Depth Charge (1974): Difference between revisions

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{{Infobox
{{InfoboxGame
  |title  = Depth Charge
  |title  = Depth Charge
  |image  =  
  |image  =  
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  |platforms = <div class="mw-collapsible mw-collapsed">BASIC (original)</div>
  |platforms = <div class="mw-collapsible mw-collapsed">BASIC (original)</div>
  |date = November 1974
  |date = November 1974
  |wikipedia = https://www.mobygames.com/game/108245/depth-charge/
  |wikipedia = https://www.mobygames.com/game/108245/depth-charge/}}
}}


''Depth Charge'' was a BASIC program released in the November/December 1974 issue of Creative Computing magazine. It was created by programmed by [[Dana Noftle]] and is a 3D version of the classic Battleship game. It had a few simple provisions for players to adjust the size of the "cube" that the game took place in.
''Depth Charge'' was a BASIC program released in the November/December 1974 issue of Creative Computing magazine. It was created by programmed by [[Dana Noftle]] and is a 3D version of the classic Battleship game. It had a few simple provisions for players to adjust the size of the "cube" that the game took place in.

Revision as of 14:10, 5 September 2024

Depth Charge was a BASIC program released in the November/December 1974 issue of Creative Computing magazine. It was created by programmed by Dana Noftle and is a 3D version of the classic Battleship game. It had a few simple provisions for players to adjust the size of the "cube" that the game took place in.

Articles

Game credits

Programmer
Dana Noftle

Preservation

The code was made available in the November/December issue of Creative Computing.