challenge presents the player with 20 random multiple-choice questions from a pool of 75 questions on Atari games and history. The player must not only choose the correct answer but also respond as quickly as possible to maximize their points.&lt;br /&gt;
&lt;br /&gt;
Atari Anniversary Advance was developed for Infogrames by experienced developer Digital Eclipse, is rated &#039;E&#039; for Everyone and carries a recommended retail price of $29.99.&lt;br /&gt;
&lt;br /&gt;
About Infogrames&lt;br /&gt;
&lt;br /&gt;
New York-based Infogrames, Inc. (Nasdaq: IFGM - news) is one of the largest third-party publishers of interactive entertainment software in the U.S. The Company develops video games for all consoles (Sony, Nintendo and Microsoft), PCs, and Macintosh systems. Infogrames&#039; catalogue of more than 1,000 titles includes award-winning franchises such as Civilization®, Backyard Sports(TM), Deer Hunter®, Driver®, RollerCoaster Tycoon®, Test Drive®, and Unreal®, and key licenses including Survivor(TM), Warner Bros. Looney Tunes(TM), Nickelodeon&#039;s Blue&#039;s Clues®, Dragon Ball Z®, Mission Impossible®, Harley-Davidson®, Major League Baseball®, and the National Football League®, among many others. The Company&#039;s Humongous Entertainment and MacSoft labels are leaders in children&#039;s and Macintosh entertainment software, respectively.&lt;br /&gt;
&lt;br /&gt;
Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (IESA) (Euronext 5257), a global publisher and distributor of video games for all platforms, as well as interactive digital television, and mobile smart devices (WAP, HDML). In 2001, IESA acquired Infogrames Interactive, Inc. (formerly Hasbro Interactive), including its line of software based on well-known licenses such as MONOPOLY, Jeopardy®, TONKA, and Atari®, which are published and distributed in the U.S. by Infogrames, Inc. For more information, visit the Company&#039;s Web site at www.infogrames.com&lt;br /&gt;
&lt;br /&gt;
Atari, Asteroids, Battlezone, Centipede, Missile Command, Super Breakout and Tempest are registered trademarks.&lt;br /&gt;
&lt;br /&gt;
Nintendo and Game Boy Advance are trademarks of Nintendo of America, Inc.&lt;br /&gt;
&lt;br /&gt;
All trademarks or registered trademarks are the property of their respective owners.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20021216193548/http://us.infogrames.com/press/?id=181&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_Brings_Godzilla%C2%AE:_Destroy_All_Monsters_Melee_to_GameCube&amp;diff=6035</id>
		<title>Press Release: Infogrames Brings Godzilla®: Destroy All Monsters Melee to GameCube</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_Brings_Godzilla%C2%AE:_Destroy_All_Monsters_Melee_to_GameCube&amp;diff=6035"/>
		<updated>2026-04-03T06:23:34Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== INFOGRAMES BRINGS GODZILLA®: DESTROY ALL MONSTERS MELEE TO GAMECUBE == &amp;lt;pre&amp;gt; LOS ANGELES – March 25, 2001 – The largest movie franchise of all time – all 180 feet of it -- will stomp into gamers’ living rooms around the globe this Fall.. Infogrames, Inc. (Nasdaq: IFGM), a leading global publisher of interactive entertainment software, is bringing Godzilla®: Destroy All Monsters Melee, to the Nintendo GameCube in a global launch slated for Fall 2002. Based on...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== INFOGRAMES BRINGS GODZILLA®: DESTROY ALL MONSTERS MELEE TO GAMECUBE ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
LOS ANGELES – March 25, 2001 – The largest movie franchise of all time – all 180 feet of it -- will stomp into gamers’ living rooms around the globe this Fall.. Infogrames, Inc. (Nasdaq: IFGM), a leading global publisher of interactive entertainment software, is bringing Godzilla®: Destroy All Monsters Melee, to the Nintendo GameCube in a global launch slated for Fall 2002. Based on the classic movie license from Toho Co., Ltd. and Sony Pictures Consumer Products, the fighting game challenges players to punch, kick, stomp, throw and blast each other to claim the title of King of the Monsters.&lt;br /&gt;
&lt;br /&gt;
“Gamers love Godzilla – the gigantic size, range of attacks and interesting gameplay elements enabled by superpowered creatures,” said Jean-Philippe Agati, senior vice president and general manager of Infogrames’ Los Angeles studio. “Working closely with Toho Co., Ltd. and Sony Pictures Consumer Products has allowed us to create a one-of-a-kind gaming experience for GameCube owners, while staying true to the movies for rabid Godzilla fans. With the power of Nintendo’s next-generation console, we’ve created detailed worlds and accurate creatures that do justice to this classic franchise.”&lt;br /&gt;
&lt;br /&gt;
Based on the hit movies created by Toho Co., Ltd., Godzilla®: Destroy All Monsters Melee is a one-to-four-player fighting game of epic scope that pits gamers as their favorite giant monster against other escapees from Monster Island in titan-to-titan combat. In addition to the single-player story mode, the game includes four play styles: Versus mode, pitting between one and four players against each other in an epic battle royal; Destruction mode, a timed challenge to see which player can destroy more of a city in a given amount of time; Survival mode, the ultimate test of a player’s skill, pitting him against monster after monster with the score based on the number of enemies defeated before losing a match; and Practice Mode, where players can increase their skills and find precious power-ups located within each city.&lt;br /&gt;
&lt;br /&gt;
To provide the monsters with ample fighting room, combat will be located in 10 massive real-world and fantasy locations, including San Francisco, Seattle, Tokyo and the notorious Monster Island. Godzilla®: Destroy All Monsters Melee will also feature additional hidden, unlockable areas. Each city has been created with amazing attention to detail, including working traffic lights, blinking neon signs and moving cars, buses and tanker trucks. Buildings are fully destructible and once on the ground, pieces of the smashed concrete can be used as projectile weapons.&lt;br /&gt;
&lt;br /&gt;
More than 14 monsters, each carefully modeled from the record-setting movie franchise, appear in the game. Designers are keeping the game authentic by including fan favorites like Godzilla 2000 and Godzilla 1990, Mecha-Godzilla, King Ghidora and Mothera.&lt;br /&gt;
&lt;br /&gt;
Each character will be equipped with basic fighting maneuvers like kicks, punches, jumps, projectile attacks and blocks. For more hardcore fighting fans, Godzilla®: Destroy All Monsters Melee includes a robust combo system and special attacks that are unique to each creature’s abilities from the original movies. Power-ups are dropped into the arena by alien ships and hidden within city buildings, providing health and other enhanced abilities.&lt;br /&gt;
&lt;br /&gt;
While the game focuses on arcade fighting, there is also an additional strategic element involving the humans populating the cities. As each monster moves through a city, causing destruction along the way, the human military will attack with tanks, helicopters, hover jets and laser cannons, launching attacks at the monster that is guilty of the most damage. Players can leverage this element to their favor by forcing or throwing opponents into nearby buildings, thus leading the military to attack and wound their enemy.&lt;br /&gt;
&lt;br /&gt;
Under development by Pipeworks Studios, based in Portland, Oregon, Godzilla®: Destroy All Monsters Melee will make its debut in the Fall of 2002.&lt;br /&gt;
About Sony Pictures Consumer Products&lt;br /&gt;
&lt;br /&gt;
Godzilla is a property of Sony Pictures Consumer Products, based in Los Angeles, which handles the merchandising and branding efforts for some of the most recognized properties in film and television. SPCP is a division of Sony Pictures Entertainment (SPE), whose global operations encompass motion picture production and distribution, television programming and syndication, home video acquisition and distribution, operation of studio facilities, development of new entertainment technologies and distribution of filmed entertainment in 67 countries.&lt;br /&gt;
&lt;br /&gt;
About Infogrames&lt;br /&gt;
New York-based Infogrames, Inc. (Nasdaq: IFGM) is one of the largest third-party publishers of interactive entertainment software in the U.S. The Company develops video games for all consoles (Sony, Nintendo and Microsoft), PCs, and Macintosh systems. Infogrames’ catalogue of more than 1,000 titles includes award-winning franchises such as Civilization, Backyard Sports, Deer Hunter, Driver, RollerCoaster Tycoon, Test Drive, and Unreal, and key licenses including Survivor, Warner Bros. Looney Tunes, Nickelodeon’s Blue’s Clues, Dragon Ball Z, Mission Impossible, Harley-Davidson, Major League Baseball, and the National Football League, among many others. The Company’s Humongous Entertainment and MacSoft labels are leaders in children’s and Macintosh entertainment software, respectively.&lt;br /&gt;
Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (IESA) (Euronext 5257), a global publisher and distributor of video games for all platforms, as well as interactive digital television, and mobile smart devices (WAP, HDML). In 2001, IESA acquired Infogrames Interactive, Inc. (formerly Hasbro Interactive), including its line of software based on well-known licenses such as MONOPOLY, Jeopardy, TONKA, and Atari, which are published and distributed in the U.S. by Infogrames, Inc. For more information, visit the Company’s Web site at www.infogrames.com.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20021003101915/http://us.infogrames.com/press/?id=159&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_Takes_Flight_With_Superman:_The_Man_of_Steel_for_Xbox&amp;diff=6034</id>
		<title>Press Release: Infogrames Takes Flight With Superman: The Man of Steel for Xbox</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_Takes_Flight_With_Superman:_The_Man_of_Steel_for_Xbox&amp;diff=6034"/>
		<updated>2026-04-03T06:22:35Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== INFOGRAMES TAKES FLIGHT WITH SUPERMAN: THE MAN OF STEEL FOR XBOX == &amp;lt;pre&amp;gt; LOS ANGELES – Feb. 18, 2002 – It’s a bird! It’s a plane! It’s Superman! This fall, Infogrames, Inc. (Nasdaq: IFGM) brings the world’s greatest super hero – Superman – to the Xbox™ video game system from Microsoft. Based on a story derived from the most popular and recognized super hero in the world, Superman: The Man of Steel will challenge players to protect Metropolis from su...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== INFOGRAMES TAKES FLIGHT WITH SUPERMAN: THE MAN OF STEEL FOR XBOX ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
LOS ANGELES – Feb. 18, 2002 – It’s a bird! It’s a plane! It’s Superman! This fall, Infogrames, Inc. (Nasdaq: IFGM) brings the world’s greatest super hero – Superman – to the Xbox™ video game system from Microsoft. Based on a story derived from the most popular and recognized super hero in the world, Superman: The Man of Steel will challenge players to protect Metropolis from supervillains Brainiac 13 and Lex Luthor, and a legion of malevolent robots intent on destroying the city and taking over the world.&lt;br /&gt;
&lt;br /&gt;
“Utilizing the amazing power of the Xbox, Superman: The Man of Steel will finally deliver to gamers and comic book fans a Superman game that’s worthy of its namesake,” said Jean-Philippe Agati, senior vice president and head of Infogrames, Inc.’s Los Angeles studio. “Featuring detailed worlds of massive scale, a host of infamous supervillains, devastating moves and powers, and a variety of dynamic play modes, Superman: The Man of Steel will thrill both new and hardcore Superman fans alike. Superman is one of the most popular and recognized characters in the world and we are creating the game that lives up to his reputation.”&lt;br /&gt;
&lt;br /&gt;
Superman: The Man of Steel is a single-player action game based on the DC Comics Superman universe. Aiming for complete authenticity to satisfy hardcore Superman fans, the story is being developed and written in conjunction with DC Comics. In the game, Brainiac 13 attempts to take control of the advanced technology behind the futuristic Metropolis -- technology that would enable him to destroy Metropolis and rule the world! Players assume the role of Superman, the Last Son of the Planet Krypton, and are charged with protecting the citizens caught within the ensuing chaos, finding the technology to stop the maniacal robots from taking over the city, and defeating the evil masterminds behind the diabolical plot.&lt;br /&gt;
&lt;br /&gt;
The heart-pounding action takes place across vast worlds dripping with true-to-life detail. Superman must battle enemies throughout the massive urban cityscape of Metropolis, light-years from earth in the vacuum of space and in distant locales, such as the mysterious Phantom Zone and Warworld, familiar to fans of the comic series.&lt;br /&gt;
&lt;br /&gt;
As Superman, players will have powers and abilities far beyond those of mortal men, including super strength, heat vision, flight, ice breath, X-ray vision, telescopic vision and more. Players are treated to two unique combat experiences, with intense confrontations taking place both on the ground and in the air. From mid-flight battles with giant robots that are wreaking havoc on Metropolis buildings to engaging in hand-to-hand combat with Brainiac 13’s henchmen threatening citizens on the ground, gamers must use a variety of techniques, including punch combos and super powers, to prevail as the Man of Steel.&lt;br /&gt;
&lt;br /&gt;
In addition to combat missions, gamers must surmount other adrenaline-packed challenges, including damage management, civilian rescue, disaster aversion and other gameplay modes. Brainiac 13 and his minions will do everything in their power to take back the futuristic technology from Metropolis, including damaging buildings, causing train wrecks and placing civilians in mortal danger -- it will be up to Superman alone to restore peace within the city of Metropolis, and ultimately, save the world.&lt;br /&gt;
&lt;br /&gt;
Developed by Circus Freak Studios, Superman: The Man of Steel incorporates cutting-edge graphical technologies, including vertex and pixel shaders, bump mapping, environment mapping, real-time motion blurring, realistic cloth effects and spectacular particle effects. The game will feature Dolby 5.1 3D spatial sound effects and an evocative, movie-like score composed especially for the game. Superman: The Man of Steel debuts on Xbox in fall 2002.&lt;br /&gt;
&lt;br /&gt;
About Xbox&lt;br /&gt;
Xbox is Microsoft&#039;s future-generation video game system that delivers the most powerful games experiences ever. Xbox empowers game artists by giving them the technology to fulfill their creative visions as never before, creating games that blur the lines between fantasy and reality. Xbox is now&lt;br /&gt;
available in North America at the estimated retail price of $299.99.*&lt;br /&gt;
&lt;br /&gt;
* Actual retail prices may vary.&lt;br /&gt;
&lt;br /&gt;
About Infogrames&lt;br /&gt;
New York-based Infogrames, Inc. (Nasdaq: IFGM) is one of the largest third-party publishers of interactive entertainment software in the U.S. The Company develops video games for all consoles (Sony, Nintendo and Microsoft), PCs, and Macintosh systems. Infogrames’ catalogue of more than 1,000 titles includes award-winning franchises such as Civilization, Backyard Sports, Deer Hunter, Driver, RollerCoaster Tycoon, Test Drive, and Unreal, and key licenses including Survivor, Warner Bros. Looney Tunes, Nickelodeon’s Blue’s Clues, Dragon Ball Z, Mission Impossible, Harley-Davidson, Major League Baseball, and the National Football League, among many others. The Company’s Humongous Entertainment and MacSoft labels are leaders in children’s and Macintosh entertainment software, respectively.&lt;br /&gt;
&lt;br /&gt;
Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (IESA) (Euronext 5257), a global publisher and distributor of video games for all platforms, as well as interactive digital television, mobile smart devices (WAP, HDML) and in-flight entertainment systems. In 2001, IESA acquired Infogrames Interactive, Inc. (formerly Hasbro Interactive), including its line of software based on well-known licenses such as Monopoly, Jeopardy, Tonka, and Atari, which are published and distributed in the U.S. by Infogrames, Inc. For more information, visit the Company’s Web site at www.infogrames.com.&lt;br /&gt;
&lt;br /&gt;
About DC Comics&lt;br /&gt;
DC Comics, a division of Warner Bros. an AOL Time Warner Company, is the largest English-language publisher of comics in the world and home to such iconic characters as Superman, Batman, Wonder Woman and the Sandman. These DC super heroes and others have starred in comic books, movies, television series (both animated and live-action) and cyberspace, thrilling audiences of all ages for generations. DC Comics’ Web site is located at http://www.dccomics.com.&lt;br /&gt;
&lt;br /&gt;
# # #&lt;br /&gt;
&lt;br /&gt;
Xbox is a trademark of Microsoft Corp. in the United States and/or other countries.&lt;br /&gt;
&lt;br /&gt;
SUPERMAN and all related characters, names, and indicia are trademarks of DC Comics © 2002&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20021003113221/http://us.infogrames.com/press/?id=183&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_Announces_Eagerly-Anticipated_Dragon_Ball_Z:_Collectible_Card_Game&amp;diff=6033</id>
		<title>Press Release: Infogrames Announces Eagerly-Anticipated Dragon Ball Z: Collectible Card Game</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_Announces_Eagerly-Anticipated_Dragon_Ball_Z:_Collectible_Card_Game&amp;diff=6033"/>
		<updated>2026-04-03T06:20:47Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== INFOGRAMES ANNOUNCES EAGERLY-ANTICIPATED DRAGON BALL Z: COLLECTIBLE CARD GAME == &amp;lt;pre&amp;gt; Plymouth, Minnesota – February 5, 2002 – Deal! Draw! Conquer! Infogrames, Inc. (Nasdaq: IFGM) has announced the summer release of the eagerly anticipated Dragon Ball Z®: Collectible Card Game for the Game Boy® Advance. Developed by Screaming Games, the Game Boy ® Advance version of the Dragon Ball Z: Collectible Card Game allows players to immerse themselves in the DBZ Univer...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== INFOGRAMES ANNOUNCES EAGERLY-ANTICIPATED DRAGON BALL Z: COLLECTIBLE CARD GAME ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Plymouth, Minnesota – February 5, 2002 – Deal! Draw! Conquer! Infogrames, Inc. (Nasdaq: IFGM) has announced the summer release of the eagerly anticipated Dragon Ball Z®: Collectible Card Game for the Game Boy® Advance. Developed by Screaming Games, the Game Boy ® Advance version of the Dragon Ball Z: Collectible Card Game allows players to immerse themselves in the DBZ Universe and utilizing powerful characters and combat strategies to save it from destruction!&lt;br /&gt;
&lt;br /&gt;
“Produced by FUNimation Productions, Dragon Ball Z® has a loyal following in the millions, and our goal is to provide an authentic interactive card game that stays true to the anime series and Score Entertainment’s original Dragon Ball Z Collectible Card Game,” said Paul Rinde, senior vice president and general manager of Infogrames’ Minneapolis label. “Plus Infogrames has included a “powerful and exclusive” promotional card inside the box. This specially marked promotional card will be a added bonus to the DBZ fan.”&lt;br /&gt;
&lt;br /&gt;
In the DBZ: Collectible Card Game, players create multiple custom decks from over 300 cards from the Trunks™, Saiyan™, Frieza® and Androids™ saga’s. Using selected cards, players try to defeat their opponent with a combination of strategy, attacks and defense. The ultimate goal of the game is to achieve victory by one of three ways: Survival Victory, Dragon Ball Victory or Most Powerful Personality Victory.&lt;br /&gt;
&lt;br /&gt;
To achieve a Survival Victory you must eliminate all of your opponent’s cards first. For a Dragon Ball victory a player must be the first to collect all seven Dragon Balls. To win a Most Powerful Personality Victory you must reach your highest personality level before your opponent.&lt;br /&gt;
&lt;br /&gt;
The Game Boy ® Advance DBZ: Collectible Card Game allows gamers to play their favorite characters, play against friends or the computer, unlock nine “exclusive” Combat cards originally found in the Game Boy® Advance game, use multiple martial arts styles or chose only one and declare Tokui-Waza. DBZ fans will be able to play their favorite characters and enjoy powering up against friends or the system.&lt;br /&gt;
&lt;br /&gt;
About Screaming Games LLC&lt;br /&gt;
Based in the sunny Sonora desert in Anthem, Arizona, Screaming Games LLC works with partners around the world to produce games in multiple genres from children’s titles and simulations to war games and first person adventures. The Company has developed games for both PC and hand-held devices and is preparing for future titles on additional platforms. Screaming Games specializes in games for the mass market based on either our original concepts or licensed intellectual property. For more information, visit the Company’s website at www.screaminggames.com.&lt;br /&gt;
&lt;br /&gt;
About FUNimation&lt;br /&gt;
Focusing on quality entertainment properties such as Dragon Ball Z, FUNimation Productions, Ltd, is a full service brand management company with in-house production, licensing, internet, home video distribution and toy divisions. With over 9 million videos already sold and over 5 million hits per day on its website, Dragon Ball Z is the top rated series on Cartoon Network and the “Most Searched for Term of 2001” on the internet. FUNimation also produces Dragon Ball®, the exciting prequel to Dragon Ball Z® airing on the USA on Cartoon Network; Yu Yu Hakusho™, one of the top anime of all time, airing in the USA on Carton Network; Lupin the 3rd™, one of the longest running anime classics; Fruits Basket™, based on the top selling comic book in Japan; and Blue Gender™, a sci-fi anime. Look for collectibles from IF Labs™ featuring the Dragon Ball® Movie Collection, Dragon Ball®, and Yu Yu Hakusho™ as well as home video from FUNimation Productions and a host of other products licensed by FUNimation’s Production’s licensing division. IF Labs™ is a joint venture between FUNimation and Irwin Toy. For additional information on FUNimation and its properties, check out www.funimation.com. For more information regarding Dragon Ball Z®, contact Dave Moran at FUNimation at 817-788-0627 x 207.&lt;br /&gt;
&lt;br /&gt;
About Score&lt;br /&gt;
Score is the leader for quality and value in the card collecting industry, and established this reputation through revolutionary product such as the Sportflix baseball set issued in 1985, and its first Score brand in 1988. After acquiring a football license in 1989, Score introduced a football set featuring a superb rookie class that many believe single-handedly lifted the football card hobby to new heights. Score’s trading card sets in baseball, hockey and football have continued to put the fun back into collecting with great success throughout the years.&lt;br /&gt;
&lt;br /&gt;
Score entered the collectible card game industry with a rich and deep background. Score brings years of expertise in cutting-edge print technology, as well as a proven game design group with more than 50 years experience between them. This formidable combination is evident in Score’s successful publication of the Dragon Ball Z Collectible Card Game which is one of the top selling Collectible Card Games on the market. Score now looks to expand this success with the introduction of Buffy the Vampire Slayer CCG. For high quality and tremendous value, look to Score.&lt;br /&gt;
&lt;br /&gt;
About Infogrames&lt;br /&gt;
New York-based Infogrames, Inc. (Nasdaq: IFGM) is one of the largest third-party publishers of interactive entertainment software in the U.S. The Company develops video games for all consoles (Sony, Nintendo and Microsoft), PCs, and Macintosh systems. Infogrames’ catalogue of more than 1,000 titles includes award-winning franchises such as Civilization, Backyard Sports, Deer Hunter, Driver, RollerCoaster Tycoon, Test Drive, and Unreal, and key licenses including Survivor, Warner Bros. Looney Tunes, Nickelodeon’s Blue’s Clues, Dragon Ball Z, Mission Impossible, Harley-Davidson, Major League Baseball, and the National Football League, among many others. The Company’s Humongous Entertainment and MacSoft labels are leaders in children’s and Macintosh entertainment software, respectively.&lt;br /&gt;
&lt;br /&gt;
Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (IESA) (Euronext 5257), a global publisher and distributor of video games for all platforms, as well as interactive digital television, mobile smart devices (WAP, HDML) and in-flight entertainment systems. In 2001, IESA acquired Infogrames Interactive, Inc. (formerly Hasbro Interactive), including its line of software based on well-known licenses such as Monopoly, Jeopardy, Tonka, and Atari, which are published and distributed in the U.S. by Infogrames, Inc. For more information, visit the Company’s Web site at www.infogrames.com.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20021003112213/http://us.infogrames.com/press/?id=172&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames,_Inc._Reveals_Its_First_Dragon_Ball_Z%C2%AE_Game,_the_Legacy_of_Goku%C2%AE&amp;diff=6032</id>
		<title>Press Release: Infogrames, Inc. Reveals Its First Dragon Ball Z® Game, the Legacy of Goku®</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames,_Inc._Reveals_Its_First_Dragon_Ball_Z%C2%AE_Game,_the_Legacy_of_Goku%C2%AE&amp;diff=6032"/>
		<updated>2026-04-03T06:17:19Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== INFOGRAMES, INC. REVEALS ITS FIRST DRAGON BALL Z® GAME, THE LEGACY OF GOKU® == &amp;#039;&amp;#039;&amp;#039;Phenomenally Popular Property Headed to Game Boy® Advance This Winter&amp;#039;&amp;#039;&amp;#039; &amp;lt;pre&amp;gt; PLYMOUTH, MN, June 5, 2001 – Unveiling the first details surrounding its lineup of eagerly anticipated video games based on the Dragon Ball Z® property, WizardWorks, a division of Infogrames, Inc. (Nasdaq: IFGM) announced today The Legacy of Goku® for the Game Boy® Advance. Developed by Webfoot™ Tech...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== INFOGRAMES, INC. REVEALS ITS FIRST DRAGON BALL Z® GAME, THE LEGACY OF GOKU® ==&lt;br /&gt;
&#039;&#039;&#039;Phenomenally Popular Property Headed to Game Boy® Advance This Winter&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
PLYMOUTH, MN, June 5, 2001 – Unveiling the first details surrounding its lineup of eagerly anticipated video games based on the Dragon Ball Z® property, WizardWorks, a division of Infogrames, Inc. (Nasdaq: IFGM) announced today The Legacy of Goku® for the Game Boy® Advance. Developed by Webfoot™ Technologies, Inc., The Legacy of Goku® is an action-adventure game complimented by engaging role-playing elements, that challenges players to defeat enemies throughout various quests in an effort to save Earth from the Saiyans, and save the galaxy from the evil Frieza. As the story unfolds, players explore vast lands and interact with numerous characters as they attempt to complete their quest.&lt;br /&gt;
&lt;br /&gt;
“Dragon Ball Z® has a loyal following in the millions, and our primary goal with The Legacy of Goku® is to provide them with a compelling interactive game that stays true to the cartoon series,” said Paul Rinde, senior vice president and general manager of WizardWorks. “To that end, we’ve incorporated the same distinctive visual style and deep character development, and combined them with proven game features such as multi-play and dynamic story telling.”&lt;br /&gt;
In The Legacy of Goku®, the kidnapping of Goku’s son sets off a chain of events that ultimately threatens the safety of the galaxy. Powerful alien forces converge on Earth to acquire the powerful Dragon Balls -- objects which when brought together grant the possessor a single wish. Ultimately, the stage moves to the distant planet of Namek, one of the sources of the Dragon Balls, where an entity of mind-boggling strength, Frieza, is preparing to gain immortality by enslaving the galaxy. It’s up to Goku and his friends to stop Frieza before it’s too late.&lt;br /&gt;
&lt;br /&gt;
Throughout The Legacy of Goku®, players can build up and maximize their character’s powers to aid their quest during future battles. Success in combat depends on mastering the balance of Melee versus Ki fighting. In story mode, the primary mode of single-player action, players move from chapter to chapter, completing quests and fighting battles. However, gamers can also play several chapters at once, simultaneously controlling different characters and accomplishing different tasks.&lt;br /&gt;
&lt;br /&gt;
About Webfoot Technologies&lt;br /&gt;
Headquartered in Lockport, Illinois, Webfoot Technologies, Inc. is a leading software developer of 3D engines and entertainment titles for multiple platforms. Webfoot&#039;s cross-platform technologies provide extremely fast porting for multiple operating system releases. The company&#039;s beyond-the-envelope display, sound and animation engines allow for extremely efficient software development cycles and excellent multimedia integration, along with easy user installs and seamless accommodation of a variety of end-user hardware. For more information, visit Webfoot&#039;s Web site at www.webfootgames.com.&lt;br /&gt;
&lt;br /&gt;
About FUNimation®&lt;br /&gt;
FUNimation Productions Ltd. is the exclusive licensor of the phenomenally successful anime Dragon Ball Z®, Dragon Ball and Dragon Ball GT in the United States, Canada and Australia and selected other countries. FUNimation is also a full service production company and distributor of Dragon Ball Z® home videos. FUNimation’s Dragon Ball Z® has attained a tremendously loyal fan base as the Dragon Ball Z® anime cartoon series sets records on the Cartoon Network; the Dragon Ball Z® website receives millions of hits each day; Dragon Ball Z® videos are consistent top sellers, and its action figure and other toys from master toy licensee Irwin Toys are at record sales levels. Scores of licensees market Dragon Ball Z® products in all major categories, from publishing and toys to videos, interactive video games, trading cards and apparel, among others. Membership in Club Z has surpassed 600,000 children, with between 1,000 and 2,000 more joining each day. Founded in 1994 by Gen Fukunaga, FUNimation Productions Ltd. has introduced the Japanese Dragon Ball Z® anime sensation to America and other countries. FUNimation also represents other properties, such as Chuck E. Cheese. FUNimation is a production, licensing, internet and home video distribution company, providing quality entertainment for children.&lt;br /&gt;
&lt;br /&gt;
For More information regarding Dragon Ball Z® , please contact Dave Moran at FUNimation at 817-788-0627 X 207.&lt;br /&gt;
&lt;br /&gt;
About Infogrames&lt;br /&gt;
Infogrames, Inc. (Nasdaq: IFGM) is a leading publisher and distributor of video games for consoles (Sony, Sega, Nintendo, and Microsoft), personal computers and Macintosh systems. The company’s award-winning franchises include Alone In The Dark, Driver, Deer Hunter, Test Drive, and Unreal. Infogrames Inc.’s Humongous Entertainment division is a leader in children’s entertainment software and its Macintosh publishing label, MacSoft, is the number one publisher of Macintosh entertainment software. Based in New York, NY, Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (Euronext 5257) and serves as the headquarters for the company&#039;s operations in North America.&lt;br /&gt;
&lt;br /&gt;
Founded in 1983, Infogrames Entertainment SA is a global publisher and distributor of video games for all platforms, as well as interactive digital television, mobile smart devices (WAP, HDML) and in-flight entertainment systems. With Infogrames Entertainment SA’s recent acquisition of Hasbro Interactive, the company now boasts a line of software based on well-known licenses such as Monopoly, Jeopardy, Tonka, and Atari.&lt;br /&gt;
For more information, visit Infogrames&#039; US Web site at www.us.infogrames.com.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20010610082709/http://www.planetnamek.com/gbapressrelease.html&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_Announces_Development_of_PC_Games_Based_on_Popular_Namco_Arcade_Characters&amp;diff=6031</id>
		<title>Press Release: Infogrames Announces Development of PC Games Based on Popular Namco Arcade Characters</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_Announces_Development_of_PC_Games_Based_on_Popular_Namco_Arcade_Characters&amp;diff=6031"/>
		<updated>2026-04-03T06:11:40Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Found another archive&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== INFOGRAMES ANNOUNCES DEVELOPMENT OF PC GAMES BASED ON POPULAR NAMCO ARCADE CHARACTERS ==&lt;br /&gt;
&#039;&#039;&#039;Ms. Pac-Man and Dig Dug Come To The PC In New Games With All The Habit-Forming Gameplay Qualities That Helped Them Rule The Arcades&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
BEVERLY, MA – August 22, 2001 – Infogrames announced today that it has begun development of new games based on two of Namco’s most popular characters from the golden age of the arcades: Ms. Pac-Man™ and Dig Dug™. The two games, entitled MS. PAC-MAN Quest for the Golden Maze™ and DIG DUG Deeper™, are being developed for Infogrames by Creature Labs, Ltd. in the United Kingdom and will be the first games starring this dynamic duo made exclusively for Windows® 95/98/ME-based PCs. Infogrames plans to publish both titles this holiday season.&lt;br /&gt;
&lt;br /&gt;
“MS. PAC-MAN Quest for the Golden Maze and DIG DUG Deeper continue the long legacy of Namco’s Ms. Pac-Man and Dig Dug characters on home gaming platforms,” said Steve Arthur, director of marketing at Infogrames. “One or the other of these gamer-beloved characters has appeared in games on every major gaming system since its arcade release in 1982. We’re thrilled to be continuing this tradition by making a game especially for the PC players who remember these great characters from their youth.”&lt;br /&gt;
&lt;br /&gt;
In MS. PAC-MAN Quest for the Golden Maze, Ms. Pac-Man is again on the run from the pesky ghosts and must use her wits to survive. Experts and newcomers alike will be challenged to help Ms. Pac-Man get the highest possible score while attempting to collect special bonus fruit that will unlock the coveted Golden Maze. Innovative features will increase the level of interactivity and replay value while retaining the elements that made MS. PAC-MAN the best selling arcade game machine ever.&lt;br /&gt;
&lt;br /&gt;
DIG DUG Deeper sees our hero Dig Dug return to his old underground territories in search of precious gems. But, as in the arcade original, he is not alone. The Pookas and Fygars are there to stop him. Armed with a drill and extermination gear, Dig Dug drills his way into the right spots while avoiding his enemies, dropping boulders on them, or destroying them with his extermination pack.&lt;br /&gt;
&lt;br /&gt;
About Infogrames, Inc.&lt;br /&gt;
New York-based Infogrames, Inc. (Nasdaq: IFGM) is the second largest third-party publisher of interactive entertainment software in the U.S. The Company develops video games for all consoles (Sony, Nintendo and Microsoft), PCs, and Macintosh systems. Infogrames&#039; catalogue of more than 1,000 titles includes award-winning franchises such as Alone In The Dark™, Civilization™, Deer Hunter®, Driver™, Roller Coaster Tycoon®, Test Drive®, and Unreal®, and key licenses including Survivor™, Warner Bros. Looney Tunes™, Nickelodeon&#039;s Blue&#039;s Clues™, Dragon Ball Z, Mission Impossible®, Harley-Davidson®, Major League Baseball®, and the National Football League®, among many others. The Company&#039;s Humongous Entertainment and MacSoft labels are leaders in children&#039;s entertainment software and Macintosh entertainment software, respectively.&lt;br /&gt;
&lt;br /&gt;
Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (IESA) (Euronext 5257), a global publisher and distributor of video games for all platforms, as well as interactive digital television, mobile smart devices (WAP, HDML) and in-flight entertainment systems. In 2001, IESA acquired Infogrames Interactive, Inc. (formerly Hasbro Interactive), including its line of software based on well-known licenses such as Monopoly®, Jeopardy®, Tonka®, and Atari®, which are distributed in the U.S. by Infogrames, Inc. For more information, visit the Company&#039;s Web site at www.infogrames.com.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
* https://web.archive.org/web/20020426070341/http://infogrames.com:80/corp_pressreleases.php?op=story&amp;amp;sid=156&lt;br /&gt;
* https://web.archive.org/web/20021019191948/http://www.us.infogrames.com:80/press/?id=119&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Atari_Launches_Dragon_Ball_Z:_Budokai_2_%E2%80%93_Highly_Anticipated_Follow-Up_to_Blockbuster_Hit&amp;diff=6030</id>
		<title>Press Release: Atari Launches Dragon Ball Z: Budokai 2 – Highly Anticipated Follow-Up to Blockbuster Hit</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Atari_Launches_Dragon_Ball_Z:_Budokai_2_%E2%80%93_Highly_Anticipated_Follow-Up_to_Blockbuster_Hit&amp;diff=6030"/>
		<updated>2026-04-03T06:03:24Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== ATARI LAUNCHES DRAGON BALL Z: BUDOKAI 2 - HIGHLY ANTICIPATED FOLLOW-UP TO BLOCKBUSTER HIT == &amp;#039;&amp;#039;&amp;#039;NEW GRAPHICS, CHARACTERS AND GAME MODES MARK LEAP FORWARD IN AUTHENTICITY AND EXCITEMENT&amp;#039;&amp;#039;&amp;#039; &amp;lt;pre&amp;gt; Beverly, MA – December 4, 2003 – Atari, Inc. (Nasdaq: ATAR) has announced that the sequel to last year’s hugely successful Dragon Ball ® Z: Budokai™ game has shipped to retail stores nationwide. Dragon Ball® Z: Budokai™ 2 for the PlayStation®2 computer entertainmen...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== ATARI LAUNCHES DRAGON BALL Z: BUDOKAI 2 - HIGHLY ANTICIPATED FOLLOW-UP TO BLOCKBUSTER HIT ==&lt;br /&gt;
&#039;&#039;&#039;NEW GRAPHICS, CHARACTERS AND GAME MODES MARK LEAP FORWARD IN AUTHENTICITY AND EXCITEMENT&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Beverly, MA – December 4, 2003 – Atari, Inc. (Nasdaq: ATAR) has announced that the sequel to last year’s hugely successful Dragon Ball ® Z: Budokai™ game has shipped to retail stores nationwide. Dragon Ball® Z: Budokai™ 2 for the PlayStation®2 computer entertainment system, takes the best-selling fighting game of 2002 and 2003 (through October)*, Dragon Ball ® Z: Budokai™, and transforms it into a heart-pounding new way to immerse fans in a quest to recover the seven Dragon Balls and the battles between good and evil that define the DBZ® world.&lt;br /&gt;
&lt;br /&gt;
Dragon Ball® Z: Budokai™ 2 features many new and updated features, including the addition of the mighty villain Buu™, an all-new single player mode, and the ability of certain characters to perform Fusions and Absorptions to create even stronger fighters.  The game’s combat system has been improved, and the graphics in Dragon Ball® Z: Budokai™ 2 get a complete overhaul with the addition of cel-shaded character models that are much closer to DBZ® creator Akira Toriyama’s original style and immerse players more deeply into the DBZ® universe than ever before. &lt;br /&gt;
&lt;br /&gt;
“Atari has sold over 3.5 million units of Dragon Ball® Z games worldwide, which speaks to the enormous passion fans have for this compelling epic” said Nancy MacIntyre, vice president of marketing for Atari. “We’re confident that Dragon Ball® Z: Budokai™ 2 will surprise and thrill fans with its new features and animation style.”&lt;br /&gt;
&lt;br /&gt;
*According to The NPD Group, Inc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dragon Ball® Z: Budokai™ 2 brings players a whole new way to experience the most explosive DBZ® confrontations of all time.  The game features over 30 of the toughest Dragon Ball Z® fighters ever created, including the mighty villain Buu™, who can be played in three forms.  Characters battle in one of eight destructive arenas, and certain characters have the ability to perform Fusions, the merging of two characters to become even more powerful.  Some Fusions are exclusive to the video game and cannot be seen on the TV show.  Also, players will be able to earn valuable capsules based their original Dragon Ball Z®: Budokai™ saved game data.&lt;br /&gt;
&lt;br /&gt;
Dragon Ball® Z: Budokai™ 2 also features an entirely new single player experience.  Dragon World is an all-new single player mode that lets players join forces with a team of Z Fighters that they control on a quest to find all seven Dragon Balls.  Dragon World offers more variety in selectable characters and match-ups, including some that never occurred in the animated series, and it allows players to earn more capsules through combat. This, in turn, grants players the ability to customize their characters faster with more powerful capsules.  It also gives players the opportunity to create their own DBZ® adventures.&lt;br /&gt;
&lt;br /&gt;
In addition to Dragon World there are a variety of multi-player modes, including Versus Mode, Tournament and Training modes, giving a massive range of Dragon Ball Z® playing experiences that players will be able to enjoy time and again.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Developed by Dimps, Dragon Ball Z®: Budokai™ 2 is currently available at retail stores for a suggested retail price of $49.99.  For additional information on Dragon Ball Z®, visit www.dragonballz.com.&lt;br /&gt;
&lt;br /&gt;
About FUNimation&lt;br /&gt;
&lt;br /&gt;
Focusing on providing the best in high-quality entertainment properties, FUNimation Productions, Ltd. is a full-service brand management company with in-house production, licensing, Internet, marketing, and home video sales and distribution divisions. The company manages brands such as the international phenomenon Dragon Ball Z®; Dragon Ball®, now airing on Cartoon Network&#039;s Toonami block; Dragon Ball GT®, the highly anticipated sequel to Dragon Ball Z that is now showing on Cartoon Network; Yu Yu Hakusho®, a popular series seen by millions on Cartoon Network; Blue Gender™, a true sci-fi anime airing on Cartoon Network&#039;s Adult Swim; movies for Lupin the 3rd™, one of the longest running anime classics; Fruits Basket™, based on the top-selling comic book in Japan; recently announced mega-hit known in Japan as Detective Conan; and fan favorites like Kiddy Grade, Tenchi Muyo! GXP and Sakura Taisen. For more information on FUNimation or any of its properties, contact Jeff Dronen at 817-788-0627, ext. 251 or jeff.dronen@funimation.com.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
About Atari&lt;br /&gt;
&lt;br /&gt;
New York-based Atari, Inc. (Nasdaq: ATAR) develops interactive games for all platforms and is one of the largest third-party publishers of interactive entertainment software in the U.S.  The Company’s 1,000+ titles include hard-core, genre-defining games such as Driver™, Enter the Matrix™, Neverwinter Nights™, Stuntman™, Test Drive®, Unreal® Tournament 2003, and Unreal® Championship; and mass-market and children’s games such as Backyard Sports™, Nickelodeon’s Blue’s Clues™ and Dora the Explorer™, Civilization®, Dragon Ball Z® and RollerCoaster Tycoon®.  Atari, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (Euronext 5257), the largest interactive games publisher in Europe.  For more information, visit www.atari.com.&lt;br /&gt;
&lt;br /&gt;
#  #  #&lt;br /&gt;
&lt;br /&gt;
© 2003 Atari, Inc.  All rights reserved.&lt;br /&gt;
&lt;br /&gt;
© 2003 BIRD STUDIO/SHUEISHA, TOEI ANIMATION. Licensed by FUNimationâ Productions, Ltd.  All Rights Reserved.&lt;br /&gt;
&lt;br /&gt;
Dragon Ball Z and all logos, character names and distinctive likenesses thereof are trademarks of TOEI ANIMATION.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;PlayStation&amp;quot; and the &amp;quot;PS&amp;quot; Family logo are registered trademarks of Sony Computer Entertainment Inc.&lt;br /&gt;
&lt;br /&gt;
The NPD Group is a service mark of NPD Group, Inc.&lt;br /&gt;
&lt;br /&gt;
All other trademarks are the property of their respective owners.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20040105190109/http://www.infogrames.net/press/?action=readmore&amp;amp;id=1155&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Atari_Unleashes_Dragon_Ball_Z:_Taiketsu&amp;diff=6029</id>
		<title>Press Release: Atari Unleashes Dragon Ball Z: Taiketsu</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Atari_Unleashes_Dragon_Ball_Z:_Taiketsu&amp;diff=6029"/>
		<updated>2026-04-03T06:00:58Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== ATARI UNLEASHES DRAGON BALL Z: TAIKETSU == &amp;#039;&amp;#039;&amp;#039;Legendary Super Saiyan &amp;#039;Broly&amp;#039; Makes U.S. Video Game Debut in First DBZ Fighting Game for Game Boy Advance&amp;#039;&amp;#039;&amp;#039; &amp;lt;pre&amp;gt; BEVERLY, MA – November 24, 2003 – Featuring many of the most popular and powerful Dragon Ball Z® warriors of all time, DBZ® battles come alive as Atari (Nasdaq: ATAR) today announced they have shipped Dragon Ball Z®: Taiketsu™ for the Game Boy® Advance.  Created by WebFoot Technologies, Dragon Ball...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== ATARI UNLEASHES DRAGON BALL Z: TAIKETSU ==&lt;br /&gt;
&#039;&#039;&#039;Legendary Super Saiyan &#039;Broly&#039; Makes U.S. Video Game Debut in First DBZ Fighting Game for Game Boy Advance&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
BEVERLY, MA – November 24, 2003 – Featuring many of the most popular and powerful Dragon Ball Z® warriors of all time, DBZ® battles come alive as Atari (Nasdaq: ATAR) today announced they have shipped Dragon Ball Z®: Taiketsu™ for the Game Boy® Advance.  Created by WebFoot Technologies, Dragon Ball Z: Taiketsu™ features 15 DBZ fighters, including, for the first time in the U.S., the Legendary Super Saiyan, Broly™. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
“Dragon Ball Z® is the consummate tale of good versus evil, and nothing depicts that tension better than Atari’s newest DBZ® fighting game, Dragon Ball Z: Taiketsu,” said Nancy MacIntyre, vice president of marketing for Atari. &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Dragon Ball Z®: Taiketsu™ allows players to choose from single-player mode or challenge friends using the Game Boy® Advance Game Link® cable in multiplayer mode, and unleash blistering combos and super moves.  Battle opponents on the ground or in the air with DBZ flight action and power-up well-known characters such as Goku®, Vegeta®, Cell® and Buu® into their strongest forms.   Can you fight your way to the top? &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Rated “T” for Teen, Dragon Ball Z: Taiketsu for the Game Boy Advance is currently available for a suggested retail price of $29.99.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
For additional information on Dragon Ball Z, visit www.dbzgamer.com.&lt;br /&gt;
&lt;br /&gt;
About FUNimation&lt;br /&gt;
&lt;br /&gt;
Focusing on providing the best in high-quality entertainment properties, FUNimation Productions, Ltd. is a full-service brand management company with in-house production, licensing, Internet, marketing, and home video sales and distribution divisions. The company manages brands such as the international phenomenon Dragon Ball Z®; Dragon Ball®, now airing on Cartoon Network&#039;s Toonami block; Dragon Ball GT®, the highly anticipated sequel to Dragon Ball Z that is now showing on Cartoon Network; Yu Yu Hakusho®, a popular series seen by millions on Cartoon Network; Blue Gender™, a true sci-fi anime airing on Cartoon Network&#039;s Adult Swim; movies for Lupin the 3rd™, one of the longest running anime classics; Fruits Basket™, based on the top-selling comic book in Japan; recently announced mega-hit known in Japan as Detective Conan; and fan favorites like Kiddy Grade, Tenchi Muyo! GXP and Sakura Taisen. For more information on FUNimation or any of its properties, contact Jeff Dronen at 817-788-0627, ext. 251 or jeff.dronen@funimation.com.&lt;br /&gt;
&lt;br /&gt;
About Atari&lt;br /&gt;
&lt;br /&gt;
New York-based Atari, Inc. (Nasdaq: ATAR) develops interactive games for all platforms and is one of the largest third-party publishers of interactive entertainment software in the U.S.  The Company’s 1,000+ titles include hard-core, genre-defining games such as Driver™, Enter the Matrix™, Neverwinter Nights™, Stuntman™, Test Drive®, Unreal® Tournament 2003, and Unreal® Championship; and mass-market and children’s games such as Backyard Sports™, Nickelodeon’s Blue’s Clues™ and Dora the Explorer™, Civilization®, Dragon Ball Z® and RollerCoaster Tycoon®.  Atari, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (Euronext 5257), the largest interactive games publisher in Europe.  For more information, visit www.atari.com.&lt;br /&gt;
&lt;br /&gt;
#  #  #&lt;br /&gt;
&lt;br /&gt;
®2003 Atari, Inc.  All rights reserved.&lt;br /&gt;
&lt;br /&gt;
© 2003 BIRD STUDIO/SHUEISHA, TOEI ANIMATION. Licensed by FUNimationâ Productions, Ltd.  All Rights Reserved.&lt;br /&gt;
&lt;br /&gt;
Dragon Ball Z and all logos, character names and distinctive likenesses thereof are trademarks of TOEI ANIMATION.&lt;br /&gt;
&lt;br /&gt;
Nintendo, Game Boy and Game Boy Advance are trademarks of Nintendo. ® 2001.&lt;br /&gt;
&lt;br /&gt;
All other trademarks are properties of their respective owners.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20040105185400/http://www.infogrames.net/press/?action=readmore&amp;amp;id=1122&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_Tops_PC_Sales_Charts&amp;diff=6028</id>
		<title>Press Release: Infogrames Tops PC Sales Charts</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_Tops_PC_Sales_Charts&amp;diff=6028"/>
		<updated>2026-04-03T05:44:48Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== INFOGRAMES TOPS PC SALES CHARTS == &amp;lt;pre&amp;gt; NEW YORK, July 10 -- Infogrames, Inc.&amp;#039;s (Nasdaq: IFGM) critically-acclaimed and hotly anticipated Neverwinter Nights staked its claim to the #1 spot atop the PC Games Sales Charts for the week ended June 22, 2002, according to NPDTechworld. Earning the #5 slot for the week was Infogrames&amp;#039; Backyard Baseball 2003, the latest installment in the hugely popular kids franchise. Neverwinter Nights and Backyard Baseball 2003 shipped to...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== INFOGRAMES TOPS PC SALES CHARTS ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
NEW YORK, July 10 -- Infogrames, Inc.&#039;s (Nasdaq: IFGM) critically-acclaimed and hotly anticipated Neverwinter Nights staked its claim to the #1 spot atop the PC Games Sales Charts for the week ended June 22, 2002, according to NPDTechworld. Earning the #5 slot for the week was Infogrames&#039; Backyard Baseball 2003, the latest installment in the hugely popular kids franchise. Neverwinter Nights and Backyard Baseball 2003 shipped to retailers on June 18th and 4th, respectively.&lt;br /&gt;
&lt;br /&gt;
Also posting strong showings in the Top 25 on the PC Games Sales Charts for the week were RollerCoaster Tycoon Gold at #11 (released in May 2002), RollerCoaster Tycoon at #15 (released in March 1999), Backyard Basketball at #24 (released in October 2001), and Civilization III at #25 (released in October 2001).&lt;br /&gt;
&lt;br /&gt;
Including RollerCoaster Tycoon Loopy Landscapes Expansion Pack, which ranked #28 for the week, the RollerCoaster Tycoon combined franchise (RCT, RCT Gold, RCTLL) sold enough units during the June 16-22 period to rank in the Top 5, maintaining its more than 24-month presence in the Top 10 on the PC Games Sales Charts.&lt;br /&gt;
&lt;br /&gt;
New York-based Infogrames, Inc. (Nasdaq: IFGM) is one of the largest third-party publishers of interactive entertainment software in the U.S. The Company develops video games for all consoles (Sony Computer Entertainment America, Nintendo and Microsoft), PCs, and Macintosh systems. Infogrames&#039; catalogue of more than 1,000 titles includes award-winning franchises such as Civilization®, Backyard Sports(TM), Deer Hunter®, Driver(TM), RollerCoaster Tycoon®, and Test Drive®, and key licenses including Warner Bros. The Matrix®, Warner Bros. Looney Tunes(TM), Nickelodeon&#039;s Blue&#039;s Clues®, Dragon Ball Z®, Unreal®, Mission Impossible®, Terminator®, Harley-Davidson®, Major League Baseball®, and the National Football League®, among many others. The Company&#039;s Humongous Entertainment and MacSoft labels are leaders in children&#039;s and Macintosh entertainment software, respectively.&lt;br /&gt;
&lt;br /&gt;
Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (IESA) (Euronext 5257), a global publisher and distributor of video games for all platforms. In 2001, IESA acquired Infogrames Interactive, Inc. (formerly Hasbro Interactive), including rights to use its line of software based on well-known licenses such as MONOPOLY, Jeopardy®, TONKA, and Atari®, which are published and distributed in the U.S. by Infogrames, Inc. For more information, visit the Company&#039;s Web site at www.infogrames.com.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20021122113733/http://infogrames.com:80/corp_pressreleases.php?op=story&amp;amp;sid=289&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_RollerCoaster_Tycoon_II_From_Infogrames_and_Chris_Sawyer&amp;diff=6027</id>
		<title>Press Release: RollerCoaster Tycoon II From Infogrames and Chris Sawyer</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_RollerCoaster_Tycoon_II_From_Infogrames_and_Chris_Sawyer&amp;diff=6027"/>
		<updated>2026-04-03T05:39:39Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== ROLLERCOASTER TYCOON II FROM INFOGRAMES AND CHRIS SAWYER == &amp;#039;&amp;#039;&amp;#039;Sequel To The 4-Million-Selling RollerCoaster Tycoon Comes To Waiting Fans In Fall Of 2002&amp;#039;&amp;#039;&amp;#039; &amp;lt;pre&amp;gt; BEVERLY, Mass. – April 25, 2002 –The game that started the computer “Tycoon” craze is getting a sequel this fall in RollerCoaster® Tycoon II from Infogrames, Inc. (NASDAQ: IFGM) and master game designer Chris Sawyer. Numerous improvements to the original game will be packed into this new game – wi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== ROLLERCOASTER TYCOON II FROM INFOGRAMES AND CHRIS SAWYER ==&lt;br /&gt;
&#039;&#039;&#039;Sequel To The 4-Million-Selling RollerCoaster Tycoon Comes To Waiting Fans In Fall Of 2002&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
BEVERLY, Mass. – April 25, 2002 –The game that started the computer “Tycoon” craze is getting a sequel this fall in RollerCoaster® Tycoon II from Infogrames, Inc. (NASDAQ: IFGM) and master game designer Chris Sawyer. Numerous improvements to the original game will be packed into this new game – with more types of roller coasters and rides being just the beginning.&lt;br /&gt;
&lt;br /&gt;
“RollerCoaster Tycoon® has been one of the most popular games to be released in the last three years,” said Ann Marie Bland, director of brand marketing at Infogrames’ Beverly Studio. “The fans have been shouting for more RollerCoaster Tycoon and we’re glad to finally be able to give them what they’ve been demanding.”&lt;br /&gt;
&lt;br /&gt;
New features in RollerCoaster Tycoon II will include a tuned ride creation system for more control while building roller coasters and scenery, new shops and stores to help raise player’s profits in their parks, new park themes to help gamers attract new customers to their theme parks and a scenario editor with which gamers can create their own park challenges.&lt;br /&gt;
&lt;br /&gt;
The original RollerCoaster Tycoon was created by Chris Sawyer and was released in the spring of 1999. Since then RollerCoaster Tycoon has spent more weeks in the top-10-selling computer games chart than any other title during the period. Two expansion packs, Corkscrew Follies and Loopy Landscapes, were released to add features to the original game. Over 4 million copies of RollerCoaster Tycoon products have been sold to date in North America alone.&lt;br /&gt;
&lt;br /&gt;
About Infogrames&lt;br /&gt;
New York-based Infogrames, Inc. (Nasdaq: IFGM) is one of the largest third-party publishers of interactive entertainment software in the U.S. The Company develops video games for all consoles (Sony, Nintendo and Microsoft), PCs, and Macintosh systems. Infogrames’ catalogue of more than 1,000 titles includes award-winning franchises such as Civilization, Backyard Sports, Deer Hunter, Driver, RollerCoaster Tycoon, Test Drive, and Unreal, and key licenses including Survivor, Warner Bros. Looney Tunes, Nickelodeon’s Blue’s Clues, Dragon Ball Z, Mission Impossible, Harley-Davidson, Major League Baseball, and the National Football League, among many others. The Company’s Humongous Entertainment and MacSoft labels are leaders in children’s and Macintosh entertainment software, respectively.&lt;br /&gt;
&lt;br /&gt;
Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (IESA) (Euronext 5257), a global publisher and distributor of video games for all platforms. In 2001, IESA acquired Infogrames Interactive, Inc. (formerly Hasbro Interactive), including its line of software based on well-known licenses such as MONOPOLY, Jeopardy, TONKA, and Atari, which are published and distributed in the U.S. by Infogrames, Inc. For more information, visit the Company’s Web site at www.infogrames.com.&lt;br /&gt;
&lt;br /&gt;
# # #&lt;br /&gt;
&lt;br /&gt;
©2002 Infogrames Interactive, Inc. All rights reserved.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20020427071401/http://infogrames.com:80/corp_pressreleases.php?op=story&amp;amp;sid=252&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_To_Acquire_Shiny_Entertainment_and_Exclusive_License_to_%27The_Matrix%27_Games&amp;diff=6026</id>
		<title>Press Release: Infogrames To Acquire Shiny Entertainment and Exclusive License to &#039;The Matrix&#039; Games</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_To_Acquire_Shiny_Entertainment_and_Exclusive_License_to_%27The_Matrix%27_Games&amp;diff=6026"/>
		<updated>2026-04-03T05:37:35Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== INFOGRAMES TO ACQUIRE SHINY ENTERTAINMENT AND EXCLUSIVE LICENSE TO &amp;#039;THE MATRIX&amp;#039; GAMES == &amp;#039;&amp;#039;&amp;#039;Transaction Brings Highly Coveted “THE MATRIX” Franchise and State-of-the-Art Development Studio Under Infogrames Banner&amp;#039;&amp;#039;&amp;#039; &amp;lt;pre&amp;gt; New York, New York, April 24, 2002 – Infogrames, Inc. (Nasdaq: IFGM), a leading publisher of interactive entertainment software, today announced that it has signed a Purchase Agreement to acquire Shiny Entertainment, Inc. from Interplay Enterta...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== INFOGRAMES TO ACQUIRE SHINY ENTERTAINMENT AND EXCLUSIVE LICENSE TO &#039;THE MATRIX&#039; GAMES ==&lt;br /&gt;
&#039;&#039;&#039;Transaction Brings Highly Coveted “THE MATRIX” Franchise and State-of-the-Art Development Studio Under Infogrames Banner&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
New York, New York, April 24, 2002 – Infogrames, Inc. (Nasdaq: IFGM), a leading publisher of interactive entertainment software, today announced that it has signed a Purchase Agreement to acquire Shiny Entertainment, Inc. from Interplay Entertainment Corp. (Nasdaq: IPLY). Through this acquisition, Infogrames will have exclusive worldwide rights to develop and publish interactive games based on sequels to the highly acclaimed, Academy Award-winning action thriller, “THE MATRIX.” The games will be based on the upcoming sequels, “THE MATRIX RELOADED” and “THE MATRIX REVOLUTIONS” from Warner Bros. Pictures. The transaction is expected to close within one week, following satisfaction of various closing conditions, which include the execution of other ancillary agreements with various third parties.&lt;br /&gt;
&lt;br /&gt;
Under the terms of the agreement, Infogrames will acquire the full development operations of Shiny Entertainment and will have exclusive rights to the THE MATRIX sequel games for all major existing platforms, and their successors and replacements; the patent for Shiny’s Advanced Tessellation Technology; and exclusive rights to other tools and assets associated with the development of THE MATRIX games, for a purchase price of approximately $47 million (subject to certain adjustments), in a combination of cash and a promissory note. As part of the transaction, David Perry, founder and President of Shiny Entertainment, has signed a long-term employment agreement with Infogrames to remain as President of Shiny. Under Mr. Perry’s leadership, Shiny’s development team, which now joins Infogrames, created award-winning titles such as Earthworm Jim, MDK and Sacrifice, which are published by Interplay. Larry Wachowski and Andy Wachowksi, the creators, writers and directors of THE MATRIX franchise, have worked closely with Mr. Perry and the Shiny team on the development of the games.&lt;br /&gt;
&lt;br /&gt;
“To add Shiny and THE MATRIX franchise to our portfolio is a tremendous coup for Infogrames,” said Bruno Bonnell, Chairman and CEO of Infogrames, Inc. “Shiny’s outstanding development team has a proven track record for creating innovative games that push the envelope, making the studio a wonderful addition to our growing in-house development team, and underscoring our commitment to assembling the best talent in the industry under the Infogrames banner.”&lt;br /&gt;
&lt;br /&gt;
Shiny Entertainment will join Infogrames, Inc.’s internal development operations, which currently include: Reflections Interactive (Stuntman, Driver, Driver 2); Legend Entertainment (Unreal, Unreal Episode 2); Humongous Entertainment (Backyard Sports); and studio teams in Los Angeles, CA; Beverly, MA; and Minneapolis, MN. In addition, on behalf of its parent company, Infogrames Entertainment SA, the Company manages Paradigm Entertainment (Terminator, Mission: Impossible II), and a studio in Hunt Valley, MD, and represents Eden Studio (V-Rally franchise) and Melbourne House (Men in Black II, Formula One) in the U.S.&lt;br /&gt;
&lt;br /&gt;
Warner Bros., the studio producing and releasing THE MATRIX films and the licensor for THE MATRIX game rights, has approved the acquisition and transfer of the license to Infogrames. The first game Infogrames will release will be “THE MATRIX RELOADED,” the sequel to the original blockbuster THE MATRIX. Currently, the game is scheduled for release in May 2003 in conjunction with the theatrical release of “THE MATRIX RELOADED” motion picture.&lt;br /&gt;
&lt;br /&gt;
“The revenue potential for THE MATRIX on multiple platforms is tremendous, making THE MATRIX RELOADED a premier title in our line-up for Fiscal 2003,” said Mr. Bonnell. “THE MATRIX is one of the most desirable franchises within this industry. Its popularity and cult status are undeniable, and its movie fan base encompasses the quintessential gaming audience.”&lt;br /&gt;
Mr. Bonnell continued, ”Working closely with David’s team at Shiny, we expect to release the game around the world next May, backed by the full force of our marketing, advertising and retail operations.”&lt;br /&gt;
&lt;br /&gt;
“Infogrames has a legacy of attracting the best development teams in the business and they’ve built a reputation for being extremely supportive of creative talent,” said David Perry, President of Shiny Entertainment. Mr. Perry continued, “We are thrilled to be joining the Infogrames family, which clearly shares our enthusiasm for and belief in THE MATRIX franchise.”&lt;br /&gt;
&lt;br /&gt;
New York-based Infogrames, Inc. (Nasdaq: IFGM) is one of the largest third-party publishers of interactive entertainment software in the U.S. The Company develops video games for all consoles (Sony, Nintendo and Microsoft), PCs, and Macintosh systems. Infogrames’ catalogue of more than 1,000 titles includes award-winning franchises such as Civilization, Backyard Sports, Deer Hunter, Driver, RollerCoaster Tycoon, Test Drive, and Unreal, and key licenses including Survivor, Warner Bros. Looney Tunes, Nickelodeon’s Blue’s Clues, Dragon Ball Z, Mission Impossible, Harley-Davidson, Major League Baseball, and the National Football League, among many others. The Company’s Humongous Entertainment and MacSoft labels are leaders in children’s and Macintosh entertainment software, respectively.&lt;br /&gt;
&lt;br /&gt;
Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (IESA) (Euronext 5257), a global publisher and distributor of video games for all platforms. In 2001, IESA acquired Infogrames Interactive, Inc. (formerly Hasbro Interactive), including its line of software based on well-known licenses such as MONOPOLY, Jeopardy, TONKA, and Atari, which are published and distributed in the U.S. by Infogrames, Inc. For more information, visit the Company’s Web site at www.infogrames.com.&lt;br /&gt;
&lt;br /&gt;
SAFE HARBOR STATEMENT&lt;br /&gt;
Certain statements contained in this release are forward-looking statements (rather than historical facts) that are subject to risks and uncertainties that could cause actual results to differ materially from those described. With respect to such forward-looking statements, the company seeks the protection afforded by the Private Securities Litigation Reform Act of 1995 and other enabling legislation. Statements contained herein with regard to the company’s business outlook and prospective operating and financial results are based upon management’s expectations regarding various factors, which may be beyond the company’s control. This statement is not intended to identify each and every risk and uncertainty inherent in the company’s business, and should be read in conjunction with the company’s cautionary statements contained in its most recent filings with U.S. and foreign regulatory authorities. Any forward-looking statement speaks only as of the date on which such statement is made, and Infogrames, Inc. undertakes no obligation to update any such statement to reflect new information, the occurrence of future events or circumstances or otherwise. A number of important factors could cause actual results to differ materially from those indicated by the forward-looking statements, such as but not limited to a delay in the release of the games in question and/or the performance of competitive product in the marketplace. The Purchase Agreement referred to in this release contains certain conditions which, if not satisfied prior to closing, may cause the termination of the Purchase Agreement.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20020427071405/http://infogrames.com:80/corp_pressreleases.php?op=story&amp;amp;sid=251&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_Announces_the_Ultimate_Nickelodeon-Themed_Party_Game&amp;diff=6025</id>
		<title>Press Release: Infogrames Announces the Ultimate Nickelodeon-Themed Party Game</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_Announces_the_Ultimate_Nickelodeon-Themed_Party_Game&amp;diff=6025"/>
		<updated>2026-04-03T05:36:32Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== INFOGRAMES ANNOUNCES THE ULTIMATE NICKELODEON-THEMED PARTY GAME == &amp;#039;&amp;#039;&amp;#039;Nickelodeon Party Blast to Launch on Multiple Video Game Platforms&amp;#039;&amp;#039;&amp;#039; &amp;lt;pre&amp;gt; BEVERLY, MA -- April 23, 2002 -- Infogrames, Inc. (Nasdaq: IFGM) and Nickelodeon™ will crank up the fun factor later this year with the introduction of Nickelodeon™ Party Blast™ – a totally wild, ultra-competitive, all-out Nick™ party game featuring eight Nicktoons™ stars! Anything goes in this star-studded, mult...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== INFOGRAMES ANNOUNCES THE ULTIMATE NICKELODEON-THEMED PARTY GAME ==&lt;br /&gt;
&#039;&#039;&#039;Nickelodeon Party Blast to Launch on Multiple Video Game Platforms&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
BEVERLY, MA -- April 23, 2002 -- Infogrames, Inc. (Nasdaq: IFGM) and Nickelodeon™ will crank up the fun factor later this year with the introduction of Nickelodeon™ Party Blast™ – a totally wild, ultra-competitive, all-out Nick™ party game featuring eight Nicktoons™ stars! Anything goes in this star-studded, multi-player Nickelodeon Challenge that will launch on the PC, Nintendo GameCube™ and will be the first ever Nickelodeon title for the Xbox™ video game system from Microsoft®.&lt;br /&gt;
&lt;br /&gt;
With Nickelodeon Party Blast it’s a battle of the Nicktoons All-Stars – from new Nick stars Invader Zim™ and Jimmy Neutron™ to favorites like SpongeBob SquarePants,™ Otto and Reggie Rocket from Rocket Power™, Angelica and Tommy from the Rugrats™ and The Wild Thornberrys™ Eliza. Kids play as their favorite star as they slam dunk wearing in-line skates, race through Nick-themed environments, squirt Goooze and have an all-out food fight - all while trying to get the highest score against up to three of their friends.&lt;br /&gt;
&lt;br /&gt;
“Nothing speaks to kids like Nickelodeon does. Combine their favorite Nicktoons characters with everything kids love - racing, food fights and crazy Nick-style games – and you’ve got Nickelodeon Party Blast,” said Petrina McPhee, Director of Marketing for Infogrames’ Kids line. “We think this game will be a hit with Nick fans and young gamers alike.”&lt;br /&gt;
&lt;br /&gt;
“Nickelodeon Party Blast captures the wacky, wild, free-spirited fun of the Nicktoons characters,” said Sherice Guillory, Director of Marketing, Nickelodeon Interactive. “We’re thrilled to be working with Infogrames to bring this Nickelodeon experience to so many different systems for fans to enjoy.”&lt;br /&gt;
&lt;br /&gt;
Developed by Data Design, Nickelodeon Party Blast is appropriate for ages 7 and up and will be launching on Xbox, Nintendo GameCube and PC this fall.&lt;br /&gt;
&lt;br /&gt;
About Nickelodeon&lt;br /&gt;
Nickelodeon, now in its 23rd year, is the number-one entertainment brand for kids. It has built a diverse, global business by putting kids first in everything it does. The company includes television programming and production in the United States and around the world, plus consumer products, online, recreation, books, magazines and feature films. Nickelodeon&#039;s U.S. television network is seen in more than 85 million households and has been the number-one-rated basic cable network for more than six consecutive years.&lt;br /&gt;
&lt;br /&gt;
About Infogrames&lt;br /&gt;
New York-based Infogrames, Inc. (Nasdaq: IFGM) is one of the largest third-party publishers of interactive entertainment software in the U.S. The Company develops video games for all consoles (Sony, Nintendo and Microsoft), PCs, and Macintosh systems. Infogrames’ catalogue of more than 1,000 titles includes award-winning franchises such as Civilization, Backyard Sports, Deer Hunter, Driver, RollerCoaster Tycoon, Test Drive, and Unreal, and key licenses including Survivor, Warner Bros. Looney Tunes, Nickelodeon’s Blue’s Clues, Dragon Ball Z, Mission Impossible, Harley-Davidson, Major League Baseball, and the National Football League, among many others. The Company’s Humongous Entertainment and MacSoft labels are leaders in children’s and Macintosh entertainment software, respectively.&lt;br /&gt;
&lt;br /&gt;
Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (IESA) (Euronext 5257), a global publisher and distributor of video games for all platforms, as well as interactive digital television, and mobile smart devices (WAP, HDML). In 2001, IESA acquired Infogrames Interactive, Inc. (formerly Hasbro Interactive), including its line of software based on well-known licenses such as MONOPOLY, Jeopardy, TONKA, and Atari, which are published and distributed in the U.S. by Infogrames, Inc. For more information, visit the Company’s Web site at www.infogrames.com.&lt;br /&gt;
&lt;br /&gt;
# # #&lt;br /&gt;
&lt;br /&gt;
© 2002 Infogrames Interactive, Inc. All Rights Reserved.&lt;br /&gt;
&lt;br /&gt;
© 2002 Viacom International Inc. All rights reserved. Nickelodeon, Nicktoons, Invader Zim, Jimmy Neutron, Rocket Power, Rugrats, SpongeBob SquarePants, The Wild Thornberrys and all related titles, logos and characters are trademarks of Viacom International Inc.&lt;br /&gt;
Nintendo GameCube and Game Boy Advance are trademarks of Nintendo. © 2002 Nintendo.&lt;br /&gt;
&lt;br /&gt;
PlayStation, PlayStation2 and the PlayStation and PlayStation2 logos are registered trademarks of Sony Computer Entertainment Inc.&lt;br /&gt;
&lt;br /&gt;
Xbox is a trademark of Microsoft Corporation in the United States and/or other countries.&lt;br /&gt;
&lt;br /&gt;
All other trademarks are the property of their respective owners.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20020427071323/http://infogrames.com:80/corp_pressreleases.php?op=story&amp;amp;sid=250&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Namco_and_Infogrames_Join_for_a_Successful_GBA_Line-Up_in_Europe_and_Australia&amp;diff=6024</id>
		<title>Press Release: Namco and Infogrames Join for a Successful GBA Line-Up in Europe and Australia</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Namco_and_Infogrames_Join_for_a_Successful_GBA_Line-Up_in_Europe_and_Australia&amp;diff=6024"/>
		<updated>2026-04-03T05:24:01Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== NAMCO AND INFOGRAMES JOIN FOR A SUCCESSFUL GBA LINE-UP IN EUROPE AND AUSTRALIA == &amp;#039;&amp;#039;&amp;#039;Included in this agreement are Namco Museum™ and Pac-Man Collection™ (two classic compilations released for Christmas), Tekken Advance™ (based on the hugely popular fighting franchise), Klonoa™ -Empire of Dreams- (high potential platform game) and Mr.Driller™2 (addictive puzzle gaming).&amp;#039;&amp;#039;&amp;#039; &amp;lt;pre&amp;gt; INFOGRAMES is proud to announce that it has signed an agreement with Namco, one...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== NAMCO AND INFOGRAMES JOIN FOR A SUCCESSFUL GBA LINE-UP IN EUROPE AND AUSTRALIA ==&lt;br /&gt;
&#039;&#039;&#039;Included in this agreement are Namco Museum™ and Pac-Man Collection™ (two classic compilations released for Christmas), Tekken Advance™ (based on the hugely popular fighting franchise), Klonoa™ -Empire of Dreams- (high potential platform game) and Mr.Driller™2 (addictive puzzle gaming).&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
INFOGRAMES is proud to announce that it has signed an agreement with Namco, one of Japan’s leading videogames players to release a Game Boy Advance line-up across Europe and Australia.&lt;br /&gt;
&lt;br /&gt;
Included in this agreement are Namco Museum™ and Pac-Man Collection™ (two classic compilations released for Christmas), Tekken Advance™ (based on the hugely popular fighting franchise), Klonoa™ -Empire of Dreams- (high potential platform game) and Mr.Driller™2 (addictive puzzle gaming).&lt;br /&gt;
&lt;br /&gt;
The release of Tekken Advance marks a watershed as Namco and Infogrames launch one of the most popular fighting game brands of the last decade on the Game Boy Advance. The quality of the game, with rotating arenas and zooming cameras is being matched by an aggressive PR and Marketing strategy including an eye-catching press advertising campaign.&lt;br /&gt;
&lt;br /&gt;
Klonoa raises the stakes for one of the most popular hand-held genres - the platform game. Bright, colourful and beautifully produced the game is already being well received in preview press coverage.&lt;br /&gt;
&lt;br /&gt;
Namco Museum contains the following titles – Galaga ©, Pole Position ©, Galaxian ©, Dig Dug © and Ms.Pac-Man ©. All these classic games have been faithfully reproduced from their Arcade originals and offer an ideal hand-held games playing experience.&lt;br /&gt;
&lt;br /&gt;
The Pac-Man Collection combines the best of 3 classic games featuring one of video gaming’s most popular characters - Pac-Man ©, Pacmania ©, Pac-Attack © and also has a completely new game thrown in as well - Pac-Man Arrangement ©.&lt;br /&gt;
&lt;br /&gt;
Mr.Driller2 is based on the popular Arcade machine. The gameplay is staggeringly simple but hugely addictive. Infogrames’ marketing campaign will be designed to communicate throughout Europe and Australia, the joy of playing the game via impactful press and in-store promotions.&lt;br /&gt;
&lt;br /&gt;
On behalf of Infogrames, Thomas Schmider, President and COO of Infogrames Entertainment, commented – „ We are genuinely excited and enthused to be bringing our customers this strong range of titles from a company with a gaming tradition like Namco’s. The releases we have announced speak volumes for themselves but you can guarantee we’ll be adding all Infogrames’ usual marketing flair and distribution ability to bring them to the market.“&lt;br /&gt;
&lt;br /&gt;
INFOGRAMES ENTERTAINMENT&lt;br /&gt;
GAME NATION&lt;br /&gt;
Infogrames Entertainment (Euronext: 5257) is one of the top five developers and publishers of interactive entertainment in the world, and comprises the publicly traded, U.S.-based Infogrames, Inc. (Nasdaq: IFGM), and Infogrames Europe. The Company develops, publishes and distributes interactive games for all available gaming platforms, including Microsoft, Nintendo, Sega, Sony, the PC, and the Macintosh, as well as for various interactive platforms.&lt;br /&gt;
&lt;br /&gt;
Infogrames’ catalog of more than 1,000 titles includes games for consumers of all ages and features numerous popular franchises, including Alone in the Dark, Big Price, Civilization, Driver, Independence War, Roller Coaster Tycoon, Test Drive, Unreal Tournament, and V Rally, among others. In addition, the Company holds the exclusive license to some of the world’s most recognizable entertainment brands, including Warner. Bros.’ Looney Tunes, Le Mans, Men In Black, Mission: Impossible, NASCAR, Superman, Survivor, Terminator, Transworld, and many more. Infogrames’ games fall into two general categories, CORE GAMES for the gaming audience, and FAMILY GAMES for the enjoyment of the whole family.&lt;br /&gt;
&lt;br /&gt;
With a global distribution networks that reaches more than 50,000 retail outlets, Infogrames commands a significant market presence and shelf space in every major market. In the U.S. alone, the Company’s distribution network reaches in excess of 22,000 outlets, ranging from major retailers such as Wal-Mart, Kmart and Target to specialty shops and online outlets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://www.infogrames.com&lt;br /&gt;
&lt;br /&gt;
Your contact&lt;br /&gt;
INFOGRAMES EUROPE&lt;br /&gt;
Régis GONNARD&lt;br /&gt;
+ 44 (0) 20 8222 9700&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20020421020502/http://infogrames.com:80/corp_pressreleases.php?op=story&amp;amp;sid=166&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Looney_Tunes_Sheep_Raider:_A_Unique_Interactive_Game_Play_Experience&amp;diff=6023</id>
		<title>Press Release: Looney Tunes Sheep Raider: A Unique Interactive Game Play Experience</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Looney_Tunes_Sheep_Raider:_A_Unique_Interactive_Game_Play_Experience&amp;diff=6023"/>
		<updated>2026-04-03T03:01:50Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== LOONEY TUNES SHEEP RAIDER: A UNIQUE INTERACTIVE GAME PLAY EXPERIENCE == &amp;#039;&amp;#039;&amp;#039;Ralph Wolf And Sam Sheep-dog Come To Life In Infogrames’ Newest Game For The PlayStation Video Game Console, Looney Tunes Sheep Raider&amp;#039;&amp;#039;&amp;#039; &amp;lt;pre&amp;gt; BEVERLY, Mass. – October 8, 2001 – It’s the age-old battle between Looney Tunes™ memorable adversaries Ralph Wolf™ and Sam Sheep-dog™ in Infogrames Inc.’s, (Nasdaq: IFGM) Looney Tunes Sheep Raider for the PlayStation™ video game consol...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== LOONEY TUNES SHEEP RAIDER: A UNIQUE INTERACTIVE GAME PLAY EXPERIENCE ==&lt;br /&gt;
&#039;&#039;&#039;Ralph Wolf And Sam Sheep-dog Come To Life In Infogrames’ Newest Game For The PlayStation Video Game Console, Looney Tunes Sheep Raider&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
BEVERLY, Mass. – October 8, 2001 – It’s the age-old battle between Looney Tunes™ memorable adversaries Ralph Wolf™ and Sam Sheep-dog™ in Infogrames Inc.’s, (Nasdaq: IFGM) Looney Tunes Sheep Raider for the PlayStation™ video game console that ships to most major retail stores this week.&lt;br /&gt;
&lt;br /&gt;
As “anti-hero” Ralph Wolf, players use devious and mischievous, mission-based tactics in order to pull the wool over Sam Sheep-dog’s eyes and rustle his flock. Plenty of hilarious, inventive ACME™ gadgets are employed – rocket packs, umbrellas, catapults, sheep costumes, sheep perfume, and more – as Ralph Wolf devises ever-cleverer schemes to capture his sheeply prey.&lt;br /&gt;
&lt;br /&gt;
“Looney Tunes Sheep Raider captures the unique and quirky feel of the Looney Tunes cartoons,” says Nancy MacIntyre, vice president of marketing for Infogrames’ Beverly Label. “PlayStation owners who enjoy strategy-based games, but with a humorous twist, are going to find this game totally fresh – a real stand-out in the genre. We have included many of the outlandish ACME gags that made these cartoons so much fun, and players will be challenged to employ them to accomplish their sheep-snatching missions.”&lt;br /&gt;
&lt;br /&gt;
In Looney Tunes Sheep Raider players must poach sheep in more than 15 levels with diverse environments. Terrain like volcanoes, deserts, swamps and scary castles provide Ralph Wolf with tons of exciting challenges. Ralph must combine and use over 25 gadgets to capture his dinner. Ralph Wolf has the ability to hide, sneak, jump, swim, creep and fly to cleverly pursue his prey. In addition, special appearances by Foghorn Leghorn™, Daffy Duck™, Porky Pig™, and many more legendary characters make this game a treat for any Looney Tunes fan.&lt;br /&gt;
&lt;br /&gt;
Developed by Infogrames’ Lyon House, Looney Tunes Sheep Raider has an ESRB rating ‘E’ for Everyone and is currently available at most major retail outlets for an estimated retail price of $19.99.&lt;br /&gt;
&lt;br /&gt;
About Infogrames, Inc.&lt;br /&gt;
New York-based Infogrames, Inc. (Nasdaq: IFGM) is the second largest third-party publisher of interactive entertainment software in the U.S. The Company develops video games for all consoles (Sony, Nintendo and Microsoft), PCs, and Macintosh systems. Infogrames&#039; catalogue of more than 1,000 titles includes award-winning franchises such as Alone In The Dark™, Civilization™, Deer Hunter®, Driver™, Roller Coaster Tycoon®, Test Drive®, and Unreal®, and key licenses including Survivor™, Warner Bros. Looney Tunes™, Nickelodeon&#039;s Blue&#039;s Clues™, Dragon Ball Z, Mission Impossible®, Harley-Davidson®, Major League Baseball®, and the National Football League®, among many others. The Company&#039;s Humongous Entertainment and MacSoft labels are leaders in children&#039;s entertainment software and Macintosh entertainment software, respectively.&lt;br /&gt;
&lt;br /&gt;
Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (IESA) (Euronext 5257), a global publisher and distributor of video games for all platforms, as well as interactive digital television, mobile smart devices (WAP, HDML) and in-flight entertainment systems. In 2001, IESA acquired Infogrames Interactive, Inc. (formerly Hasbro Interactive), including its line of software based on well-known licenses such as Monopoly®, Jeopardy®, Tonka®, and Atari®, which are distributed in the U.S. by Infogrames, Inc. For more information, visit the Company&#039;s Web site at www.infogrames.com.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20020421015851/http://infogrames.com:80/corp_pressreleases.php?op=story&amp;amp;sid=154&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Civilization_III_Pre-Sales_Get_Off_to_a_Roaring_Start&amp;diff=6022</id>
		<title>Press Release: Civilization III Pre-Sales Get Off to a Roaring Start</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Civilization_III_Pre-Sales_Get_Off_to_a_Roaring_Start&amp;diff=6022"/>
		<updated>2026-04-03T03:00:33Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== CIVILIZATION III PRE-SALES GET OFF TO A ROARING START == &amp;#039;&amp;#039;&amp;#039;Infogrames Sparks Pre-Sale Orders With Limited Edition Version Of Long-Running Empire-Building Game&amp;#039;&amp;#039;&amp;#039; &amp;lt;pre&amp;gt; BEVERLY, MA - September 28, 2001 - Pre-sales have begun for the highly anticipated third installment of the game franchise that has kept game players in front of computers way into the night for over ten years: Sid Meier&amp;#039;s Civilization® III. As the pre-sales mount, it has come as no surprise that the...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== CIVILIZATION III PRE-SALES GET OFF TO A ROARING START ==&lt;br /&gt;
&#039;&#039;&#039;Infogrames Sparks Pre-Sale Orders With Limited Edition Version Of Long-Running Empire-Building Game&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
BEVERLY, MA - September 28, 2001 - Pre-sales have begun for the highly anticipated third installment of the game franchise that has kept game players in front of computers way into the night for over ten years: Sid Meier&#039;s Civilization® III. As the pre-sales mount, it has come as no surprise that the most dedicated aficionados of the game are snapping up the special limited edition version of Civilization III that has been capped at a one-time run of 75,000 units.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The pre-sales of Civilization III have really taken off&amp;quot;, said Ron Seger, vice president, product line sales for Infogrames. &amp;quot;Early on we met with some of our retail partners about a special edition of the game that would be limited to a small production run. The positive response to this idea was universal. We put together the limited edition for those fans that want more in their Civilization III experience. The gamers who score one of these tin-box limited edition games on launch day could have a real collector&#039;s item.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Civilization III is a highly anticipated title and the EB pre-sell program is off to a great start,&amp;quot; said Jerry Madaio, vice president of merchandising - PC for Electronics Boutique. &amp;quot;Reserve orders for both the regular version and the limited edition have doubled over the last week as a result of our in-store efforts and the buzz surrounding this game.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We&#039;re thrilled with the response we&#039;ve seen so far - demand for this product is outstripping supply,&amp;quot; said Nancy MacIntyre, vice president of marketing for Infogrames&#039; Beverly Label. &amp;quot;Though we think we will be able to provide Sid Meier with a complimentary copy of the limited edition, all other bets are off!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The limited edition of Sid Meier&#039;s Civilization III comes packaged in a tin box that contains an exclusive video chronicling the making of Civilization III, a second video celebrating Sid Meier&#039;s induction into the IDSA Hall of Fame, designer&#039;s notes from Sid Meier and Jeff Briggs, a fold-out tech tree, and the Civilization III game and manual.&lt;br /&gt;
&lt;br /&gt;
Through its ten-year lifespan the Civilization series has sold more than four million copies since it was first introduced in 1991. The series&#039; creator, world-renowned, hall-of-fame game designer Sid Meier and the team at Firaxis Games, have returned to work on the newest Civilization game five years after Civ II captured the imaginations of gamers around the world and set the standard as what computer gaming magazines have called &amp;quot;the greatest strategy game of all time&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In Civilization III players choose one of 16 fledgling civilizations and, if they are masterful, guide them to global domination through development of technologies, cultural achievement, trade with other civilizations and all the other skills that make a civilization great.&lt;br /&gt;
&lt;br /&gt;
Civilization III is available for pre-order at Electronics Boutique, CompUSA, Best Buy, GameStop.com and Amazon.com. The estimated retail price of the standard product is $49.99 and the special limited edition is $59.99.&lt;br /&gt;
&lt;br /&gt;
About Infogrames, Inc.&lt;br /&gt;
New York-based Infogrames, Inc. (Nasdaq: IFGM) is the second largest third-party publisher of interactive entertainment software in the U.S. The Company develops video games for all consoles (Sony, Nintendo and Microsoft), PCs, and Macintosh systems. Infogrames&#039; catalogue of more than 1,000 titles includes award-winning franchises such as Alone In The Dark™, Civilization™, Deer Hunter®, Driver™, Roller Coaster Tycoon®, Test Drive®, and Unreal®, and key licenses including Survivor™, Warner Bros. Looney Tunes™, Nickelodeon&#039;s Blue&#039;s Clues™, Dragon Ball Z, Mission Impossible®, Harley-Davidson®, Major League Baseball®, and the National Football League®, among many others. The Company&#039;s Humongous Entertainment and MacSoft labels are leaders in children&#039;s entertainment software and Macintosh entertainment software, respectively.&lt;br /&gt;
&lt;br /&gt;
Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (IESA) (Euronext 5257), a global publisher and distributor of video games for all platforms, as well as interactive digital television, mobile smart devices (WAP, HDML) and in-flight entertainment systems. In 2001, IESA acquired Infogrames Interactive, Inc. (formerly Hasbro Interactive), including its line of software based on well-known licenses such as Monopoly®, Jeopardy®, Tonka®, and Atari®, which are distributed in the U.S. by Infogrames, Inc. For more information, visit the Company&#039;s Web site at www.infogrames.com.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20020421030354/http://infogrames.com:80/corp_pressreleases.php?op=story&amp;amp;sid=183&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Become_the_Best_Street_Racer_in_the_World_With_Test_Drive_Underground&amp;diff=6021</id>
		<title>Press Release: Become the Best Street Racer in the World With Test Drive Underground</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Become_the_Best_Street_Racer_in_the_World_With_Test_Drive_Underground&amp;diff=6021"/>
		<updated>2026-04-03T02:58:28Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== BECOME THE BEST STREET RACER IN THE WORLD WITH TEST DRIVE UNDERGROUND == September 11, 2001 &amp;lt;pre&amp;gt; Feel the heart pounding in your chest, the adrenaline surging through your veins as you race at 175 miles per hour down a busy street, one eye on the road as you swerve to avoid traffic, the other in your rear-view mirror at the pursuing police cars. Welcome to the unique thrills of Test Drive Underground, available from Infogrames on Playstation 2 in March 2002. Unlike a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== BECOME THE BEST STREET RACER IN THE WORLD WITH TEST DRIVE UNDERGROUND ==&lt;br /&gt;
September 11, 2001&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Feel the heart pounding in your chest, the adrenaline surging through your veins as you race at 175 miles per hour down a busy street, one eye on the road as you swerve to avoid traffic, the other in your rear-view mirror at the pursuing police cars. Welcome to the unique thrills of Test Drive Underground, available from Infogrames on Playstation 2 in March 2002.&lt;br /&gt;
Unlike any other Test Drive game to come before it, Test Drive Underground not only pushes the performance and graphical boundaries further than most racing games, it also possesses a unique feel and personality due to its ‘story mode’. The player is immersed into a world of underground and illegal street racing, pushing their own courage and ability to the limit, along with the limits of their car, pitting their racing prowess against other street racers while at the same time trying to remain one step ahead of the pursuing police.&lt;br /&gt;
&lt;br /&gt;
Featuring over 20 licensed exotic sports cars and all-American muscle cars, Test Drive Underground allows the player to either race the sleek, sophisticated super cars such as the Jaguar XK-R and the Nissan Skyline, or the raw brute power of the American speed machines such as the Ford Mustang and the Plymouth Cuda, something no other racing game can boast and one of the most loved aspects by fans of the Test Drive series. Exact digital and aural recreations of their real-world counterparts, all of the cars in Test Drive Underground also contain ultra realistic behavioural physics.&lt;br /&gt;
&lt;br /&gt;
Along with a unique range of cars, Test Drive Underground also features 4 real-world locations including London and San Francisco. These have been recreated with painstaking detail to be actual living, breathing cities. Traffic will react as it does in reality with vehicles stopping at traffic lights and crossing at intersections. Pedestrians will jump out of the way to avoid being hit. Roadside objects can be collided with and destroyed, all of these features adding to the depth and immersion of a game that is the ultimate test of man and machine.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20020421020321/http://infogrames.com:80/corp_pressreleases.php?op=story&amp;amp;sid=160&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames%27_Top_Titles_To_Be_Included_in_Kellogg%27s_Top_Cereal_Boxes&amp;diff=6020</id>
		<title>Press Release: Infogrames&#039; Top Titles To Be Included in Kellogg&#039;s Top Cereal Boxes</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames%27_Top_Titles_To_Be_Included_in_Kellogg%27s_Top_Cereal_Boxes&amp;diff=6020"/>
		<updated>2026-04-03T02:56:03Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== INFOGRAMES&amp;#039; TOP TITLES TO BE INCLUDED IN KELLOGG&amp;#039;S TOP CEREAL BOXES == September 7, 2001&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;From January to October 2002, across 13 European Countries, 26 million Kellogg’s cereal boxes will feature mini-games from the top selling Infogrames’ software range.&amp;#039;&amp;#039;&amp;#039; &amp;lt;pre&amp;gt; The next generation of cereal box promotion is coming to a store near you. From January to October 2002, across 13 European Countries, 26 million Kellogg’s cereal boxes will feature mini-games f...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== INFOGRAMES&#039; TOP TITLES TO BE INCLUDED IN KELLOGG&#039;S TOP CEREAL BOXES ==&lt;br /&gt;
September 7, 2001&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;From January to October 2002, across 13 European Countries, 26 million Kellogg’s cereal boxes will feature mini-games from the top selling Infogrames’ software range.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
The next generation of cereal box promotion is coming to a store near you. From January to October 2002, across 13 European Countries, 26 million Kellogg’s cereal boxes will feature mini-games from the top selling Infogrames’ software range.&lt;br /&gt;
&lt;br /&gt;
The Infogrames/Kellogg’s cross promotion will be carried in 13 European Territories: France, Portugal, United Kingdom, Switzerland, Germany, Austria, Spain, Norway, Sweden, Denmark, Finland, Belgium and Italy during the first 10 months of 2002.&lt;br /&gt;
&lt;br /&gt;
This unprecedented cross promotion has been tailored specifically to each country, whilst remaining broadly pan-European. Indeed, each country has selected 3-6 popular CD-ROM games from the top Infogrames titles and franchises; Heart of Darkness, Action Man Destruction X, Astérix Mega Madness, Lucky Luke Western Fever, SPY Fox, Pajama Sam, Freddi Fish, Putt-Putt, Alone in the Dark, Desperados: Wanted Dead or Alive, and Sheep-Dog &amp;amp; Wolf.&lt;br /&gt;
&lt;br /&gt;
The mini-game CD-ROMs are attached to the front of the cereal boxes for top selling Kellogg’s brands; Frosties, Choco Krispies, Coco Pops, Rice Krispies, Chocos, Smacks, Frosties Nuts, Chombos, and Miel Pops.&lt;br /&gt;
&lt;br /&gt;
Since each CD-Rom is visible on the front of the cereal box, consumers can easily collect all six games.&lt;br /&gt;
&lt;br /&gt;
This promotion will be advertised appropriately to the vast base of Kellogg’s products consumers all over Europe.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
“This unique cross promotion is demonstrating without doubt that video games are now a mass market entertainment in their own right and perfectly suits Infogrames’ vision and strategy,” commented Infogrames’ Catherine Simon / V.P. Licensing Out Europe.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
“PC based games is a growing and exciting area for Kids. This unique alliance enables Kellogg’s to offer consumer exciting added value promotions whilst generating awareness and trial of the fantastic games marketed by Infogrames” - Kevin Brennan / Director European Marketing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
INFOGRAMES Contact:&lt;br /&gt;
Daphné DUJARDIN&lt;br /&gt;
Press Coordinator&lt;br /&gt;
00 33 4 37 64 30 00&lt;br /&gt;
ddujardin@fr.infogrames.com&lt;br /&gt;
http://www.infogrames.com&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20020421030523/http://infogrames.com:80/corp_pressreleases.php?op=story&amp;amp;sid=209&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_and_Codemasters_Announce_Distribution_Agreement&amp;diff=6019</id>
		<title>Press Release: Infogrames and Codemasters Announce Distribution Agreement</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_and_Codemasters_Announce_Distribution_Agreement&amp;diff=6019"/>
		<updated>2026-04-03T02:52:05Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== INFOGRAMES AND CODEMASTERS ANNOUNCE DISTRIBUTION AGREEMENT == &amp;#039;&amp;#039;&amp;#039;Infogrames to be Exclusive North American Distributor for All Codemasters Titles&amp;#039;&amp;#039;&amp;#039; &amp;lt;pre&amp;gt; New York, NY – September 5, 2001 – Interactive entertainment company Infogrames, Inc. (Nasdaq: IFGM) today announced that it has entered into an exclusive distribution agreement with UK-based game publisher, Codemasters. Under the terms of the one-year deal, Infogrames will be the sole distributor of Codemasters...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== INFOGRAMES AND CODEMASTERS ANNOUNCE DISTRIBUTION AGREEMENT ==&lt;br /&gt;
&#039;&#039;&#039;Infogrames to be Exclusive North American Distributor for All Codemasters Titles&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
New York, NY – September 5, 2001 – Interactive entertainment company Infogrames, Inc. (Nasdaq: IFGM) today announced that it has entered into an exclusive distribution agreement with UK-based game publisher, Codemasters. Under the terms of the one-year deal, Infogrames will be the sole distributor of Codemasters’ interactive entertainment titles throughout North America. Codemasters expects to publish 17 SKUs in the next 12 months. The first title Infogrames will distribute under the agreement will be Operation Flashpoint, Codemasters’ intensely realistic military action game for the PC. Operation Flashpoint shipped on August 28, 2001 and carries a suggested retail price of $39.99.&lt;br /&gt;
&lt;br /&gt;
“We are confident that this new distribution deal with Infogrames will serve our best interest in the North American territories, and having worked closely with Infogrames’ President Denis Guyennot in the past, I am sure we will achieve all of our goals,” commented Sebastien Soulier, President of Codemasters U.S. “Our excitement is heightened by the fact that the first product to be shipped under this partnership will be a game as highly anticipated as Operation Flashpoint.”&lt;br /&gt;
&lt;br /&gt;
“We’re thrilled to welcome Codemasters to our affiliate slate and are pleased to be associated with games of the quality that Codemasters develops,” said Wim Stocks, Senior Vice President, Sales and Distribution, Infogrames, Inc. “With our distribution network of more than 22,000 outlets, we’re confident that we can help Codemasters achieve the success and renown it has earned in Europe.”&lt;br /&gt;
&lt;br /&gt;
Codemasters took measures to ensure that its transition to its new distributor would be seamless, having no negative impact on retailers or consumers.&lt;br /&gt;
&lt;br /&gt;
About Infogrames, Inc.&lt;br /&gt;
New York-based Infogrames, Inc. (Nasdaq: IFGM) is the second largest third-party publisher of interactive entertainment software in the U.S. The Company develops video games for all consoles (Sony, Nintendo and Microsoft), PCs, and Macintosh systems. Infogrames&#039; catalogue of more than 1,000 titles includes award-winning franchises such as Alone In The Dark™, Civilization™, Deer Hunter®, Driver™, Roller Coaster Tycoon®, Test Drive®, and Unreal®, and key licenses including Survivor™, Warner Bros. Looney Tunes™, Nickelodeon&#039;s Blue&#039;s Clues™, Dragon Ball Z, Mission Impossible®, Harley-Davidson®, Major League Baseball®, and the National Football League®, among many others. The Company&#039;s Humongous Entertainment and MacSoft labels are leaders in children&#039;s entertainment software and Macintosh entertainment software, respectively.&lt;br /&gt;
&lt;br /&gt;
Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (IESA) (Euronext 5257), a global publisher and distributor of video games for all platforms, as well as interactive digital television, mobile smart devices (WAP, HDML) and in-flight entertainment systems. In 2001, IESA acquired Infogrames Interactive, Inc. (formerly Hasbro Interactive), including its line of software based on well-known licenses such as Monopoly®, Jeopardy®, Tonka®, and Atari®, which are distributed in the U.S. by Infogrames, Inc. For more information, visit the Company&#039;s Web site at www.infogrames.com.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20030108031634/http://infogrames.com:80/corp_pressreleases.php?op=story&amp;amp;sid=184&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Alone_in_the_Dark:_The_New_Nightmare_Ships&amp;diff=6018</id>
		<title>Press Release: Alone in the Dark: The New Nightmare Ships</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Alone_in_the_Dark:_The_New_Nightmare_Ships&amp;diff=6018"/>
		<updated>2026-04-03T02:49:47Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== ALONE IN THE DARK: THE NEW NIGHTMARE SHIPS == &amp;#039;&amp;#039;&amp;#039;The Survival Horror Franchise That Started It All Is Back To Terrorize You Once Again…&amp;#039;&amp;#039;&amp;#039; &amp;lt;pre&amp;gt; LOS ANGELES, CA - June 29, 2001 - It&amp;#039;s what you fear… Infogrames, Inc. (Nasdaq: IFGM) a leading global publisher of interactive entertainment software, announced today that Alone in the Dark™: The New Nightmare™ began shipping to stores this week for PlayStation®, Personal Computer and Game Boy® Color. Edward Carnby...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== ALONE IN THE DARK: THE NEW NIGHTMARE SHIPS ==&lt;br /&gt;
&#039;&#039;&#039;The Survival Horror Franchise That Started It All Is Back To Terrorize You Once Again…&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
LOS ANGELES, CA - June 29, 2001 - It&#039;s what you fear… Infogrames, Inc. (Nasdaq: IFGM) a leading global publisher of interactive entertainment software, announced today that Alone in the Dark™: The New Nightmare™ began shipping to stores this week for PlayStation®, Personal Computer and Game Boy® Color. Edward Carnby, the famed supernatural detective, is back in his fourth installment of the franchise, and this time it will take more than his trusty pistol to keep him alive!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Alone in the Dark (AITD) is the ultimate survival-horror game that for years the industry has tried to mimic,&amp;quot; said Tom Richardson, director of marketing for Infogrames, Inc.&#039;s Los Angeles label. &amp;quot;With the newest incarnation of the series already reaching the #1 spot in Europe and the tremendous sell-in we&#039;ve had in the US, it proves that Alone in the Dark still has the formula necessary to entice the fans. Consumers have been clambering to get their hands on Alone in the Dark: The New Nightmare ever since the title was announced.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In AITD: The New Nightmare, two diverse adventures await players as they assume the role of either Edward Carnby or Aline Cedrac, a determined young archaeologist, and its up to them to reclaim three ancient tablets before the ultimate evil is unleashed on Shadow Island. Throughout the game, Carnby and Aline are faced with mysterious puzzles, demonic monsters, and disturbing events taking place. To provide clues for difficult situations, or comic relief to break the suspense, players can summon the other character via walkie-talkie any time throughout the game.&lt;br /&gt;
&lt;br /&gt;
As in the first three Alone in the Dark titles, AITD: The New Nightmare stays true to its successful formula of innovative camera angles, suspenseful in-depth storylines inspired by the works of H.P. Lovecraft, and 3D characters set in graphically amazing backgrounds. AITD: The New Nightmare features over 1200 pre-rendered backgrounds, each recreated with varying levels of light, and utilizes sophisticated lighting technology, with the flashlight being the most prominent example. The flashlight serves as a key gameplay element which players can use as a weapon to deter light-sensitive foes, to illuminate rooms void of light switches, or to shine into corners that often hide secret items in their shadows.&lt;br /&gt;
&lt;br /&gt;
Insiduous creatures inhabit the island, lurking in dark corners, drop from the ceiling, or wait in the open anxiously anticipating your next move. To combat them, Carnby and Aline gain access to highly innovative light-based weapons, including Carnby&#039;s Photopulsar, emitting a blast rendering everything in its path dead and the user temporarily blinded, and Aline&#039;s Disc-Launcher, a rapid fire gun emitting magnesium-coated discs great for damaging enemies at close or long range.&lt;br /&gt;
&lt;br /&gt;
Making the game even more immersive for players, AITD: The New Nightmare uses an extensive music score, including the original theme song of the game composed by Stewart Copeland, appropriately titled, &amp;quot;Alone in the Dark&amp;quot;. A five-time Grammy Award winner for his work with the renowned rock band The Police, Stewart Copeland has brought his distinctive sound to the movies in a series of inventive film scores and now offers his talents to the interactive entertainment industry. Mr. Copeland combined hard-edged rhythmic riffs from electric guitar and acoustic bass with rich sultry effects from electronics along with lyrics that captured the essence of the game&#039;s spine-tingling plot.&lt;br /&gt;
&lt;br /&gt;
Alone in the Dark: The New Nightmare for PlayStation and PC were developed by DarkWorks and by Pocket Studios for Game Boy Color. The game began shipping to most major retail stores this week with an estimated retail price of $39.95 for PlayStation and PC, and $29.95 for Game Boy Color.&lt;br /&gt;
&lt;br /&gt;
About Infogrames, Inc.&lt;br /&gt;
New York-based Infogrames, Inc. (Nasdaq: IFGM) is the second largest third-party publisher of interactive entertainment software in the U.S. The Company develops video games for all consoles (Sony, Nintendo and Microsoft), PCs, and Macintosh systems. Infogrames&#039; catalogue of more than 1,000 titles includes award-winning franchises such as Alone In The Dark™, Civilization™, Deer Hunter®, Driver™, Roller Coaster Tycoon®, Test Drive®, and Unreal®, and key licenses including Survivor™, Warner Bros. Looney Tunes™, Nickelodeon&#039;s Blue&#039;s Clues™, Dragon Ball Z, Mission Impossible®, Harley-Davidson®, Major League Baseball®, and the National Football League®, among many others. The Company&#039;s Humongous Entertainment and MacSoft labels are leaders in children&#039;s entertainment software and Macintosh entertainment software, respectively.&lt;br /&gt;
&lt;br /&gt;
Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (IESA) (Euronext 5257), a global publisher and distributor of video games for all platforms, as well as interactive digital television, mobile smart devices (WAP, HDML) and in-flight entertainment systems. In 2001, IESA acquired Infogrames Interactive, Inc. (formerly Hasbro Interactive), including its line of software based on well-known licenses such as Monopoly®, Jeopardy®, Tonka®, and Atari®, which are distributed in the U.S. by Infogrames, Inc. For more information, visit the Company&#039;s Web site at www.infogrames.com.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20030108190908/http://infogrames.com:80/corp_pressreleases.php?op=story&amp;amp;sid=181&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames,_Inc._Serves_Up_a_Winner_With_Power_Spike%C2%AE_Pro_Beach_Volleyball&amp;diff=6017</id>
		<title>Press Release: Infogrames, Inc. Serves Up a Winner With Power Spike® Pro Beach Volleyball</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames,_Inc._Serves_Up_a_Winner_With_Power_Spike%C2%AE_Pro_Beach_Volleyball&amp;diff=6017"/>
		<updated>2026-04-03T02:47:36Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== INFOGRAMES, INC. SERVES UP A WINNER WITH POWER SPIKE® PRO BEACH VOLLEYBALL == &amp;#039;&amp;#039;&amp;#039;PC Simulation Headed to Stores This Week&amp;#039;&amp;#039;&amp;#039; &amp;lt;pre&amp;gt; PLYMOUTH, MN, May 9, 2001 - Delivering all the excitement of professional beach volleyball to the PC, WizardWorks, a division of Infogrames, Inc. (Nasdaq: IFGM), announces the release Power Spike® Pro Beach Volleyball. Developed by Caraspace, Power Spike® Pro Beach Volleyball is endorsed by volleyball manufacturer Mikasa® and offers au...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== INFOGRAMES, INC. SERVES UP A WINNER WITH POWER SPIKE® PRO BEACH VOLLEYBALL ==&lt;br /&gt;
&#039;&#039;&#039;PC Simulation Headed to Stores This Week&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
PLYMOUTH, MN, May 9, 2001 - Delivering all the excitement of professional beach volleyball to the PC, WizardWorks, a division of Infogrames, Inc. (Nasdaq: IFGM), announces the release Power Spike® Pro Beach Volleyball. Developed by Caraspace, Power Spike® Pro Beach Volleyball is endorsed by volleyball manufacturer Mikasa® and offers authentic touches such as diving digs, flying sand and dynamic crowd reactions.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Power Spike® Pro Beach Volleyball offers fans everything but the sand in your face and the sunburn on your back,&amp;quot; said Paul Rinde, senior vice president and general manager of WizardWorks. &amp;quot;Players can look forward to licensed professional players, realistic game play, and several game play modes in this exciting simulation.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Power Spike® Pro Beach Volleyball will feature more than 40 Federation of International Volleyball (FIVB) players including Gabby Reece, Sinjin Smith, Carl Henkel, Liz Masakayan, Elaine Youngs and many more. Gamers can play as one of the FIVB players, or they can create their own beach pro using the Player Editor and choose to play against volleyball&#039;s finest.&lt;br /&gt;
&lt;br /&gt;
Additionally, Power Spike® Pro Beach Volleyball lets players compete on 14 courts around the world including such exotic locales as Sydney, Australia; Rio de Janeiro, Brazil; Marseilles, France; Los Angeles, USA; Osaka, Japan; Acapulco, Mexico and more.&lt;br /&gt;
&lt;br /&gt;
In Power Spike® Pro Beach Volleyball, players are challenged with three different game modes. Practice mode lets players work on their volleyball skills on a special practice court. Exhibition mode is a simple match but can be played with any licensed player or a custom player on any court. Lastly, The World Tour mode is the most complex mode of the game - an FIVB season consisting of eight tournaments with 16 teams competing in a double elimination type draw. All games can be played in either cooperative or competitive mode for up to four players.&lt;br /&gt;
&lt;br /&gt;
Power Spike® Pro Beach Volleyball will be available this week at retail outlets nationwide for a suggested retail price of $19.99 or through secure transactions online at www.us.infogrames.com. For more information visit the game&#039;s official Web site at www.spikevb.com.&lt;br /&gt;
&lt;br /&gt;
About Infogrames, Inc.&lt;br /&gt;
New York-based Infogrames, Inc. (Nasdaq: IFGM) is the second largest third-party publisher of interactive entertainment software in the U.S. The Company develops video games for all consoles (Sony, Nintendo and Microsoft), PCs, and Macintosh systems. Infogrames&#039; catalogue of more than 1,000 titles includes award-winning franchises such as Alone In The Dark™, Civilization™, Deer Hunter®, Driver™, Roller Coaster Tycoon®, Test Drive®, and Unreal®, and key licenses including Survivor™, Warner Bros. Looney Tunes™, Nickelodeon&#039;s Blue&#039;s Clues™, Dragon Ball Z, Mission Impossible®, Harley-Davidson®, Major League Baseball®, and the National Football League®, among many others. The Company&#039;s Humongous Entertainment and MacSoft labels are leaders in children&#039;s entertainment software and Macintosh entertainment software, respectively.&lt;br /&gt;
&lt;br /&gt;
Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (IESA) (Euronext 5257), a global publisher and distributor of video games for all platforms, as well as interactive digital television, mobile smart devices (WAP, HDML) and in-flight entertainment systems. In 2001, IESA acquired Infogrames Interactive, Inc. (formerly Hasbro Interactive), including its line of software based on well-known licenses such as Monopoly®, Jeopardy®, Tonka®, and Atari®, which are distributed in the U.S. by Infogrames, Inc. For more information, visit the Company&#039;s Web site at www.infogrames.com.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20030328030820/http://infogrames.com:80/corp_pressreleases.php?op=story&amp;amp;sid=189&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_MOTOR_MAYHEM:_A_new_breed_of_vehicular_combat_(PS2)&amp;diff=6016</id>
		<title>Press Release: MOTOR MAYHEM: A new breed of vehicular combat (PS2)</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_MOTOR_MAYHEM:_A_new_breed_of_vehicular_combat_(PS2)&amp;diff=6016"/>
		<updated>2026-04-03T02:46:19Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== MOTOR MAYHEM: A new breed of vehicular combat (PS2) == &amp;#039;&amp;#039;&amp;#039;Innovative New Title Offers Gamers Unprecedented Character Animation and Level Interaction&amp;#039;&amp;#039;&amp;#039; &amp;lt;pre&amp;gt; Paris, March, 2001 – Infogrames launches in Europe Motor Mayhem, its new car combat game slated to release in October 2001. Players take the role of super-powered contestants in heavily armed custom vehicles, battling against each other in the futuristic Vehicle Combat League (VCL). Only the fiercest competitor...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== MOTOR MAYHEM: A new breed of vehicular combat (PS2) ==&lt;br /&gt;
&#039;&#039;&#039;Innovative New Title Offers Gamers Unprecedented Character Animation and Level Interaction&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Paris, March, 2001 – Infogrames launches in Europe Motor Mayhem, its new car combat game slated to release in October 2001. Players take the role of super-powered contestants in heavily armed custom vehicles, battling against each other in the futuristic Vehicle Combat League (VCL). Only the fiercest competitors will survive to fight in the championship tournament, Motor Mayhem.&lt;br /&gt;
The year is 2025, and vehicle combat has skyrocketed in popularity since the VCL introduced the sport in which combat athletes in highly modified vehicles demolish each other in colossal arenas to become the ultimate fighting champion. VCL competitors will choose from nine outlandish characters and will fight across eight vast multi-stage arenas. Motor Mayhem characters are intensely animated in their vehicles and players’ control them as they pilot their rigs, deploy spectacular special attacks, and demolish huge interactive combat arenas. In addition, elaborate modifications can be made to the combat vehicles and characters can upgrade their personal armament to give them an edge over their opponents.&lt;br /&gt;
“Motor Mayhem brings an edgy element to our PlayStation2 line-up that will appeal to the masses as well as the hardcore gamers that will purchase the new game console,” said David Riley, director of marketing for Infogrames Inc. “With up to four-player split-screen pandemonium and spectacular special effects, this game really takes advantage of the technology that the PlayStation2 has to offer.”&lt;br /&gt;
Tournaments will take place in eight action packed, reality-based locations including an&lt;br /&gt;
aircraft carrier, a major international airport, industrial sites, and more. Arenas are carved out of hyper-realistic and highly animated locations, featuring destructible architecture; elaborate traps players can deploy against each other; and detailed environmental effects. Battles can take the form of a VCL &amp;quot;last man standing&amp;quot; event, in which the last competitor who has not been obliterated wins; cooperative battles, in which players team up against computer-controlled opponents; and hardcore traditional deathmatches.&lt;br /&gt;
Developed by Beyond Games Inc. on their next generation Brainstorm Engine, Motor Mayhem features breathtaking special effects including demolition physics, completely animated vehicles, over the top explosions and weapon effects, dynamic lighting and detailed destructible environments.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20020428082758/http://infogrames.com:80/corp_pressreleases.php?op=story&amp;amp;sid=162&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Burn_Up_the_Track_on_Your_PS2_With_Infogrames%27_Nascar%C2%AE_Heat%E2%84%A2_2002&amp;diff=6015</id>
		<title>Press Release: Burn Up the Track on Your PS2 With Infogrames&#039; Nascar® Heat™ 2002</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Burn_Up_the_Track_on_Your_PS2_With_Infogrames%27_Nascar%C2%AE_Heat%E2%84%A2_2002&amp;diff=6015"/>
		<updated>2026-04-03T02:09:33Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== BURN UP THE TRACK ON YOUR PS2 WITH INFOGRAMES&amp;#039; NASCAR® HEAT™ 2002 == &amp;#039;&amp;#039;&amp;#039;Designed By NASCAR Drivers, Raced By Their Fans&amp;#039;&amp;#039;&amp;#039; &amp;lt;pre&amp;gt; LONDON, UK– Sept 11, 2001 – One of the hottest racing experiences of the year comes to the PlayStation®2 computer entertainment system with the release of Infogrames’ (Nasdaq: IFGM) NASCAR® Heat™ 2002. Challenge NASCAR drivers on actual NASCAR tracks of the 2001 season with racing modes that capture all the thrills, drama, and s...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== BURN UP THE TRACK ON YOUR PS2 WITH INFOGRAMES&#039; NASCAR® HEAT™ 2002 ==&lt;br /&gt;
&#039;&#039;&#039;Designed By NASCAR Drivers, Raced By Their Fans&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
LONDON, UK– Sept 11, 2001 – One of the hottest racing experiences of the year comes to the PlayStation®2 computer entertainment system with the release of Infogrames’ (Nasdaq: IFGM) NASCAR® Heat™ 2002. Challenge NASCAR drivers on actual NASCAR tracks of the 2001 season with racing modes that capture all the thrills, drama, and split-second decisions of a real race day.&lt;br /&gt;
&lt;br /&gt;
In NASCAR Heat 2002, players chose between Single Race, Championship, Beat the Heat, Race the Pro and Head-to-Head modes. Single Race and Championship modes put gamers in the seat of powerful stock cars as they try to best the stars of NASCAR on just one track or the tracks of the entire 2001 NASCAR Winston Cup Season. More than 36 all-new Beat the Heat racing scenarios drop players into the most intense moments in NASCAR competition; asking them to make split-second decisions and develop the skills that mean the difference between victory and defeat. In Race the Pro, players try to out-run top drivers in the sport by racing against “phantom” cars driven by real NASCAR Winston Cup drivers. Head-to-Head mode allows two fans to race against each other to see who the best driver really is.&lt;br /&gt;
Normal and Expert difficulty levels ensure both beginners and pros alike can enjoy the thrill of NASCAR racing, while state-of-the-art car modeling adds to NASCAR Heat 2002’s immersive feel with a sense of speed, realistic car damage, dents, scratches, sparks and collisions that put players in the driver’s seat for the Winston Cup championship.&lt;br /&gt;
&lt;br /&gt;
NASCAR Heat 2002 for the PlayStation2 computer entertainment system key features 2001 season car art, drivers and tracks; 36 Beat the Heat challenges designed and introduced by top NASCAR drivers; 19 real-world NASCAR tracks; 25 Winston Cup drivers and 23-car racing packs in single-player modes.&lt;br /&gt;
&lt;br /&gt;
Developed by MGI, NASCAR Heat 2002 for the PlayStation2 will be available on February 2002.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20020421020227/http://infogrames.com:80/corp_pressreleases.php?op=story&amp;amp;sid=158&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_Announces_Development_of_PC_Games_Based_on_Popular_Namco_Arcade_Characters&amp;diff=6014</id>
		<title>Press Release: Infogrames Announces Development of PC Games Based on Popular Namco Arcade Characters</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_Announces_Development_of_PC_Games_Based_on_Popular_Namco_Arcade_Characters&amp;diff=6014"/>
		<updated>2026-04-03T02:05:13Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== INFOGRAMES ANNOUNCES DEVELOPMENT OF PC GAMES BASED ON POPULAR NAMCO ARCADE CHARACTERS == &amp;#039;&amp;#039;&amp;#039;Ms. Pac-Man and Dig Dug Come To The PC In New Games With All The Habit-Forming Gameplay Qualities That Helped Them Rule The Arcades&amp;#039;&amp;#039;&amp;#039; &amp;lt;pre&amp;gt; BEVERLY, MA – August 22, 2001 – Infogrames announced today that it has begun development of new games based on two of Namco’s most popular characters from the golden age of the arcades: Ms. Pac-Man™ and Dig Dug™. The two games, e...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== INFOGRAMES ANNOUNCES DEVELOPMENT OF PC GAMES BASED ON POPULAR NAMCO ARCADE CHARACTERS ==&lt;br /&gt;
&#039;&#039;&#039;Ms. Pac-Man and Dig Dug Come To The PC In New Games With All The Habit-Forming Gameplay Qualities That Helped Them Rule The Arcades&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
BEVERLY, MA – August 22, 2001 – Infogrames announced today that it has begun development of new games based on two of Namco’s most popular characters from the golden age of the arcades: Ms. Pac-Man™ and Dig Dug™. The two games, entitled MS. PAC-MAN Quest for the Golden Maze™ and DIG DUG Deeper™, are being developed for Infogrames by Creature Labs, Ltd. in the United Kingdom and will be the first games starring this dynamic duo made exclusively for Windows® 95/98/ME-based PCs. Infogrames plans to publish both titles this holiday season.&lt;br /&gt;
&lt;br /&gt;
“MS. PAC-MAN Quest for the Golden Maze and DIG DUG Deeper continue the long legacy of Namco’s Ms. Pac-Man and Dig Dug characters on home gaming platforms,” said Steve Arthur, director of marketing at Infogrames. “One or the other of these gamer-beloved characters has appeared in games on every major gaming system since its arcade release in 1982. We’re thrilled to be continuing this tradition by making a game especially for the PC players who remember these great characters from their youth.”&lt;br /&gt;
&lt;br /&gt;
In MS. PAC-MAN Quest for the Golden Maze, Ms. Pac-Man is again on the run from the pesky ghosts and must use her wits to survive. Experts and newcomers alike will be challenged to help Ms. Pac-Man get the highest possible score while attempting to collect special bonus fruit that will unlock the coveted Golden Maze. Innovative features will increase the level of interactivity and replay value while retaining the elements that made MS. PAC-MAN the best selling arcade game machine ever.&lt;br /&gt;
&lt;br /&gt;
DIG DUG Deeper sees our hero Dig Dug return to his old underground territories in search of precious gems. But, as in the arcade original, he is not alone. The Pookas and Fygars are there to stop him. Armed with a drill and extermination gear, Dig Dug drills his way into the right spots while avoiding his enemies, dropping boulders on them, or destroying them with his extermination pack.&lt;br /&gt;
&lt;br /&gt;
About Infogrames, Inc.&lt;br /&gt;
New York-based Infogrames, Inc. (Nasdaq: IFGM) is the second largest third-party publisher of interactive entertainment software in the U.S. The Company develops video games for all consoles (Sony, Nintendo and Microsoft), PCs, and Macintosh systems. Infogrames&#039; catalogue of more than 1,000 titles includes award-winning franchises such as Alone In The Dark™, Civilization™, Deer Hunter®, Driver™, Roller Coaster Tycoon®, Test Drive®, and Unreal®, and key licenses including Survivor™, Warner Bros. Looney Tunes™, Nickelodeon&#039;s Blue&#039;s Clues™, Dragon Ball Z, Mission Impossible®, Harley-Davidson®, Major League Baseball®, and the National Football League®, among many others. The Company&#039;s Humongous Entertainment and MacSoft labels are leaders in children&#039;s entertainment software and Macintosh entertainment software, respectively.&lt;br /&gt;
&lt;br /&gt;
Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (IESA) (Euronext 5257), a global publisher and distributor of video games for all platforms, as well as interactive digital television, mobile smart devices (WAP, HDML) and in-flight entertainment systems. In 2001, IESA acquired Infogrames Interactive, Inc. (formerly Hasbro Interactive), including its line of software based on well-known licenses such as Monopoly®, Jeopardy®, Tonka®, and Atari®, which are distributed in the U.S. by Infogrames, Inc. For more information, visit the Company&#039;s Web site at www.infogrames.com.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20020426070341/http://infogrames.com:80/corp_pressreleases.php?op=story&amp;amp;sid=156&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Splashdown:_Most_Technologically_Impressive_Game_of_Last_E3_and_Runner-Up&amp;diff=6013</id>
		<title>Press Release: Splashdown: Most Technologically Impressive Game of Last E3 and Runner-Up</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Splashdown:_Most_Technologically_Impressive_Game_of_Last_E3_and_Runner-Up&amp;diff=6013"/>
		<updated>2026-04-03T02:04:03Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== SPLASHDOWN: MOST TECHNOLOGICALLY IMPRESSIVE GAME OF LAST E3 AND RUNNER-UP == &amp;#039;&amp;#039;&amp;#039;All the fun and exhilaration of being a hotshot, globetrotting Sea-Doo racer – coming to the Playstation 2 this Fall.&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Infogrames Teams Up With Rainbow Studios And Bombardier Recreational Products To Bring SEA-DOO® Racing To The Sony PlayStation 2&amp;#039;&amp;#039;&amp;#039; &amp;lt;pre&amp;gt; PARIS, CA - April 26, 2001 – Infogrames a global publisher of interactive entertainment software, announced today that they...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== SPLASHDOWN: MOST TECHNOLOGICALLY IMPRESSIVE GAME OF LAST E3 AND RUNNER-UP ==&lt;br /&gt;
&#039;&#039;&#039;All the fun and exhilaration of being a hotshot, globetrotting Sea-Doo racer – coming to the Playstation 2 this Fall.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Infogrames Teams Up With Rainbow Studios And Bombardier Recreational Products To Bring SEA-DOO® Racing To The Sony PlayStation 2&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
PARIS, CA - April 26, 2001 – Infogrames a global publisher of interactive entertainment software, announced today that they have teamed up with Bombardier, the leader in Recreational Products, and Rainbow Studios, a Academy-Award winning US game developer, to bring the excitement and fun of personal watercraft riding to the Sony PlayStation 2 this fall with Splashdown.&lt;br /&gt;
&lt;br /&gt;
During the last twenty years, personal watercraft recreation has grown into a widely successful and popular sport around the world, synonymous of speed, power, sun and fun. Infogrames and Rainbow Studios recognized this and launched the development of Splashdown, a water sport racing game designed to provide fun and entertainment in realistic and exciting water-based environments. With interactive physics objects, outstanding graphics and hilarious dialogue going back and forth between characters during races, Splashdown will give the feeling of being really out on the open water to each player.&lt;br /&gt;
&lt;br /&gt;
“Sea-Doo is the leader in fun on the water. Through superior innovation in design, handling and performance, a ride on a Sea-Doo PWC (Personal Watercraft) inspires a sense of freedom and exhilaration. That is what we want the gamer to feel, and that is why we chose Bombardier. They were a tremendous help in the development of the game, bringing their expertise to develop fun and realistic physics and handling sensations”. said Michael Sportouch VP for Infogrames Sports “We then needed to find the right developer. We naturally thought about Rainbow Studios. We took an agreement with them for having a long-time pre-production to be sure of reaching a water physics really impressive. Classically trained artists work alongside award-winning engineers to create and deliver great entertainment in all media. With Motocross Madness 1 and 2 and lately ATV Offroad Fury, they have shown they could deliver great titles and had the technology for a Personal Watercraft racing game” .&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bombardier Recreational Products are all about fun, passion and performance, a combination that fits very well in Infogrames&#039; universe &amp;quot;, says José Boisjoli, President, Snowmobiles, Watercraft and ATV, Bombardier Recreational Products. &amp;quot; We are happy to be linked with one of the most important players in the industry of interactive entertainment. This is part of our continuing efforts to partner with leaders who recognise the value of our SEA?DOO® brand and the passion it invokes. SEA?DOO products are a symbol of the sought-after &amp;quot;fun in the sun&amp;quot; lifestyle that stirs the passion of watersports enthusiasts the world over. The Splashdown game will combine Infogrames&#039; expertise with our brand&#039;s inherent excitement. This will thrill both our own SEA?DOO PWC consumers and gaming enthusiasts. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
“In addition to licensed Sea-Doo watercraft with custom tuned physics, Splashdown will offer amazing real-time water effects with hydrodynamic physics creating dynamic wakes, rolling waves and turbulence” explained Eric Brouillat production director . Players will be able to perform over-the-top aerobic stunts and will experience spectacular wrecks and bails while roaming the open 3D world of Splashdown. This is this technology which allowed Rainbow to win the award for the “Most technologically impressive game” during last E3.&lt;br /&gt;
&lt;br /&gt;
The stunts will stand as a major element of the gameplay, bringing “larger than life” fun and excitement to the game. Indeed performing tricks will not only allow players to “show-off” but also to boost their speed and overtake challengers on the finish line.&lt;br /&gt;
&lt;br /&gt;
The game will feature eight different characters from around the world and 18 racing courses in exotic locations including Hawaii, Lake Havasu, Arizona, USA; Venice, Italy; Nice, France and more. The game will also feature five game modes including Career, Countdown and Free Ride, with three difficulty levels in each, a high-energy soundtrack and a 2-person multi-player support.&lt;br /&gt;
&lt;br /&gt;
“Infogrames has a proven record of taking well-known licenses and creating cutting-edge, mass market games on both established and next generation platforms,” stated Frank Heissat, Marketing Director for Infogrames Sports. “Thanks to this mutually profitable relation with Bombardier, we plan not only a PWC game but a promising range of powerproducts games .”&lt;br /&gt;
&lt;br /&gt;
Infogrames disclosed the list of properties they secured with the license agreement: SEA-DOO, SKI-DOO®, Bombardier®, ATV, SEA-DOO Sport Boat, LYNX®.&lt;br /&gt;
&lt;br /&gt;
About Infogrames, Inc.&lt;br /&gt;
New York-based Infogrames, Inc. (Nasdaq: IFGM) is the second largest third-party publisher of interactive entertainment software in the U.S. The Company develops video games for all consoles (Sony, Nintendo and Microsoft), PCs, and Macintosh systems. Infogrames&#039; catalogue of more than 1,000 titles includes award-winning franchises such as Alone In The Dark™, Civilization™, Deer Hunter®, Driver™, Roller Coaster Tycoon®, Test Drive®, and Unreal®, and key licenses including Survivor™, Warner Bros. Looney Tunes™, Nickelodeon&#039;s Blue&#039;s Clues™, Dragon Ball Z, Mission Impossible®, Harley-Davidson®, Major League Baseball®, and the National Football League®, among many others. The Company&#039;s Humongous Entertainment and MacSoft labels are leaders in children&#039;s entertainment software and Macintosh entertainment software, respectively.&lt;br /&gt;
&lt;br /&gt;
Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (IESA) (Euronext 5257), a global publisher and distributor of video games for all platforms, as well as interactive digital television, mobile smart devices (WAP, HDML) and in-flight entertainment systems. In 2001, IESA acquired Infogrames Interactive, Inc. (formerly Hasbro Interactive), including its line of software based on well-known licenses such as Monopoly®, Jeopardy®, Tonka®, and Atari®, which are distributed in the U.S. by Infogrames, Inc. For more information, visit the Company&#039;s Web site at www.infogrames.com.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20030328031741/http://infogrames.com:80/corp_pressreleases.php?op=story&amp;amp;sid=157&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_Brings_the_World_of_Monopoly%C2%AE_to_Life_With_Monopoly_Tycoon&amp;diff=6012</id>
		<title>Press Release: Infogrames Brings the World of Monopoly® to Life With Monopoly Tycoon</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Infogrames_Brings_the_World_of_Monopoly%C2%AE_to_Life_With_Monopoly_Tycoon&amp;diff=6012"/>
		<updated>2026-04-03T01:58:51Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== INFOGRAMES BRINGS THE WORLD OF MONOPOLY® TO LIFE WITH MONOPOLY TYCOON == &amp;#039;&amp;#039;&amp;#039;Construct Buildings and Business Empires While Out-Maneuvering Up to Five Other Would-Be Tycoons&amp;#039;&amp;#039;&amp;#039; &amp;lt;pre&amp;gt; BEVERLY, Mass. – October 5, 2001 – The Monopoly® game becomes the world’s first competitive simulation PC game: Monopoly Tycoon™, an addictively interactive adventure in empire-building from Infogrames, Inc. (Nasdaq: IFGM) that ships to most major retail stores this week. The Mon...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== INFOGRAMES BRINGS THE WORLD OF MONOPOLY® TO LIFE WITH MONOPOLY TYCOON ==&lt;br /&gt;
&#039;&#039;&#039;Construct Buildings and Business Empires While Out-Maneuvering Up to Five Other Would-Be Tycoons&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
BEVERLY, Mass. – October 5, 2001 – The Monopoly® game becomes the world’s first competitive simulation PC game: Monopoly Tycoon™, an addictively interactive adventure in empire-building from Infogrames, Inc. (Nasdaq: IFGM) that ships to most major retail stores this week. The Monopoly® brand is licensed from Hasbro, Inc. (NYSE: HAS).&lt;br /&gt;
&lt;br /&gt;
Going far beyond Baltic Avenue and Boardwalk, players now compete for control of industries and city districts to build thriving business empires in real-time. Stunningly lifelike game play allows would-be tycoons to build establishments, attract customers and generate the cash they need to outwit up to five other competitors in a living city that evolves from the 1930s to the present day. Players can choose to build up to 44 different businesses, ranging from restaurants, theaters, billiards halls, toy stores and others.&lt;br /&gt;
&lt;br /&gt;
“Monopoly Tycoon blends many of the elements of the best-selling simulation and strategy title, RollerCoaster Tycoon™, with the entrepreneurial spirit of the world’s best-selling board game Monopoly,” says Nancy MacIntyre, vice president of marketing for Infogrames’ Beverly Label. “The sandbox genre of games represents over $630MM in lifetime sales. The Monopoly Tycoon game redefines this genre by introducing a competitive, multiplayer experience.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In another striking departure from the board game, players get to know the residents of their cities to plan the businesses and services they need to create vibrant, living cityscapes. Instead of simply moving tokens, participants live the game-playing experience by outbidding competitors at property auctions, masterminding advertising campaigns and checking up on their businesses any time of the day or night – all while a 24-hour game clock ticks off in real-time.&lt;br /&gt;
&lt;br /&gt;
“Of course, it’s not all harmonious,” explains MacIntyre. “You still have to watch out for the cut-throat scheming of other players determined to bankrupt you, business pitfalls and economic downturns.”&lt;br /&gt;
&lt;br /&gt;
A special feature of the Monopoly Tycoon game allows up to six players to play online simultaneously via a local-area network (LAN) or the Internet at www.gamespy.com.&lt;br /&gt;
&lt;br /&gt;
Developed by Deep Red Games LTD, the Monopoly Tycoon CD-ROM game has an ESRB rating of ‘E’ for Everyone and is currently available at most major retail outlets for an approximate retail price of $39.99. System requirements include a Windows® 95/98/Me operating system, a Pentium® II 266 MHz or higher and an 8MB Windows® 95/98/Me-Compatible video card. For additional information visit www.monopolytycoon.com.&lt;br /&gt;
&lt;br /&gt;
About Infogrames, Inc.&lt;br /&gt;
New York-based Infogrames, Inc. (Nasdaq: IFGM) is the second largest third-party publisher of interactive entertainment software in the U.S. The Company develops video games for all consoles (Sony, Nintendo and Microsoft), PCs, and Macintosh systems. Infogrames&#039; catalogue of more than 1,000 titles includes award-winning franchises such as Alone In The Dark™, Civilization™, Deer Hunter®, Driver™, Roller Coaster Tycoon®, Test Drive®, and Unreal®, and key licenses including Survivor™, Warner Bros. Looney Tunes™, Nickelodeon&#039;s Blue&#039;s Clues™, Dragon Ball Z, Mission Impossible®, Harley-Davidson®, Major League Baseball®, and the National Football League®, among many others. The Company&#039;s Humongous Entertainment and MacSoft labels are leaders in children&#039;s entertainment software and Macintosh entertainment software, respectively.&lt;br /&gt;
&lt;br /&gt;
Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (IESA) (Euronext 5257), a global publisher and distributor of video games for all platforms, as well as interactive digital television, mobile smart devices (WAP, HDML) and in-flight entertainment systems. In 2001, IESA acquired Infogrames Interactive, Inc. (formerly Hasbro Interactive), including its line of software based on well-known licenses such as Monopoly®, Jeopardy®, Tonka®, and Atari®, which are distributed in the U.S. by Infogrames, Inc. For more information, visit the Company&#039;s Web site at www.infogrames.com.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20020421015838/http://infogrames.com:80/corp_pressreleases.php?op=story&amp;amp;sid=153&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Kids_Can%27t_Get_Enough_Pok%C3%A9mon&amp;diff=6011</id>
		<title>Press Release: Kids Can&#039;t Get Enough Pokémon</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Kids_Can%27t_Get_Enough_Pok%C3%A9mon&amp;diff=6011"/>
		<updated>2026-04-01T04:35:18Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== Kids Can&amp;#039;t Get Enough Pokémon == &amp;#039;&amp;#039;&amp;#039;Nintendo Game Boy Title Outsells Any Playstation Game&amp;#039;&amp;#039;&amp;#039; &amp;lt;pre&amp;gt; REDMOND, Wash., Feb. 8, 1999 – From its September launch through the end of 1998, games featuring the lovable Pokémon characters for Nintendo’s Game Boy portable system outsold any game for the Sony Playstation console.  According to independent sales data, in the final four months of the year the nearly identical blue and red versions of Pokémon combined to sell...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Kids Can&#039;t Get Enough Pokémon ==&lt;br /&gt;
&#039;&#039;&#039;Nintendo Game Boy Title Outsells Any Playstation Game&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
REDMOND, Wash., Feb. 8, 1999 – From its September launch through the end of 1998, games featuring the lovable Pokémon characters for Nintendo’s Game Boy portable system outsold any game for the Sony Playstation console.&lt;br /&gt;
&lt;br /&gt;
According to independent sales data, in the final four months of the year the nearly identical blue and red versions of Pokémon combined to sell through an estimated 1.3 million cartridges at retailers across America, compared with approximately one million for Sony’s Crash Bandicoot Warp, just under 1 million for Metal Gear Solid, and less than three-quarters of a million for Tomb Raider 3’s Lara Croft. In fact, the two Pokémon titles constituted one of the top five sellers for all of 1998 for any platform.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Simply stated, there has never been a portable game phenomenon like Pokémon,&amp;quot; says Peter Main, Nintendo of America executive vice president, sales and marketing. &amp;quot;During its time on the market last year, Pokémon sales represented one of every five games sold for all portable systems. And its popularity continues unabated into 1999.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pokémon has excited the world’s portable game players by combining compelling and challenging game play elements with the dynamics of collecting, training and trading up to 150 Pokémon characters. A TV cartoon series based on the franchise is a kid’s number one choice in virtually every market, and Hasbro has launched a line of best-selling toys also based on Pokémon. Later this year, two more Game Boy games based on the Pokémon phenomenon will debut in America.&lt;br /&gt;
&lt;br /&gt;
Nintendo Co., Ltd., of Kyoto, Japan, is the acknowledged worldwide leader in the creation of interactive entertainment. To date, Nintendo has sold more than 1 billion video games worldwide, and has created such industry icons as Mario, Yoshi, Zelda and Donkey Kong. Nintendo manufactures and markets hardware and software for its best-selling home video game systems, including the 64-bit Nintendo 64, the hand-held Game Boy, and the 16-bit Super Nintendo Entertainment System. As a wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in North America, where more than 40 percent of American households own a Nintendo game system.&lt;br /&gt;
&lt;br /&gt;
For more information about the latest Nintendo news or any other Nintendo products, visit Nintendo’s web site on the Internet, www.nintendo.com.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20010417105059/http://www.nintendo.com/corp/press/020899a.html&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Nintendo_and_Lucasarts_Fight_the_Evil_Empire_With_Graphically_Stunning_Star_Wars%C2%AE:_Rogue_Squadron%E2%84%A2&amp;diff=6010</id>
		<title>Press Release: Nintendo and Lucasarts Fight the Evil Empire With Graphically Stunning Star Wars®: Rogue Squadron™</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Nintendo_and_Lucasarts_Fight_the_Evil_Empire_With_Graphically_Stunning_Star_Wars%C2%AE:_Rogue_Squadron%E2%84%A2&amp;diff=6010"/>
		<updated>2026-04-01T04:31:35Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== NINTENDO AND LUCASARTS FIGHT THE EVIL EMPIRE WITH GRAPHICALLY STUNNING &amp;#039;&amp;#039;STAR WARS®: ROGUE SQUADRON&amp;#039;&amp;#039;™ == &amp;#039;&amp;#039;&amp;#039;Nintendo&amp;#039;s Expansion Pak Offers Most Vivid, Intense Game Play Ever&amp;#039;&amp;#039;&amp;#039; &amp;lt;pre&amp;gt; REDMOND, Wash., December 4, 1998 - This holiday season, your fight with the dark side to save the universe will look and play better than ever before with the latest Nintendo 64 game, Star Wars: Rogue Squadron.  Launching December 7th in North America, Star Wars: Rogue Squadron is on...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== NINTENDO AND LUCASARTS FIGHT THE EVIL EMPIRE WITH GRAPHICALLY STUNNING &#039;&#039;STAR WARS®: ROGUE SQUADRON&#039;&#039;™ ==&lt;br /&gt;
&#039;&#039;&#039;Nintendo&#039;s Expansion Pak Offers Most Vivid, Intense Game Play Ever&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
REDMOND, Wash., December 4, 1998 - This holiday season, your fight with the dark side to save the universe will look and play better than ever before with the latest Nintendo 64 game, Star Wars: Rogue Squadron.&lt;br /&gt;
&lt;br /&gt;
Launching December 7th in North America, Star Wars: Rogue Squadron is one of the first Nintendo 64 games to take advantage of the new Expansion Pak, enabling players to enjoy a graphically enhanced version of the game. Available at a manufacturer&#039;s suggested retail price of $59.95, the game is also Rumble Pak compatible to add more realism to this high-flying adventure.&lt;br /&gt;
&lt;br /&gt;
For the first time, game players don the flight suit of famed Rebel Alliance hero, Luke Skywalker, to fight the powerful and battle-hardened Galactic Empire. Along with the dynamic collection of 12 pilots by Luke&#039;s side, Star Wars: Rogue Squadron allows players to choose from five different Rebel starfighters: the X-wing, Y-wing, A-wing, V-wing and snowspeeder, each with different weapons, including ion cannons, lasers, seeker missiles and much more.&lt;br /&gt;
&lt;br /&gt;
The Nintendo 64 Expansion Pak - a four megabyte Random Access Memory (RAM) cartridge - plugs into the top of the hardware unit to enhance select N64 games. The Expansion Pak allows games, such as Star Wars: Rogue Squadron, to be created with enhanced features, including a &amp;quot;high-resolution&amp;quot; option, providing even crisper and more defined graphics. The Expansion Pak is sold separately with a manufacturer&#039;s suggested retail price of $29.95.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Along with the heart-pounding, Star Wars-inspired battle scenarios, players also will experience a much higher level graphic detail as a result of the new Expansion Pak,&amp;quot; says Peter Main, Nintendo of America&#039;s executive vice president, sales and marketing. &amp;quot;As one of the top video games this holiday season, we expect more than 1 million copies of Star Wars: Rogue Squadron to fly off retail shelves by year end.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Star Wars: Rogue Squadron features a variety of exciting missions, including dogfights, search-and-destroy, reconnaissance, escort duty and rescue…all through intense first- and third-person perspectives. The aerial combats take place in numerous 3-D planetary settings, from familiar Star Wars environments, such as Tatooine, to never-before-seen worlds of Kessel and Mon Calamari. The game also offers a 360-degree roaming feature for both the cockpit and exterior points of view. To complete Star Wars: Rogue Squadron, dramatic cut-scenes and voice-overs outlining specific mission objectives are included, as well as the familiar Star Wars theme and sound effects.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The team has created an incredibly fun and immersive game with Star Wars: Rogue Squadron,&amp;quot; says Joel Dreskin, product marketing manager at LucasArts. &amp;quot;It is incredibly easy to jump in and get the feel of flying authentic Star Wars craft, and the game delivers so many of the details which fill out the gaming experience.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Star Wars: Rogue Squadron is published by LucasArts Entertainment Company LLC, and co-developed with San Rafael, Calif.-based Factor 5. Nintendo of America Inc. is coordinating worldwide distribution and marketing of the title.&lt;br /&gt;
&lt;br /&gt;
LucasArts Entertainment Company LLC is a leading international developer and publisher of interactive entertainment software for a variety of computer and console platforms. Based in San Rafael, Calif., as well as on the Internet at www.lucasarts.com, LucasArts is one of five companies in the Lucas group which include Lucasfilm Ltd., Lucas Digital Ltd. LLC, Lucas Licensing Ltd., and Lucas Learning Ltd. Lucasfilm is one of the leading film and entertainment companies in the world. Lucasfilm&#039;s businesses include George Lucas&#039; film and television production and distribution activities as well as the business activities of the THX Group. Lucas Digital, which consists of Industrial Light &amp;amp; Magic (ILM) and Skywalker Sound, provides visual effects and audio post-production services to the entertainment industry. Lucas Licensing is responsible for the merchandising of all Lucasfilm&#039;s film and television properties. Lucas Learning strives to create an &amp;quot;uncommon learning&amp;quot; experience by offering engaging interactive software products that provide learning opportunities through exploration and discovery.&lt;br /&gt;
&lt;br /&gt;
Nintendo Co., Ltd., of Kyoto, Japan, is the acknowledged worldwide leader in the creation of interactive entertainment. To date, Nintendo has sold more than 1 billion video games worldwide, and has created such industry icons as Mario, Yoshi, Zelda, and Donkey Kong. Nintendo manufactures hardware and software for its best-selling home video game systems, including the 64-bit Nintendo 64, the hand-held Game Boy, and the 16-bit Super Nintendo Entertainment System. As a wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo&#039;s operations in the North America, where more than 40 percent of American households own a Nintendo game system.&lt;br /&gt;
&lt;br /&gt;
For the latest Nintendo news or more information about other Nintendo products, visit Nintendo&#039;s web site on the Internet: www.nintendo.com.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20010509141841/http://www.nintendo.com/corp/press/120898.html&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Nintendo_Promises_More_%27Zelda%27_on_the_Way&amp;diff=6009</id>
		<title>Press Release: Nintendo Promises More &#039;Zelda&#039; on the Way</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Nintendo_Promises_More_%27Zelda%27_on_the_Way&amp;diff=6009"/>
		<updated>2026-04-01T04:28:04Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== NINTENDO PROMISES MORE ‘ZELDA’ ON THE WAY == &amp;#039;&amp;#039;&amp;#039;Retail Shortages of Video Game Should Be Rectified Soon&amp;#039;&amp;#039;&amp;#039; &amp;lt;pre&amp;gt; REDMOND, WA. (November, 27, 1998) – Even though demand for the ‘video game of the century’* has exceeded supply in many parts of the country, Nintendo of America today announced hundreds of thousands of additional copies of The Legend of Zelda: Ocarina of Time will be on their way to retail stores beginning Monday.  Across America, more than half...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== NINTENDO PROMISES MORE ‘ZELDA’ ON THE WAY ==&lt;br /&gt;
&#039;&#039;&#039;Retail Shortages of Video Game Should Be Rectified Soon&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
REDMOND, WA. (November, 27, 1998) – Even though demand for the ‘video game of the century’* has exceeded supply in many parts of the country, Nintendo of America today announced hundreds of thousands of additional copies of The Legend of Zelda: Ocarina of Time will be on their way to retail stores beginning Monday.&lt;br /&gt;
&lt;br /&gt;
Across America, more than half a million people placed advance cash deposits to guarantee delivery of the Nintendo 64 game cartridge at its official launch last Monday (Nov. 23). That figure more than triples the previous record for ‘pre-sell’ for any video game in history.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Whatever shortages do exist should be of very short duration,&amp;quot; says Peter Main, executive vice president of sales and marketing, Nintendo of America. &amp;quot;We’re moving product into stores just as fast as we can produce it. And we remain on track to ship two and a half million copies of Zelda to stores by Christmas Eve, and the game remains on track to become the fastest-seller in U.S. history.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The idea that one game will can sell over two million copies in less than two months makes it a phenomenon not just in the video game business, but in consumer products in general,&amp;quot; says Sean McGowan, executive vice president and director of research at Gerard, Klauer Mattison in New York. &amp;quot;To think that this amount of business can be done in one item in a relatively small piece of real estate space in stores means it’ll probably be the best performing item at the toy stores.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Zelda’s gonna own Christmas—no doubt,&amp;quot; adds Simon Cox, Executive Editor of Next Generation magazine. &amp;quot;You’re gonna start playing it, and Christmas Day is gonna pass you by…and New Year’s is probably gonna pass you by as well. (It’s) brilliant value…it’s magical, and Christmas should be magical. It’s a magical game. That’s why we’ve said it’s the game of the century.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Adds Peer Schneider, editor of IGN64.com, &amp;quot;it’s the most impressive video game I’ve ever played.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Legend of Zelda: Ocarina of Time is a novel blending of stunning 3D action with the engrossing story line of a traditional role-play game. Several independent game reviewers have compared the epic experience of playing Zelda to reading a great novel because of the degree of character development and depth of plot. Consumers began seeing excerpts of game footage in more than 11,000 movie theatres across the country beginning November 1st. The game, exclusively for the Nintendo 64 home game systems, carries a manufacturer’s suggested retail price of $69.95.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/19990218063426/http://www.nintendo.com/corp/press/112798.html&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Nintendo%E2%80%99s_64-Bit_Zelda_Changes_Meaning_of_Video_Games&amp;diff=6008</id>
		<title>Press Release: Nintendo’s 64-Bit Zelda Changes Meaning of Video Games</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Nintendo%E2%80%99s_64-Bit_Zelda_Changes_Meaning_of_Video_Games&amp;diff=6008"/>
		<updated>2026-04-01T04:26:31Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== NINTENDO’S 64-BIT ZELDA CHANGES MEANING OF VIDEO GAMES == &amp;#039;&amp;#039;&amp;#039;325,000+ Pre-Orders Make It the ‘Most Anticipated Video Game in History’&amp;#039;&amp;#039;&amp;#039; &amp;lt;pre&amp;gt; REDMOND, Wash., November 16, 1998 – &amp;quot;What I set out to create is an entirely new emotional experience for video game players.&amp;quot;  With these words, Nintendo’s Shigeru Miyamoto, head of the world’s most celebrated team of video game designers, set out to revolutionize interactive entertainment with The Legend of Zelda:...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== NINTENDO’S 64-BIT ZELDA CHANGES MEANING OF VIDEO GAMES ==&lt;br /&gt;
&#039;&#039;&#039;325,000+ Pre-Orders Make It the ‘Most Anticipated Video Game in History’&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
REDMOND, Wash., November 16, 1998 – &amp;quot;What I set out to create is an entirely new emotional experience for video game players.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With these words, Nintendo’s Shigeru Miyamoto, head of the world’s most celebrated team of video game designers, set out to revolutionize interactive entertainment with The Legend of Zelda: Ocarina of Time. The game, to be released in the U.S. November 23rd exclusively for the Nintendo 64 home video game system, is the first ever to combine the complex, immersive story line and character development of a traditional role-playing game (RPG) with the full 3-D action and exploration of a first-person-perspective adventure game.&lt;br /&gt;
&lt;br /&gt;
The Legend of Zelda: Ocarina of Time has already set an historical industry milestone – more than 325,000 American consumers, well over a quarter of a million, have placed deposits toward purchase of the game to ensure they get their copy as soon as it hits stores. The 256-megabit epic adventure/RPG for one player has a manufacturer’s suggested retail price of $69.95.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;While video games have always provided an interactive experience, they have never been truly immersive – until now,&amp;quot; says Mr. Miyamoto, General Manager of Entertainment Analysis and Development at Nintendo Company Limited, of Kyoto, Japan. &amp;quot;New technology creates new opportunities. We can still feel the danger and excitement of a main character while he battles an enemy. But with more life-like animations and complete 3-D worlds, for the first time we can also begin to feel the hero’s fear, his frustration, his confusion and his elation as he journeys through a 360-degree world in service of his princess.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Every Zelda game ever released has significantly advanced the entertainment and technological performance of the system on which it played,&amp;quot; says Peter Main, Nintendo of America’s executive vice president, sales and marketing. &amp;quot;And this fifth Zelda title, and the series’ first for the Nintendo 64, continues that legacy. This is a video game masterpiece of the first order.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Legend of Zelda: Ocarina of Time combines the most intricate graphic art and engrossing game play ever produced in an interactive entertainment title. In addition to its mesmerizing visual effects and nearly an hour of gorgeous, real-time, 3-D animation scenes, the game gives players an unprecedented variety of game play activities. Besides enabling players to travel back-and-forth through time, the game includes elements of nearly every video game genre – puzzle, adventure, action, first-person shooter, sports and role-playing.&lt;br /&gt;
&lt;br /&gt;
The game introduces Link’s fairy guardian, Navi, who will travel along with him, dispensing hints on where to go and how to solve different puzzles. To help players battle enemies in a 3-D world, the game features a unique 3-D battle system utilizing the &amp;quot;Z-trigger&amp;quot; located underneath the controller to lock-on to enemies, thereby keeping them always in front of Link.&lt;br /&gt;
&lt;br /&gt;
Using 256-megabits of memory, which is unprecedented, The Legend of Zelda: Ocarina of Time features the largest world of any Nintendo game. The game includes new Nintendo 64 graphic rendering and motion capture technologies to create ultra-realistic skin textures and character movements, demonstrated beautifully when Link mounts and gallops away on his horse. Additionally, the special effects and lighting effects are some of the most brilliant ever seen in a video game.&lt;br /&gt;
&lt;br /&gt;
The story, level design, music, character interaction, graphics and game play activities are combined so flawlessly that every video game enthusiast magazine is recommending its readers purchase this game. The Legend of Zelda: Ocarina of Time is receiving the highest review scores of any video game in history – equaling or surpassing those of Miyamoto’s initial 1996 Nintendo 64 game, Super Mario 64.&lt;br /&gt;
&lt;br /&gt;
The Legend of Zelda: Ocarina of Time is also Rumble Pak-compatible. For the first time, the Rumble Pak will be both a proactive device – vibrating to clue players to an impending action – as well as a reactive device – vibrating as a result of an action. However, Rumble Pak capability is not required for completion of the game.&lt;br /&gt;
&lt;br /&gt;
To coincide with the launch of the game, Nintendo Power Magazine will release an official The Legend of Zelda: Ocarina of Time Player’s Guide, as well as create a dedicated site on Nintendo Power Source, Nintendo’s official web site.&lt;br /&gt;
&lt;br /&gt;
Nintendo Co., Ltd., of Kyoto, Japan, is the acknowledged worldwide leader in the creation of interactive entertainment. To date, Nintendo has sold more than 1 billion video games worldwide, and has created such industry icons as Mario, Yoshi, Zelda, and Donkey Kong. Nintendo manufactures and markets hardware and software for its best-selling home video game systems, including the 64-bit Nintendo 64, the hand-held Game Boy, and the 16-bit Super Nintendo Entertainment System. As a wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in North America, where more than 40 percent of American households own a Nintendo game system.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/19990218052710/http://www.nintendo.com/corp/press/111698.html&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Nintendo,_LucasArts_Announce_Limited_Exclusive_Star_Wars_Deal_For_Video_Game_Systems&amp;diff=6007</id>
		<title>Press Release: Nintendo, LucasArts Announce Limited Exclusive Star Wars Deal For Video Game Systems</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Nintendo,_LucasArts_Announce_Limited_Exclusive_Star_Wars_Deal_For_Video_Game_Systems&amp;diff=6007"/>
		<updated>2026-04-01T04:24:53Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== Nintendo, Lucasarts Announce Limited Exclusive Star Wars Deal For Video Game Systems == &amp;#039;&amp;#039;&amp;#039;Nintendo Granted Worldwide Distribution for Five Years&amp;#039;&amp;#039;&amp;#039; &amp;lt;pre&amp;gt; REDMOND, WA (Nov. 3, 1998) – Nintendo of America Inc., LucasArts Entertainment Company LLC and Lucas Licensing today announced a five year worldwide agreement for three new Star Wars games, granting limited exclusivity to Nintendo. Two of the games will be based on the upcoming 1999 Star Wars feature film, Star Wa...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Nintendo, Lucasarts Announce Limited Exclusive Star Wars Deal For Video Game Systems ==&lt;br /&gt;
&#039;&#039;&#039;Nintendo Granted Worldwide Distribution for Five Years&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
REDMOND, WA (Nov. 3, 1998) – Nintendo of America Inc., LucasArts Entertainment Company LLC and Lucas Licensing today announced a five year worldwide agreement for three new Star Wars games, granting limited exclusivity to Nintendo. Two of the games will be based on the upcoming 1999 Star Wars feature film, Star Wars: Episode I: The Phantom Menace. The games will debut exclusively in home console form on the Nintendo 64 and in portable form on Nintendo’s Game Boy Color system at launch. All titles will be distributed exclusively by Nintendo.&lt;br /&gt;
&lt;br /&gt;
The first game under the agreement, Star Wars®: Rogue Squadron™, will be released in North America on December 7th for the Nintendo 64 system. It allows players to assume the role of Luke Skywalker in piloting more than a dozen vehicles, and draws from the classic Star Wars characters and themes.&lt;br /&gt;
&lt;br /&gt;
Each of two future games, will be based on the feature film Episode I scheduled to premiere next May. Like the film, the games will introduce a new cast of characters, new settings, and a new story line.&lt;br /&gt;
&lt;br /&gt;
LucasArts will develop and publish the Nintendo 64 versions of these upcoming games, while Nintendo will develop the same titles for Nintendo’s new Game Boy Color handheld system. Under terms of the agreement, Nintendo will market each of the games and hold exclusive worldwide distribution rights for five years following the release of each game.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Star Wars franchise is undeniably one of the gold-plated entertainment properties of the 20th century,&amp;quot; says Howard Lincoln, chairman, Nintendo of America Inc. &amp;quot;And this agreement, launching new Star Wars video games surrounding the eagerly-anticipated new Star Wars movie, propels both Nintendo and LucasArts aggressively into the new century of interactive entertainment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;When the Star Wars saga began on film, it existed only in a traditional narrative form,&amp;quot; says Jack Sorensen, President, LucasArts Entertainment Company, LLC. &amp;quot;But interactive play added a new dimension to Star Wars, and Episode 1 will further redefine what LucasArts can achieve in gaming. We believe these new high-resolution titles on Nintendo 64 will allow our fans to feel a part of the Star Wars saga as never before.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The upcoming Rogue Squadron will be one of the first games to use Nintendo’s new Expansion Pak memory cartridge, which inserts into the top of the Nintendo 64 video game machine. It will boost screen resolution to 640 x 480 pixels, resulting in unprecedented visual effects as game players emulate Luke Skywalker speeding through 16 different 3D environments drawn from past and future Star Wars story lines.&lt;br /&gt;
&lt;br /&gt;
Rogue Squadron is scheduled for release in North America on December 7th at a manufacturer’s suggested retail price of $59.95.&lt;br /&gt;
&lt;br /&gt;
Nintendo’s 4MB Expansion Pak for the Nintendo 64 is scheduled for release in North America on November 23rd at a manufacturer’s suggested retail price of $29.95.&lt;br /&gt;
&lt;br /&gt;
The portable versions of the new Episode I games will be designed to fully incorporate the 32,000-color palette, 56-color screen display of Nintendo’s new Game Boy Color system. The system is scheduled to launch on November 18th at a manufacturer’s suggested retail price of $79.95.&lt;br /&gt;
&lt;br /&gt;
Nintendo Co., Ltd., of Kyoto, Japan, is the leader in the worldwide $15 billion retail video game industry. Nintendo maufactures and markets hardware and software for its best-selling home video game systems, including the handheld Game Boy, the 16-bit Super Nintendo Entertainment System, and the 64-bit Nintendo 64. As a wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Washington, serves as headquarters for Nintendo’s operations in the Western Hemisphere, where more than 40 percent of American households owns a Nintendo game system.&lt;br /&gt;
&lt;br /&gt;
For more information about any Nintendo product, visit Nintendo’s web site on the Internet, www.nintendo.com.&lt;br /&gt;
&lt;br /&gt;
LucasArts Entertainment Company LLC is a leading international developer and publisher of interactive entertainment software for a variety of computer and console platforms. Based in San Rafael, Calif., as well as on the Internet at www.lucasarts.com, LucasArts is one of five companies in the Lucas group which include Lucasfilm Ltd., Lucas Digital Ltd. LLC, Lucas Licensing Ltd., and Lucas Learning Ltd. Lucasfilm is one of the leading film and entertainment companies in the world. Lucasfilm’s businesses include George Lucas’ film and television production and distribution activities as well as the business activities of the THX Group. Lucas Digital, which consists of Industrial Light &amp;amp; Magic (ILM) and Skywalker Sound, provides visual effects and audio post-production services to the entertainment industry. Lucas Licensing is responsible for the merchandising of all Lucasfilm’s film and television properties. Lucas Learning strives to create an &amp;quot;uncommon learning&amp;quot; experience by offering engaging interactive software products that provide learning opportunities through exploration and discovery.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20001205102200/http://www.nintendo.com/corp/press/110398.html&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Nintendo_Pok%C3%A9mon_game_sets_sales_record&amp;diff=6006</id>
		<title>Press Release: Nintendo Pokémon game sets sales record</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Nintendo_Pok%C3%A9mon_game_sets_sales_record&amp;diff=6006"/>
		<updated>2026-04-01T04:23:10Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== Nintendo Pokémon game sets sales record == &amp;#039;&amp;#039;&amp;#039;Fastest Selling Handheld Game in U.S. History&amp;#039;&amp;#039;&amp;#039; &amp;lt;pre&amp;gt; REDMOND, Wash. (Oct. 13, 1998) – With consumers snapping up more than 200,000 copies in its first two weeks of availability, the Pokemon video game for the Nintendo Game Boy video game system has become the fastest-selling portable game in American history.  The Pokemon game craze, centered on the collection, nurturing, training and interaction among 150 different s...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Nintendo Pokémon game sets sales record ==&lt;br /&gt;
&#039;&#039;&#039;Fastest Selling Handheld Game in U.S. History&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
REDMOND, Wash. (Oct. 13, 1998) – With consumers snapping up more than 200,000 copies in its first two weeks of availability, the Pokemon video game for the Nintendo Game Boy video game system has become the fastest-selling portable game in American history.&lt;br /&gt;
&lt;br /&gt;
The Pokemon game craze, centered on the collection, nurturing, training and interaction among 150 different small monsters with unique skills, first hit store shelves Sept. 28th. Its arrival followed a 30-month period of fanatical popularity in Japan, where more than 10 million Pokemon games have already been sold.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Initially, we anticipated a steady build in popularity right up to the holidays, but that isn’t the case—it’s hugely popular right off the bat,&amp;quot; says Peter Main, executive vice president, sales and marketing, Nintendo of America Inc. &amp;quot;Fueling the sales frenzy is the fact that the collaborative and care-giving aspects of the game are as popular among girl players as boys.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The entire initial production run of 400,000 games has already been shipped to retailers, and with reorders, Nintendo expects sales of up to one million units by year-end. For comparative purposes, sales of 200,000 units in the first two weeks constitute a rate at least three times the levels achieved by previous Game Boy best sellers based on Mario or Donkey Kong characters.&lt;br /&gt;
&lt;br /&gt;
Aside from a top-rated cartoon show currently running daily in nearly every large U.S. television market, the popularity of Pokemon will be expanded by production of a full line of toys and merchandise by Hasbro; a massive fourth quarter promotional campaign with KFC; a trading card line from Wizards of the Coast, comic books, home video and more.&lt;br /&gt;
&lt;br /&gt;
Nintendo Co., Ltd., of Kyoto, Japan, is the acknowledged worldwide leader in the creation of interactive entertainment. To date, Nintendo has sold more than 1 billion video games worldwide, and has created such industry icons as Mario, Yoshi, Zelda and Donkey Kong. Nintendo manufactures and markets hardware and software for its best-selling home video game systems, including the 64-bit Nintendo 64, the hand-held Game Boy, and the 16-bit Super Nintendo Entertainment System. As a wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in North America, where more than 40 percent of American households own a Nintendo game system.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20001210015900/http://www.nintendo.com/corp/press/101498.html&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_New_Tricks,_Trucks_and_Touring_Featured_in_Sequel_to_Megahit_Cruis%E2%80%99n_USA&amp;diff=6005</id>
		<title>Press Release: New Tricks, Trucks and Touring Featured in Sequel to Megahit Cruis’n USA</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_New_Tricks,_Trucks_and_Touring_Featured_in_Sequel_to_Megahit_Cruis%E2%80%99n_USA&amp;diff=6005"/>
		<updated>2026-04-01T04:17:46Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== New Tricks, Trucks and Touring Featured in Sequel to Megahit Cruis’n USA == &amp;lt;pre&amp;gt; REDMOND, Wash., September 30, 1998 – &amp;quot;Yes officer, I witnessed the whole thing. See, I was walking around in my front yard when all of a sudden 10 cars came flying past me at speeds of over 150 miles per hour. Then one of the cars – a weird-looking, three-wheel vehicle – hit turbo, left tracks of fire on the road behind it, drove up the back of a sports car and launched into the...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== New Tricks, Trucks and Touring Featured in Sequel to Megahit Cruis’n USA ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
REDMOND, Wash., September 30, 1998 – &amp;quot;Yes officer, I witnessed the whole thing. See, I was walking around in my front yard when all of a sudden 10 cars came flying past me at speeds of over 150 miles per hour. Then one of the cars – a weird-looking, three-wheel vehicle – hit turbo, left tracks of fire on the road behind it, drove up the back of a sports car and launched into the air. Then it did a mid-air, double somersault and skidded across the sidewalk into my garbage cans. It then veered back on to the road, flipped sideways on two wheels between two other cars, and I heard the driver yell, ‘So long New York! We’re off to Egypt! And that’s how my garbage can ended up in the back of your patrol car. Honest!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cruis’n World, the sequel to the million-unit selling Nintendo 64 racing game – Cruis’n USA, is set to race into living rooms across North America on September 28, 1998. The 96-megabit, 3-D, racing game for one to four players, will have a manufacturer’s suggested retail price of $59.95.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;There’s no denying the popularity of the Cruis’n franchise,&amp;quot; says Peter Main, Nintendo of America’s executive vice president, sales and marketing. &amp;quot;With a near-perfect arcade-to-Nintendo 64 conversion, Cruis’n USA dominated both the video game sales and rental charts for months in 1997 and sold well over 1 million units in the U.S. alone. By taking the new action around the globe, we anticipate another million seller with Cruis’n World.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cruis’n World features three different modes of play – Cruise the World, Championship and Practice; 12 unique vehicles – including a three-wheel delivery truck and a semi-truck; and 28 different international tracks.&lt;br /&gt;
&lt;br /&gt;
In Cruise the World mode, players are challenged to finish in the top three positions before they can progress to the next course. In addition to defeating and avoiding contact with the other nine cars, players need to be aware of obstacles, including lampposts, animals, construction signs, car collisions and traffic travelling in the opposite direction.&lt;br /&gt;
&lt;br /&gt;
In Championship mode, players earn points based on where they finish and the tricks they perform. If a player earns the targeted amount of points for the course, they will receive special bonuses, such as increased speed or the ability to change the color of the vehicle.&lt;br /&gt;
&lt;br /&gt;
As with the arcade version, there are 14 courses from around the world, including tracks in Egypt, Italy, China, Australia, France and Germany. For the Nintendo 64 version of Cruis’n World, there are 14 additional, specially designed tracks found in Championship mode. There are 10 unique soundtracks in the game including some with vocals. Players have the option to change the music to their favorite song at any time.&lt;br /&gt;
&lt;br /&gt;
Cruis’n World includes cartridge-based memory for saving the scores and progress of four different players. The game is Rumble Pak-compatible and allows players to control when and at what intensity the unit vibrates. Nintendo Co., Ltd., of Kyoto, Japan, is the acknowledged worldwide leader in the creation of interactive entertainment. To date, Nintendo has sold more than 1 billion video games worldwide, and has created such industry icons as Mario, Yoshi, Zelda, and Donkey Kong. Nintendo manufactures and markets hardware and software for its best-selling home video game systems, including the 64-bit Nintendo 64, the hand-held Game Boy, and the 16-bit Super Nintendo Entertainment System. As a wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in North America, where more than 40 percent of American households own a Nintendo game system.&lt;br /&gt;
&lt;br /&gt;
* MSRP: $59.95&lt;br /&gt;
* Available: September 28, 1998&lt;br /&gt;
* Size &amp;amp; Type: 96-megabit, 3-D Arcade Racing&lt;br /&gt;
* # of Players: One to Four, Simultaneously&lt;br /&gt;
* ESRB Rating: Everyone&lt;br /&gt;
&lt;br /&gt;
Features:&lt;br /&gt;
* Based on the arcade hit of the same name, Cruis’n World features split-screen, simultaneous play for up to four players&lt;br /&gt;
* All of the exciting, challenging, international courses from the arcade game are faithfully reproduced: Egypt, Moscow, Germany, New York, France, Mexico, Italy, China, Hawaii, Africa, Japan, Australia, England and Florida&lt;br /&gt;
* Each landscape is highly detailed and includes touches of trademark Cruis’n humor, such as alien spaceships flying over Stonehenge&lt;br /&gt;
* Includes three modes of play: Practice, Cruise the World and a new Championship mode with 14 never-before-seen tracks&lt;br /&gt;
* There are four difficulty settings to choose from in Cruise the World mode: Easy, Medium, Hard and Very Hard&lt;br /&gt;
* In Championship mode, players begin in Easy mode and graduate to Medium, Expert and Bonus levels&lt;br /&gt;
* Features 12 all new vehicles, including vintage muscle cars, roadsters, sports cars, pick-up trucks and a unique three-wheel delivery truck&lt;br /&gt;
* The sequel to the highly popular Nintendo 64 game, Cruis’n USA, the game features new game play elements for added strategy&lt;br /&gt;
* Players will be able to perform mid-air tricks, &amp;quot;pop-a-wheelie&amp;quot; over other cars, squeeze in between two cars by flipping sideways onto two wheels, and perform a &amp;quot;drift&amp;quot; move which will enable the car to cut tighter corners&lt;br /&gt;
* Improved artificial intelligence provides greater challenge from the computer-controlled automobiles&lt;br /&gt;
* Includes shortcuts, secret automobiles and the ability for players to power up the speed and change the color of their car&lt;br /&gt;
* Compatible with the Nintendo 64 Rumble Pak, players will be able to customize when and at what intensity the Rumble Pak vibrates during drifting, skidding, &amp;quot;popping wheelies,&amp;quot; jumping, veering off the road and colliding with other cars&lt;br /&gt;
* Includes cartridge-based memory back-up for saving high scores, locations, power ups, etc.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/19990501161102/http://www.nintendo.com/corp/press/092998.html&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Big_Fun:_Banjo-Kazooie%E2%84%A2&amp;diff=6004</id>
		<title>Press Release: Big Fun: Banjo-Kazooie™</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Big_Fun:_Banjo-Kazooie%E2%84%A2&amp;diff=6004"/>
		<updated>2026-04-01T04:15:54Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== BIG FUN: BANJO-KAZOOIE™ == &amp;#039;&amp;#039;&amp;#039;Nintendo&amp;#039;s Newest Platform Game Features Huge Worlds, Huge Enemies, Huge Fun; Features the Richest, Most Detailed 64-bit Graphics to Date&amp;#039;&amp;#039;&amp;#039; &amp;lt;pre&amp;gt; REDMOND, Wash., June 25, 1998 – Banjo-Kazooie is not the latest dance craze, nor a new chocolate candy bar, nor a new alternative rock band from Seattle. It&amp;#039;s a gigantic, 3-D, action/adventure home video game from Nintendo of America Inc. and the world-famous game designers at U.K.-based Ra...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== BIG FUN: BANJO-KAZOOIE™ ==&lt;br /&gt;
&#039;&#039;&#039;Nintendo&#039;s Newest Platform Game Features Huge Worlds, Huge Enemies, Huge Fun; Features the Richest, Most Detailed 64-bit Graphics to Date&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
REDMOND, Wash., June 25, 1998 – Banjo-Kazooie is not the latest dance craze, nor a new chocolate candy bar, nor a new alternative rock band from Seattle. It&#039;s a gigantic, 3-D, action/adventure home video game from Nintendo of America Inc. and the world-famous game designers at U.K.-based Rare Ltd. The one-player game – only available on Nintendo 64, the world&#039;s most powerful home video game system – will be available nationwide, June 29, 1998, with a manufacturer&#039;s suggested retail price of $59.95.&lt;br /&gt;
&lt;br /&gt;
At 128-megabits, Rare&#039;s first character-based platform game for Nintendo 64 also is Rare&#039;s largest game ever, enabling huge advancements in both game play and graphics. Banjo-Kazooie features two humorous, co-joined characters – Banjo, a male Honey Bear and Kazooie, a female Red-Crested Breegull. Exuding personality, the duo use more than 20 different moves and abilities through vast worlds, each filled with a variety of challenging tasks and objectives. The game also showcases the awesome graphic power of the system with the richest, most detailed environments of any Nintendo 64 game released to date; an enormous number of polygons rendered instantly, with a lightning-fast rate of frame display; and an excellent depth of vision.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Big, huge, enormous, gigantic are all appropriate descriptions for Banjo-Kazooie, not only in the graphics and game play, but also in the number of players we expect will add this game to their collection,&amp;quot; says Peter Main, Nintendo of America&#039;s executive vice president, sales and marketing. &amp;quot;Super Mario 64™, the first Nintendo 64 action/adventure game, set a standard of excellence and created a model of what could be done with Nintendo 64. As the benchmark for the next wave of games for the system, Banjo-Kazooie advances those aspects to give gamers a logical next generation Nintendo 64 experience.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Banjo-Kazooie has a giant story – literally. Because Banjo&#039;s sister Tooty is the prettiest female in the land, a huge, ugly, evil witch named Gruntilda captures her and locks her away in a giant castle. To rescue Tooty, Banjo and Kazooie journey through the vast lands and find all of the missing pieces of the puzzles hanging in the witch&#039;s overworld lair that open a door leading to a final battle with Gruntilda.&lt;br /&gt;
&lt;br /&gt;
Each of the nine worlds is meticulously detailed – even distant objects – and textured to create the most immersive video game experience yet. For example, when Banjo swims in a lake, not only does each foot create its own rippling effect, but drops of water also emit from the splash onto the lake to create their own ripples, just as in real life.&lt;br /&gt;
&lt;br /&gt;
Banjo-Kazooie is big on game play as well. To find each puzzle piece, the game&#039;s heroes need to perform challenging feats such as: solving perplexing mini-games, traversing confusing mazes, morphing into a variety of other animals and battling immense enemies and level bosses.&lt;br /&gt;
&lt;br /&gt;
A unique game play feature will make Banjo-Kazooie appeal to players of all ages and experience levels. As players progress through the game, they will discover new moves and abilities — like shooting eggs, backflipping, shoulder barging and high jumping that will help them advance through each level.&lt;br /&gt;
&lt;br /&gt;
ADDITIONAL INFORMATION&lt;br /&gt;
&lt;br /&gt;
The soundtrack for each level is perfectly themed to match its look. As Banjo and Kazooie move to a different, more profound part of the level, the music becomes more intense.&lt;br /&gt;
&lt;br /&gt;
Banjo-Kazooie will be Rumble Pak-compatible. Nintendo Power Magazine will release a Banjo-Kazooie Player&#039;s Guide to coincide with the release of the game. Additionally, there will be a dedicated web site on the Internet for the game at www.banjo-kazooie.com.&lt;br /&gt;
&lt;br /&gt;
Rare is a developer and publisher of games for Nintendo video game systems. Rare Ltd. has offices in the United Kingdom, and Rare, Inc., its wholly owned subsidiary, has offices in Miami, Fla. For more information about Banjo-Kazooie, Rare or any Rare product, visit Rare&#039;s web site on the Internet, www.rareware.com.&lt;br /&gt;
&lt;br /&gt;
Nintendo Co., Ltd., of Kyoto, Japan, is the leader in the worldwide $15 billion retail video game industry. Nintendo manufactures and markets hardware and software for its best-selling home video game systems, including the hand-held Game Boy, the 16-bit Super Nintendo Entertainment System, and the 64-bit Nintendo 64, the fastest-selling video game system in history. As a wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Washington, serves as headquarters for Nintendo&#039;s operations in the Western Hemisphere, where more than 40 percent of American households own a Nintendo game system.&lt;br /&gt;
&lt;br /&gt;
For more information about Banjo-Kazooie, Nintendo 64 or any other Nintendo product, visit Nintendo&#039;s web site on the Internet, www.nintendo.com.&lt;br /&gt;
&lt;br /&gt;
# # # #&lt;br /&gt;
&lt;br /&gt;
®1998 Nintendo/Rare. Game by Rare.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/19990501150236/http://www.nintendo.com/corp/press/062598.html&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_LodgeNet,_Nintendo_Sign_N64_Agreement&amp;diff=6003</id>
		<title>Press Release: LodgeNet, Nintendo Sign N64 Agreement</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_LodgeNet,_Nintendo_Sign_N64_Agreement&amp;diff=6003"/>
		<updated>2026-04-01T04:13:25Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== LODGENET, NINTENDO SIGN N64 AGREEMENT == &amp;#039;&amp;#039;&amp;#039;10-year Licensing Agreement with Video Game Leader to Bring New Game Technology to Millions of Hotel Guests&amp;#039;&amp;#039;&amp;#039; &amp;lt;pre&amp;gt; SIOUX FALLS, SD, June 16, 1998 -- LodgeNet Entertainment Corporation today announced a 10-year licensing agreement with Nintendo of America, Inc. to become the first provider of Nintendo 64 (N64©) video games, the world&amp;#039;s most advanced video game technology, to hotel, casino and resort guest rooms. LodgeNet a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== LODGENET, NINTENDO SIGN N64 AGREEMENT ==&lt;br /&gt;
&#039;&#039;&#039;10-year Licensing Agreement with Video Game Leader to Bring New Game Technology to Millions of Hotel Guests&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
SIOUX FALLS, SD, June 16, 1998 -- LodgeNet Entertainment Corporation today announced a 10-year licensing agreement with Nintendo of America, Inc. to become the first provider of Nintendo 64 (N64©) video games, the world&#039;s most advanced video game technology, to hotel, casino and resort guest rooms. LodgeNet anticipates an aggressive rollout of N64 , making it available to the Company&#039;s entire GP room base of over 500,000 hotel rooms, domestically and internationally, beginning in late 1998. LodgeNet serves a broad spectrum of properties, including, among others: Sheraton, Ritz-Carlton, Embassy Suites, Holiday Inns, Red Roof Inns and La Quinta Inns.&lt;br /&gt;
&lt;br /&gt;
LodgeNet introduced Nintendo video game technology to the lodging industry in 1993, with Super Nintendo Entertainment System® (NES) games as part of its b-LANSM interactive systems. The game platform went on to become the most successful new product rollout in the history of the hotel pay-per-view industry. To date, LodgeNet has installed 500,000 guest rooms with Super NES® games. This summer alone, approximately 35 million hotel guests will view the Nintendo name on a LodgeNet hotel system and purchase 54 million minutes of game playing time.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;LodgeNet&#039;s patented delivery system technology allows us to make this unique product available to the lodging industry,&amp;quot; said Tim C. Flynn, President and CEO of LodgeNet. &amp;quot;What really excites us is that this agreement comes with N64 very much at the front of its product life cycle. We anticipate N64 to be a major differentiator and revenue enhancer for LodgeNet and its hotel customers for years to come. We also expect a great demand for the N64 product as we renew existing properties and sign new hotel agreements.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Through our partnership with LodgeNet, we&#039;ve introduced Mario 64™, Donkey Kong© and other favorite video game characters to new game players and provided a familiar entertainment experience for millions of veteran gamers,&amp;quot; said Howard Lincoln, chairman, Nintendo of America Inc. &amp;quot;Now, we look forward to expanding that reach by bringing our patented Nintendo 64 technology and library of best-selling 3-D video games to an ever-growing audience of vacation and business travelers worldwide.&amp;quot; Nintendo 64 game titles to be introduced initially include: Yoshi&#039;s Story 64™ , Pilotwings© 64, and 1080° Snowboarding 64™ .&lt;br /&gt;
&lt;br /&gt;
LodgeNet Entertainment Corporation (http://www.lodgenet.com) is a specialized communications company that serves more than 4,100 lodging properties in the United States and selected international markets. Through its proprietary b-LANSM technology, LodgeNet delivers guest pay services including on-demand movies, in-room video games and shopping, Internet access and other interactive applications, as well as digital-quality PRIMESTAR by LodgeNet free-to-guest programming. LodgeNet is listed on NASDAQ and trades under the symbol LNET.&lt;br /&gt;
&lt;br /&gt;
Nintendo Co., Ltd., of Kyoto, Japan, is the leader in the worldwide $15 billion retail video game industry. Nintendo manufactures and markets hardware and software for its best-selling home video game systems, including the hand-held Game Boy, the 16-bit Super Nintendo Entertainment System, and the 64-bit Nintendo 64, the fastest-selling video game system in history. As a wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Washington, serves as headquarters for Nintendo&#039;s operations in the Western Hemisphere, where more than 40 percent of American households own a Nintendo game system.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/19990501144245/http://www.nintendo.com/corp/press/061898a.html&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Press_Release:_Video_Game_Characters_That_Show_You_What_To_Do!&amp;diff=6002</id>
		<title>Press Release: Video Game Characters That Show You What To Do!</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Press_Release:_Video_Game_Characters_That_Show_You_What_To_Do!&amp;diff=6002"/>
		<updated>2026-04-01T04:11:53Z</updated>

		<summary type="html">&lt;p&gt;Somewhere: Created page with &amp;quot;== VIDEO GAME CHARACTERS THAT SHOW YOU WHAT TO DO!?! == &amp;#039;&amp;#039;&amp;#039;Twelve Tales: Conker 64: First Free-Roaming Adventure Game To Offer Two Playable Characters, Two-Player Simultaneous Action And A Four-Player Battle Mode&amp;#039;&amp;#039;&amp;#039; &amp;lt;pre&amp;gt; ATLANTA, May 27, 1998 – Close your eyes. Imagine yourself in a free-roaming, 3-D, action/adventure video game for Nintendo 64 featuring two different playable characters, allowing you and a friend to explore and complete objectives together. Next, ima...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== VIDEO GAME CHARACTERS THAT SHOW YOU WHAT TO DO!?! ==&lt;br /&gt;
&#039;&#039;&#039;Twelve Tales: Conker 64: First Free-Roaming Adventure Game To Offer Two Playable Characters, Two-Player Simultaneous Action And A Four-Player Battle Mode&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
ATLANTA, May 27, 1998 – Close your eyes. Imagine yourself in a free-roaming, 3-D, action/adventure video game for Nintendo 64 featuring two different playable characters, allowing you and a friend to explore and complete objectives together. Next, imagine you and your new game have jumped into a brilliantly colored, highly detailed animated movie with characters that gesture and change facial expressions according to the conditions that confront them. Now, open your eyes and witness the reality of Twelve Tales: Conker 64™ – a revolutionary new video game developed and published by U.K.-based Rare Ltd. and distributed by Nintendo of America Inc.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Game developers are discovering the incredible depth and technological advantages of Nintendo 64,&amp;quot; says Peter Main, Nintendo of America&#039;s executive vice president, sales and marketing. &amp;quot;With Twelve Tales: Conker 64, Rare has created a game that will force people to rethink what can be done with video games – from creating characters with emotional responses to expanding multi-player options.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Scheduled for release in 1998, Twelve Tales: Conker 64 is the first action/adventure game ever that allows two people to play simultaneously in free-roaming, 3-D environments. There&#039;s a choice of two main characters, Conker a male squirrel or Berri a female chipmunk, each with a different style of game play. The game also includes a four-player battle mode, also a first for an action/adventure game.&lt;br /&gt;
&lt;br /&gt;
The game introduces two unique character design technologies available only with Nintendo 64: real-time character emotion animation and character environment awareness. With the former, the characters&#039; moods change and react to various stimuli depending on the action in the game. With environment awareness, the character is conscious of its immediate surroundings and reacts accordingly. These reactions provide valuable game play hints, thus making the character&#039;s reactions an integral part of the game.&lt;br /&gt;
&lt;br /&gt;
Twelve Tales: Conker 64 features additional technological advancements, such as intelligent enemy behavior, including reinforcements that will be employed during battle, and as many as 30 moving characters on the screen at one time, all with swift, fluid movement.&lt;br /&gt;
&lt;br /&gt;
TWELVE TALES: CONKER 64 GAME PLAY&lt;br /&gt;
&lt;br /&gt;
The objective of the game is to find and collect more than 100 house-warming presents that have been stolen by a gang of animal hoodlums.&lt;br /&gt;
&lt;br /&gt;
There are two separate styles of play available, depending on which character is selected. If a player chooses to play with Conker, the game play is more action-oriented with Conker battling enemies directly. If a player picks Berri, the game play becomes more strategic, because she has a monster companion who fights for her. Throughout the game, she will need to instruct the monster on the type of attack to use, be aware of its health level and feed it when necessary.&lt;br /&gt;
&lt;br /&gt;
Players will have unique battle weapons, including a catapult to deal with enemies from a distance. There are several unique, fun methods of transportation in Twelve Tales: Conker 64, among them a hook-and-wire roller coaster and a jet-powered surfboard. The game includes complete interaction with all of the objects in each environment, such as the ability to climb and shake trees and open crates.&lt;br /&gt;
&lt;br /&gt;
TWELVE TALES: CONKER 64 MULTI-PLAYER MODES&lt;br /&gt;
&lt;br /&gt;
With the two-player simultaneous split-screen option, one player will control Conker, and another player will control his owl friend as they work together in the same environment to complete the objectives at hand. Another industry first for Twelve Tales: Conker 64 is the inclusion of a four-player battle mode – unheard of in an action/adventure game.&lt;br /&gt;
&lt;br /&gt;
ABOUT NINTENDO AND RARE&lt;br /&gt;
&lt;br /&gt;
Rare is a developer and publisher of games for Nintendo video game systems. Rare Ltd. has offices in the United Kingdom, and Rare, Inc., its wholly owned subsidiary, has offices in Miami, Fla. For more information about Twelve Tales: Conker 64, Rare or any other Rare product, visit Rare&#039;s web site on the Internet, www.rareware.com.&lt;br /&gt;
&lt;br /&gt;
Nintendo Co., Ltd., of Kyoto, Japan, is the leader in the worldwide $15 billion retail video game industry. Nintendo manufactures and markets hardware and software for its best-selling home video game systems, including the hand-held Game Boy, the 16-bit Super Nintendo Entertainment System, and the 64-bit Nintendo 64, the fastest-selling video game system in history. As a wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Washington, serves as headquarters for Nintendo&#039;s operations in the Western Hemisphere, where more than 40 percent of American households own a Nintendo game system.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/19980530124647/http://www.nintendo.com/corp/press/052798b.html&lt;br /&gt;
&lt;br /&gt;
[[Category:Press release]]&lt;/div&gt;</summary>
		<author><name>Somewhere</name></author>
	</entry>
</feed>