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		<title>Ariranha: Created page with &quot;&lt;pre&gt; _________________________________________________________ /                                                         \             S E G A    W O R L D    W E E K L Y                      M A G A Z I N E      ~~ Issue No. 139                  June 26 2001 ~~        Proudly sponsored by http://www.lik-sang.com/ \_________________________________________________________/    _________________________________________________________ /...&quot;</title>
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		<updated>2026-10-04T03:42:07Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;pre&amp;gt; _________________________________________________________ /                                                         \             S E G A    W O R L D    W E E K L Y                      M A G A Z I N E      ~~ Issue No. 139                  June 26 2001 ~~        Proudly sponsored by http://www.lik-sang.com/ \_________________________________________________________/    _________________________________________________________ /...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt; _________________________________________________________&lt;br /&gt;
/                                                         \&lt;br /&gt;
            S E G A    W O R L D    W E E K L Y&lt;br /&gt;
&lt;br /&gt;
                    M A G A Z I N E&lt;br /&gt;
&lt;br /&gt;
    ~~ Issue No. 139                  June 26 2001 ~~&lt;br /&gt;
&lt;br /&gt;
      Proudly sponsored by http://www.lik-sang.com/&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         &lt;br /&gt;
 -- Our Website                                   Intro --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Why not share your thoughts online today with our forum?&lt;br /&gt;
  -- http://www.segaworldweekly.com/forum/&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Sega World Weekly is best read in the Courier New font.&lt;br /&gt;
  For past issues see http://www.SegaWorldWeekly.com/&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         &lt;br /&gt;
 -- Issue Intro                                  Page 1 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Greetings and welcome to another summer issue of SWW. The &lt;br /&gt;
summers are usually slow as far as news goes, but just the &lt;br /&gt;
anticipation of what’s coming this fall creates plenty of &lt;br /&gt;
news on its own. With the Gamecube and the X-Box looming &lt;br /&gt;
on the horizon, there are rumors that the PS2 is soon to &lt;br /&gt;
experience a major price drop. Which system will come out &lt;br /&gt;
on top is anyone’s guess. The PS2 has a head start, while &lt;br /&gt;
the Gamecube looks to have some amazing games, and the &lt;br /&gt;
X-Box sports the most impressive specs. As we have all &lt;br /&gt;
learned (the hard way??) is what it comes down to is the &lt;br /&gt;
games. No matter how impressive your system specs are, &lt;br /&gt;
how many millions you spend on advertising, or how great &lt;br /&gt;
the launch titles look, the most important aspect is good &lt;br /&gt;
3rd party support along with some 1st party classics. &lt;br /&gt;
Sega’s decision to become a 3rd party developer has the &lt;br /&gt;
potential to greatly influence the upcoming console war. &lt;br /&gt;
Any console manufacturer that receives the support of &lt;br /&gt;
Sega should consider itself very lucky. &lt;br /&gt;
&lt;br /&gt;
The outsider in this whole lineup of videogaming &lt;br /&gt;
machines is the GameBoy Advance. It might just &lt;br /&gt;
outsell all the others as well as exercise &lt;br /&gt;
the same longevity we saw in the original &lt;br /&gt;
GameBoy. &lt;br /&gt;
&lt;br /&gt;
On a side note, if you want some more entertainment &lt;br /&gt;
than just playing video/pc games, there are some game &lt;br /&gt;
related movies playing in theatres right now. I &lt;br /&gt;
saw both Tomb Raider and the Final Fantasy movie &lt;br /&gt;
the last few weeks. While Tomb Raider received &lt;br /&gt;
the most attention, it was Final Fantasy that I &lt;br /&gt;
liked the most. The movie has amazing computer &lt;br /&gt;
animated graphics. Even though the storyline is &lt;br /&gt;
shaky at best; Final Fantasy is a groundbreaking &lt;br /&gt;
movie. As for Tomb Raider, I rather watch reruns &lt;br /&gt;
of Indiana Jones any day.&lt;br /&gt;
&lt;br /&gt;
Off course it is summer, so don’t forget to enjoy the &lt;br /&gt;
outdoors and get some fresh air as well. I am off &lt;br /&gt;
to vacation in Norway for a few, so except the next &lt;br /&gt;
issue of SWW in about 3 weeks. &lt;br /&gt;
&lt;br /&gt;
Taxi, Taxi! We finally have our full review of the sequel &lt;br /&gt;
to one of the best games of all time. More crazy ways of &lt;br /&gt;
driving, bigger cities, and more fun. Check out our full &lt;br /&gt;
review to see how it all adds up. In addition we have &lt;br /&gt;
readers’ top ten lists, readers&amp;#039; letters, questions and &lt;br /&gt;
answers, and a cover story about online gaming. Enjoy! &lt;br /&gt;
&lt;br /&gt;
-Chris&lt;br /&gt;
&lt;br /&gt;
heggelun@msu.edu&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
           /                              /&lt;br /&gt;
           ||       C O N T E N T S        ||&lt;br /&gt;
           ||                              ||&lt;br /&gt;
           ||  2 - Cover Story             ||&lt;br /&gt;
           ||  3 - Review                  ||&lt;br /&gt;
           ||  4 - Question &amp;amp; Answer       ||&lt;br /&gt;
           ||  5 - Letters                 ||&lt;br /&gt;
           ||  7 - Our Support Sites       ||&lt;br /&gt;
           ||  8 - Credits                 ||&lt;br /&gt;
           /                              /&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
HOT QUOTE this issue: &lt;br /&gt;
&lt;br /&gt;
&amp;quot;The cars in this game drive like &lt;br /&gt;
a dream, and for the most of the game there is no slow down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         &lt;br /&gt;
 -- Cover Story                                  Page 2 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Online Gaming&lt;br /&gt;
&lt;br /&gt;
      -- Written by Chris (Clay.Camel) Heggelund&lt;br /&gt;
&lt;br /&gt;
With the release of Phantasy Star Online for the DC, &lt;br /&gt;
console gamers were finally introduced to a persistent, &lt;br /&gt;
online world in which they could play and interact &lt;br /&gt;
with other human beings from across the globe. I know &lt;br /&gt;
there have been other online games for the DC, but with &lt;br /&gt;
PSO it really took off. Thousands of players log on every &lt;br /&gt;
day, teaming up with friends to gain levels, items, &lt;br /&gt;
and kill monsters. I know that for PC gaming, the online &lt;br /&gt;
games are becoming very popular, and in the next few years &lt;br /&gt;
I think the vast majority of PC games will be designed with &lt;br /&gt;
online play as the main focus. In today’s cover story I &lt;br /&gt;
would like to look at what online gaming will mean to &lt;br /&gt;
console gamers and look at some of the positive &lt;br /&gt;
and negative sides of online games.&lt;br /&gt;
&lt;br /&gt;
One good thing about console games is that when a game &lt;br /&gt;
ships, it is complete. In the PC games market, not &lt;br /&gt;
many games ship 100% complete. Many times you have &lt;br /&gt;
download multiple patches just to make a game playable. &lt;br /&gt;
Because of the intense competition it is common to rush &lt;br /&gt;
out your game as soon as possible in order to satisfy &lt;br /&gt;
the bottom line. So far in the console industry, there &lt;br /&gt;
are no ways for the consumers to upgrade games they have &lt;br /&gt;
bought, and this forces the developers to make sure the &lt;br /&gt;
game they ship is playable and without serious bugs. &lt;br /&gt;
With the introduction of the X-Box and the PS2 hard &lt;br /&gt;
drive later this year, this can all change. Console &lt;br /&gt;
gamers will now have a hard drive and an Internet &lt;br /&gt;
connection on their gaming machine. While the &lt;br /&gt;
developers (and gamers?) will appreciate the ability &lt;br /&gt;
to produce game enhancing products or free add-ons, &lt;br /&gt;
this also opens the possibility of games being &lt;br /&gt;
shipped half baked. &lt;br /&gt;
&lt;br /&gt;
For most PC gamers, online play is the only way in &lt;br /&gt;
which they can face human competition. Sure some people &lt;br /&gt;
have LANs, and some games provide multiplayer via email, &lt;br /&gt;
but there are exceptions rather than mainstream. If you &lt;br /&gt;
want to play StarCraft against you friend across &lt;br /&gt;
the street you better connect to your ISP and then log &lt;br /&gt;
onto battle.net. If you want to play Soul Calibur with &lt;br /&gt;
your friend from across the street. All you have to &lt;br /&gt;
do is invite him/her over. You see, consoles already &lt;br /&gt;
provide the multiplayer option right out of the box &lt;br /&gt;
(if you have enough controllers off course). Up to 8 &lt;br /&gt;
people can play on one Dreamcast at the same time. &lt;br /&gt;
I’d like to see someone hook 8 mice up &lt;br /&gt;
to a computer and try to play on the same machine.&lt;br /&gt;
&lt;br /&gt;
PSO was a rather simple, yet addictive game. If this &lt;br /&gt;
game was only available in the off-line mode, I am not &lt;br /&gt;
sure if  I would have ever bought it. Part of the fun &lt;br /&gt;
is playing with friends or people from across the U.S., &lt;br /&gt;
and another aspect is finding and trading great items. &lt;br /&gt;
After I beat the game on all the difficulty settings, &lt;br /&gt;
what drove me to keep playing was the knowledge that &lt;br /&gt;
I could find better armor, weapons, and spells. &lt;br /&gt;
And part of the fun is to trade these items with &lt;br /&gt;
other players. &lt;br /&gt;
&lt;br /&gt;
Perhaps the best side of online gaming is also its &lt;br /&gt;
worst; namely the people, or the actual human beings &lt;br /&gt;
that control the avatars you meet in the game. Most &lt;br /&gt;
people I play with are very nice, polite and fun to &lt;br /&gt;
play with, but a small percentage of the people you &lt;br /&gt;
meet online are definitely not nice. We have the item &lt;br /&gt;
stealer, that is the guy who instead of helping you &lt;br /&gt;
kill the monsters runs around the room and picks &lt;br /&gt;
up all the items while you are busy fighting. Then &lt;br /&gt;
we have the beggar, this is the person who always &lt;br /&gt;
asks you for money, items, or help. If you &lt;br /&gt;
don’t give it to them they will whine until you &lt;br /&gt;
do so. There are also player killers (PK). While &lt;br /&gt;
PK is not allowed in PSO, I am sure this will &lt;br /&gt;
be an option in upcoming RPGs. As if this isn’t &lt;br /&gt;
enough, we also have the hackers/dupers. They are &lt;br /&gt;
players that either exploit bugs in the game to &lt;br /&gt;
their own advantage or  they create programs that &lt;br /&gt;
give them unfair advantage while playing.&lt;br /&gt;
&lt;br /&gt;
The last aspect of online gaming I am going to discuss &lt;br /&gt;
is the pricing structure. PSO offered free online &lt;br /&gt;
gaming, while I believe PSO v.2 will charge a monthly &lt;br /&gt;
fee. How many console gamers will be willing to shell &lt;br /&gt;
out $50 for  the game, $200-300 for the system, $10 &lt;br /&gt;
per month to play the game, and $10-$50 to their &lt;br /&gt;
ISP? While the crowd that plays video games &lt;br /&gt;
now includes a large segment of people over 20, &lt;br /&gt;
I still have a hard time seeing the average &lt;br /&gt;
kid/teenager being willing to pay for all this. &lt;br /&gt;
In addition it requires a credit card, which means &lt;br /&gt;
that the parents must also be involved. &lt;br /&gt;
I can definitely see a market for online console &lt;br /&gt;
gaming , but the inherent tradition of console gaming &lt;br /&gt;
is sitting down in the living room with a bunch &lt;br /&gt;
of friends playing Goldeneye 64 until 2 in the &lt;br /&gt;
morning. We will see more online console games, but &lt;br /&gt;
I don’t think they will have the same mass appeal &lt;br /&gt;
as the traditional games. I am sure that more games &lt;br /&gt;
will offer online gameplay, but I still don’t see &lt;br /&gt;
online-only games as being the immediate future of &lt;br /&gt;
console games. Off course we will see some of games &lt;br /&gt;
that are online only, but for now the bulk of these &lt;br /&gt;
games will come for PC gamers. For now, the &lt;br /&gt;
PC gaming industry is more dependent on online games &lt;br /&gt;
than the console industry. &lt;br /&gt;
&lt;br /&gt;
Do you agree or disagree with me? I welcome you &lt;br /&gt;
comments and criticism (well..maybe not criticism, &lt;br /&gt;
but send it anyway). &lt;br /&gt;
&lt;br /&gt;
-Chris&lt;br /&gt;
&lt;br /&gt;
heggelun@msu.edu&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         &lt;br /&gt;
 -- Review                                 Page 3 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Crazy Taxi 2&lt;br /&gt;
&lt;br /&gt;
Gameplay: So, how does this game really play? Let’s start &lt;br /&gt;
off with the Crazy Pyramid, originally named Crazy Box. &lt;br /&gt;
The Crazy Pyramid is one of the major improvements in this &lt;br /&gt;
game. There are now more challenges for you to take on, &lt;br /&gt;
and Hitmaker has become more creative with the possibilities &lt;br /&gt;
of the Crazy Pyramid. The Crazy Pyramid features mini-games &lt;br /&gt;
such as hopping up a building, all the way to playing golf &lt;br /&gt;
with your car. Unlocking all of the games in the Crazy &lt;br /&gt;
Pyramid will also lead you to more things to do and use &lt;br /&gt;
like in the first game. &lt;br /&gt;
&lt;br /&gt;
  Let’s now move onto the main game. Crazy Taxi 2 plays &lt;br /&gt;
just like the original game but better. You simply pick &lt;br /&gt;
up a passenger and drive them to their destination. A &lt;br /&gt;
nice little feature that has been added to this game is &lt;br /&gt;
the ability to pick up a group of people at once instead &lt;br /&gt;
of having to pick everybody up one by one, and having the &lt;br /&gt;
maximum of one person in your car a the same time. We are &lt;br /&gt;
also given the Crazy Hop feature which allows you to &lt;br /&gt;
hop your car up a tall 3 story building, or just to help &lt;br /&gt;
you earn some extra points. &lt;br /&gt;
&lt;br /&gt;
  At the start menu you are given the option to choose &lt;br /&gt;
Around the Apple, and Small Apple mode. They are both &lt;br /&gt;
based heavily on New York City. They even go &lt;br /&gt;
as far as including the Brooklyn Bridge in this &lt;br /&gt;
game. Small Apple mode is exactly like Around the &lt;br /&gt;
Apple mode, but it gives you less of an area to drive &lt;br /&gt;
around in.&lt;br /&gt;
&lt;br /&gt;
  Driving in this game can be a pain sometimes due to &lt;br /&gt;
two main factors. One reason, is that this game is &lt;br /&gt;
much harder to drive around in, due to the short &lt;br /&gt;
time given from each passenger, and the second &lt;br /&gt;
reason is that this game is just too darn big. Yeh, &lt;br /&gt;
you’re probably saying what’s so bad about having a &lt;br /&gt;
big game with so much area to roam around in? The &lt;br /&gt;
problem with this is that you can’t remember where &lt;br /&gt;
you are going and it gets hard to maneuver around &lt;br /&gt;
the city. Not knowing where you are going and what &lt;br /&gt;
the shortest route to get there makes you use up &lt;br /&gt;
more time, and you don’t have to much time in the &lt;br /&gt;
game. There are also those green arrows that will &lt;br /&gt;
point you into the right direction, but there are &lt;br /&gt;
always shortcuts by not following the arrows, and &lt;br /&gt;
it’s hard to learn them. At least from this &lt;br /&gt;
difficulty you can always keep trying and get &lt;br /&gt;
better and better.&lt;br /&gt;
&lt;br /&gt;
  Graphics: The graphics in this game are simply &lt;br /&gt;
amazing. Everything in this game is well textured, &lt;br /&gt;
colorful, and smooth. The cars in this game drive like &lt;br /&gt;
a dream, and for the most of the game there is no &lt;br /&gt;
slow down. Occasionally there will be some pop-ups &lt;br /&gt;
though but it doesn’t effect the quality of the &lt;br /&gt;
game that much. This game also features some real &lt;br /&gt;
locations like in the first game. These locations &lt;br /&gt;
include: Of Course NY, FAO Schwartz, Burger King, Hard &lt;br /&gt;
Rock Cafe, and the Gap. Overall the graphics in the &lt;br /&gt;
game are one of the best areas of this game, and &lt;br /&gt;
they are virtually flawless.&lt;br /&gt;
&lt;br /&gt;
  Sound: This game features great music and sound. &lt;br /&gt;
Methods of Mayhem, and Offspring both play songs &lt;br /&gt;
in this game. Their music is great, but unfortunately &lt;br /&gt;
there are very few songs in this game. I mean very few, &lt;br /&gt;
so the music does get somewhat repetitive. At least &lt;br /&gt;
we are always reminded that we are in New York City &lt;br /&gt;
by all of the horns honking at us, and everybody &lt;br /&gt;
screaming and yelling at us. I’m pretty sure one &lt;br /&gt;
guy also cursed at me for almost running over him. &lt;br /&gt;
&lt;br /&gt;
Ending Notes: This game is great. Although you may find &lt;br /&gt;
that driving in this game can be a pain, a real pain. &lt;br /&gt;
After an hour or two you should be somewhat &lt;br /&gt;
settled into the game. This game is pretty good, &lt;br /&gt;
but it just doesn’t feel right, it feels like it’s &lt;br /&gt;
missing something. I guess we have to remember that &lt;br /&gt;
sequels aren’t always as good as the originals, as &lt;br /&gt;
this is true in many games and movies. Like in NiGHTS &lt;br /&gt;
into dreams. Yuji Naka just wouldn’t make a sequel &lt;br /&gt;
to his masterpiece. Overall this is a pretty good &lt;br /&gt;
game, and it’s worth the purchase despite some of its &lt;br /&gt;
flaws.&lt;br /&gt;
&lt;br /&gt;
Score: 85/100&lt;br /&gt;
&lt;br /&gt;
By: Michael Monahan&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         &lt;br /&gt;
 -- Question and Answer                          Page 4 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Do you have a question for your Sega know-it-all? Simply &lt;br /&gt;
e-mail in your questions to Ross at zondaro@usa.net and &lt;br /&gt;
look for the answers soon in an issue of Sega World Weekly. &lt;br /&gt;
We are unable to personally reply to all emails.&lt;br /&gt;
&lt;br /&gt;
You can also post your questions online, via our forum&lt;br /&gt;
which we all check regularly at...&lt;br /&gt;
&lt;br /&gt;
http://www.segaworldweekly.com/forum/&lt;br /&gt;
&lt;br /&gt;
Next issue: Answer hazy at this time, try again later.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
 &amp;gt;&amp;gt;&amp;gt;&amp;gt; Taunting the Free Throw Man&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Q) I&amp;#039;ve acquired NBA2k1 from a friend but there is no &lt;br /&gt;
   manual. How do I shoot free throws? &lt;br /&gt;
&lt;br /&gt;
    - Ronald Silva&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
   What are the taunt&amp;#039;s buttons for NBA2K1?&lt;br /&gt;
&lt;br /&gt;
    - Raynard Gaines&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
A) I&amp;#039;m sorry, but I&amp;#039;m not a sports fan. So I don&amp;#039;t really&lt;br /&gt;
   know this. I do know a great site for getting info on&lt;br /&gt;
   games: http://www.gamefaqs.com You can also call Sega&amp;#039;s&lt;br /&gt;
   support line and order new manuals direct from them.&lt;br /&gt;
   Hope that helps. [editor’s comment: I am a sports fan, &lt;br /&gt;
   and to Shoot free throws you press the two L and R &lt;br /&gt;
   triggers simultaneously to line up the the 2 &lt;br /&gt;
   green &amp;quot;direction arrows&amp;quot;  over the basket, then &lt;br /&gt;
   hit the shoot button (x). -Chris]  &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
 &amp;gt;&amp;gt;&amp;gt;&amp;gt; Exploring the Import Button&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Q) I read somewhere about a device called XPLODER DC that &lt;br /&gt;
   supposedly lets you play import games without having to &lt;br /&gt;
   get a mod chip implanted. Have you heard anything good &lt;br /&gt;
   or bad about this? With the lack of new DC games I am &lt;br /&gt;
   thinking of imports as a way to get my fix. Any advice? &lt;br /&gt;
   Let us all pray to the gaming gods that Commandos 2, &lt;br /&gt;
   Headhunter and NHL 2K2 actually make it to the stores &lt;br /&gt;
   without the Al Capone of gaming (Sony) waylaying them. &lt;br /&gt;
&lt;br /&gt;
    - Travis Stafford&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
A) I&amp;#039;ve seen the device, which I believe is just a disk.&lt;br /&gt;
   You can do the same thing with a Gameshark. I don&amp;#039;t &lt;br /&gt;
   know how well it works, I&amp;#039;m sure there are going to be&lt;br /&gt;
   some games that won&amp;#039;t work right. If you need help&lt;br /&gt;
   figuring out an imported game, Game F.A.Qs can usually&lt;br /&gt;
   help.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
 &amp;gt;&amp;gt;&amp;gt;&amp;gt; VM&amp;#039;ing the Game Masters&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Q) In response to your answer about the VMU batteries, a &lt;br /&gt;
   pretty good place to get them is on eBay.com Just try &lt;br /&gt;
   &amp;#039;Dreamcast batteries&amp;#039; or &amp;#039;VMU batteries&amp;#039; and you&amp;#039;re &lt;br /&gt;
   sure to find some.&lt;br /&gt;
&lt;br /&gt;
    - Mister Boo&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
A) That sounds like a good suggestion, my only worry is&lt;br /&gt;
   &amp;quot;What if they send you dead batteries?&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
 &amp;gt;&amp;gt;&amp;gt;&amp;gt; Hardcore Gamers Never Forget Anything&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Q) Only true gamers remember the pure agony of trying to &lt;br /&gt;
   finish the original Chakan: the Foreverman. Great &lt;br /&gt;
   gameplay, lots of weapons, and the hordes of enemies &lt;br /&gt;
   that never stopped. I&amp;#039;ve had those early shots of the &lt;br /&gt;
   3D Chakan on my computer forever! So is there any news &lt;br /&gt;
   on whether it&amp;#039;s still alive or has it too been &lt;br /&gt;
   swallowed up by the dark void of canceled DC games?  &lt;br /&gt;
&lt;br /&gt;
    - Chase Ayers&lt;br /&gt;
 &lt;br /&gt;
A) I haven&amp;#039;t heard anything about it, nor do I remember&lt;br /&gt;
   seeing it at E3. I&amp;#039;m not sure about it&amp;#039;s status. &lt;br /&gt;
   Don&amp;#039;t expect it on the Dreamcast if they ever finish &lt;br /&gt;
   it. &lt;br /&gt;
&lt;br /&gt;
 &amp;gt;&amp;gt;&amp;gt;&amp;gt; Sega World Weekly not Sony World Weekly&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Q) I do not know if modifying the PS2 will damage the &lt;br /&gt;
   console easily. I am thinking of modifying the set &lt;br /&gt;
   because of cheaper games but, will it affect the &lt;br /&gt;
   ports? Such as the i-link and other functions &lt;br /&gt;
   of the PS2 e.g. online playing and HD connections?&lt;br /&gt;
&lt;br /&gt;
    - Raymond Cai&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
A) Well, its a Sony product which means it would probably&lt;br /&gt;
   break easily. I wouldn&amp;#039;t try it. Also, I&amp;#039;m the Sega&lt;br /&gt;
   Know it All, not the Sony know it All. So please no &lt;br /&gt;
   more PS2 questions.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
 &amp;gt;&amp;gt;&amp;gt;&amp;gt; Remember Mr. Lawsuit?&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Q) You say that you are a Sega Dreamcast &amp;quot;guru&amp;quot;, knowing &lt;br /&gt;
   just about anything about Dreamcast games. Well since &lt;br /&gt;
   the Dreamcast game I have: Prince of Persia has two&lt;br /&gt;
   different websites where no one takes responsibility for &lt;br /&gt;
   it: Mattel and the Learning Company, and since there is &lt;br /&gt;
   no walkthrough for it on the net, I really could use &lt;br /&gt;
   some    help getting beyond a dead stop at the very &lt;br /&gt;
   beginning of    the game! Of the 149+ Dreamcast &lt;br /&gt;
   games I have, only   this title totally stumps me &lt;br /&gt;
   right off the bat! &lt;br /&gt;
 &lt;br /&gt;
   Initially, after the animated intro movie, you are &lt;br /&gt;
   thrown in jail. No matter what I try, I cannot figure &lt;br /&gt;
   out how to get out of that jail cell. Please tell me &lt;br /&gt;
   how    to get free, and I will take it from there. &lt;br /&gt;
   This game is totally worthless to me, unless I &lt;br /&gt;
   get unless I get an    answer. Frankly I don&amp;#039;t &lt;br /&gt;
   know how Mattel could screw up    the game so bad, &lt;br /&gt;
   since both the Floppy Disk Version for the Amiga &lt;br /&gt;
   Computer and the CD-ROM Version for the CD-32, &lt;br /&gt;
   were no problem at all? Thank you. I hope to hear &lt;br /&gt;
   from you soon with the information I need. &lt;br /&gt;
&lt;br /&gt;
    - Bob Malmet&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
A) Some people might not remember Mr. Malmet, but we had a&lt;br /&gt;
   run in with him a while back. He threatened me with a&lt;br /&gt;
   personal lawsuit for slander and defamation of &lt;br /&gt;
   character. After bending over backwards to apologize for&lt;br /&gt;
   misquoting him, we never heard from him again. Until&lt;br /&gt;
   now. Oh, and his question... :P try GameFAQs.&lt;br /&gt;
   [Editor’s comment: I have played this game on the PS,&lt;br /&gt;
   and I assume it is the same. What you do is look for&lt;br /&gt;
   an off colored block of the prison cell wall, then push &lt;br /&gt;
   it through to the other side, and off you go. Now just&lt;br /&gt;
   head right down the passage until you come to a corridor.&lt;br /&gt;
   You can probably take it from there. -Chris]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
 &amp;gt;&amp;gt;&amp;gt;&amp;gt; Striking the Dreamcast Release List&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Q) I was wondering if Virtua Striker 3 will be coming out &lt;br /&gt;
   on Dreamcast? VS2 is still my fav soccer title ever and &lt;br /&gt;
   I&amp;#039;m very anxious for the sequel. Regards.&lt;br /&gt;
&lt;br /&gt;
    - Marko&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
A) I don&amp;#039;t think it&amp;#039;s coming to DC, but there is a special&lt;br /&gt;
   edition VS3 2002 coming out on Gamecube around the US&lt;br /&gt;
   launch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;gt;&amp;gt;&amp;gt;&amp;gt; Xbox&amp;#039;d into Cube Shapes&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Q) Hello. I&amp;#039;ve been reading Sega World Weekly for a long&lt;br /&gt;
   time now. First of all I would like to say that Sega &lt;br /&gt;
   makes the best games in the world! Okay, what day in&lt;br /&gt;
   November is Shenmue 2 coming out? And also I was &lt;br /&gt;
   thinking of buying an Xbox, but I was wondering. How &lt;br /&gt;
   good is the relationship that Sega has with MS and Sony, &lt;br /&gt;
   because I want to know which system Shenmue will &lt;br /&gt;
   continue on. Thanks a lot! &lt;br /&gt;
&lt;br /&gt;
    - Sup Money&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
A) Wheel of Release Dates turn, turn, turn tell us the&lt;br /&gt;
   date we wish to learn: &amp;quot;Unable to Answer, ask Later.&amp;quot;&lt;br /&gt;
   Sega&amp;#039;s relationship with the big three is something like&lt;br /&gt;
   this in order of worse to best, Sony, MS, Nintendo.&lt;br /&gt;
   I don&amp;#039;t know which system Shenmue will continue on, but&lt;br /&gt;
   if I had to bet... it would be Gamecube. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Gamecube! Gamecube! Gamecube! - zondaro@gamecubeweekly.com&lt;br /&gt;
&lt;br /&gt;
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Join in our forum - http://www.segaworldweekly.com/forum/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         &lt;br /&gt;
 -- Letters                                   Page 5 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Do you have an opinion who wish to share with all the &lt;br /&gt;
readers of Sega World Weekly? Simply e-mail in your &lt;br /&gt;
thoughts to zondaro@usa.net and look for them in an issue &lt;br /&gt;
of Sega World Weekly. Letters will be edited for length.&lt;br /&gt;
&lt;br /&gt;
You can also post your letters and thoughts online at our&lt;br /&gt;
forum... http://www.segaworldweekly.com/forum/&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hot Topic: Top Ten Lists&lt;br /&gt;
Cold Topic: PS2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say you&amp;#039;re amazed that there isn&amp;#039;t a Panzer Dragoon 2.&lt;br /&gt;
Maybe you never noticed, but there is a Panzer &lt;br /&gt;
Dragoon 2, named Panzer Dragoon Zwei. It takes place &lt;br /&gt;
before the first game. There&amp;#039;s even a 3, but it&amp;#039;s an &lt;br /&gt;
Rpg called Panzer Dragoon Saga, so it&amp;#039;s not really a 3.&lt;br /&gt;
(Just for accuracy, there also was a gamegear game &lt;br /&gt;
released in Japan, it&amp;#039;s not great but it&amp;#039;s nice, &lt;br /&gt;
so go and find the rom andplay it, it&amp;#039;s called &lt;br /&gt;
panzer dragoon mini)&lt;br /&gt;
&lt;br /&gt;
If you really like panzer 1, there&amp;#039;s a PC-port &lt;br /&gt;
available from thetime sega was porting Saturn &lt;br /&gt;
games to PC (like virtua fighter, segarally ect.)&lt;br /&gt;
&lt;br /&gt;
Umm so anyway, thanks for your great mag!&lt;br /&gt;
&lt;br /&gt;
- Your die-hard Panzer Dragoon fan, Tevel&lt;br /&gt;
&lt;br /&gt;
Thanks for the info. I have heard about those games, but &lt;br /&gt;
never really played them as I didn&amp;#039;t consider them true &lt;br /&gt;
sequels. Maybe I&amp;#039;ll try and find the PC port :) Thanks &lt;br /&gt;
again for educating me.&lt;br /&gt;
&lt;br /&gt;
- Chris (Clay.Camel) Heggelund&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The writer last week put down the idea of including a &lt;br /&gt;
DVD player in a game console!  This is crazy.  I &lt;br /&gt;
think the market is looking for that multipurpose &lt;br /&gt;
media tool just for that fact. I don&amp;#039;t know if they &lt;br /&gt;
understand that the situation described is mainly &lt;br /&gt;
for kid&amp;#039;s situations. Gaming is not for kids anymore. &lt;br /&gt;
As a matter of fact it is dominated by the &lt;br /&gt;
18-30 year old category.  I myself am 24 and have &lt;br /&gt;
noticed my newfound a bility to support the industry &lt;br /&gt;
by getting games whenever I want instead of having &lt;br /&gt;
to wait for my birthday orChristmas! Remember those &lt;br /&gt;
days? Wow.  Well, I have a huge 43&amp;quot; TV in my living &lt;br /&gt;
room and I want to game on it as well.  When you &lt;br /&gt;
add the DVDfunction to it you can justify bringing &lt;br /&gt;
that game console out of the spareroom and into &lt;br /&gt;
the living room where it should be!  So more &lt;br /&gt;
media the merrier!  Thanks  &lt;br /&gt;
&lt;br /&gt;
- Ben&lt;br /&gt;
&lt;br /&gt;
I agree :)&lt;br /&gt;
&lt;br /&gt;
- Chris&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Top Ten Games&lt;br /&gt;
&lt;br /&gt;
Number 1 Sensible Soccer Amiga&lt;br /&gt;
Man, I must played this game for hundreds of hours.  &lt;br /&gt;
I would convince myself just another quick 5 minute &lt;br /&gt;
game.....days later I&amp;#039;m still playing!  Simple&lt;br /&gt;
graphics but the best sports gameplay I have ever tasted! &lt;br /&gt;
&lt;br /&gt;
Who Dares Wins II Commodore 64&lt;br /&gt;
Maybe I&amp;#039;m feeling nostalgic, but this was a fun and a&lt;br /&gt;
ddictive shooter and I did finish it twice the way &lt;br /&gt;
through in one go!&lt;br /&gt;
&lt;br /&gt;
Need for Speed 3DO&lt;br /&gt;
After playing games on the Amiga and Super Nintendo, &lt;br /&gt;
I was blown away when I bought a 3DO as an exchange &lt;br /&gt;
student in the US of A.  Great graphics (for the&lt;br /&gt;
time) and a realistically fun driving game made this &lt;br /&gt;
a huge time gobbler!&lt;br /&gt;
&lt;br /&gt;
Goldeneye N64&lt;br /&gt;
Fantastic single player and feverish multiplayer, &lt;br /&gt;
need I say more?&lt;br /&gt;
&lt;br /&gt;
Bomberman Amiga&lt;br /&gt;
Like Goldeneye......fun single player and brilliant &lt;br /&gt;
multiplayer.  There was nothing like trapping a mate &lt;br /&gt;
with a bomb and watching their reaction.&lt;br /&gt;
&lt;br /&gt;
Flashback Amiga&lt;br /&gt;
Fantastic Sci-Fi adventure/platformer that was very &lt;br /&gt;
engrossing&lt;br /&gt;
&lt;br /&gt;
Resident Evil: Code Veronica Dreamcast&lt;br /&gt;
Easily the best Resident Evil and much longer than a&lt;br /&gt;
ny of the short playstation games.&lt;br /&gt;
&lt;br /&gt;
Metal Gear Solid Playstation (though I can&amp;#039;t wait to &lt;br /&gt;
play the Bleemcast version)&lt;br /&gt;
Played it through 3 times, too short but darn fun &lt;br /&gt;
while it lasted&lt;br /&gt;
&lt;br /&gt;
Metal Gear Solid 2 demo Playstation 2&lt;br /&gt;
Man this was sweet, this game will sell systems!&lt;br /&gt;
(As this is only a demo, I&amp;#039;ll add Tetris....how many &lt;br /&gt;
of you visualised moving blocks as you fell to sleep?)&lt;br /&gt;
&lt;br /&gt;
Lemmings Amiga&lt;br /&gt;
Amazingly addictive game that while frustrating, was &lt;br /&gt;
immense fun!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Matt Grocott&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
My Top 10 games Lists ---&amp;gt;&lt;br /&gt;
(Regardless of ranking) &lt;br /&gt;
 &lt;br /&gt;
1 ---&amp;gt; Smackdown 2(PS)&lt;br /&gt;
 &lt;br /&gt;
2 ---&amp;gt; DOA 2 (PS 2)&lt;br /&gt;
 &lt;br /&gt;
3 ---&amp;gt; Marvel Vs Capcom (PS)&lt;br /&gt;
 &lt;br /&gt;
4 ---&amp;gt; Mario 64 (N64)&lt;br /&gt;
 &lt;br /&gt;
5 ---&amp;gt; Soul Calibur (DC)&lt;br /&gt;
 &lt;br /&gt;
6 ---&amp;gt; CM 2001 (PC)&lt;br /&gt;
 &lt;br /&gt;
7 ---&amp;gt; Summoners (PS2/PC)&lt;br /&gt;
 &lt;br /&gt;
8 ---&amp;gt; Space Harrier (SS/32X)&lt;br /&gt;
 &lt;br /&gt;
9 ---&amp;gt; Panzer Dragoon (SS)&lt;br /&gt;
 &lt;br /&gt;
10 ---&amp;gt; Twisted Metal Black (PS 2)&lt;br /&gt;
&lt;br /&gt;
- Raymond Cai&lt;br /&gt;
&lt;br /&gt;
Join in our forum - http://www.segaworldweekly.com/forum/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         &lt;br /&gt;
 -- Support Sites                                Page 6 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sega World Weekly goes out to 40,000 gamers every week, but&lt;br /&gt;
how did we get so many people signed up? With the help of&lt;br /&gt;
these websites, that&amp;#039;s how...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; System Zero - http://system-zero.com&lt;br /&gt;
&lt;br /&gt;
As game music goes well beyond the beeps and bleeps of the&lt;br /&gt;
past and into the soundtrack quality tracks we hear today,&lt;br /&gt;
Perfect Zero becomes one of THE most important sites for&lt;br /&gt;
game fans. Hosting hundreds of MP3s from different games,&lt;br /&gt;
turn up those speakers and click that link.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; DC-United - http://dc-united.com&lt;br /&gt;
&lt;br /&gt;
The Premiere Dreamcast Community, DC-United.com gives you&lt;br /&gt;
the ability to view members online, build your own&lt;br /&gt;
homepage, send messages, read in-depth reviews, and much&lt;br /&gt;
more. DCU Network Members are also eligible for various&lt;br /&gt;
monthly prizes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; The Next Level - http://www.the-nextlevel.com&lt;br /&gt;
&lt;br /&gt;
The Next Level is a multi-platform gaming magazine focused&lt;br /&gt;
on current and upcoming next-generation systems. We provide&lt;br /&gt;
up-to-date news, in-depth reviews, reader reviews,&lt;br /&gt;
intriguing editorials, and more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; PSY Online - http://www.consolereviews.net&lt;br /&gt;
&lt;br /&gt;
PSY Online is a multiformat reviews website specialising in&lt;br /&gt;
the Sega Dreamcast console.  With 24/7 updated news, forums&lt;br /&gt;
and chat, its a great place to hang out for Sega fans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; Future Gamez - http://www.futuregamez.net&lt;br /&gt;
&lt;br /&gt;
What ever console your looking for, Future Gamez have them&lt;br /&gt;
all. From Dreamcast to GameCube, and X-Box to Playstation&lt;br /&gt;
2. So get your news, reviews, previews, and more at Future&lt;br /&gt;
Gamez, and stay on top of all systems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 _________________________________________________________&lt;br /&gt;
/                                                         &lt;br /&gt;
 -- Credits                                      Page 7 --&lt;br /&gt;
\_________________________________________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
O Q&amp;amp;A / Letters: Ross Fisher - Zondaro@usa.net&lt;br /&gt;
O Staff Writer: Michael Monahan - Mikelad1@aol.com&lt;br /&gt;
O Staff Writer (temporary editor): Chris Heggelund &lt;br /&gt;
  - heggelun@pilot.msu.edu&lt;br /&gt;
O Editor: Graham &amp;quot;Tails&amp;quot; Parker - (returning Sep 18th)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; http://www.segaworldweekly.com/ - Our Website&lt;br /&gt;
&amp;lt;&amp;lt;.&amp;gt;&amp;gt; http://www.segaworldweekly.com/forum/ - Our Forum&lt;br /&gt;
&lt;br /&gt;
___________________________________________________________&lt;br /&gt;
___________________________________________________________&lt;br /&gt;
&lt;br /&gt;
Copyright 1998-2001 Sega World Weekly Magazine&lt;br /&gt;
&lt;br /&gt;
No parts may be copied without prior permission or correct&lt;br /&gt;
credit where due. There should probably be a pile of other&lt;br /&gt;
legal lines here, but please just play nice and don&amp;#039;t&lt;br /&gt;
steal, lol! Thanks for reading Sega World Weekly!&lt;br /&gt;
&lt;br /&gt;
___________________________________________________________&lt;br /&gt;
___________________________________________________________&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
* https://web.archive.org/web/20030215133626/http://www.segaworldweekly.com/&lt;br /&gt;
&lt;br /&gt;
[[Category:Newsletter]]&lt;/div&gt;</summary>
		<author><name>Ariranha</name></author>
	</entry>
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