Mother 3: Difference between revisions

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According to Satoru Iwata, ''Mother 3'' was originally in development for the Super Famicom. <ref>https://www.1101.com/nintendo/nin13/nin13_2.htm</ref> Very little information about this version exists, as SFC development was cancelled before any announcement.
According to Satoru Iwata, ''Mother 3'' was originally in development for the Super Famicom. <ref>https://www.1101.com/nintendo/nin13/nin13_2.htm</ref> Very little information about this version exists, as SFC development was cancelled before any announcement.


== Nintendo 64 ==
== Nintendo 64/64DD ==


Development shifted to Nintendo's next-generation platform, with the large, ambitious game being targetted for the 64DD disk drive peripheral, then retargetted at a standard N64 cartridge. Around this time, a Western release — as ''EarthBound 64'' — was announced.
Development shifted to Nintendo's next-generation platform, with the large, ambitious game being targetted for the 64DD disk drive peripheral, then retargetted at a standard N64 cartridge. Around this time, a Western release — as ''EarthBound 64'' — was announced.

Revision as of 06:46, 14 Ocak 2024

Mother 3 is a 2006 role-playing game and the third and final entry in the Mother series. In development for over a decade, it was announced and cancelled for several platforms before eventually being released for the Game Boy Advance. Though an English version, EarthBound 64, was advertised at one point in development, and a celebrated 2008 English fan translation made it accessible to Western audiences, the game has never been officially released outside Japan.

Super Nintendo Entertainment System[edit]

According to Satoru Iwata, Mother 3 was originally in development for the Super Famicom. [1] Very little information about this version exists, as SFC development was cancelled before any announcement.

Nintendo 64/64DD[edit]

Development shifted to Nintendo's next-generation platform, with the large, ambitious game being targetted for the 64DD disk drive peripheral, then retargetted at a standard N64 cartridge. Around this time, a Western release — as EarthBound 64 — was announced.

The game's development process was so protracted that in 2000, when Nintendo's resources had begun shifting to the GameCube platform, the Nintendo 64 version of the game was cancelled outright, development having outlasted the platform HAL was working on. All development ceased for several years; the project was dead.

Game Boy Advance[edit]

Fan translation[edit]

Links[edit]

References[edit]