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		<title>Ariranha: Created page with &quot;&lt;pre&gt; _________________________________________________________ /                                                         \             S E G A    W O R L D    W E E K L Y                      M A G A Z I N E      ~~ Issue No. 131                  May 7th 2001 ~~        Proudly sponsored by http://www.levelsix.com/ \_________________________________________________________/    _________________________________________________________ /...&quot;</title>
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		<updated>2026-10-04T03:35:01Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;pre&amp;gt; _________________________________________________________ /                                                         \             S E G A    W O R L D    W E E K L Y                      M A G A Z I N E      ~~ Issue No. 131                  May 7th 2001 ~~        Proudly sponsored by http://www.levelsix.com/ \_________________________________________________________/    _________________________________________________________ /...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt; _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
            S E G A    W O R L D    W E E K L Y&lt;br /&gt;
&lt;br /&gt;
                    M A G A Z I N E&lt;br /&gt;
&lt;br /&gt;
    ~~ Issue No. 131                  May 7th 2001 ~~&lt;br /&gt;
&lt;br /&gt;
      Proudly sponsored by http://www.levelsix.com/&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Please Support Our Sponsors                   Intro --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Light Gun - Buy one for Confidential Mission!&lt;br /&gt;
      - http://www.levelsix.com/&lt;br /&gt;
&lt;br /&gt;
This small light gun is the perfect solution for tired&lt;br /&gt;
arms, but that doesn&amp;#039;t mean it&amp;#039;s small on features. Packing&lt;br /&gt;
a built-in rumble feature, including recoil rumble (which&lt;br /&gt;
can be turned on/off with a switch), Auto-fire and&lt;br /&gt;
Auto-reload modes, a flashing LED light and four buttons&lt;br /&gt;
along with the D-pad. This gun would be perfect for the&lt;br /&gt;
upcoming Confidential Mission!&lt;br /&gt;
&lt;br /&gt;
      - http://www.levelsix.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Share your thoughts online now at our brand new forum:&lt;br /&gt;
  -- http://www.segaworldweekly.com/forum/&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Sega World Weekly is best read in the Courier New font.&lt;br /&gt;
  For past issues see http://www.SegaWorldWeekly.com/&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Editors Comments                             Page 1 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Almost 150 messages have been posted on our forum over the&lt;br /&gt;
past week, which is a brilliant start! Thanks to all those&lt;br /&gt;
who registered, and I hope you&amp;#039;re all enjoying the place.&lt;br /&gt;
&lt;br /&gt;
Over the past week we&amp;#039;ll talked about Jet Grind Radio 2 on&lt;br /&gt;
the Dreamcast, Sonic on the Gamecube, Phantasy Star Online&lt;br /&gt;
V2, Dance Dance Revolution stages, Crazy Taxi 2, a Chao VMU&lt;br /&gt;
Editor, and new Shining Force games just to name a few&lt;br /&gt;
topics.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s fast become a great place to talk with other readers,&lt;br /&gt;
and it only takes a few seconds to sign up (it doesn&amp;#039;t cost&lt;br /&gt;
anything either, and we don&amp;#039;t try to force you on to other&lt;br /&gt;
mailing lists, heh).&lt;br /&gt;
&lt;br /&gt;
You can join today, or look around as a guest, all from...&lt;br /&gt;
&lt;br /&gt;
http://www.segaworldweekly.com/forum/&lt;br /&gt;
&lt;br /&gt;
Now onto this weeks issue, we have a cover feature on game&lt;br /&gt;
music, pitting the classic old bleeps vs modern cd songs.&lt;br /&gt;
It&amp;#039;s a battle that might not end like you&amp;#039;d expect and one&lt;br /&gt;
that will result in you listening to your games in a new&lt;br /&gt;
way. Then this week&amp;#039;s topic for letters is something that&lt;br /&gt;
has been a concern in the industry for a little while now:&lt;br /&gt;
&lt;br /&gt;
 [ Will arcades still be the same in five years? ]&lt;br /&gt;
   - Email zondaro@usa.net or...&lt;br /&gt;
&lt;br /&gt;
Visit our forum at http://www.segaworldweekly.com/forum/&lt;br /&gt;
&lt;br /&gt;
Finally if you&amp;#039;ve enjoyed reading Sega World Weekly, please&lt;br /&gt;
remember to visit the store at http://www.levelsix.com/&lt;br /&gt;
Thanks, and Happy Gaming,&lt;br /&gt;
&lt;br /&gt;
- Graham &amp;quot;Tails&amp;quot; Parker (Editor)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
           /\                              /\&lt;br /&gt;
           ||       C O N T E N T S        ||&lt;br /&gt;
           ||                              ||&lt;br /&gt;
           ||  2 - Cover Story             ||&lt;br /&gt;
           ||  3 - Weekly News             ||&lt;br /&gt;
           ||  4 - Red Hot Rumors          ||&lt;br /&gt;
           ||  5 - E3 2001 Coverage        ||&lt;br /&gt;
           ||  6 - Level Six Low-down      ||&lt;br /&gt;
           ||  7 - Question &amp;amp; Answer       ||&lt;br /&gt;
           ||  8 - Letters                 ||&lt;br /&gt;
           ||  9 - Our Support Sites       ||&lt;br /&gt;
           ||  10 - Credits                ||&lt;br /&gt;
           \/                              \/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
HOT QUOTE this issue: &amp;quot;Have you got any questions you want&lt;br /&gt;
asked to the developers at E3?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- E3 2001 Coverage - Page 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Cover Story                                  Page 2 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Videogame Music - Old vs New&lt;br /&gt;
      -- Written by Graham Parker&lt;br /&gt;
&lt;br /&gt;
Do do, do-do... Do do, do-do... The theme song from the&lt;br /&gt;
first ever videogame I played is just as fresh in my mind&lt;br /&gt;
as the #1 song off the charts last night. Yes the music of&lt;br /&gt;
Alex the Kidd in Miracle World made just as big of an&lt;br /&gt;
impact on me as the gameplay it&amp;#039;s self, and so began the&lt;br /&gt;
tradition that lasts today with titles like Jet Grind Radio&lt;br /&gt;
and Shenmue.&lt;br /&gt;
&lt;br /&gt;
Music and Sound is one of the four major categories in&lt;br /&gt;
Which games are rated with in most reviews. It&amp;#039;s right up&lt;br /&gt;
there with graphics, gameplay, and lastability, yet often&lt;br /&gt;
you can see games with flashy graphics but with a&lt;br /&gt;
soundtrack just slapped right on. Such a waste.&lt;br /&gt;
&lt;br /&gt;
The background music of videogames is all too often left as&lt;br /&gt;
just that, background music. Something that doesn&amp;#039;t even&lt;br /&gt;
try to stand out, or enhance the game. From that guy&lt;br /&gt;
singing &amp;quot;Daytonnnnaaaaaaaaa&amp;quot;, although some would argue&lt;br /&gt;
that doesn&amp;#039;t count as &amp;quot;singing&amp;quot;, to the perfectly placed&lt;br /&gt;
notes in Tomb Raider, chances are game music has touched&lt;br /&gt;
you at some stage or another. Maybe it was the monks&lt;br /&gt;
chanting away in the background of Sonic 3D Blast, or that&lt;br /&gt;
ending song to NiGHTS you&amp;#039;ll never forget.&lt;br /&gt;
&lt;br /&gt;
Along with the massive storage space of a CD came it&amp;#039;s&lt;br /&gt;
amazing sound capabilities. Getting rid of those beeps n&amp;#039;&lt;br /&gt;
bleeps for good, locking them all in a box, getting Taka&lt;br /&gt;
Arashi to sit on it, and Sonic to run away with the key.&lt;br /&gt;
But was that entirely a good thing?&lt;br /&gt;
&lt;br /&gt;
CD quality sound is without a doubt top of the game,&lt;br /&gt;
opening doors for classics like Panzer Dragoon. But using&lt;br /&gt;
Sonic Adventure as an example, gone are the catchy tunes of&lt;br /&gt;
the past, instead replaced by different music. You could&lt;br /&gt;
instantly recognize each zone in the old Sonic games just&lt;br /&gt;
from it&amp;#039;s music, however that just doesn&amp;#039;t work in Sonic&lt;br /&gt;
Adventure.&lt;br /&gt;
&lt;br /&gt;
Not saying it&amp;#039;s just the beeps that make a tune memorable&lt;br /&gt;
however, not in the slightest. On the occasional game, like&lt;br /&gt;
the Sonic titles, why can&amp;#039;t quality sound exist with the&lt;br /&gt;
catchy style and tunes? Sonic Team pulled this off with&lt;br /&gt;
NiGHTS, and really went all out with the Saturn&amp;#039;s sound&lt;br /&gt;
chip, programming the music to change depending on the mood&lt;br /&gt;
of the Nightopian A-Life creatures living in each level.&lt;br /&gt;
&lt;br /&gt;
Yet after NiGHTS Sonic Team went into full CD music, in a&lt;br /&gt;
very different direction. Was there no place for tunes like&lt;br /&gt;
in the past anymore?&lt;br /&gt;
&lt;br /&gt;
For Sonic in particular, the ever changing music of NiGHTS&lt;br /&gt;
could be used to great success by making the music speed up&lt;br /&gt;
as Sonic runs faster. Thus enhancing the sense of speed and&lt;br /&gt;
then the gameplay it&amp;#039;s self. Or CD quality music in Chu Chu&lt;br /&gt;
Rocket that gets more insane as the action in game does.&lt;br /&gt;
We&amp;#039;re talking about reactive music.&lt;br /&gt;
&lt;br /&gt;
Surely these next generation machines have enough power to&lt;br /&gt;
do more than simply stream pre-made music off a CD/DVD.&lt;br /&gt;
Developers have been impressing gamers with their graphics&lt;br /&gt;
for years, and there&amp;#039;s no doubt more original titles have&lt;br /&gt;
been coming out in this past year or so, but how about&lt;br /&gt;
putting a little of that creativity into the music. Perhaps&lt;br /&gt;
Yuji Naka needs to listen to the Marble Hill and Starlight&lt;br /&gt;
Zone tunes again. Wouldn&amp;#039;t the Ice Cap zone from Sonic 3&lt;br /&gt;
make a great song? One music guru has already proved it&lt;br /&gt;
would from a perfect MP3 remix. It doesn&amp;#039;t sound old, it&lt;br /&gt;
doesn&amp;#039;t sound beepy, it certainly doesn&amp;#039;t sound like&lt;br /&gt;
trash... but it does sound like Sonic.&lt;br /&gt;
&lt;br /&gt;
So when was the last time you felt a huge smile grow across&lt;br /&gt;
your face while listening to music in a game? When did you&lt;br /&gt;
last feel the need to just start flicking your fingers in&lt;br /&gt;
time to the music of your favourite game (looking pretty&lt;br /&gt;
silly but who cares)?&lt;br /&gt;
&lt;br /&gt;
Sure that style doesn&amp;#039;t fit every game, but it would be&lt;br /&gt;
nice to see more games where the developers have clearly&lt;br /&gt;
spent time on the music. Where they didn&amp;#039;t hand the game to&lt;br /&gt;
a composer and say go, but where the designers of the game&lt;br /&gt;
had a hand in the design of it&amp;#039;s music themselves.&lt;br /&gt;
&lt;br /&gt;
Now what ever your thoughts on videogame music, we want to&lt;br /&gt;
hear them! Please post your view online at our forum:&lt;br /&gt;
&lt;br /&gt;
http://www.segaworldweekly.com/forum/&lt;br /&gt;
&lt;br /&gt;
And it&amp;#039;s while listening to the ending theme of Sonic 2&lt;br /&gt;
this writer wishes we one day hear what the powers of a&lt;br /&gt;
next generation sound chip, CD quality sound, and classic&lt;br /&gt;
creativity can come together to produce.&lt;br /&gt;
&lt;br /&gt;
Finally a special note goes out to Richard Jacques, the man&lt;br /&gt;
behind the tunes of Sonic 3D Blast, Sonic R, Shinobi X,&lt;br /&gt;
Darxide, F1 Challenge (Europe only), Euro &amp;#039;96, Daytona CCE,&lt;br /&gt;
Worldwide Soccer &amp;#039;98, Sega Touring Car Championship, and&lt;br /&gt;
most recently Metropolis Street Racer. It&amp;#039;s sad news to&lt;br /&gt;
hear that with Sega Europe&amp;#039;s cut backs Richard had to leave&lt;br /&gt;
Sega. Personally I see that like losing one of their top&lt;br /&gt;
game designers, and I wish Richard luck with his future,&lt;br /&gt;
hopefully still in game music.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Weekly News                                  Page 3 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Jet Grind Radio 2&lt;br /&gt;
&lt;br /&gt;
In an interview with NGeners Peter Moore was asked about&lt;br /&gt;
the upcoming sequel of Jet Grind Radio, wether or not it&lt;br /&gt;
was still coming to the Dreamcast. In a reply that&amp;#039;s sure&lt;br /&gt;
to please fans, &amp;quot;Jet Grind 2 is ready for the Dreamcast&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The full interview can be read online at: &lt;br /&gt;
http://hub.ngenres.com/sega_pres_interview.html &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; VMU Chao Editor Released&lt;br /&gt;
&lt;br /&gt;
Alessandro Sanasi who is a great home VMU programmer (we&lt;br /&gt;
interviewed him about VMU Pac man a little while ago) has&lt;br /&gt;
now come out with a Chao Editor. It can be used right on&lt;br /&gt;
your VMU, and allows people to set/modify basically&lt;br /&gt;
everything on a Chao that their heart desires: Type, Color,&lt;br /&gt;
Stats, Inventory, Animal Mods, Affection, and lots more,&lt;br /&gt;
all done with easy-to-understand text menus. And best of&lt;br /&gt;
all, you can even create &amp;#039;Second Evolution&amp;#039; Chao, like for&lt;br /&gt;
example a fully-developed NiGHTS or Sonic Chao.&lt;br /&gt;
&lt;br /&gt;
There&amp;#039;s full details and the download on his website...&lt;br /&gt;
http://www.franken.de/users/deco/myfiles/editor.html&lt;br /&gt;
Which is also host to many other VMU titles!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Are you a Sega World Weekly Insider? (a joke)&lt;br /&gt;
&lt;br /&gt;
Following the moves of several websites, Sega World Weekly&lt;br /&gt;
will soon offer an Insider Service! For $19.95 a month&lt;br /&gt;
you&amp;#039;ll get exclusive coverage and treatment like no one&lt;br /&gt;
else (because you might be the only person to ever sign&lt;br /&gt;
up!).&lt;br /&gt;
&lt;br /&gt;
Along with exclusive interviews and news added to each&lt;br /&gt;
issue (wait, does that mean we&amp;#039;ve been slacking off these&lt;br /&gt;
past years?), you&amp;#039;ll get a live webcam view of me typing up&lt;br /&gt;
each issue of Sega World Weekly on my keyboard. Now let me&lt;br /&gt;
take this time to remind you, it&amp;#039;s only $19.95 a month for&lt;br /&gt;
all this! Wow! But wait, there&amp;#039;s still more...&lt;br /&gt;
&lt;br /&gt;
You&amp;#039;ll receive Extra Issues of Sega World Weekly, yes you&lt;br /&gt;
know the ones, like we did early this year with more&lt;br /&gt;
adverts and also the content that wasn&amp;#039;t good enough for&lt;br /&gt;
regular printing :) But best of all, these issues will&lt;br /&gt;
include contests where you can win amazing prizes! (actual&lt;br /&gt;
prizes may just be trash we find laying around... oh like&lt;br /&gt;
this Dead or Alive 2 that doesn&amp;#039;t boot up anymore, and my&lt;br /&gt;
old Master System II box that&amp;#039;s all broken down the side!&lt;br /&gt;
Brilliant!!)&lt;br /&gt;
&lt;br /&gt;
Every week you can read our Roundtable discussion where us,&lt;br /&gt;
the editors and writers of Sega World Weekly think up new&lt;br /&gt;
ways to make money.&lt;br /&gt;
&lt;br /&gt;
Then you&amp;#039;ll be able to use our new forums, and wait for&lt;br /&gt;
it... have the power to post those little smiley graphics&lt;br /&gt;
instead of a :) This will revolutionize your message board&lt;br /&gt;
experience! Girls will pay more attention to you, you&amp;#039;ll be&lt;br /&gt;
the envy of every expressionless gamer, and your life will&lt;br /&gt;
never be the same again!!&lt;br /&gt;
&lt;br /&gt;
Plus much much more... (one or two items that certainly&lt;br /&gt;
weren&amp;#039;t worth mentioning in the list here.)&lt;br /&gt;
&lt;br /&gt;
But don&amp;#039;t take our word for it, just see what one of our&lt;br /&gt;
happy members had to say... &amp;quot;SWW Insider is brilliant! It&lt;br /&gt;
was so worth my $19.95 a month! To think I was going to buy&lt;br /&gt;
some actual games with that money... when I could spend it&lt;br /&gt;
here and read how the editors are enjoying the games I&lt;br /&gt;
could have had. The best $19.95 I ever spent!&amp;quot; (isn&amp;#039;t it&lt;br /&gt;
great how sarcasm isn&amp;#039;t so obvious in emails?)&lt;br /&gt;
&lt;br /&gt;
So how can you resist not signing up today? Simply send your&lt;br /&gt;
credit card number, cheque, bank draft, cash, spare change,&lt;br /&gt;
or anything we can pawn to our head office (my house, where&lt;br /&gt;
I live with my mum) now! ...No, I&amp;#039;m serious, send ANYTHING,&lt;br /&gt;
we need money NOW for all the new consoles coming out this&lt;br /&gt;
year!!&lt;br /&gt;
&lt;br /&gt;
p.s No offence to IGN or Segaweb, the service is better than&lt;br /&gt;
    you ending up like Daily Radar, but... yeah well...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Outrun Returns&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s happened to NiGHTS, to Samba De Amigo, to Chu Chu&lt;br /&gt;
Rocket, and now Sonic Team announced their next Cellphone&lt;br /&gt;
game, Outrun. The team have made this new version, and&lt;br /&gt;
from the two screens at http://www.sega.co.jp/segamode/ it&lt;br /&gt;
looks like they have done a very good job with a cellphone!&lt;br /&gt;
&lt;br /&gt;
A version of Space Harrier can also be found here,&lt;br /&gt;
http://www.sonicteam.com/sonic_cafe/h_04.html and looks&lt;br /&gt;
like a pity these games can&amp;#039;t be played over the net.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Red Hot Rumors                               Page 4 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Sonic Cubed!&lt;br /&gt;
&lt;br /&gt;
Sonic Team are certainly more than interested in Nintendo&lt;br /&gt;
and their new hardware, having been confirmed to be&lt;br /&gt;
working on several new titles. But this week rumors have&lt;br /&gt;
it that one of those titles is the big blue hedgehog&lt;br /&gt;
himself, Sonic! (but I guess you already figured that from&lt;br /&gt;
the headline, heh)&lt;br /&gt;
&lt;br /&gt;
Anyway Sonic is already coming to the Gameboy Advance next&lt;br /&gt;
month, as a US launch title, so an E3 announcement of Sonic&lt;br /&gt;
on the Gamecube and being compatible with the Gameboy&lt;br /&gt;
title doesn&amp;#039;t seem so out of the question anymore.&lt;br /&gt;
&lt;br /&gt;
Perhaps Sonic will be a launch title going against Mario,&lt;br /&gt;
but what ever is going to happen, it&amp;#039;s almost certain we&amp;#039;ll&lt;br /&gt;
hear big news on Sega&amp;#039;s mascot either at the E3, or next&lt;br /&gt;
month on his 10th birthday. After all Sonic Team did&lt;br /&gt;
promise something exciting for his big 10.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here comes another plug for the forum, heh -&lt;br /&gt;
http://www.segaworldweekly.com/forum/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- On the Road to E3 2001                       Page 5 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; E3 Show Updates&lt;br /&gt;
      -- 1 1/2 weeks to go!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-- You Decide What We Cover!&lt;br /&gt;
&lt;br /&gt;
What games do YOU want to see at this years E3 show? Who do&lt;br /&gt;
you want us to talk to? What free stuff do you want us to&lt;br /&gt;
grab? :) Which console are you most interested in reading&lt;br /&gt;
about?&lt;br /&gt;
&lt;br /&gt;
Do you want more shots of the actual show, or the games?&lt;br /&gt;
Have you got any questions you want asked to the developers&lt;br /&gt;
at E3?&lt;br /&gt;
&lt;br /&gt;
Working with Gamecube Weekly, in just one and half weeks&lt;br /&gt;
we&amp;#039;ll be there on the show floor representing you! Please&lt;br /&gt;
send in your E3 coverage ideas and requests to&lt;br /&gt;
e3trip@gamecubeweekly.com or post them online at our forum:&lt;br /&gt;
&lt;br /&gt;
http://www.segaworldweekly.com/forum/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-- E3 on DVD&lt;br /&gt;
&lt;br /&gt;
For the past two years NextGenVideos have produced an E3&lt;br /&gt;
Video, then a VideoCD, and now in 2001 a DVD. Having&lt;br /&gt;
received both previous years videos, we can personally say&lt;br /&gt;
these guys know how to deliver for gamers. Now they have&lt;br /&gt;
the chance to pack two hours of footage onto a DVD, on the&lt;br /&gt;
&amp;quot;100% Unofficial E3 2001 DVD&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Over 2 hours&lt;br /&gt;
&amp;gt; Video Interviews with leading Publishers and Developers&lt;br /&gt;
&amp;gt; Over 30 Featured Developers&lt;br /&gt;
&amp;gt; Region Free encoding for international compatibility&lt;br /&gt;
&lt;br /&gt;
Complete with all the game footage, the DVD also has&lt;br /&gt;
interviews with developers, footage from over 30 different&lt;br /&gt;
companies booths, and even Dolby Surround Sound! The disc&lt;br /&gt;
will be released on the second week of June, and can be&lt;br /&gt;
pre-ordered for AUS$24.95 (about US$13) plus shipping&lt;br /&gt;
(AUS$5, US$3). The pre-order forms are here...&lt;br /&gt;
&lt;br /&gt;
http://e3dvdorders.nextgenvideos.com&lt;br /&gt;
&lt;br /&gt;
Now without sounding like a payed advert here, you can find&lt;br /&gt;
more information on the DVD at there website...&lt;br /&gt;
&lt;br /&gt;
http://www.nextgenvideos.com/expos/e32001faq.htm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-- Over 750 new games!&lt;br /&gt;
&lt;br /&gt;
According to the latest ISDA report, this year&amp;#039;s E3 will be&lt;br /&gt;
hosting more than 750 &amp;quot;never-before-seen&amp;quot; video games and&lt;br /&gt;
related products, according to an exhibitor survey fielded&lt;br /&gt;
by the show&amp;#039;s owner. The ISDA comments that about 400&lt;br /&gt;
companies, including 123 first-time E3Expo exhibitors will&lt;br /&gt;
showcase thousands of games and products at this year&amp;#039;s&lt;br /&gt;
show, which will be held May 17th to 19th at the Los&lt;br /&gt;
Angeles Convention Center. We hope that our readers give us&lt;br /&gt;
a hand deciding which of those 750 games and products we&lt;br /&gt;
should drool over. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Level Six Lowdown                            Page 6 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; L6 Special!&lt;br /&gt;
&lt;br /&gt;
A new feature titled the &amp;quot;L6 Special&amp;quot; was added to the&lt;br /&gt;
website today. This is a continuous special that will&lt;br /&gt;
feature one item at a very low price. Only one item will be&lt;br /&gt;
featured at one time and the item can be featured for a&lt;br /&gt;
short time (one day) or a long time (weeks). This time&lt;br /&gt;
period will not be regular and will not be posted on the&lt;br /&gt;
site. As you can see from the first item on special, the&lt;br /&gt;
prices will be cut drastically (right now, the price is cut&lt;br /&gt;
from $10.95 to $5.45). The first item is for the&lt;br /&gt;
Playstation, a Mini DDR Controller.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; High Quality Maracas at a Low Price&lt;br /&gt;
      - http://www.levelsix.com/&lt;br /&gt;
&lt;br /&gt;
Wonder why you are not having much fun with Samba De Amigo&lt;br /&gt;
with just a hand-held controller? The answer can be found&lt;br /&gt;
with a set of maracas! These maracas have a longer cord&lt;br /&gt;
(2.6 meter) compared to the Sega brand maracas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Dreamcast Hais Joysticks - Packed With Features!!&lt;br /&gt;
      - http://www.levelsix.com/&lt;br /&gt;
&lt;br /&gt;
Some games just were not meant to be played with a handheld&lt;br /&gt;
controller. This joystick includes a VMU slot, built-in&lt;br /&gt;
rumbling, turbo and slow-mo buttons, a solid heavy base,&lt;br /&gt;
and five different colors to choose from. In stock now, so&lt;br /&gt;
order your big new Hais Joystick today at LevelSix.com&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; PC Keyboard or Mouse on your Dreamcast?&lt;br /&gt;
      - http://www.levelsix.com/&lt;br /&gt;
&lt;br /&gt;
Forget aiming with a controller in Quake 3 Arena, now you&lt;br /&gt;
can use your PC mouse! The Total Control 5 lets you use a&lt;br /&gt;
normal scroll wheel mouse, an optical mouse, or a keyboard.&lt;br /&gt;
Full details on the website here, http://www.levelsix.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Question and Answer                          Page 7 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Do you have a question for your Sega know-it-all? Simply &lt;br /&gt;
e-mail in your questions to Ross at zondaro@usa.net and &lt;br /&gt;
look for the answers soon in an issue of Sega World Weekly. &lt;br /&gt;
We are unable to personally reply to all emails.&lt;br /&gt;
&lt;br /&gt;
You can also post your questions online, via our forum&lt;br /&gt;
which we all check regularly at...&lt;br /&gt;
&lt;br /&gt;
http://www.segaworldweekly.com/forum/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Next week: E3 Pimping!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Something for Nothing: Survivor Version&lt;br /&gt;
&lt;br /&gt;
Q) Hi. First off, great newsletter! I&amp;#039;ve got a question in &lt;br /&gt;
   regards to free ISP&amp;#039;s. I live in Australia and was&lt;br /&gt;
   wondering if any of the free ISPs that were described at &lt;br /&gt;
   www.dreamcastfun.com work for us Aussies. Since we don&amp;#039;t &lt;br /&gt;
   have a local online game server. It seemed that most of &lt;br /&gt;
   the sites were just for the US. Cheers! - Matt&lt;br /&gt;
&lt;br /&gt;
A) Right now the internet is in a state of flux. The&lt;br /&gt;
   marketing people finally figured out that paying For an &lt;br /&gt;
   AD-Bar that results in less then 3% click thru business &lt;br /&gt;
   is dumb. This is the reason a lot of game sites have&lt;br /&gt;
   started going down, like Dailyradar.com. Free net&lt;br /&gt;
   access is also drying up. When I started writing the &lt;br /&gt;
   Q&amp;amp;A section there were a lot of free internet companies, &lt;br /&gt;
   now there are less then a handful of good ones. Most of &lt;br /&gt;
   the ones left don&amp;#039;t work on the Dreamcast without quite &lt;br /&gt;
   a bit of hassle. If you are outside of the USA its &lt;br /&gt;
   almost impossible to find free service, sorry.&lt;br /&gt;
&lt;br /&gt;
   ( www.zfree.co.nz works in NZ if anyone needs one here&lt;br /&gt;
     though - Tails)&lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Dreaming of Free Peripherals&lt;br /&gt;
&lt;br /&gt;
Q) I&amp;#039;ve been thinking of ordering some DC peripherals from&lt;br /&gt;
   Liksang but I&amp;#039;ve noticed you don&amp;#039;t support it anymore, &lt;br /&gt;
   does it mean that they&amp;#039;re not leaving their customers&lt;br /&gt;
   satisfied? - Eric Pedraza&lt;br /&gt;
&lt;br /&gt;
A) Tails - &amp;quot;No, certainly not. Levelsix.com are our&lt;br /&gt;
   sponsors at the moment. But I have personally got&lt;br /&gt;
   products from both those import stores, and can say&lt;br /&gt;
   they&amp;#039;re great. And that&amp;#039;s being totally honest, not&lt;br /&gt;
   just because they are advertisers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Dreamcast&amp;#039;in on the Go&lt;br /&gt;
&lt;br /&gt;
Q) Is there a product out there that allows you to use the &lt;br /&gt;
   screen of a laptop to view and play DC games? &lt;br /&gt;
     - Bruce Malin &lt;br /&gt;
&lt;br /&gt;
A) I&amp;#039;m not to sure about how laptop screens work. I know&lt;br /&gt;
   that you can run the video signal out to a full monitor&lt;br /&gt;
   on some of them, but running video-in is a different&lt;br /&gt;
   story. If it supported VGA input then a standard VGA&lt;br /&gt;
   Adaptor would work. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; The Short and Simple Question&lt;br /&gt;
&lt;br /&gt;
Q) Would you consider posting Daytona Top Ten Online lists&lt;br /&gt;
   in your newsletter? That would be sweet. - Paul &lt;br /&gt;
&lt;br /&gt;
A) Sure. Right now the SWW PSO Clan page is down because&lt;br /&gt;
   of all the E3 stuff, but after E3 we&amp;#039;re looking to do&lt;br /&gt;
   something like a Sega.net page. Any other ideas for such&lt;br /&gt;
   a page?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; No More Quarters&lt;br /&gt;
&lt;br /&gt;
Q) Will Sega keep making amazingly great arcade games like &lt;br /&gt;
   Top Skater and Hydro Thunder? - Nic&lt;br /&gt;
&lt;br /&gt;
A) I&amp;#039;m not sure about Top Skater, but I know that Hydro&lt;br /&gt;
   Thunder is made by Midway. Despite the lagging near&lt;br /&gt;
   death state of the Arcade industry, I would not be&lt;br /&gt;
   surprised if Sega continued to make arcade games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Calming Fears of Capcom Fans Everywhere&lt;br /&gt;
&lt;br /&gt;
Q) The release date of Project Justice was sometime in &lt;br /&gt;
   March. But I am still waiting EBgames.com release date &lt;br /&gt;
   is on 05/16/01. The release date keeps moving back. Is &lt;br /&gt;
   this a bad thing? Thanks. -  Stanley Rodriguez&lt;br /&gt;
&lt;br /&gt;
A) By the time you read this the game should be on store&lt;br /&gt;
   shelves. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Who knew it could be so cool? - zondaro@usa.net&lt;br /&gt;
&lt;br /&gt;
Join in our forum - http://www.segaworldweekly.com/forum/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Letters of the Week                          Page 8 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Do you have an opinion who wish to share with all the &lt;br /&gt;
readers of Sega World Weekly? Simply e-mail in your &lt;br /&gt;
thoughts to zondaro@usa.net and look for them in an issue &lt;br /&gt;
of Sega World Weekly. Letters will be edited for length.&lt;br /&gt;
&lt;br /&gt;
You can also post your letters and thoughts online at our&lt;br /&gt;
forum... http://www.segaworldweekly.com/forum/&lt;br /&gt;
&lt;br /&gt;
Hot Topic: Nintendo Still Kiddy&lt;br /&gt;
Now Dead Topic: Bob Malmet&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Just In: Canadian Girls Angry at American Guys&lt;br /&gt;
&lt;br /&gt;
Bob Malmet, calm down...o.k..calm. Zondaro makes me mad &lt;br /&gt;
too, but you just have to let go. Why don&amp;#039;t you two hack it &lt;br /&gt;
out at the forum instead of SWW. After all we are trying to &lt;br /&gt;
read it and we want to get the most info in fewest words. &lt;br /&gt;
That&amp;#039;s why letters are altered. Besides you&amp;#039;re fighting a &lt;br /&gt;
lost cause. I agree with ZOndaro on this one, an AR game &lt;br /&gt;
would suck! I think you are suffering from a lot of wishful &lt;br /&gt;
thinking.&lt;br /&gt;
 - Angelina&lt;br /&gt;
&lt;br /&gt;
I totally agree with Zondaro. Alien Resurrection does&lt;br /&gt;
suck, basically because it was made by Fox Interactive. &lt;br /&gt;
FYI: Fox Interactive will no longer be producing games in &lt;br /&gt;
other words they have closed their doors. That&amp;#039;s why they &lt;br /&gt;
sold the Simpsons Wrestling to Activision 3 weeks before &lt;br /&gt;
its release. I guess making &amp;quot;quality games&amp;quot; like Fox Sports &lt;br /&gt;
Hoops, and Independence Day (all suck!) really helped them!&lt;br /&gt;
 -Indy&lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Is the Gamecube just a N64-2?&lt;br /&gt;
&lt;br /&gt;
I think there is the possibility of the Gamecube going the &lt;br /&gt;
way of the N64 where it primarily targeted the younger &lt;br /&gt;
market with just a few mature games that older gamers can&lt;br /&gt;
enjoy such as Goldeneye and Perfect Dark.&lt;br /&gt;
&lt;br /&gt;
I fear that Nintendo will let Xbox and PS2 battle it out &lt;br /&gt;
for the number 1 position while Nintendo target their games &lt;br /&gt;
to a younger audience with stacks of cutesy platform titles &lt;br /&gt;
and &amp;quot;party games&amp;quot;. Do you think Nintendo is really aiming &lt;br /&gt;
at reclaiming their videogame throne that they once held &lt;br /&gt;
with the NES and Super Nintendo or will they settle for &lt;br /&gt;
the Pokeman market and raking in huge profits from Gameboy?&lt;br /&gt;
&lt;br /&gt;
Unless Nintendo changes, I think that Gamecube will be &lt;br /&gt;
plagued with the same problem that N64 had, it that will &lt;br /&gt;
it eventually have AAA titles, but they will be very few &lt;br /&gt;
and far between. For example to have a great Gamecube&lt;br /&gt;
collection like Metroid, Mario 128, Perfect Dark 2 and &lt;br /&gt;
Zelda, it may take 2-3 years after the consoles launch &lt;br /&gt;
before all these titles make it out and in the meantime &lt;br /&gt;
there will only be a sprinkling of kiddie games.&lt;br /&gt;
 - Cheers, Matt&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Last Weeks Topic: Does Nintendo need to change? &lt;br /&gt;
&lt;br /&gt;
I believe Nintendo may need to change. The average gamer is &lt;br /&gt;
older than before with the initial wave of people with the &lt;br /&gt;
NES have grown up and are still playing games. I feel &lt;br /&gt;
Nintendo needs to shake its &amp;quot;kiddy&amp;quot; image and become a more &lt;br /&gt;
serious all age game developer to stay on top. Except for &lt;br /&gt;
select few titles Nintendo never really has had that many &lt;br /&gt;
mature games made by a first-party studio. Many may argue &lt;br /&gt;
that The Legend of Zelda one of Nintendo&amp;#039;s franchises in &lt;br /&gt;
not a kiddy game but it isn&amp;#039;t exactly very violent or &lt;br /&gt;
mature, this is the same with many Nintendo franchises. &lt;br /&gt;
&lt;br /&gt;
To stay on top Nintendo really needs to target older gamers &lt;br /&gt;
because Mommy isn&amp;#039;t going to go out and buy little Johnny a &lt;br /&gt;
$200+ machine. So if Nintendo doesn&amp;#039;t want to end up like &lt;br /&gt;
Sega, or not controlling the market share they need to &lt;br /&gt;
target everyone and not the kiddies hooked on Pokemon.&lt;br /&gt;
 - Cory Willard&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 [Does Nintendo still need to be Number 1? They&amp;#039;ve been &lt;br /&gt;
  behind the PSX every year for 5 years, and you know what?&lt;br /&gt;
  They&amp;#039;ve been laughing all the way to the bank. Has Disney&lt;br /&gt;
  grown up? We all grew up, did Disney movies grow up with&lt;br /&gt;
  us? No. Just because a game looks cute, (Mario Tennis),&lt;br /&gt;
  doesn&amp;#039;t mean that its not fun. However, do look for&lt;br /&gt;
  second-party Nintendo studios to make more mature games&lt;br /&gt;
  for the Gamecube, and also expect more third-party games&lt;br /&gt;
  thanks to the optical disk format. - ZOndaro]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Still begging to be forgiven by Canadians - zondaro@usa.net&lt;br /&gt;
&lt;br /&gt;
Join in our forum - http://www.segaworldweekly.com/forum/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Support Sites                                Page 9 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sega World Weekly goes out to 40,000 gamers every week, but&lt;br /&gt;
how did we get so many people signed up? With the help of&lt;br /&gt;
these websites, that&amp;#039;s how...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; DC-United - http://dc-united.com&lt;br /&gt;
&lt;br /&gt;
The Premiere Dreamcast Community, DC-United.com gives you&lt;br /&gt;
the ability to view members online, build your own&lt;br /&gt;
homepage, send messages, read in-depth reviews, and much&lt;br /&gt;
more. DCU Network Members are also eligible for various&lt;br /&gt;
monthly prizes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; The Next Level - http://www.the-nextlevel.com&lt;br /&gt;
&lt;br /&gt;
The Next Level is a multi-platform gaming magazine focused&lt;br /&gt;
on current and upcoming next-generation systems. We provide&lt;br /&gt;
up-to-date news, in-depth reviews, reader reviews,&lt;br /&gt;
intriguing editorials, and more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; PSY Online - http://www.consolereviews.net&lt;br /&gt;
&lt;br /&gt;
PSY Online is a multiformat reviews website specialising in&lt;br /&gt;
the Sega Dreamcast console.  With 24/7 updated news, forums&lt;br /&gt;
and chat, its a great place to hang out for Sega fans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; System Zero - http://system-zero.com&lt;br /&gt;
&lt;br /&gt;
As game music goes well beyond the beeps and bleeps of the&lt;br /&gt;
past and into the soundtrack quality tracks we hear today,&lt;br /&gt;
Perfect Zero becomes one of THE most important sites for&lt;br /&gt;
game fans. Hosting hundreds of MP3s from different games,&lt;br /&gt;
turn up those speakers and click that link.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Future Gamez - http://www.futuregamez.net&lt;br /&gt;
&lt;br /&gt;
What ever console your looking for, Future Gamez have them&lt;br /&gt;
all. From Dreamcast to GameCube, and X-Box to Playstation&lt;br /&gt;
2. So get your news, reviews, previews, and more at Future&lt;br /&gt;
Gamez, and stay on top of all systems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Credits                                     Page 10 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
O Editor: Graham &amp;quot;Tails&amp;quot; Parker - Madcow@ihug.co.nz&lt;br /&gt;
O Question &amp;amp; Answer: Ross Fisher - Zondaro@usa.net&lt;br /&gt;
O Staff Writer: Michael Monahan - Mikelad1@aol.com&lt;br /&gt;
O Staff Writer: Paulo Santos - Paulo@sega2000.net&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; http://www.LevelSix.com - Our Sponsor&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; http://www.segaworldweekly.com/ - Our Website&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; http://www.segaworldweekly.com/forum/ - Our Forum&lt;br /&gt;
&lt;br /&gt;
___________________________________________________________&lt;br /&gt;
___________________________________________________________&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; PC Keyboard or Mouse on your Dreamcast?&lt;br /&gt;
      - http://www.levelsix.com/&lt;br /&gt;
&lt;br /&gt;
Forget aiming with a controller in Quake 3 Arena, now you&lt;br /&gt;
can use your PC mouse! The Total Control 5 lets you use a&lt;br /&gt;
normal scroll wheel mouse, an optical mouse, or a keyboard.&lt;br /&gt;
Full details on the website here, http://www.levelsix.com/&lt;br /&gt;
&lt;br /&gt;
___________________________________________________________&lt;br /&gt;
___________________________________________________________&lt;br /&gt;
&lt;br /&gt;
Copyright 1998-2001 Graham Parker - Madcow@ihug.co.nz&lt;br /&gt;
&lt;br /&gt;
No parts may be copied without prior permission or correct&lt;br /&gt;
credit where due. There should probably be a pile of other&lt;br /&gt;
legal lines here, but please just play nice and don&amp;#039;t&lt;br /&gt;
steal, lol! Thanks for reading Sega World Weekly!&lt;br /&gt;
&lt;br /&gt;
Not that anyone would, but please don&amp;#039;t ask to join the&lt;br /&gt;
Sega World Weekly Insider :)&lt;br /&gt;
___________________________________________________________&lt;br /&gt;
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Please note the advert below is added on by our mailing&lt;br /&gt;
list, it&amp;#039;s in no way connected to Sega World Weekly...&lt;br /&gt;
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== Source ==&lt;br /&gt;
* https://web.archive.org/web/20030215133626/http://www.segaworldweekly.com/&lt;br /&gt;
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[[Category:Newsletter]]&lt;/div&gt;</summary>
		<author><name>Ariranha</name></author>
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