<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-GB">
	<id>http://morguefile.wiki/wiki/index.php?action=history&amp;feed=atom&amp;title=Newsletter%3A_Sega_World_Weekly_issue_124</id>
	<title>Newsletter: Sega World Weekly issue 124 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://morguefile.wiki/wiki/index.php?action=history&amp;feed=atom&amp;title=Newsletter%3A_Sega_World_Weekly_issue_124"/>
	<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Newsletter:_Sega_World_Weekly_issue_124&amp;action=history"/>
	<updated>2026-10-11T06:47:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.10</generator>
	<entry>
		<id>http://morguefile.wiki/wiki/index.php?title=Newsletter:_Sega_World_Weekly_issue_124&amp;diff=6399&amp;oldid=prev</id>
		<title>Ariranha: Created page with &quot;&lt;pre&gt;  _________________________________________________________ /                                                         \             S E G A    W O R L D    W E E K L Y                      M A G A Z I N E      ~~ Issue No. 124                 Mar 12th 2001 ~~        Proudly sponsored by http://www.levelsix.com/ \_________________________________________________________/     _________________________________________________________ /...&quot;</title>
		<link rel="alternate" type="text/html" href="http://morguefile.wiki/wiki/index.php?title=Newsletter:_Sega_World_Weekly_issue_124&amp;diff=6399&amp;oldid=prev"/>
		<updated>2026-10-04T03:24:12Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;pre&amp;gt;  _________________________________________________________ /                                                         \             S E G A    W O R L D    W E E K L Y                      M A G A Z I N E      ~~ Issue No. 124                 Mar 12th 2001 ~~        Proudly sponsored by http://www.levelsix.com/ \_________________________________________________________/     _________________________________________________________ /...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
            S E G A    W O R L D    W E E K L Y&lt;br /&gt;
&lt;br /&gt;
                    M A G A Z I N E&lt;br /&gt;
&lt;br /&gt;
    ~~ Issue No. 124                 Mar 12th 2001 ~~&lt;br /&gt;
&lt;br /&gt;
      Proudly sponsored by http://www.levelsix.com/&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Editors Comments                             Page 1 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;gt; This is best read in the Courier New font.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; NEW Dreamcast Console Colors!&lt;br /&gt;
      - http://www.levelsix.com/L6news.shtml&lt;br /&gt;
&lt;br /&gt;
Board of your white Dreamcast? Then replace that console&lt;br /&gt;
case with a colored one! Personally I have the blue case,&lt;br /&gt;
but now there is even more colors to choose from, with&lt;br /&gt;
eight others. See a picture of them all right here:&lt;br /&gt;
&lt;br /&gt;
      - http://www.levelsix.com/L6news.shtml&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Editors Comments                             Page 1 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Well this has been an interesting week, as I&amp;#039;ve applied to&lt;br /&gt;
be a US Camp Councilor for the summer. If anyone else from&lt;br /&gt;
New Zealand has signed up, drop me an e-mail sometime and&lt;br /&gt;
We can talk. Or if you&amp;#039;ve been a camp councilor from any&lt;br /&gt;
Other country for that matter :)&lt;br /&gt;
&lt;br /&gt;
But back to the videogames now, and in particular our five&lt;br /&gt;
part history lesson. This week we take a look at the &amp;quot;dark&lt;br /&gt;
side&amp;quot; of gaming with titles like Night Trap. It&amp;#039;s also the&lt;br /&gt;
time Sega brought out the 32X, and the Saturn went head to&lt;br /&gt;
head with Sony&amp;#039;s Playstation. Other consoles include two&lt;br /&gt;
that never really took off, such as the Nintendo Virtual&lt;br /&gt;
Boy and the Sega Neptune.&lt;br /&gt;
&lt;br /&gt;
Unfortunately we have bad news to announce, and that&amp;#039;s on&lt;br /&gt;
The online aspects of Europe&amp;#039;s Daytona USA, and the&lt;br /&gt;
Development of Soul Reaver 2. But the good news comes&lt;br /&gt;
forward as the Dreamcast is now the NUMBER ONE selling&lt;br /&gt;
console in Japan! Then in the Phantasy Star Online clan&lt;br /&gt;
we&amp;#039;ve got a list of helpful websites and how to get the&lt;br /&gt;
broadband adapter working with the game.&lt;br /&gt;
&lt;br /&gt;
Recently some of our readers have contacted me about a&lt;br /&gt;
Unreal style shooter game they are developing, called&lt;br /&gt;
Project Triton. They are looking for ideas, and if you have&lt;br /&gt;
any original ideas for the 3rd person shooter genre, gun&lt;br /&gt;
designs, or concept art, they would like to you to e-mail&lt;br /&gt;
worldisnotenough007@hotmail.com thanks.&lt;br /&gt;
&lt;br /&gt;
Finally look out for an extra large helping of Q&amp;amp;A this&lt;br /&gt;
week, and please don&amp;#039;t forget to visit our sponsor who&lt;br /&gt;
helps Sega World Weekly continue, http://www.levelsix.com/&lt;br /&gt;
&lt;br /&gt;
- Graham &amp;quot;Tails&amp;quot; Parker (Editor)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
           /\                              /\&lt;br /&gt;
           ||       C O N T E N T S        ||&lt;br /&gt;
           ||                              ||&lt;br /&gt;
           ||  2 - Cover Story             ||&lt;br /&gt;
           ||  3 - Weekly News             ||&lt;br /&gt;
           ||  4 - Level Six Low-down      ||&lt;br /&gt;
           ||  5 - PSO Clan                ||&lt;br /&gt;
           ||  6 - Question &amp;amp; Answer       ||&lt;br /&gt;
           ||  7 - The Letter Box          ||&lt;br /&gt;
           ||  8 - Our Support Sites       ||&lt;br /&gt;
           ||  9 - Credits                 ||&lt;br /&gt;
           \/                              \/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
HOT QUOTE this issue: &amp;quot;There are some great MAG guides on&lt;br /&gt;
these pages for those of you who have been trying to get&lt;br /&gt;
your little MAG to do something cool.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- Phantasy Star Online Clan Links - Page 6&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Cover Story                                  Page 2 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; The History Of Videogames: Part 4&lt;br /&gt;
      -- Written by Graham Parker&lt;br /&gt;
&lt;br /&gt;
Now in this new Millennium, with our 128-bit polygon&lt;br /&gt;
pumping online DVD playing monster consoles, it&amp;#039;s time to&lt;br /&gt;
take a look back at how video games began, and how they&lt;br /&gt;
grew into what we know and play today. Last week we&lt;br /&gt;
discovered how the industry moved from the 8-bit consoles&lt;br /&gt;
to the 16-bit SNES and Genesis, right up to where the&lt;br /&gt;
development of the Playstation began.&lt;br /&gt;
&lt;br /&gt;
The time now being 1993, the latest console on the black,&lt;br /&gt;
3DO, was being marketed by Panasonic, and while powerful,&lt;br /&gt;
the $699 price tag put everyone off. The Jaguar was created&lt;br /&gt;
by Atari to succeed where the 3DO failed, and it was hyped&lt;br /&gt;
up as a 64-bit console. Gamers were lead to confusion by&lt;br /&gt;
Atari, because the Jaguar wasn&amp;#039;t truly 64-bit, and&lt;br /&gt;
ultimately the console was clearly never going to break&lt;br /&gt;
into the mass market. &lt;br /&gt;
&lt;br /&gt;
Now begun the &amp;quot;dark side&amp;quot; of video games, where interactive&lt;br /&gt;
movies and multi-media were the latest buzz words, and&lt;br /&gt;
developers were jumping all over the new technology without&lt;br /&gt;
thinking. Companies learnt the hard way that graphics over&lt;br /&gt;
gameplay doesn&amp;#039;t equal success.&lt;br /&gt;
&lt;br /&gt;
Most people will struggle to even remember the name of one&lt;br /&gt;
interactive movie game, but Night Trap will still come to&lt;br /&gt;
the minds of many. Sega caused a major stir in the public&lt;br /&gt;
with this game, as did Mortal Kombat released the year&lt;br /&gt;
before. The cover art of Night Trap showed girls in their&lt;br /&gt;
underwear being attacked, and you have to remember at this&lt;br /&gt;
time there were no rating systems on video games. Kids&lt;br /&gt;
around the world could walk into the local games store,&lt;br /&gt;
pick up Night Trap, and go home to put it in their&lt;br /&gt;
machines.&lt;br /&gt;
&lt;br /&gt;
The game it&amp;#039;s self however was a far cry from the &amp;quot;evil&amp;quot;&lt;br /&gt;
images on the cover, but many journalists used the title to&lt;br /&gt;
simply make shocking headlines. Here&amp;#039;s just a few quotes&lt;br /&gt;
from the era, thanks to the Sega Zone magazine.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Police and psychologists believe we are spawning a nation&lt;br /&gt;
of monsters through the fantasy world created by violent&lt;br /&gt;
video games&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The manufacturers are evil&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Parents should be forced to give their name and address if&lt;br /&gt;
they buy it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As a result of the bad press, the ESRB (Entertainment&lt;br /&gt;
Software Rating Board) was formed in 1994, to alert buyers&lt;br /&gt;
of how violent certain video games could be. While Joseph&lt;br /&gt;
Lieberman wanted to have these dangerous games banned, he&lt;br /&gt;
settled for the ESRB in the end.&lt;br /&gt;
&lt;br /&gt;
Despite all the outrage about videogames, the year of 1993&lt;br /&gt;
was far from bad overall, with games like FIFA&lt;br /&gt;
International Soccer and Micro Machines making their first&lt;br /&gt;
of many appearances. The year also brought out the first&lt;br /&gt;
polygon fighting game, Sega&amp;#039;s Virtua Fighter, a series&lt;br /&gt;
which we&amp;#039;re now awaited the 4th instalment of in the&lt;br /&gt;
arcades, Playstation 2, and highly likely the X-Box.&lt;br /&gt;
&lt;br /&gt;
As the industry moved on, Sega tried to fix the problems&lt;br /&gt;
they had with the Sega CD, with another add-on for the&lt;br /&gt;
Genesis. The 32X was launched, at $179.95, along with&lt;br /&gt;
impressive titles like Doom, Virtua Racing and Star Wars.&lt;br /&gt;
Despite a great start, the system doesn&amp;#039;t receive enough&lt;br /&gt;
from support from developers, including Sega, and never&lt;br /&gt;
takes off. The system was seen as a stop-gap before the&lt;br /&gt;
real 32-bit 3D consoles made it out, and even though some&lt;br /&gt;
did buy the 32X, it didn&amp;#039;t help Sega because those gamers&lt;br /&gt;
became bitter and anti-Sega when support for their latest&lt;br /&gt;
investment was dropped.&lt;br /&gt;
&lt;br /&gt;
In brighter news, Japan saw the Sega Saturn and Sony&lt;br /&gt;
Playstation being released in 1994, followed by the US and&lt;br /&gt;
European launches in 1995. In and effort to beat Sony to&lt;br /&gt;
the starting line, Sega quickly pushed the release date for&lt;br /&gt;
the Saturn up four months, taking everyone, including&lt;br /&gt;
developers, by surprise. What might have seemed like a&lt;br /&gt;
reasonable business move at first, turned out to be the&lt;br /&gt;
start of the end for Sega&amp;#039;s 32-bit console.&lt;br /&gt;
&lt;br /&gt;
While games like Virtua Fighter, Daytona USA were solid&lt;br /&gt;
gameplay wise, bugs due to the rush release plagued them&lt;br /&gt;
and both titles were later re-released. A beautiful 3D&lt;br /&gt;
shooter named Panzer Dragoon impressed, but failed to draw&lt;br /&gt;
too much attention from the upcoming Playstation, and&lt;br /&gt;
endless dollars of Sony&amp;#039;s advertising money.&lt;br /&gt;
&lt;br /&gt;
Come the fall of &amp;#039;95 the Playstation was released for the&lt;br /&gt;
price of $299, and with titles such as Ridge Racer and&lt;br /&gt;
Wipeout. The later in particular, brought many previously&lt;br /&gt;
non-gamers into the industry with it&amp;#039;s fast action, techno-&lt;br /&gt;
music, and futuristic gameplay.&lt;br /&gt;
&lt;br /&gt;
Those still clinging onto the 16-bit generation weren&amp;#039;t put&lt;br /&gt;
to rest yet, but very slowly development for the older&lt;br /&gt;
consoles died down. Publishers were putting most of their&lt;br /&gt;
efforts into the future, and hence more new consoles were&lt;br /&gt;
announced.&lt;br /&gt;
&lt;br /&gt;
The Virtual Boy is a stop-gap while people wait for the&lt;br /&gt;
much delayed Project Reality, Ultra 64, or as it was&lt;br /&gt;
finally named, the N64. A failure for Nintendo, who quickly&lt;br /&gt;
pull the plug and stop all development in 1996, with only&lt;br /&gt;
fourteen titles in the consoles American library.&lt;br /&gt;
&lt;br /&gt;
In the mean time Sega R&amp;amp;D continued to work overtime, and&lt;br /&gt;
produced a proto-type of a new console, known as the&lt;br /&gt;
Neptune. The plan was to combine the Genesis, 32X, and Mega&lt;br /&gt;
CD all into one, but the machine was never released except&lt;br /&gt;
for internally at Sega. With the scrapping of the Neptune&lt;br /&gt;
however it was a crystal clear message to many gamers and&lt;br /&gt;
retailers and Sega wasn&amp;#039;t going to support their older&lt;br /&gt;
consoles anymore, and would instead concentrate on bringing&lt;br /&gt;
out more games for the Saturn.&lt;br /&gt;
&lt;br /&gt;
With the all of the delays of the N64, Square decided to&lt;br /&gt;
drop Nintendo and bring their next title, Final Fantasy 7&lt;br /&gt;
over to the Playstation. But after countless delays, on&lt;br /&gt;
June 23rd of 1996, the N64 was released upon Japan. The&lt;br /&gt;
console has a brilliant launch, selling over 500,000&lt;br /&gt;
machines in the first day. But despite it&amp;#039;s huge&lt;br /&gt;
introduction, the N64 never achieved the mass market&lt;br /&gt;
success of the Playstation, most likely due to having too&lt;br /&gt;
few games. The software, even though of good quality, was&lt;br /&gt;
released too far apart, while Sony gamers were receiving&lt;br /&gt;
hordes of games one after another.&lt;br /&gt;
&lt;br /&gt;
So with all the next generation consoles out, the games&lt;br /&gt;
industry is buzzing with excitement no matter what system&lt;br /&gt;
you support. Playstation fans were playing their wide range&lt;br /&gt;
of games thanks to the systems mass market appeal, Nintendo&lt;br /&gt;
gamers were taking Mario into the 3rd dimension with one of&lt;br /&gt;
the greatest games ever, and Sega&amp;#039;s loyal crowd were&lt;br /&gt;
enjoying the systems cult games and original titles. But&lt;br /&gt;
next week as we look at the final part of videogame&lt;br /&gt;
history, we see just how much things changed over the past&lt;br /&gt;
few years, how the 128-bit consoles were born, and of&lt;br /&gt;
course, look back on the craze that was virtual pets.&lt;br /&gt;
&lt;br /&gt;
To be continued...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Weekly News                                  Page 3 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Good News: Sega Dreamcast #1 Seller&lt;br /&gt;
&lt;br /&gt;
After Japan&amp;#039;s Dreamcast price drop on the first of March,&lt;br /&gt;
the sales of Sega&amp;#039;s console have shot sky high. The&lt;br /&gt;
Dreamcast is now in number one place, having sold 40,497&lt;br /&gt;
units between the 26th of February and the 4th of March&lt;br /&gt;
2001. That&amp;#039;s huge compared to the 38,586 Playstation 2&amp;#039;s&lt;br /&gt;
sold, 21,628 Gameboys, 4,413 PSone&amp;#039;s, and 2,118 Nintendo&lt;br /&gt;
64&amp;#039;s. Perhaps this will make 3rd parties think twice before&lt;br /&gt;
canning their games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Daytona Offline for Europe&lt;br /&gt;
&lt;br /&gt;
To European gamers, this week confirmed something they had&lt;br /&gt;
feared since the big Sega announcements of 2001, Daytona&lt;br /&gt;
USA 2001 will be offline only. After losing around 70% of&lt;br /&gt;
their staff, Sega&amp;#039;s European operation has fell apart. Now&lt;br /&gt;
after Phantasy Star Online, starting with Daytona, the&lt;br /&gt;
future of any online title coming to Europe remains to be&lt;br /&gt;
seen, and the outlook isn&amp;#039;t good.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Soul Reaver: Legacy of Kain 2 Canned&lt;br /&gt;
&lt;br /&gt;
Hating to be the bringer of more bad news, but Edios&amp;#039;s&lt;br /&gt;
sequel to Soul Reaver, the Legacy of Kain 2 has officially&lt;br /&gt;
been canned for the Dreamcast. Development of the&lt;br /&gt;
Playstation 2 version will continue, which might mean those&lt;br /&gt;
who really want to see the final ending to the game need&lt;br /&gt;
to start saving.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Level Six Lowdown                            Page 4 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; NEW Dreamcast Console Colors!&lt;br /&gt;
      - http://www.levelsix.com/L6news.shtml&lt;br /&gt;
&lt;br /&gt;
Board of your white Dreamcast? Then replace that console&lt;br /&gt;
case with a colored one! Personally I have the blue case,&lt;br /&gt;
but now there is even more colors to choose from, with&lt;br /&gt;
eight others. See a picture of them all right here:&lt;br /&gt;
http://www.levelsix.com/L6news.shtml&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; No more switching cords with your VGA Box!&lt;br /&gt;
      - http://www.levelsix.com/&lt;br /&gt;
&lt;br /&gt;
Forget the hassles of switching cables every time you want&lt;br /&gt;
to play your Dreamcast games at the extra high VGA&lt;br /&gt;
resolution! Now you can have your PC and Dreamcast&lt;br /&gt;
connected both at the same time - and the box switches&lt;br /&gt;
between these two automatically.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; PC Mouse or Keyboard on your Dreamcast?&lt;br /&gt;
      - http://www.levelsix.com/&lt;br /&gt;
&lt;br /&gt;
Forget aiming with a controller in Quake 3 Arena, now you&lt;br /&gt;
can use your PC mouse! The Total Control 5 lets you use a&lt;br /&gt;
normal scroll wheel mouse, an optical mouse, or a keyboard.&lt;br /&gt;
Full details on the website here, http://www.levelsix.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Light Gun - Small Size, Big Rumble&lt;br /&gt;
      - http://www.levelsix.com/&lt;br /&gt;
&lt;br /&gt;
This small light gun is the perfect solution for tired&lt;br /&gt;
arms, but that doesn&amp;#039;t mean it&amp;#039;s small on features. Packing&lt;br /&gt;
a built-in rumble feature, including recoil rumble (which&lt;br /&gt;
can be turned on/off with a switch), Auto-fire and&lt;br /&gt;
Auto-reload modes, a flashing LED light and four buttons&lt;br /&gt;
along with the D-pad. More details and pictures online.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Phantasy Star Online Clan                    Page 5 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Sega World Weekly - The Phantasy Star Online Clan&lt;br /&gt;
      -- Weekly Update #5&lt;br /&gt;
&lt;br /&gt;
After a short one week break the PSO Clan update is back! I&lt;br /&gt;
promised you guys some websites that have cool PSO info, so&lt;br /&gt;
here they are...&lt;br /&gt;
&lt;br /&gt;
http://www.phantasystar.net/ -PSO Network&lt;br /&gt;
http://tomeeboy.com/pso/ - PSO World&lt;br /&gt;
&lt;br /&gt;
Both of these are great place to go for PSO tricks and&lt;br /&gt;
tips. There are some great MAG guides on these pages for&lt;br /&gt;
those of you who have been trying to get your little MAG to&lt;br /&gt;
do something cool.&lt;br /&gt;
&lt;br /&gt;
Finally, it took a little bit of looking but I found a&lt;br /&gt;
place that runs through step by step how to get PSO to work&lt;br /&gt;
with the BBA adaptor! BROADBAND with PSO! There are other&lt;br /&gt;
ways, but they involve burning GDs and that&amp;#039;s not something&lt;br /&gt;
I want to promote.&lt;br /&gt;
&lt;br /&gt;
http://dreamcast.ign.com/news/31027.html&lt;br /&gt;
&lt;br /&gt;
Not to much more to say this week. Once the Sega World&lt;br /&gt;
Weekly website goes up then the Clan should have a homepage&lt;br /&gt;
and more! So stick with us, things are looking up!&lt;br /&gt;
&lt;br /&gt;
Stick to the Ariel ship on block 5. Show your support! All&lt;br /&gt;
games with a DCW or SWW in the name will be havens for &lt;br /&gt;
members looking for fun and experience.&lt;br /&gt;
&lt;br /&gt;
DCW_ZOndaro&lt;br /&gt;
zondaro@usa.net&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Question and Answer                          Page 6 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Do you have a question for your Sega know-it-all? Simply &lt;br /&gt;
e-mail in your questions to Ross at zondaro@usa.net and &lt;br /&gt;
look for the answers soon in an issue of Sega World Weekly. &lt;br /&gt;
We are unable to personally reply to all emails.&lt;br /&gt;
&lt;br /&gt;
Update: Bad Systems&lt;br /&gt;
&lt;br /&gt;
 I had the same problem with resetting, I found an &lt;br /&gt;
 to look at my system. He said it was fairly common with &lt;br /&gt;
 PlayStations too. He checked all the circuits, resoldered &lt;br /&gt;
 the dry joints and cleaned the laser and now it&amp;#039;s working &lt;br /&gt;
 perfectly. It cost me $40 NZ which is less than $20 US.&lt;br /&gt;
  - Richard. &lt;br /&gt;
&lt;br /&gt;
Next week: Games, games and then...some more Game Q&amp;#039;s!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt;&amp;gt; Napster and Sega Rule the World!&lt;br /&gt;
&lt;br /&gt;
Q) I was just wondering if Sega still plans on releasing &lt;br /&gt;
   their MP3 playing VMU.  This is an add-on that I&amp;#039;ve been &lt;br /&gt;
   looking forward to for quite some time and it would be a &lt;br /&gt;
   shame if it was lost in oblivion. Thanks.&lt;br /&gt;
    - Trevor Verhelst&lt;br /&gt;
&lt;br /&gt;
A) I&amp;#039;m not too sure about the MP3-VMU anymore. I too was &lt;br /&gt;
   looking forward to it. The chances of ever seeing it&lt;br /&gt;
   are slim now, but at e3 we should know for sure.&lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt;&amp;gt; Arcade Wonders&lt;br /&gt;
&lt;br /&gt;
Q) Hi! In March Sega&amp;#039;s contest for an Emergency Call &lt;br /&gt;
   Ambulance arcade stand will come to a close. Do you know &lt;br /&gt;
   whether that arcade game will come out on Dreamcast?&lt;br /&gt;
    - Angelina from Canada &lt;br /&gt;
&lt;br /&gt;
A) Yes...maybe. Its one of three rumored games that may be&lt;br /&gt;
   on a 3-in-1 pack released this summer. The other two &lt;br /&gt;
   games being Brave Firefighter and the Safari game. If&lt;br /&gt;
   it is coming then we should hear all about it at e3.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt;&amp;gt; Bad GD-Rom! No Cookie!&lt;br /&gt;
&lt;br /&gt;
Q) Recently I purchased a copy of Skies of Arcadia, but &lt;br /&gt;
   when I tried to play it, the game wouldn&amp;#039;t boot up, the &lt;br /&gt;
   Dreamcast continually returns to the menu screen. I then &lt;br /&gt;
   returned this copy and got another, same story. When I &lt;br /&gt;
   returned this copy I overheard a sales person saying &lt;br /&gt;
   that they had been getting a lot of returns of the game &lt;br /&gt;
   due to them not working. So I assume the problem isn&amp;#039;t &lt;br /&gt;
   my Dreamcast, but has Sega said anything about faulty &lt;br /&gt;
   disks? Any suggestions, I really wanna get this game!&lt;br /&gt;
    - Jason Perfect. &lt;br /&gt;
&lt;br /&gt;
A) I&amp;#039;ve been getting letters about faulty PSO disks as &lt;br /&gt;
   well. Personally I would call Sega up and ask them for &lt;br /&gt;
   a new copy. Most companies have a bad CD replacement&lt;br /&gt;
   policy. I&amp;#039;m not to clear on Sega&amp;#039;s, but they should&lt;br /&gt;
   send you a new copy. 1-800-USA-SEGA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt;&amp;gt; Virtua Station&lt;br /&gt;
&lt;br /&gt;
Q) Only one question, is Sega bringing VF4 to Dreamcast as &lt;br /&gt;
   well as PS2, or are they selling us out completely!?&lt;br /&gt;
    - Johnny Maynor III&lt;br /&gt;
&lt;br /&gt;
A) There is still a chance that the Dreamcast may get a &lt;br /&gt;
   &amp;quot;port&amp;quot; of VF4. I&amp;#039;m not convinced that PS2 is the only&lt;br /&gt;
   system the game will be released on. &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt;&amp;gt; Smashing The World Away&lt;br /&gt;
&lt;br /&gt;
Q) Is the Sega Smash Pack coming out in Japan? Thanks!  &lt;br /&gt;
    - Alessandro Dimauro&lt;br /&gt;
&lt;br /&gt;
A) It should be. No idea when though.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lets play &amp;quot;Guess what ZOndaro is up to!&amp;quot; - zondaro@usa.net&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- The Letter Box                               Page 7 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
[Q&amp;amp;A Editorial Note: Last week I received these first 2&lt;br /&gt;
 letters about Sega&amp;#039;s choice to leave the hardware&lt;br /&gt;
 business. I decided to run both of them. Note that both&lt;br /&gt;
 have been edited for length. Feel free to write in your&lt;br /&gt;
 response to either one for next week. - zondaro@usa.net ]&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt;&amp;gt; Gamer Point of View One&lt;br /&gt;
&lt;br /&gt;
  I love my Dreamcast. I don&amp;#039;t have a lot of money usually, &lt;br /&gt;
  so when I was finally able to save up the 300 bucks, I &lt;br /&gt;
  live in Canada, my new DrC was the greatest thing. At the &lt;br /&gt;
  time, I considered myself a true gamer. But when I heard&lt;br /&gt;
  that Sega was dropping the DC next year, I felt sad. It &lt;br /&gt;
  took me a very long time to finally get it in the first &lt;br /&gt;
  place, only to have it&amp;#039;s support withdrawn a few months &lt;br /&gt;
  after purchase. I was disturbed, and so i did what I &lt;br /&gt;
  always do when I&amp;#039;m disturbed about some gaming aspect, &lt;br /&gt;
  I went to DC.IGN.com. An article talked about the true &lt;br /&gt;
  meaning of a Gamer. It stated that a true gamer was &lt;br /&gt;
  someone who would play on any system, and play most any &lt;br /&gt;
  game. They are passionate about playing, and passionate &lt;br /&gt;
  about their time with their games. They love games. So &lt;br /&gt;
  I&amp;#039;ve also changed my way of thinking. I&amp;#039;ve changed into &lt;br /&gt;
  someone who plays games for fun. I&amp;#039;m not in this anymore &lt;br /&gt;
  just to support one company. A true gamer plays the game &lt;br /&gt;
  for the game, not for the system.&lt;br /&gt;
   - Jeremy Bezooyen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt;&amp;gt; Gamer Point of View Two&lt;br /&gt;
&lt;br /&gt;
  Oh yeah now Sega is on other consoles that we have to &lt;br /&gt;
  buy. For those of us that spent $200 that sucks. There &lt;br /&gt;
  had better be new console that is a DC, SegaCD, and a &lt;br /&gt;
  Saturn all in one. Yes there are good games for Dreamcast, &lt;br /&gt;
  but I expected it to last for three to five years, not a &lt;br /&gt;
  year and a half. You people talk to us like we have all &lt;br /&gt;
  the money in the world, oh Sega will be on other consoles. &lt;br /&gt;
  Now I have to spend $300 on another system because mine &lt;br /&gt;
  is dead. This may sound like an extremely angry letter, &lt;br /&gt;
  but it needed to be said. Sorry to cause you any trouble.&lt;br /&gt;
   - AlienPredator&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt;&amp;gt; Dang You Guys a Smooth&lt;br /&gt;
&lt;br /&gt;
Let me start off be saying that I completely love your mag.&lt;br /&gt;
It&amp;#039;s not everyday that the editor of a widely read magazine&lt;br /&gt;
will take time out of his day to reply to an email that one&lt;br /&gt;
of his readers has written, not to mention multiple times.&lt;br /&gt;
So there&amp;#039;s a big cool point for ya. I can&amp;#039;t express how much&lt;br /&gt;
you mag has helped me out in deciding which games to rent&lt;br /&gt;
or even buy. You guys introduced me to the phenomenon that&lt;br /&gt;
is Shenmue, and now I am addicted til the end (and probably&lt;br /&gt;
then some).&lt;br /&gt;
&lt;br /&gt;
I have been a subscriber of DC Weekly since issue number 2&lt;br /&gt;
and I still look forward to it every week. How you guys get&lt;br /&gt;
all the big wig interviews and inside information, I will&lt;br /&gt;
never know. But a big &amp;quot;dang you guys a smooth&amp;quot; goes out to&lt;br /&gt;
ya&amp;#039;ll. Keep the great stuff coming and I can&amp;#039;t wait until&lt;br /&gt;
the new and improved HTML Version comes out. If you guys&lt;br /&gt;
push the potential that I know you have, then this mag will&lt;br /&gt;
be bigger than ever. Just look at what the IGN Newsletter&lt;br /&gt;
has done, and they only put headlines in their letter.&lt;br /&gt;
&lt;br /&gt;
S.W.W. has the potential to even knock out IGN!! All I can&lt;br /&gt;
say is....GO FOR IT!! Keep up the great work and until Sega&lt;br /&gt;
tells everyone that Sonic was just a creative out burst for&lt;br /&gt;
Yuji Naka&amp;#039;s experimental homosexuality, then make mine Sega&lt;br /&gt;
World Weekly!! - James M.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Support Sites                                Page 8 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sega World Weekly goes out to 40,000 gamers every week. How&lt;br /&gt;
did we get so many people signed up? With the help of these&lt;br /&gt;
websites, that&amp;#039;s how.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; DC-United - http://dc-united.com&lt;br /&gt;
&lt;br /&gt;
The Premiere Dreamcast Community, DC-United.com gives you&lt;br /&gt;
the ability to view members online, build your own&lt;br /&gt;
homepage, send messages, read in-depth reviews, and much&lt;br /&gt;
more. DCU Network Members are also eligible for various&lt;br /&gt;
monthly prizes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Absolute Sega - http://www.absolutesega.com&lt;br /&gt;
&lt;br /&gt;
One of the first Sega sites out there with the most up to&lt;br /&gt;
date news every 24 hours, 7 days a week. Absolute Sega is&lt;br /&gt;
not jus famous for it&amp;#039;s news, but also it&amp;#039;s reviews and&lt;br /&gt;
previews. Want to talk about games, then go to our forums&lt;br /&gt;
or you can talk in our IRC chat room.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; PSY Online - http://www.consolereviews.net&lt;br /&gt;
&lt;br /&gt;
PSY Online is a multiformat reviews website specialising in&lt;br /&gt;
the Sega Dreamcast console.  With 24/7 updated news, forums&lt;br /&gt;
and chat, its a great place to hang out for Sega fans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; System Zero - http://system-zero.com&lt;br /&gt;
&lt;br /&gt;
As game music goes well beyond the beeps and bleeps of the&lt;br /&gt;
past and into the soundtrack quality tracks we hear today,&lt;br /&gt;
Perfect Zero becomes one of THE most important sites for&lt;br /&gt;
game fans. Hosting hundreds of MP3s from different games,&lt;br /&gt;
turn up those speakers and click that link.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Future Gamez - http://www.futuregamez.net&lt;br /&gt;
&lt;br /&gt;
What ever console your looking for, Future Gamez have them&lt;br /&gt;
all. From Dreamcast to GameCube, and X-Box to Playstation&lt;br /&gt;
2. So get your news, reviews, previews, and more at Future&lt;br /&gt;
Gamez, and stay on top of all systems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; The Sonic Zone - http://www.suneet.com/soniczone/&lt;br /&gt;
&lt;br /&gt;
Updated daily with a HUGE amount of Sonic content that is&lt;br /&gt;
sure to blow you away! From Fan Fiction to Chatting, and&lt;br /&gt;
even Fan Created Games, this is your one stop Sonic site.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Credits                                      Page 9 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
O Editor: Graham &amp;quot;Tails&amp;quot; Parker - Madcow@ihug.co.nz&lt;br /&gt;
O Question &amp;amp; Answer: Ross Fisher - Zondaro@usa.net&lt;br /&gt;
O Staff Writer: Michael Monahan - Mikelad1@aol.com&lt;br /&gt;
O Staff Writer: Paulo Santos - Paulo@sega2000.net&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; http://www.LevelSix.com - Our Sponsor&lt;br /&gt;
&lt;br /&gt;
___________________________________________________________&lt;br /&gt;
___________________________________________________________&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt;&amp;gt; LEVELSIX: No more switching cords with your VGA Box!&lt;br /&gt;
     - http://www.levelsix.com/&lt;br /&gt;
&lt;br /&gt;
Forget the hassles of switching cables every time you want&lt;br /&gt;
to play your Dreamcast games at the extra high VGA&lt;br /&gt;
resolution! Now you can have your PC and Dreamcast&lt;br /&gt;
connected both at the same time - and the box switches&lt;br /&gt;
between these two automatically.&lt;br /&gt;
&lt;br /&gt;
     - http://www.levelsix.com/&lt;br /&gt;
&lt;br /&gt;
___________________________________________________________&lt;br /&gt;
___________________________________________________________&lt;br /&gt;
&lt;br /&gt;
Copyright 1998-2001 Graham Parker - Madcow@ihug.co.nz&lt;br /&gt;
&lt;br /&gt;
No parts may be copied without prior permission or correct&lt;br /&gt;
credit where due. There should probably be a pile of other&lt;br /&gt;
legal lines here, but please just play nice and don&amp;#039;t&lt;br /&gt;
steal, lol! Thanks for reading Sega World Weekly!&lt;br /&gt;
&lt;br /&gt;
You know I&amp;#039;m probably one of the only people left to think&lt;br /&gt;
it&amp;#039;s cool I got a Mega Drive II for my birthday last week!&lt;br /&gt;
___________________________________________________________&lt;br /&gt;
___________________________________________________________&lt;br /&gt;
&lt;br /&gt;
Please note the advert below is added on by our mailing&lt;br /&gt;
list, it&amp;#039;s in no way connected to Sega World Weekly...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20030215133626/http://www.segaworldweekly.com/&lt;br /&gt;
&lt;br /&gt;
[[Category:Newsletter]]&lt;/div&gt;</summary>
		<author><name>Ariranha</name></author>
	</entry>
</feed>