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		<title>Ariranha: Created page with &quot;&lt;pre&gt;  _________________________________________________________ /                                                         \             S E G A    W O R L D    W E E K L Y                      M A G A Z I N E      ~~ Issue No. 125                 Mar 19th 2001 ~~        Proudly sponsored by http://www.levelsix.com/ \_________________________________________________________/    _________________________________________________________ /...&quot;</title>
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		<updated>2026-10-04T03:30:00Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;pre&amp;gt;  _________________________________________________________ /                                                         \             S E G A    W O R L D    W E E K L Y                      M A G A Z I N E      ~~ Issue No. 125                 Mar 19th 2001 ~~        Proudly sponsored by http://www.levelsix.com/ \_________________________________________________________/    _________________________________________________________ /...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
            S E G A    W O R L D    W E E K L Y&lt;br /&gt;
&lt;br /&gt;
                    M A G A Z I N E&lt;br /&gt;
&lt;br /&gt;
    ~~ Issue No. 125                 Mar 19th 2001 ~~&lt;br /&gt;
&lt;br /&gt;
      Proudly sponsored by http://www.levelsix.com/&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Please Support Our Sponsors                   Intro --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Dreamcast Hais Joysticks - Packed With Features!!&lt;br /&gt;
      - http://www.levelsix.com/&lt;br /&gt;
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controller. This joystick includes a VMU slot, built-in&lt;br /&gt;
rumbling, turbo and slow-mo buttons, a solid heavy base,&lt;br /&gt;
and five different colors to choose from. In stock now, so&lt;br /&gt;
order your big new Hais Joystick today at LevelSix.com&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;&amp;lt;.&amp;gt;&amp;gt; $10 off UNLIMITED GAME RENTAL Program&lt;br /&gt;
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prices, such as Maracas with over 40% off. Normally $21.95&lt;br /&gt;
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&lt;br /&gt;
      - http://www.RedOctane.com&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Sega World Weekly is best read in the Courier New font.&lt;br /&gt;
  For past issues see http://www.SegaWorldWeekly.com/&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Editors Comments                             Page 1 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This issue of Sega World Weekly is dedicated to the man&lt;br /&gt;
behind the company we&amp;#039;ve covered for the past three years,&lt;br /&gt;
Isao Okawa. Sadly last Friday Mr Okawa, the president and&lt;br /&gt;
chairman of Sega passed away. But as we finish part five of&lt;br /&gt;
our Videogame History feature, we look back and see that&lt;br /&gt;
Isao Okawa has ensured his dream, and his company will live&lt;br /&gt;
on.&lt;br /&gt;
&lt;br /&gt;
Starting with Virtua Fighter 3, we take a look back through&lt;br /&gt;
the past five years. We remember some of the gaming crazes,&lt;br /&gt;
the hype, the new consoles, and the changes and business&lt;br /&gt;
moves that rocked the industry. We&amp;#039;ve really enjoyed going&lt;br /&gt;
through the history of games over these past five weeks,&lt;br /&gt;
and now we&amp;#039;ve all learnt a little more about the industry&lt;br /&gt;
we love. To think it all began back in 1889.&lt;br /&gt;
&lt;br /&gt;
If you have any questions for our Sega know-it-all, drop&lt;br /&gt;
Ross a line at zondaro@usa.net and the answer just might be&lt;br /&gt;
here next week.&lt;br /&gt;
&lt;br /&gt;
Then in the Red Hot Rumors page, it&amp;#039;s highly possible both&lt;br /&gt;
Capcom and Midway will leave the arcade industry, and&lt;br /&gt;
announce the second huge industry changing announcement of&lt;br /&gt;
2001. &lt;br /&gt;
&lt;br /&gt;
Finally in news this week the first shots of Crazy Taxi on&lt;br /&gt;
PS2 come out, and Chu Chu Rocket is ready for release on&lt;br /&gt;
the Gameboy Advance this week. So until next week, Happy&lt;br /&gt;
Gaming everyone, and there&amp;#039;s quite possibly only two weeks&lt;br /&gt;
left till the HTML version is finished!&lt;br /&gt;
&lt;br /&gt;
- Graham &amp;quot;Tails&amp;quot; Parker (Editor)&lt;br /&gt;
- http://www.SegaWorldWeekly.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
           /\                              /\&lt;br /&gt;
           ||       C O N T E N T S        ||&lt;br /&gt;
           ||                              ||&lt;br /&gt;
           ||  2 - Cover Story             ||&lt;br /&gt;
           ||  3 - Red Hot Rumors          ||&lt;br /&gt;
           ||  4 - Weekly News             ||&lt;br /&gt;
           ||  5 - The Letter Box          ||&lt;br /&gt;
           ||  6 - Level Six Low-down      ||&lt;br /&gt;
           ||  7 - Question &amp;amp; Answer       ||&lt;br /&gt;
           ||  8 - Our Support Sites       ||&lt;br /&gt;
           ||  9 - Credits                 ||&lt;br /&gt;
           \/                              \/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
HOT QUOTE this issue: &amp;quot;Over the past week one online&lt;br /&gt;
petition has rose to an unbelievable number of signings&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- Soul Reaver 2 Petition - Page 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Cover Story                                  Page 2 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; The History Of Videogames: Part 5 - FINAL&lt;br /&gt;
      -- Written by Graham Parker&lt;br /&gt;
&lt;br /&gt;
Now in this new Millennium, with our 128-bit polygon&lt;br /&gt;
pumping online DVD playing monster consoles, it&amp;#039;s time to&lt;br /&gt;
take a look back at how video games began, and how they&lt;br /&gt;
grew into what we know and play today. Last week we saw how&lt;br /&gt;
the 32-bit consoles made their way into the world, and how&lt;br /&gt;
developers struggled to keep up with the technology.&lt;br /&gt;
&lt;br /&gt;
But back in 1996, a new level in gameplay, graphics and&lt;br /&gt;
technology is achieved with Sega&amp;#039;s arcade game, Virtua&lt;br /&gt;
Fighter 3. Using their new Model 3 board, the game showed&lt;br /&gt;
the videogames industry a new level of graphics, and one&lt;br /&gt;
that still wasn&amp;#039;t topped for years to come after. A Saturn&lt;br /&gt;
port of the game was long rumored, and years later&lt;br /&gt;
confirmed to have indeed been in development along with a&lt;br /&gt;
3D upgrade to the Saturn, but it was naturally cancelled to&lt;br /&gt;
make way for a Dreamcast version.&lt;br /&gt;
&lt;br /&gt;
Come September the 29th the Nintendo 64 was released in&lt;br /&gt;
America to sales of 350,000 consoles in the first three&lt;br /&gt;
days, and 1.7 million units in the first three months.&lt;br /&gt;
Mario 64 received perfect ratings across game magazines,&lt;br /&gt;
was hailed by many as the perfect videogame, and Nintendo&lt;br /&gt;
couldn&amp;#039;t have wished for a better launch title.&lt;br /&gt;
&lt;br /&gt;
Meanwhile Nintendo continued to work on new hardware,&lt;br /&gt;
including a new 32-bit color Gameboy codenamed the&lt;br /&gt;
&amp;quot;Atlantis&amp;quot;. Although this is soon canned to concentrate&lt;br /&gt;
more on the N64 and the Gameboy Pocket, the idea of a color&lt;br /&gt;
Gameboy still lived on inside Nintendo.&lt;br /&gt;
&lt;br /&gt;
By 1997 it&amp;#039;s clear the Saturn wasn&amp;#039;t going to be around for&lt;br /&gt;
too much longer, and the next machine from Sega was&lt;br /&gt;
rumored. A 3Dfx based console called the &amp;quot;BlackBelt&amp;quot; was in&lt;br /&gt;
development at Sega of America, although it was later&lt;br /&gt;
replaced by Japan&amp;#039;s PowerVR based machine. Sega also&lt;br /&gt;
announced it intendeds to merge with Bandai, and was to be&lt;br /&gt;
renamed SegaBandai. The merger was called off only two days&lt;br /&gt;
later after the announcement because it was decided joining&lt;br /&gt;
two companies who were both having similar problems making&lt;br /&gt;
money wasn&amp;#039;t the best idea. So the company&amp;#039;s continued on&lt;br /&gt;
there separate ways, and Bandai developers the next video&lt;br /&gt;
gaming boom, the Virtual Pet.&lt;br /&gt;
&lt;br /&gt;
Their Tamagotchi (Virtual Pet) was released in the US&lt;br /&gt;
during 1997, followed quickly by other country&amp;#039;s, and loved&lt;br /&gt;
by all. Other companies came up with their versions, from&lt;br /&gt;
Virtual Dogs, to Virtual Baby&amp;#039;s, and even some licensed&lt;br /&gt;
from the Jurassic Park movie.&lt;br /&gt;
&lt;br /&gt;
Unfortunately some people became too addicted to their&lt;br /&gt;
virtual pets, and the little machine had to be banned&lt;br /&gt;
around many schools. A very sad story came out of Japan&lt;br /&gt;
involving a person committing suicide when his virtual pet&lt;br /&gt;
died.&lt;br /&gt;
&lt;br /&gt;
A year later the Tamagotchi could be found in the bargain&lt;br /&gt;
bin for just a few dollars, but while the craze was over,&lt;br /&gt;
it certainly had an impact on the industry. Perhaps&lt;br /&gt;
reasonable for Nintendo&amp;#039;s Pokemon.&lt;br /&gt;
&lt;br /&gt;
Later in 1998 the handheld console, Gameboy, was still&lt;br /&gt;
amazing people with it&amp;#039;s unbelievable sales, despite being&lt;br /&gt;
an almost ten year old machine. Nintendo choose this time&lt;br /&gt;
to release the Gameboy Color, and add-on&amp;#039;s such as the&lt;br /&gt;
Gameboy Camera and Printer. Despite a still high price tag,&lt;br /&gt;
the Gameboy Color sells just as well as their original, and&lt;br /&gt;
being backwards compatible more gamers upgrade their&lt;br /&gt;
portable Nintendo every day.&lt;br /&gt;
&lt;br /&gt;
On the Sega side, the Dreamcast was revealed, and on&lt;br /&gt;
November 27th it was released to a complete sell out of all&lt;br /&gt;
150,000 units in Japan. Not unlike the Playstation 2 launch&lt;br /&gt;
in America, more Dreamcast&amp;#039;s could have been sold, but the&lt;br /&gt;
factories just couldn&amp;#039;t produce enough machines in time.&lt;br /&gt;
Sega&amp;#039;s big launch title, Sonic Adventure, a 3D sequel to&lt;br /&gt;
their classic platform titles was pushed back from the&lt;br /&gt;
launch till Christmas, but Virtua Fighter 3 was still a big&lt;br /&gt;
seller for people and their new 128-bit Dreamcast.&lt;br /&gt;
&lt;br /&gt;
Rumors of the Playstation 2 also build up during 1998, and&lt;br /&gt;
the hype began. Other events include the Legend of Zelda&lt;br /&gt;
for the N64, receiving the first perfect 40/40 rating in&lt;br /&gt;
the highly respected Weekly Famitsu magazine, and the&lt;br /&gt;
Pokemon series that has captured the imagination of kids&lt;br /&gt;
around the world began on the Gameboy. Later different&lt;br /&gt;
versions, two titles on the N64, a cartoon series and even&lt;br /&gt;
a movie spawned from the popular Pokemon, and the series&lt;br /&gt;
still continues as strong as ever today.&lt;br /&gt;
&lt;br /&gt;
Then back two years ago in 1999, the world awaited an&lt;br /&gt;
adventure title like no other, Shenmue, to be released, and&lt;br /&gt;
Sega had hopes to sell 1.5 million Dreamcast consoles in&lt;br /&gt;
the US. Despite announcements of the Playstation 2 and&lt;br /&gt;
Nintendo Dolphin (later renamed Gamecube), the Dreamcast&lt;br /&gt;
did indeed sell well, better than any one, even Sega&lt;br /&gt;
imagined in fact. Going on sale exactly four years after&lt;br /&gt;
the original Playstation, in 15,000 retail stores around&lt;br /&gt;
America, the Dreamcast brought in almost $100 million in&lt;br /&gt;
revenue. This figure shattered the previous entertainment&lt;br /&gt;
sales record held by the movie Star Wars: The Phantom&lt;br /&gt;
Menace, which achieved $28 million its first day in&lt;br /&gt;
theatres back in May of 1999.&lt;br /&gt;
&lt;br /&gt;
By November of 1999 the 1.6 million gamers in Japan owned a&lt;br /&gt;
Dreamcast, and the machine continued to sell at record&lt;br /&gt;
paces across America and Europe. The Dreamcast was named&lt;br /&gt;
&amp;quot;Machine of the Year&amp;quot; by Time Magazine, and while it looked&lt;br /&gt;
like Sega was going to enjoy success at last, later in&lt;br /&gt;
November came the announcement that Sega had lost $182&lt;br /&gt;
million in the six months ending September 1999, although&lt;br /&gt;
that was said to improve as the Dreamcast sold more.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for Sega every future finical statement was&lt;br /&gt;
greeted with that kind of disappointment and hope for the&lt;br /&gt;
future. As it became clear things weren&amp;#039;t going to fix&lt;br /&gt;
themselves, Sega made drastic changes such as making their&lt;br /&gt;
world famous development teams independent in 2000. &lt;br /&gt;
&lt;br /&gt;
And with that, we reach the end of the end of the&lt;br /&gt;
Millennium. Nintendo was enjoying their success with the&lt;br /&gt;
N64 and Gameboy Color, Sony was building up the Playstation&lt;br /&gt;
2 for a release in late 2000, and Sega was, despite having&lt;br /&gt;
troubles, continuing to have faith in their Dreamcast and&lt;br /&gt;
upcoming titles they would hope sell more machines.&lt;br /&gt;
&lt;br /&gt;
Sega had three quarters of the year to get into shape&lt;br /&gt;
before their competition, the Playstation 2 was to be&lt;br /&gt;
released, and after the E3 show which was clearly dominated&lt;br /&gt;
by Sega, it seemed things might work out for them after&lt;br /&gt;
all. As the year went on the list of instant classics&lt;br /&gt;
released on the Dreamcast grew, bringing some of the most&lt;br /&gt;
original software in years. From Seaman, a game where you&lt;br /&gt;
use a microphone to talk to a virtual pet style fish, to&lt;br /&gt;
Samba De Amigo where you shake Maraca&amp;#039;s in time to the&lt;br /&gt;
music, there was never a doubt Sega had the software. Then&lt;br /&gt;
when the online network, Sega.net launched on September 9th&lt;br /&gt;
2000, it seemed the Dreamcast might be here to stay.&lt;br /&gt;
&lt;br /&gt;
Meanwhile Nintendo announced their next console, the&lt;br /&gt;
128-bit Gamecube, along with their next generation&lt;br /&gt;
portable, the 32-bit Gameboy Advance. Both machines are&lt;br /&gt;
slated for a release in 2001. So with the Playstation 2&lt;br /&gt;
launch coming ever closer, all the videogame companies have&lt;br /&gt;
their plans for the future laid out. Only another company&lt;br /&gt;
wants to join in, and that&amp;#039;s Microsoft.&lt;br /&gt;
&lt;br /&gt;
Revealing their X-Box console, boasting the most impressive&lt;br /&gt;
specs of any console to date, and packing a hard drive,&lt;br /&gt;
along with the huge financial backing of Bill Gates&lt;br /&gt;
Microsoft, no one doubts the X-Box will be a serious&lt;br /&gt;
competitor in the console wars.&lt;br /&gt;
&lt;br /&gt;
Then just a little over five years after the original&lt;br /&gt;
Playstation was released, the long awaited sequel console&lt;br /&gt;
was released on October the 26th 2000. 500,000 units of the&lt;br /&gt;
Playstation 2 were sold, most of those probably at a minute&lt;br /&gt;
past midnight on October 26th, for the same launch price as&lt;br /&gt;
the original console, $299.99. But that wasn&amp;#039;t enough, and&lt;br /&gt;
up until Christmas there was a shortage of machines across&lt;br /&gt;
America and Europe, leaving many gamers to choose the&lt;br /&gt;
recently reduced $150 Dreamcast console.&lt;br /&gt;
&lt;br /&gt;
Sony of America were also nervous about the launch as in&lt;br /&gt;
Japan most gamers bought the PS2 for it&amp;#039;s DVD playing&lt;br /&gt;
functions, and purchased very little actual games. But the&lt;br /&gt;
situation was different in America, with PS2 titles&lt;br /&gt;
appearing in the top ten even before the console it&amp;#039;s self&lt;br /&gt;
was released.&lt;br /&gt;
&lt;br /&gt;
Therefore Christmas of 2000 the console wars raged on, and&lt;br /&gt;
while some chose to avoid the next generation and wait&lt;br /&gt;
until all the consoles are out, picking up an N64, or a&lt;br /&gt;
re-designed Playstation console called the PSOne, many&lt;br /&gt;
jumped on the PS2 or Dreamcast bandwagon.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for those who jumped on the Dreamcast&lt;br /&gt;
bandwagon, they didn&amp;#039;t know it was about to take a turn in&lt;br /&gt;
the road like no other. At the end of January 2001 Sega&lt;br /&gt;
announced due to poor sales of the Dreamcast console in&lt;br /&gt;
Japan and around the rest of the world, and because of&lt;br /&gt;
several years of taking heavily losses, they would leave&lt;br /&gt;
the hardware market. One of the biggest events in videogame&lt;br /&gt;
history was that no more generations would grow up with the&lt;br /&gt;
word &amp;quot;Sega&amp;quot; stamped on the front of their consoles.&lt;br /&gt;
&lt;br /&gt;
Plans to halt Dreamcast production in March were revealed,&lt;br /&gt;
having only 2 million units left to sell world wide, and&lt;br /&gt;
details of a price drop to $99 to help shift those final&lt;br /&gt;
machines were announced. Sega decided to go software only,&lt;br /&gt;
and to support every other console, from the Playstation 2,&lt;br /&gt;
to the upcoming Gamecube and X-Box, to the portable Gameboy&lt;br /&gt;
Advance, and other devices such as PDA&amp;#039;s and Cellphones.&lt;br /&gt;
&lt;br /&gt;
While many gamers felt betrayed again by Sega, it&amp;#039;s clear&lt;br /&gt;
they needed to turn themselves around and start making a&lt;br /&gt;
profit again. For over twenty years they produced hardware,&lt;br /&gt;
and now it&amp;#039;s time for change, but as there old slogan goes,&lt;br /&gt;
the game is never over. Sega&amp;#039;s president, Isao Okawa,&lt;br /&gt;
gave 85 billion yen (around US$700 million) to Sega to help&lt;br /&gt;
ensure a smooth transition to a 3rd party, and there&amp;#039;s no&lt;br /&gt;
doubt he has helped ensure Sega games live on.&lt;br /&gt;
&lt;br /&gt;
Interestingly however, recently sales of the Dreamcast have&lt;br /&gt;
really shot up since the price drop to $99, and on the&lt;br /&gt;
first week of March Sega&amp;#039;s console was the number one&lt;br /&gt;
seller in Japan. It has to make some people wonder what if&lt;br /&gt;
Sega had only announced the price drop, and not their&lt;br /&gt;
leaving the hardware market at that stage. Perhaps it could&lt;br /&gt;
have bought the Dream machine a little more time before&lt;br /&gt;
third parties started axing games.&lt;br /&gt;
&lt;br /&gt;
Looking back at the history of videogames, who knows what&lt;br /&gt;
the future holds for Sega, but as the console wars rage on&lt;br /&gt;
and new companies try to enter the industry, you can bet&lt;br /&gt;
it&amp;#039;s going to be exciting. As graphics reach there limits&lt;br /&gt;
developers can return their focus on creativity, and as&lt;br /&gt;
online games evolve, how we play games is set to change&lt;br /&gt;
forever.&lt;br /&gt;
&lt;br /&gt;
Now we know how it all began back in 1889, how the industry&lt;br /&gt;
evolved through gaming booms and faced tough times with&lt;br /&gt;
technology getting ahead of developers. Then finally how&lt;br /&gt;
the past few months have again marked a huge turn in the&lt;br /&gt;
ever changing path of videogames.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Red Hot Rumors                               Page 3 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Capcom and Midway Call it Quits&lt;br /&gt;
&lt;br /&gt;
As the arcade industry continues it&amp;#039;s slowly but surly trip&lt;br /&gt;
down hill, it could receive a huge push this week. Rumor&lt;br /&gt;
has it both Capcom and Midway will call it quits on any new&lt;br /&gt;
arcade games, and while they will finish projects already&lt;br /&gt;
in development, no new titles will be developed.&lt;br /&gt;
&lt;br /&gt;
As stated by the Nikkei Newspaper, Capcom&amp;#039;s arcade games&lt;br /&gt;
sales have dropped to 5,000 units per title, a far cry from&lt;br /&gt;
the 80,000 units at the peek of the arcade industry.&lt;br /&gt;
Another aspect of Capcom&amp;#039;s decision apparently comes from&lt;br /&gt;
Sega dropping the Dreamcast, as the easy arcade-to-home&lt;br /&gt;
conversions through the Naomi board is no longer possible.&lt;br /&gt;
&lt;br /&gt;
If these rumors prove to be true, and sadly it&amp;#039;s very&lt;br /&gt;
possible they will, this could be the second industry&lt;br /&gt;
changing announcement of the year 2001, and another blow&lt;br /&gt;
the arcade industry certainly did not need.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Weekly News                                  Page 4 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Sega President Passes Away&lt;br /&gt;
&lt;br /&gt;
Isao Okawa, the chairman, president, and perhaps life saver&lt;br /&gt;
of the Sega corporation sadly passed away last Friday. At&lt;br /&gt;
the Tokyo University Medical Hospital, Mr Okawa died from a&lt;br /&gt;
heart failure at 3:47pm on March 16th, 2001. A private vigil&lt;br /&gt;
is scheduled for his family, and company funeral services&lt;br /&gt;
are being planned at the moment.&lt;br /&gt;
&lt;br /&gt;
Most recently Isao Okawa gave Sega 85 billion yen, which&lt;br /&gt;
comes in at almost US$700 million to help with a smooth&lt;br /&gt;
change to a 3rd party. The man was always willing to help&lt;br /&gt;
out Sega, and even though unfortunately he won&amp;#039;t get to see&lt;br /&gt;
how Sega succeeds as a 3rd party, he did ensure that his&lt;br /&gt;
dream, and his company will live on. We wish Tetsu Kayama,&lt;br /&gt;
the 40 year old special adviser luck in his new job as&lt;br /&gt;
president and chairman of Sega.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Crazzzzzy Taxi - First PS2 Shots&lt;br /&gt;
&lt;br /&gt;
Wanna make some crazy money with your Playstation 2? The&lt;br /&gt;
Dreamcast port is due out this April, and now the first&lt;br /&gt;
shots have been released, PS2 owners can look forward even&lt;br /&gt;
more to driving around San Francisco like a loon. The port&lt;br /&gt;
is being handled and published by Acclaim, and at this&lt;br /&gt;
stage no enhancements to the Dreamcast version have been&lt;br /&gt;
announced.&lt;br /&gt;
&lt;br /&gt;
The first shots can be seen here, although the screen shot&lt;br /&gt;
quality certainly doesn&amp;#039;t do the game justice...&lt;br /&gt;
http://ps2.ign.com/previews/16200.html&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Save Soul Reaver 2!&lt;br /&gt;
&lt;br /&gt;
Over the past week one online petition has rose to an&lt;br /&gt;
unbelievable number of signings, and it&amp;#039;s all to convince&lt;br /&gt;
Eidos to continue with the Legacy of Kain: Soul Reaver 2&lt;br /&gt;
for the Dreamcast console. It certainly shows how many fans&lt;br /&gt;
of the series there are, but more importantly how many of&lt;br /&gt;
them own a Dreamcast. Eidos, take note.&lt;br /&gt;
&lt;br /&gt;
If you&amp;#039;d like to sign the petition, simply enter your&lt;br /&gt;
details on this website...&lt;br /&gt;
&lt;br /&gt;
http://www.petitiononline.com/mod_perl/signed.cgi?SR2DC&amp;amp;1&lt;br /&gt;
&lt;br /&gt;
At the time of writing there were a whopping 14,620&lt;br /&gt;
messages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Sega&amp;#039;s First Multi-Platform Game Released&lt;br /&gt;
&lt;br /&gt;
This Wednesday, March 21st will bring the release of Sega&amp;#039;s&lt;br /&gt;
first multi-platform title, Chu Chu Rocket for the Gameboy&lt;br /&gt;
Advance.&lt;br /&gt;
&lt;br /&gt;
The game is one of Japan&amp;#039;s launch titles, and besides&lt;br /&gt;
taking away the polygon graphics and going with a full on&lt;br /&gt;
over head view, it&amp;#039;s a solid port of it&amp;#039;s big brother&amp;#039;s&lt;br /&gt;
Dreamcast version.&lt;br /&gt;
&lt;br /&gt;
Using the link cable, up to four people can play away with&lt;br /&gt;
just one copy of Chu Chu Rocket, then with over 2,500&lt;br /&gt;
levels designed by players of the Dreamcast game, you&lt;br /&gt;
better stock up on those AA batteries. Finally the level&lt;br /&gt;
builder has been thrown in, along with a graphical editor&lt;br /&gt;
to let everyone customize the characters till their hearts&lt;br /&gt;
content. Chu Chu fever returns to Japan!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Level Six Lowdown                            Page 5 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Dreamcast Hais Joysticks - Packed With Features!!&lt;br /&gt;
      - http://www.levelsix.com/&lt;br /&gt;
&lt;br /&gt;
Some games just were not meant to be played with a handheld&lt;br /&gt;
controller. This joystick includes a VMU slot, built-in&lt;br /&gt;
rumbling, turbo and slow-mo buttons, a solid heavy base,&lt;br /&gt;
and five different colors to choose from. In stock now, so&lt;br /&gt;
order your big new Hais Joystick today at LevelSix.com&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; No more switching cords with your VGA Box!&lt;br /&gt;
      - http://www.levelsix.com/&lt;br /&gt;
&lt;br /&gt;
Forget the hassles of switching cables every time you want&lt;br /&gt;
to play your Dreamcast games at the extra high VGA&lt;br /&gt;
resolution! Now you can have your PC and Dreamcast&lt;br /&gt;
connected both at the same time - and the box switches&lt;br /&gt;
between these two automatically.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Light Gun - Small Size, Big Rumble&lt;br /&gt;
      - http://www.levelsix.com/&lt;br /&gt;
&lt;br /&gt;
This small light gun is the perfect solution for tired&lt;br /&gt;
arms, but that doesn&amp;#039;t mean it&amp;#039;s small on features. Packing&lt;br /&gt;
a built-in rumble feature, including recoil rumble (which&lt;br /&gt;
can be turned on/off with a switch), Auto-fire and&lt;br /&gt;
Auto-reload modes, a flashing LED light and four buttons&lt;br /&gt;
along with the D-pad. More details and pictures online.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- The Letter Box                               Page 6 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Do you have an opinion who wish to share with all the &lt;br /&gt;
readers of Sega World Weekly? Simply e-mail in your &lt;br /&gt;
thoughts to zondaro@usa.net and look for them in an issue &lt;br /&gt;
of Sega World Weekly. Letters will be edited for length.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Sega Owes the Diehard Fan&lt;br /&gt;
&lt;br /&gt;
The state of the video game industry, in my book, is in &lt;br /&gt;
trouble. Now that Sega has done the unthinkable. I still &lt;br /&gt;
think it is crap even though I understand why they did it.&lt;br /&gt;
It seems to me that everyone is already dooming the &lt;br /&gt;
Dreamcast. I think Sega should rethink their position. &lt;br /&gt;
I mean, no matter what all of these Sony fans say, the &lt;br /&gt;
DC still has a lot of great games coming out. Despite the &lt;br /&gt;
what some Sony biased people say, they can&amp;#039;t argue with the &lt;br /&gt;
fact that the PS2 launch was less than stellar. I suggest &lt;br /&gt;
that Sega fans and Dreamcast fans worldwide unite to make&lt;br /&gt;
their voices be heard. I think if Sega is going to stop &lt;br /&gt;
making Dreamcasts and games, they should now concentrate &lt;br /&gt;
on the hardcore fans and bring out some of the stuff we &lt;br /&gt;
have been waiting for.&lt;br /&gt;
&lt;br /&gt;
What I think Sega should do is bring out some of the arcade &lt;br /&gt;
ports we have been begging for. Daytona2, Star Wars Trilogy &lt;br /&gt;
arcade, Brave Firefighter, Jumbo Safari, Spike Out, Virtua &lt;br /&gt;
NBA and some of the other great arcade games that Sega &lt;br /&gt;
made. They also need to bring over some great Japanese &lt;br /&gt;
games like Sakura Taisen, Segaga and about Giant Gram 2000 &lt;br /&gt;
an excellent wrestling game.&lt;br /&gt;
&lt;br /&gt;
If they would have just Brought out updates to some of &lt;br /&gt;
their classic games like Galaxy Force, Outrunners, Shinobi, &lt;br /&gt;
Hang-on, Streets Of Rage, NIGHTS, or Panzer Saga. You get &lt;br /&gt;
my drift. I know that Sega said they are thinking about&lt;br /&gt;
bringing some of the good Saturn titles to the Playstation. &lt;br /&gt;
Let me tell you something, playing Grandia on a PSX was &lt;br /&gt;
torture enough. The decision may help Sega financially but &lt;br /&gt;
don&amp;#039;t forget about the diehard fans. A diehard gamer.&lt;br /&gt;
 - Andre&amp;#039;&lt;br /&gt;
&lt;br /&gt;
  Sega did give us the best incarnation of Daytona yet.&lt;br /&gt;
  I think that after e3 you tune may change a little.&lt;br /&gt;
  Don&amp;#039;t forget that if they do decide to port some Saturn&lt;br /&gt;
  classics to Playstation they may take the time and do &lt;br /&gt;
  an even better port to Dreamcast. Maybe something like&lt;br /&gt;
  a Panzer Dragoon 3 in 1?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Give me a &amp;quot;M&amp;quot;, give me a &amp;quot;E&amp;quot;... - zondaro@usa.net&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Question and Answer                          Page 7 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Do you have a question for your Sega know-it-all? Simply &lt;br /&gt;
e-mail in your questions to Ross at zondaro@usa.net and &lt;br /&gt;
look for the answers soon in an issue of Sega World Weekly. &lt;br /&gt;
We are unable to personally reply to all emails.&lt;br /&gt;
&lt;br /&gt;
Next week: The infamous Dragonball Z questions...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Black Sheep Console&lt;br /&gt;
&lt;br /&gt;
Q) I was wondering if there where going to any more Sega &lt;br /&gt;
   Dreamcasts made in black? Thanks! &lt;br /&gt;
    - Shipley Brandon&lt;br /&gt;
&lt;br /&gt;
A) Other then the &amp;#039;Sega Sports Pack&amp;#039;? I doubt it. Take a&lt;br /&gt;
   look around in stores in your area, someone might have&lt;br /&gt;
   it. If not then it might be available at an online store&lt;br /&gt;
   or eBay. I&amp;#039;m not sure but they might do another &amp;#039;Sports&lt;br /&gt;
   Pack&amp;#039; with newer games, but don&amp;#039;t quote me on it. &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Tails Swims in the &amp;quot;Buff&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Q) You must be getting a lot of these questions lately, but &lt;br /&gt;
   I would like to know if the game based on my favorite &lt;br /&gt;
   TV show, Buffy the Vampire Slayer, is still going to &lt;br /&gt;
   come out on the Dreamcast. I&amp;#039;ve been anticipating this&lt;br /&gt;
   release more than any other, to the point of probably&lt;br /&gt;
   buying which ever system it does end up on. Thanks.&lt;br /&gt;
    - Bryce&lt;br /&gt;
&lt;br /&gt;
A) Well, I don&amp;#039;t know if you know it or not but 99.3% of&lt;br /&gt;
   games based on a &amp;#039;Licensed&amp;#039; property, ie Buffy, end up&lt;br /&gt;
   sucking in the end. Read a review before you buy the&lt;br /&gt;
   game. That said, its up in the air. Given the recent&lt;br /&gt;
   cancelling of Soul Reaver 2, all bets are off. There&lt;br /&gt;
   may be a flurry of cancellations coming our way. FOX&lt;br /&gt;
   is trying its hardest to get out of the publishing &lt;br /&gt;
   business. Keep your eyes on the Q&amp;amp;A Page for an update.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Pocket Classics&lt;br /&gt;
&lt;br /&gt;
Q) I wanted to know is there any chance that Capcom will &lt;br /&gt;
   release the classic Street Fighter 2 on the Dreamcast?&lt;br /&gt;
    - Edgar Bruno &lt;br /&gt;
 &lt;br /&gt;
A) What&amp;#039;s wrong with SF3? Capcom did or at least plans to&lt;br /&gt;
   release SF2 in Japan with an online play. Don&amp;#039;t think&lt;br /&gt;
   that means it will ever be released elsewhere though. &lt;br /&gt;
   However, an updated SF2 is coming to the Gameboy &lt;br /&gt;
   Advance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Po&amp;#039;d Pod Saving&lt;br /&gt;
&lt;br /&gt;
Q) I just started getting good enough and winning enough &lt;br /&gt;
   races in POD to start saving during tournament racing. &lt;br /&gt;
   However, I can&amp;#039;t save or recall a game. I have the 8-meg&lt;br /&gt;
   card. It works fine with all my other games. &lt;br /&gt;
    - David in Phoenix&lt;br /&gt;
&lt;br /&gt;
A) Third party memory cards, sigh. I can&amp;#039;t recommend much &lt;br /&gt;
   other then buying official Sega memory cards, and trying&lt;br /&gt;
   to avoid memory cards that have &amp;quot;expanded&amp;quot; save space.&lt;br /&gt;
   That includes the Sega brand 4X card. And what are you&lt;br /&gt;
   doing playing POD2? Daytona USA!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Give me a &amp;quot;G&amp;quot;, give me an &amp;quot;A&amp;quot;... - zondaro@usa.net&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Support Sites                                Page 8 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; DC-United - http://dc-united.com&lt;br /&gt;
&lt;br /&gt;
The Premiere Dreamcast Community, DC-United.com gives you&lt;br /&gt;
the ability to view members online, build your own&lt;br /&gt;
homepage, send messages, read in-depth reviews, and much&lt;br /&gt;
more. DCU Network Members are also eligible for various&lt;br /&gt;
monthly prizes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; PSY Online - http://www.consolereviews.net&lt;br /&gt;
&lt;br /&gt;
PSY Online is a multiformat reviews website specialising in&lt;br /&gt;
the Sega Dreamcast console.  With 24/7 updated news, forums&lt;br /&gt;
and chat, its a great place to hang out for Sega fans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; System Zero - http://system-zero.com&lt;br /&gt;
&lt;br /&gt;
As game music goes well beyond the beeps and bleeps of the&lt;br /&gt;
past and into the soundtrack quality tracks we hear today,&lt;br /&gt;
Perfect Zero becomes one of THE most important sites for&lt;br /&gt;
game fans. Hosting hundreds of MP3s from different games,&lt;br /&gt;
turn up those speakers and click that link.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Future Gamez - http://www.futuregamez.net&lt;br /&gt;
&lt;br /&gt;
What ever console your looking for, Future Gamez have them&lt;br /&gt;
all. From Dreamcast to GameCube, and X-Box to Playstation&lt;br /&gt;
2. So get your news, reviews, previews, and more at Future&lt;br /&gt;
Gamez, and stay on top of all systems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; The Sonic Zone - http://www.suneet.com/soniczone/&lt;br /&gt;
&lt;br /&gt;
Updated daily with a HUGE amount of Sonic content that is&lt;br /&gt;
sure to blow you away! From Fan Fiction to Chatting, and&lt;br /&gt;
even Fan Created Games, this is your one stop Sonic site.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Credits                                      Page 9 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
O Editor: Graham &amp;quot;Tails&amp;quot; Parker - Madcow@ihug.co.nz&lt;br /&gt;
O Question &amp;amp; Answer: Ross Fisher - Zondaro@usa.net&lt;br /&gt;
O Staff Writer: Michael Monahan - Mikelad1@aol.com&lt;br /&gt;
O Staff Writer: Paulo Santos - Paulo@sega2000.net&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; http://www.LevelSix.com - Our Sponsor&lt;br /&gt;
&lt;br /&gt;
___________________________________________________________&lt;br /&gt;
___________________________________________________________&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; PC Keyboard or Mouse on your Dreamcast?&lt;br /&gt;
      - http://www.levelsix.com/&lt;br /&gt;
&lt;br /&gt;
Forget aiming with a controller in Quake 3 Arena, now you&lt;br /&gt;
can use your PC mouse! The Total Control 5 lets you use a&lt;br /&gt;
normal scroll wheel mouse, an optical mouse, or a keyboard.&lt;br /&gt;
Full details on the website here, http://www.levelsix.com/&lt;br /&gt;
&lt;br /&gt;
     - http://www.levelsix.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; UNLIMITED GAME RENTALS - $10 off!&lt;br /&gt;
      - http://www.RedOctane.com&lt;br /&gt;
&lt;br /&gt;
Why buy games then get tired of them? With RedOctane.com&lt;br /&gt;
you can rent as MANY titles as you want, and keep them as&lt;br /&gt;
LONG as you want. No due dates, over 750 titles to choose&lt;br /&gt;
from, just imagine! It&amp;#039;s a whole new way to play, and&lt;br /&gt;
while it&amp;#039;s normally $21.95 a month, we have a special deal&lt;br /&gt;
to give you your first month for just $11.95!&lt;br /&gt;
&lt;br /&gt;
      - http://www.RedOctane.com&lt;br /&gt;
&lt;br /&gt;
___________________________________________________________&lt;br /&gt;
___________________________________________________________&lt;br /&gt;
&lt;br /&gt;
Copyright 1998-2001 Graham Parker - Madcow@ihug.co.nz&lt;br /&gt;
&lt;br /&gt;
No parts may be copied without prior permission or correct&lt;br /&gt;
credit where due. Thanks for reading Sega World Weekly!&lt;br /&gt;
&lt;br /&gt;
No cheating in PSO either. Play nice now :)&lt;br /&gt;
___________________________________________________________&lt;br /&gt;
___________________________________________________________&lt;br /&gt;
&lt;br /&gt;
Please note the advert below is added on by our mailing&lt;br /&gt;
list, it&amp;#039;s in no way connected to Sega World Weekly...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20030215133626/http://www.segaworldweekly.com/&lt;br /&gt;
&lt;br /&gt;
[[Category:Newsletter]]&lt;/div&gt;</summary>
		<author><name>Ariranha</name></author>
	</entry>
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