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		<title>Ariranha: Created page with &quot;&lt;pre&gt; _________________________________________________________ /                                                         \             S E G A    W O R L D    W E E K L Y                      M A G A Z I N E      ~~ Issue No. 135                  Jun 4th 2001 ~~        Proudly sponsored by http://www.LIK-SANG.com/ \_________________________________________________________/    _________________________________________________________ /...&quot;</title>
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		<updated>2026-10-04T03:38:20Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;pre&amp;gt; _________________________________________________________ /                                                         \             S E G A    W O R L D    W E E K L Y                      M A G A Z I N E      ~~ Issue No. 135                  Jun 4th 2001 ~~        Proudly sponsored by http://www.LIK-SANG.com/ \_________________________________________________________/    _________________________________________________________ /...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt; _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
            S E G A    W O R L D    W E E K L Y&lt;br /&gt;
&lt;br /&gt;
                    M A G A Z I N E&lt;br /&gt;
&lt;br /&gt;
    ~~ Issue No. 135                  Jun 4th 2001 ~~&lt;br /&gt;
&lt;br /&gt;
      Proudly sponsored by http://www.LIK-SANG.com/&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Please Support Our Sponsors                   Intro --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; How many reasons to get a Dream Connection 2in1 do&lt;br /&gt;
      you need ?&lt;br /&gt;
&lt;br /&gt;
- You want to connect your PC Keyboard to your Dreamcast ?&lt;br /&gt;
- You want to connect your WIRELESS PC Keyboard to your DC?&lt;br /&gt;
- You would like to prepare for OutTrigger meanwhile ?&lt;br /&gt;
- The last Quake battle damaged your original Sega Mouse/&lt;br /&gt;
  Keyboard ?&lt;br /&gt;
- There is no good looking Dreamcast Keyboard ?&lt;br /&gt;
- You like BLUE ?&lt;br /&gt;
&lt;br /&gt;
Dream Connection 2in1:&lt;br /&gt;
http://www.lik-sang.com/?click=pi,4,716,sww&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Share your thoughts online now at our brand new forum:&lt;br /&gt;
  -- http://www.segaworldweekly.com/forum/&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Sega World Weekly is best read in the Courier New font.&lt;br /&gt;
  For past issues see http://www.SegaWorldWeekly.com/&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Editors Comments                             Page 1 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s been over five months now since Sega announced they&lt;br /&gt;
were pulling out of the hardware business. Their Dreamcast&lt;br /&gt;
stock is selling out, and in the case of Japan already has&lt;br /&gt;
sold out, then the multi-platform titles were revealed at&lt;br /&gt;
last months E3 show. But still many a Sega gamer is&lt;br /&gt;
confused as to why Sega had to dump the Dreamcast... so&lt;br /&gt;
this issue&amp;#039;s cover feature talks about Sega leaving their&lt;br /&gt;
hardware production, from a business perspective, and is&lt;br /&gt;
seriously a great read. It&amp;#039;s also with that, his first&lt;br /&gt;
feature, that we welcome Chris to the SWW staff :)&lt;br /&gt;
&lt;br /&gt;
Then we&amp;#039;ve got tons and tons of Official Sega Wallpaper&lt;br /&gt;
for you to download on Page 5, plus a massive Sonic&lt;br /&gt;
website you just HAVE to see in the news. Sadly there&amp;#039;s&lt;br /&gt;
some big bad news on Half Life after that, but then there&amp;#039;s&lt;br /&gt;
also the Q&amp;amp;A, letters, oh and even a cheat for that former&lt;br /&gt;
mentioned Sonic Website near the end of this issue!&lt;br /&gt;
&lt;br /&gt;
Speaking of the Q&amp;amp;A and letters however, if you want to&lt;br /&gt;
speak your mind in SWW, or have a question to ask our Sega-&lt;br /&gt;
know-it-all, just send an email to zondaro@usa.net :)&lt;br /&gt;
&lt;br /&gt;
Don&amp;#039;t forget to check out our sponsor at:&lt;br /&gt;
                                   http://www.lik-sang.com/&lt;br /&gt;
&lt;br /&gt;
Finally, our forum continues to grow by leaps and bounds&lt;br /&gt;
as we now approach our 1,500th post! Post your thoughts&lt;br /&gt;
online today at:      http://www.segaworldweekly.com/forum/&lt;br /&gt;
&lt;br /&gt;
- Graham &amp;quot;Crazzzzzzy Money&amp;quot; Parker (Editor)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NOTICE - From the middle of June to mid September, I&amp;#039;ll be&lt;br /&gt;
away in America working at Cedar Lake Summer Camp in PA.&lt;br /&gt;
Hense please do not send any email to my madcow@ihug.co.nz&lt;br /&gt;
address after June the 16th. Thanks :)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
           /\                              /\&lt;br /&gt;
           ||       C O N T E N T S        ||&lt;br /&gt;
           ||                              ||&lt;br /&gt;
           ||  2 - Cover Story             ||&lt;br /&gt;
           ||  3 - Websites to Visit       ||&lt;br /&gt;
           ||  4 - Weekly News             ||&lt;br /&gt;
           ||  5 - Sega Downloads          ||&lt;br /&gt;
           ||  6 - Lik-Sang Low-down       ||&lt;br /&gt;
           ||  7 - Question &amp;amp; Answer       ||&lt;br /&gt;
           ||  8 - Letters                 ||&lt;br /&gt;
           ||  9 - Cheats                  ||&lt;br /&gt;
           ||  10 - Our Support Sites      ||&lt;br /&gt;
           ||  11 - Credits                ||&lt;br /&gt;
           \/                              \/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
HOT QUOTE this issue: &amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
--  - Page &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Cover Story                                  Page 2 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Why Sega pulled out of hardware - A business view.&lt;br /&gt;
      -- Written by Chris (Clay.Camel) Heggelund&lt;br /&gt;
&lt;br /&gt;
IMHO this was a strategically correct move by Sega. Sega&amp;#039;s&lt;br /&gt;
numbers were in the red, and changes were imminent. In a&lt;br /&gt;
situation like this there are several options available:&lt;br /&gt;
&lt;br /&gt;
1.  Take your money, run &amp;amp; file for chapter 11 bankruptcy.&lt;br /&gt;
&lt;br /&gt;
2.  Keep on loosing money, betting it&amp;#039;s a short term trend.&lt;br /&gt;
&lt;br /&gt;
3.  Divest (get rid off the less profitable parts of your&lt;br /&gt;
     business)&lt;br /&gt;
&lt;br /&gt;
4.  Invest/Merge (try to limit your losses by expanding/&lt;br /&gt;
     merging to other industries/companies where you can&lt;br /&gt;
     take advantage of the synergy effect (The interaction&lt;br /&gt;
     of two or more business entities so that their&lt;br /&gt;
     combined effect is greater than the sum of their&lt;br /&gt;
     individual effects)&lt;br /&gt;
&lt;br /&gt;
5.  Managerial change. Sometimes hiring a new &amp;quot;hotshot&amp;quot; CEO&lt;br /&gt;
     can convince the shareholders/public that things are&lt;br /&gt;
     changing.&lt;br /&gt;
&lt;br /&gt;
As we all know, Sega went with option number three,&lt;br /&gt;
divesting from the less profitable videogame console&lt;br /&gt;
segment. I also think that option number four is something&lt;br /&gt;
they will be moving into; there are already rumors that&lt;br /&gt;
Sega and Nintendo are collaborating on an MMORPG (Massive&lt;br /&gt;
Multiplayer Online Role Playing Game). I think this is a&lt;br /&gt;
great idea. Nintendo has had some great storylines in&lt;br /&gt;
previous RPGs (Zelda anyone?) and coupling this with the&lt;br /&gt;
superior programming talents at Sega may result in some of&lt;br /&gt;
the best games ever seen.&lt;br /&gt;
&lt;br /&gt;
I mentioned at the beginning of this article that I think&lt;br /&gt;
Sega did the right thing. We have to be honest with&lt;br /&gt;
ourselves here. Even though the Dreamcast is the best&lt;br /&gt;
console I have ever owned, it was costing Sega millions to&lt;br /&gt;
keep producing and selling it. Sega is a different kind of&lt;br /&gt;
company than Sony, Sega was in the business of making&lt;br /&gt;
gaming consoles and games, while the Sony Corporation is a&lt;br /&gt;
huge conglomerate that produces anything from stereos, TVs,&lt;br /&gt;
DVD players, video games etc etc. Sony can afford to sell&lt;br /&gt;
its consoles at a loss because they are a &amp;quot;deep pocket&amp;quot;&lt;br /&gt;
company. They can take from one profitable segment of their&lt;br /&gt;
business and give to another. Sega did not have the same&lt;br /&gt;
freedom.&lt;br /&gt;
&lt;br /&gt;
Why is Nintendo still in business then you ask? Well even&lt;br /&gt;
though Nintendo is more like Sega than Sony, Nintendo has&lt;br /&gt;
one market that is generating huge profits for them; namely&lt;br /&gt;
the hand held console market. Integrating their Gamecube&lt;br /&gt;
with the new GameBoy Advance is huge lead that Nintendo has&lt;br /&gt;
over both Sega and Sony, and Nintendo knows that their&lt;br /&gt;
ultimate survival may rest on channeling the GameBoy owners&lt;br /&gt;
into becoming Gamecube owners. In addition, having the&lt;br /&gt;
Pokemon license doesn&amp;#039;t hurt them either.&lt;br /&gt;
&lt;br /&gt;
The fourth player is Microsoft. They face the challenge of&lt;br /&gt;
being a rookie, but we all know that the X-Box will also&lt;br /&gt;
benefit from having &amp;quot;Deep Pocket&amp;quot; parents. We have already&lt;br /&gt;
seen examples of this when Microsoft went out and bought&lt;br /&gt;
Bungie in order to have Halo appear exclusively on the&lt;br /&gt;
X-Box.&lt;br /&gt;
&lt;br /&gt;
Sega&amp;#039;s strength lays in producing quality products, and in&lt;br /&gt;
order to do so in today&amp;#039;s market, they could no longer&lt;br /&gt;
afford to compete in the video game hardware industry. They&lt;br /&gt;
need to funnel their resources towards a market in which&lt;br /&gt;
they can make a profit. And now, instead of loosing&lt;br /&gt;
millions of dollars in one segment, they can focus on&lt;br /&gt;
producing games for four different hardware platforms (PC,&lt;br /&gt;
X-Box, Cube, PS2). Sega&amp;#039;s games have always been great, and&lt;br /&gt;
imagine the potential now, when all their resources are&lt;br /&gt;
focused on making games and games only!!&lt;br /&gt;
&lt;br /&gt;
For the future I don&amp;#039;t know what system will come out on&lt;br /&gt;
top, or if there will be enough room for all of them. I&lt;br /&gt;
think Sony has the edge as we look into future. This is&lt;br /&gt;
based on the fact that the gaming console, as we know it,&lt;br /&gt;
may not exist for much longer. The future is an all in one&lt;br /&gt;
machine that combines TV, DVD player, Gaming console,&lt;br /&gt;
Computer, Internet and E-mail tool, Phone/Video etc into&lt;br /&gt;
one home appliance. Sony&amp;#039;s huge conglomerate is best&lt;br /&gt;
suited to bring all these technologies together. I think&lt;br /&gt;
that in the next 3-5 years we will see companies merging in&lt;br /&gt;
order to enable the production of this &amp;quot;all in one wonder&lt;br /&gt;
machine&amp;quot;. Maybe sometime in the future we will again see&lt;br /&gt;
Sega&amp;#039;s name on a piece of hardware, but until then I&lt;br /&gt;
support Sega&amp;#039;s decision and I am looking forward to reap&lt;br /&gt;
the benefits.&lt;br /&gt;
&lt;br /&gt;
If you have any questions or comments feel free to contact&lt;br /&gt;
me at ceo@flexicorp.com&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Websites to Visit                            Page 3 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; United Games Fanzine - http://www.unitedgames.co.uk&lt;br /&gt;
&lt;br /&gt;
	Why?&lt;br /&gt;
	Because email will never be as exciting as post.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Play AS MANY Games as you WANT this SUMMER!&lt;br /&gt;
      - http://store.yahoo.com/cgi-bin/clink?adux+A2cvBw+sumunrenprog.html&lt;br /&gt;
&lt;br /&gt;
Red Octane&amp;#039;s summer unlimited rental program membership&lt;br /&gt;
entitles you to 3 months of unlimited game rentals, 3 Free&lt;br /&gt;
issues of Electronic Gaming Monthly magazine, and more!&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Weekly News                                  Page 4 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Sega&amp;#039;s Super Sonic Website!&lt;br /&gt;
&lt;br /&gt;
As the day draws ever closer when Sega&amp;#039;s mascot, Sonic the&lt;br /&gt;
Hedgehog turns the big one zero, the celebrations have&lt;br /&gt;
already begun online.&lt;br /&gt;
&lt;br /&gt;
This week Sega of America launched the ultimiate Sonic&lt;br /&gt;
website with so much to see it will take you at least an&lt;br /&gt;
hour of surfing to take it all in.&lt;br /&gt;
&lt;br /&gt;
You&amp;#039;ll find an interactive timeline showing you the&lt;br /&gt;
complete history of our favorite hog, in which you can even&lt;br /&gt;
control the classic 16-bit 2D Sonic with your arrow keys!&lt;br /&gt;
Then there&amp;#039;s the collection of Sonic Merchandise, each with&lt;br /&gt;
a photo and description that will have you begging Sega to&lt;br /&gt;
accept your credit card and send you some, even though you&lt;br /&gt;
can&amp;#039;t order off this website. We&amp;#039;re talking about&lt;br /&gt;
everything from inflatable chairs, to punching bags, and&lt;br /&gt;
even Sonic the Hedgehog canned Pasta!&lt;br /&gt;
&lt;br /&gt;
There&amp;#039;s plenty of little known Sonic facts inside the site,&lt;br /&gt;
including the fact that the original design for the main&lt;br /&gt;
character was a rabbit!&lt;br /&gt;
&lt;br /&gt;
As well as the history, there&amp;#039;s downloads for your hard&lt;br /&gt;
drive, including two screen savers, one excellent for his&lt;br /&gt;
10th Aniverasry, and then lots of Sonic wallpaper. The site&lt;br /&gt;
also includes information on the developers themselves,&lt;br /&gt;
and of course lots of hot new details on Sonic Adventure 2.&lt;br /&gt;
&lt;br /&gt;
All the game modes are listed, plus you&amp;#039;ll be shown screen&lt;br /&gt;
shots of a new two player kart racing game (which you can&lt;br /&gt;
download more levels for off the net), pictures of the&lt;br /&gt;
Chao&amp;#039;s, then finally hints about secrets locked away in the&lt;br /&gt;
game. It seems there&amp;#039;s so much to see and do in Sonic&lt;br /&gt;
Adventure 2, and we can&amp;#039;t wait till that big day!&lt;br /&gt;
&lt;br /&gt;
Every single person even the slightest bit interested in&lt;br /&gt;
Sonic should check out the website now at...&lt;br /&gt;
&lt;br /&gt;
http://www.sega.com/sega/game/sonic2_launch.jhtml&lt;br /&gt;
&lt;br /&gt;
Oh and fans of the old classic games might reconize some&lt;br /&gt;
of the background music in places :) Plus there&amp;#039;s even a&lt;br /&gt;
cheat on the site listed further down here in Sega World&lt;br /&gt;
Weekly!!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Half Life - Never to see the light of day&lt;br /&gt;
&lt;br /&gt;
In a sad, disapointing, and certainly very confusing move,&lt;br /&gt;
Half Life for the Dreamcast will never be released. Rumors&lt;br /&gt;
of the game being canned, even though the final reviewable&lt;br /&gt;
copies were already sent out, have spread around the net&lt;br /&gt;
these past few weeks.&lt;br /&gt;
&lt;br /&gt;
But now comes something much more concrete, as all retail&lt;br /&gt;
stores have taken Half Life off their websites, removed the&lt;br /&gt;
details from their computers, and refunded everyone who&lt;br /&gt;
pre-ordered the game. When the publishers, Sierra, were&lt;br /&gt;
questioned on the reasons behind this, they only offered a&lt;br /&gt;
&amp;quot;No comment&amp;quot;, and didn&amp;#039;t deniy the game had been canned.&lt;br /&gt;
&lt;br /&gt;
Why lose all the money spent on development and not even&lt;br /&gt;
sell a single copy? Here&amp;#039;s hoping we will get a&lt;br /&gt;
explenation one day, and a real good one at that.&lt;br /&gt;
&lt;br /&gt;
Wether we&amp;#039;ll ever get a reason for this insane decision,&lt;br /&gt;
who knows, but out of all the games that could have been&lt;br /&gt;
cancelled for the Dreamcast, no one ever though Half Life&lt;br /&gt;
would be one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Sega Downloads                               Page 5 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Sega-tize your desktop&lt;br /&gt;
&lt;br /&gt;
Sega of Germany have a wide variety of wallpapers for your&lt;br /&gt;
computer desktop online right now. Including Shenmue, Ecco,&lt;br /&gt;
Head Hunter, Ferrari 355, Daytona USA, Phantasy Star&lt;br /&gt;
Online, Virtua Tennis... and many, many more! There&amp;#039;s&lt;br /&gt;
around 30 different wallpapers online in fact, enough for&lt;br /&gt;
one a day for a whole month of Sega mania across your PC!&lt;br /&gt;
&lt;br /&gt;
http://www.sega.de/home/goodies/wallpapers/index.shtml&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Next Week: Sonic Music Videos!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Lik-Sang Lowdown                             Page 6 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
LIK-SANG...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Earn US$ 10.5 off every sale!&lt;br /&gt;
      - http://www.lik-sang.com/&lt;br /&gt;
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You have your own web site? You can become a Lik-Sang.com&lt;br /&gt;
affiliate and earn real cash. By putting a link on your&lt;br /&gt;
web site, we will pay you US$ 10.5 every time a customer&lt;br /&gt;
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money!&lt;br /&gt;
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Join for free:&lt;br /&gt;
http://www.lik-sang.com/?click=con,Affiliates,sww&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Question and Answer                          Page 7 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Do you have a question for your Sega know-it-all? Simply &lt;br /&gt;
e-mail in your questions to Ross at zondaro@usa.net and &lt;br /&gt;
look for the answers soon in an issue of Sega World Weekly. &lt;br /&gt;
We are unable to personally reply to all emails.&lt;br /&gt;
&lt;br /&gt;
You can also post your questions online, via our forum&lt;br /&gt;
which we all check regularly at...&lt;br /&gt;
&lt;br /&gt;
http://www.segaworldweekly.com/forum/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Next week: More questions, more run around Answers!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Are You Shooting Blanks?&lt;br /&gt;
&lt;br /&gt;
Q) Great mag mate! I really get a buzz when it arrives in &lt;br /&gt;
   my inbox. I have been hanging out to get Confidential &lt;br /&gt;
   Mission. I own a Japanese DC that has been modified so &lt;br /&gt;
   I can play local PAL games and US games. I have read &lt;br /&gt;
   DC.IGN&amp;#039;s review of Confidential Mission and they have &lt;br /&gt;
   stated that the Japanese DC light gun doesn&amp;#039;t work and &lt;br /&gt;
   that you have to use either the controller or third &lt;br /&gt;
   party light guns from the states. I have 2 Official DC &lt;br /&gt;
   light guns that came from Japan that I use with HotD2.&lt;br /&gt;
   Can I use my guns with the US confidential mission or &lt;br /&gt;
   do I have to wait until the Japanese or PAL release?&lt;br /&gt;
    - Matt&lt;br /&gt;
&lt;br /&gt;
A) Well, if the US release doesn&amp;#039;t support the official&lt;br /&gt;
   DC lightguns it wouldn&amp;#039;t surprise me. The Japanese&lt;br /&gt;
   version would be the most likely to support them.&lt;br /&gt;
   Although I have to say that the version I played at E3&lt;br /&gt;
   worked really well with a controller.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; The Headaches...They Hurt...&lt;br /&gt;
&lt;br /&gt;
Q) Hi, I was reading a headline on Dolby.com/press. Dolby &lt;br /&gt;
   announced that there will be software for the PS2. Is &lt;br /&gt;
   this going to happen to the Dreamcast? I realize that an &lt;br /&gt;
   add-on will be required. Cheers mate. - Neil &lt;br /&gt;
&lt;br /&gt;
A) I&amp;#039;m already having flashbacks to the 5.1 surround sound&lt;br /&gt;
   debacle that ended with me buried under a pile of angry&lt;br /&gt;
   letters. Short and simple, I have no idea exactly what&lt;br /&gt;
   this new Dolby software is for PS2 (and now Xbox) but I&lt;br /&gt;
   do know that it&amp;#039;s not coming to Dreamcast.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Canadians Mocking Americans...Again...&lt;br /&gt;
&lt;br /&gt;
Q) Ohhh...poor baby...got no mail. Actually, I do have &lt;br /&gt;
   something that&amp;#039;s been on my mind. Crazy Taxi 2. How much &lt;br /&gt;
   of an improvement is it from the original? My brother &lt;br /&gt;
   and I rented Crazy Taxi from Blockbuster. Of course, &lt;br /&gt;
   like everything else it was beaten in no time. I &lt;br /&gt;
   actually enjoyed just playing it for fun. The music was &lt;br /&gt;
   cool, but it was the same three songs over and over! As &lt;br /&gt;
   a result, we decided not to buy it. Now CT2 is out! To &lt;br /&gt;
   buy or not to buy...that is the question! Is it worth &lt;br /&gt;
   the $59.99 CND or not? What improvements will there be?&lt;br /&gt;
    - Angelina Carver &lt;br /&gt;
&lt;br /&gt;
A) If you weren&amp;#039;t much a fan of the original then CT2 won&amp;#039;t&lt;br /&gt;
   woo you. There are some gameplay enhancements, but not&lt;br /&gt;
   that many. I&amp;#039;d suggest reading Dreamcast.IGN&amp;#039;s review&lt;br /&gt;
   to get a better idea of what the game is like.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Half-Life outta Life&lt;br /&gt;
&lt;br /&gt;
Q) I just been inform by Buy-Rite videogames that HalfLife &lt;br /&gt;
   for Dreamcast is not coming out. Is that true? &lt;br /&gt;
    - Raynard Gaines &lt;br /&gt;
&lt;br /&gt;
A) From all the reports, and lack of denial coming from &lt;br /&gt;
   Serria...chances are that HalfLife just isn&amp;#039;t coming.&lt;br /&gt;
   I don&amp;#039;t think that the rumors about choppy framerates&lt;br /&gt;
   make much sense when you consider that the PS2 HL port&lt;br /&gt;
   was running slower then Halo at E3. I think that some&lt;br /&gt;
   how the bean counters decided that it wasn&amp;#039;t feasible&lt;br /&gt;
   to release it. Don&amp;#039;t fret though, because the same&lt;br /&gt;
   mission that was DC exclusive is now coming out on the&lt;br /&gt;
   PC.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Questions About Tagging And ZOmbies&lt;br /&gt;
&lt;br /&gt;
Q) Zondora, as happy as I am that Sega is developing for &lt;br /&gt;
   other consoles I am worried about future releases for &lt;br /&gt;
   the DC and for how long support will actually last.&lt;br /&gt;
&lt;br /&gt;
   1) Now that JSRF and HOTD3 have been announced for the &lt;br /&gt;
      X-Box what are the chances of seeing them on the DC? &lt;br /&gt;
      The fact that neither of these titles were mentioned &lt;br /&gt;
      by Sega at the E3 worries me.&lt;br /&gt;
&lt;br /&gt;
   2) I&amp;#039;ve read on the e-zine that Argatha has been &lt;br /&gt;
      cancelled. I haven&amp;#039;t heard this from anywhere else. &lt;br /&gt;
      Do you know its current situation?&lt;br /&gt;
&lt;br /&gt;
   4) IGN reports that Skies of Arcadia 2 has been confirmed &lt;br /&gt;
      for the DC but I haven&amp;#039;t heard this anywhere else. &lt;br /&gt;
      Have you heard any rumors?&lt;br /&gt;
    Thanks, Jose. &lt;br /&gt;
&lt;br /&gt;
A) I think that HotD3 has been silently moved to Xbox. From&lt;br /&gt;
   what I&amp;#039;ve gathered, if a game wasn&amp;#039;t shown or announced &lt;br /&gt;
   at E3 then the chances of it still coming for Dreamcast &lt;br /&gt;
   are very low. As Jet Set Radio goes, the sequel wasn&amp;#039;t &lt;br /&gt;
   talked about at E3. Also from what I saw JSRF couldn&amp;#039;t&lt;br /&gt;
   be done on DC so don&amp;#039;t expect a port. Hopefully, the &lt;br /&gt;
   Sega Rep&amp;#039;s slip about JSRF &amp;#039;premiering&amp;#039; on Xbox first&lt;br /&gt;
   means that at least we&amp;#039;ll see a Gamecube version.&lt;br /&gt;
&lt;br /&gt;
   Argatha was another no show at E3, I think they are &lt;br /&gt;
   still working on it. However, I bet its been moved to &lt;br /&gt;
   Xbox. SoA2 was a no show at E3. I haven&amp;#039;t heard to much &lt;br /&gt;
   on it as of late. And, its Zondaro not Zondora.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tony Hawk 2 on Gameboy Advance rules! - zondaro@usa.net&lt;br /&gt;
&lt;br /&gt;
Join in our forum - http://www.segaworldweekly.com/forum/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Letters of the Week                          Page 8 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Do you have an opinion who wish to share with all the &lt;br /&gt;
readers of Sega World Weekly? Simply e-mail in your &lt;br /&gt;
thoughts to zondaro@usa.net and look for them in an issue &lt;br /&gt;
of Sega World Weekly. Letters will be edited for length.&lt;br /&gt;
&lt;br /&gt;
You can also post your letters and thoughts online at our&lt;br /&gt;
forum... http://www.segaworldweekly.com/forum/&lt;br /&gt;
&lt;br /&gt;
Hot Topic: Sold-Out Gamers&lt;br /&gt;
Cold Topic: Paying to Play PSOv2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Paying to Be Sharked&lt;br /&gt;
&lt;br /&gt;
I just read at dc.ign.com that Sega is planning to charge &lt;br /&gt;
a fee for people who want to play PSOv2 online! Is it just &lt;br /&gt;
me or does that suck?! I was planning on buying PSOv2, but &lt;br /&gt;
if there is any type of monthly fee I will be unable to. I&lt;br /&gt;
have no credit cards, this is due to the fact that im 16, &lt;br /&gt;
and my parents won&amp;#039;t put up the dough. I use a free ISP for &lt;br /&gt;
cryin out loud. I love PSO but I sure hope Sega reconsiders &lt;br /&gt;
this. Most people already have Sega.net now they have to &lt;br /&gt;
play more for this 1 game! I don&amp;#039;t know why Sega is doing &lt;br /&gt;
this, but they better not go through with it, or I&amp;#039;m ganna &lt;br /&gt;
be pissed!&lt;br /&gt;
 - Sp134m &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   [I hate to be the first to break it to you, but it&lt;br /&gt;
    costs Sega money to run PSO servers. You guys&lt;br /&gt;
    begged for PSOv2, now don&amp;#039;t cry now that you&amp;#039;ve got to&lt;br /&gt;
    pay for it like the Japanese. - Zondaro]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Zombies and Gamers&lt;br /&gt;
&lt;br /&gt;
How many gamers have heard of Nights or Shinobi you say ?&lt;br /&gt;
What, the comerical players who buy whatever is advertised &lt;br /&gt;
on TV ? The gamers that think EA makes the best football &lt;br /&gt;
games in the world because, they can afford to pay a couple &lt;br /&gt;
of million to get exclusive rights to David Beckams &lt;br /&gt;
haircut. The generation that lap up Tekken Tag Tournament &lt;br /&gt;
as the best fighting game ever, and the boast to their &lt;br /&gt;
friends that the ps2 has a &amp;quot;700 mhz processor thats 12 &lt;br /&gt;
times more powerful than a Dreamcast, combined with a 40 &lt;br /&gt;
gig hard-drive and Broad band internet&amp;quot;. The generation &lt;br /&gt;
that has destroyed the original generation through selfish &lt;br /&gt;
negligence and ignorance. The mass-marketing of the art of &lt;br /&gt;
video gaming, that means everything is just about money.&lt;br /&gt;
Not about innovation, creativity or brave idealism. The &lt;br /&gt;
original periodic elements that spurred the first man, at &lt;br /&gt;
the first computer, to push that first key, and give birth &lt;br /&gt;
to the first interactive recreational piece of software.&lt;br /&gt;
&lt;br /&gt;
I&amp;#039;m sure your referring to the generation who judge a &lt;br /&gt;
company by it&amp;#039;s sales figures, regardless of the actual &lt;br /&gt;
quality behind the sparkled lighting. The &amp;quot;well informed&amp;quot; &lt;br /&gt;
generation my friend, who scream all day and all night on &lt;br /&gt;
forums and chatrooms that &amp;quot;The dreamcast is going to sink &lt;br /&gt;
like the Saturn&amp;quot; and that &amp;quot;Nintendo is for baby&amp;#039;s and Atari &lt;br /&gt;
were shit and went bankrupt cause they were useless&amp;quot;. So, I &lt;br /&gt;
guess you are right. Scrap a new Streets of Rage, get rid &lt;br /&gt;
of the hope for a Golden Axe 2001 or the dreams of a &lt;br /&gt;
Shinobi Forever. Let the companies who helped craft the &lt;br /&gt;
market into what it is today, concentrate on much more &lt;br /&gt;
important things: Like mindless sequels, and buying the &lt;br /&gt;
rights for the next damn movie. What a wonderful state of &lt;br /&gt;
the art we&amp;#039;ve got ourselves into. Now...how exactly do we &lt;br /&gt;
dig ourselves out? Regards.&lt;br /&gt;
 - Peter G.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   [Honestly, we&amp;#039;ve been buying sequels since the &lt;br /&gt;
    beginning. How many Sonic games were there? How many &lt;br /&gt;
    Shinobi games? People seem so quick to jump on sequels &lt;br /&gt;
    nowadays, but yet they&amp;#039;ve been around since the start. &lt;br /&gt;
    Sony didn&amp;#039;t start the trend of sequels. Certain &lt;br /&gt;
    companies may have taken the idea to new levels with&lt;br /&gt;
    yearly cookie cutter updates. It was always a business &lt;br /&gt;
    to make money, only now we are the minority who are not &lt;br /&gt;
    the target market. Grow up. There are still original &lt;br /&gt;
    games being made, just because some L33t &amp;quot;hardcore&amp;quot; &lt;br /&gt;
    gamers don&amp;#039;t seem to notice doesn&amp;#039;t mean that you can&amp;#039;t &lt;br /&gt;
    play the original and innovative games. Certainly these &lt;br /&gt;
    games don&amp;#039;t need to be named after old games to make &lt;br /&gt;
    you buy them. - Zondaro] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Anyone want to send me a Gameboy Advance? - zondaro@usa.net&lt;br /&gt;
&lt;br /&gt;
Join in our forum - http://www.segaworldweekly.com/forum/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Cheats                                       Page 9 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Sega of America&amp;#039;s new Sonic Website&lt;br /&gt;
&lt;br /&gt;
-- Hidden BG Music:&lt;br /&gt;
&lt;br /&gt;
To find some more hidden background music from the classic&lt;br /&gt;
Green Hill Zone, visit Sega&amp;#039;s new Sonic website at...&lt;br /&gt;
&lt;br /&gt;
http://www.sega.com/sega/game/sonic2_launch.jhtml&lt;br /&gt;
&lt;br /&gt;
Then click to turn the music off at the top right hand&lt;br /&gt;
corner. Wait a few minutes, then turn it back on, and&lt;br /&gt;
you&amp;#039;ll hear some music that will certainly have those&lt;br /&gt;
memories flooding back.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Support Sites                               Page 10 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sega World Weekly goes out to 40,000 gamers every week, but&lt;br /&gt;
how did we get so many people signed up? With the help of&lt;br /&gt;
these websites, that&amp;#039;s how...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; System Zero - http://system-zero.com&lt;br /&gt;
&lt;br /&gt;
As game music goes well beyond the beeps and bleeps of the&lt;br /&gt;
past and into the soundtrack quality tracks we hear today,&lt;br /&gt;
Perfect Zero becomes one of THE most important sites for&lt;br /&gt;
game fans. Hosting hundreds of MP3s from different games,&lt;br /&gt;
turn up those speakers and click that link.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; DC-United - http://dc-united.com&lt;br /&gt;
&lt;br /&gt;
The Premiere Dreamcast Community, DC-United.com gives you&lt;br /&gt;
the ability to view members online, build your own&lt;br /&gt;
homepage, send messages, read in-depth reviews, and much&lt;br /&gt;
more. DCU Network Members are also eligible for various&lt;br /&gt;
monthly prizes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; The Next Level - http://www.the-nextlevel.com&lt;br /&gt;
&lt;br /&gt;
The Next Level is a multi-platform gaming magazine focused&lt;br /&gt;
on current and upcoming next-generation systems. We provide&lt;br /&gt;
up-to-date news, in-depth reviews, reader reviews,&lt;br /&gt;
intriguing editorials, and more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; PSY Online - http://www.consolereviews.net&lt;br /&gt;
&lt;br /&gt;
PSY Online is a multiformat reviews website specialising in&lt;br /&gt;
the Sega Dreamcast console.  With 24/7 updated news, forums&lt;br /&gt;
and chat, its a great place to hang out for Sega fans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Future Gamez - http://www.futuregamez.net&lt;br /&gt;
&lt;br /&gt;
What ever console your looking for, Future Gamez have them&lt;br /&gt;
all. From Dreamcast to GameCube, and X-Box to Playstation&lt;br /&gt;
2. So get your news, reviews, previews, and more at Future&lt;br /&gt;
Gamez, and stay on top of all systems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
 -- Credits                                     Page 11 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
O Editor: Graham &amp;quot;Tails&amp;quot; Parker - Madcow@ihug.co.nz&lt;br /&gt;
O Q&amp;amp;A / Letters: Ross Fisher - Zondaro@usa.net&lt;br /&gt;
O Staff Writer: Michael Monahan - Mikelad1@aol.com&lt;br /&gt;
O Staff Writer: Chris Heggelund - Heggelun@pilot.msu.edu&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; http://www.segaworldweekly.com/ - Our Website&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; http://www.segaworldweekly.com/forum/ - Our Forum&lt;br /&gt;
&lt;br /&gt;
___________________________________________________________&lt;br /&gt;
___________________________________________________________&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Do yourself a favour and let Lik Sang work for you :)&lt;br /&gt;
     &lt;br /&gt;
You have your own web site? You can become a Lik-Sang.com&lt;br /&gt;
affiliate and earn real cash. By putting a link on your&lt;br /&gt;
web site, we will pay you US$ 10.5 every time a customer&lt;br /&gt;
you referred makes a purchase with us! Talk about easy&lt;br /&gt;
money!&lt;br /&gt;
&lt;br /&gt;
- Place your links online now, we have 1000+ hot video&lt;br /&gt;
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- Each of your sales is US$ 10.5, guaranteed!&lt;br /&gt;
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Join for free:&lt;br /&gt;
http://www.lik-sang.com/?click=con,Affiliates,sww&lt;br /&gt;
&lt;br /&gt;
___________________________________________________________&lt;br /&gt;
___________________________________________________________&lt;br /&gt;
&lt;br /&gt;
Copyright 1998-2001 Graham Parker - Madcow@ihug.co.nz&lt;br /&gt;
&lt;br /&gt;
No parts may be copied without prior permission or correct&lt;br /&gt;
credit where due. There should probably be a pile of other&lt;br /&gt;
legal lines here, but please just play nice and don&amp;#039;t&lt;br /&gt;
steal, lol! Thanks for reading Sega World Weekly!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What are you, stupid??&amp;quot; - Crazy Taxi&lt;br /&gt;
___________________________________________________________&lt;br /&gt;
___________________________________________________________&lt;br /&gt;
&lt;br /&gt;
Please note the advert below is added on by our mailing&lt;br /&gt;
list, it&amp;#039;s in no way connected to Sega World Weekly...&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20030215133626/http://www.segaworldweekly.com/&lt;br /&gt;
&lt;br /&gt;
[[Category:Newsletter]]&lt;/div&gt;</summary>
		<author><name>Ariranha</name></author>
	</entry>
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