Drop Zone 4: Difference between revisions
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{{ | {{InfoboxGame | ||
|title = Drop Zone 4 | |title = Drop Zone 4 | ||
|image = 1975 Drop Zone 4 Flyer 01.jpg | |image = 1975 Drop Zone 4 Flyer 01.jpg | ||
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|publisher = Meadows Games | |publisher = Meadows Games | ||
|date = 1975 | |date = 1975 | ||
|mobygames = https://www.mobygames.com/game/arcade/drop-zone-4 | |mobygames = https://www.mobygames.com/game/arcade/drop-zone-4}} | ||
}} | |||
''Drop Zone 4'' was a 1975 game released by Meadows Games, an aerial bomber game in which the player races to compete for score within a time limit. One particularly unique feature of the game awards a replay for a player if they hit either 40 points or 0 points, allowing inexperienced players a second go at the timer. After 20 and 30 points, the targets in the same increase speed, an early example of an active difficulty curve. | ''Drop Zone 4'' was a 1975 game released by Meadows Games, an aerial bomber game in which the player races to compete for score within a time limit. One particularly unique feature of the game awards a replay for a player if they hit either 40 points or 0 points, allowing inexperienced players a second go at the timer. After 20 and 30 points, the targets in the same increase speed, an early example of an active difficulty curve. | ||
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1975 Drop Zone 4 Flyer 01.jpg|(1975) | 1975 Drop Zone 4 Flyer 01.jpg|(1975) | ||
</gallery> | </gallery> | ||
== Game credits == | |||
{{Credits begin}} | |||
{{Credits line|Game Designer, Hardware Designer = David Main}} | |||
{{Credits end}} | |||
[[Category:Game]] | [[Category:Game]] |
Latest revision as of 14:47, 5 September 2024
Drop Zone 4 was a 1975 game released by Meadows Games, an aerial bomber game in which the player races to compete for score within a time limit. One particularly unique feature of the game awards a replay for a player if they hit either 40 points or 0 points, allowing inexperienced players a second go at the timer. After 20 and 30 points, the targets in the same increase speed, an early example of an active difficulty curve.
Announcement[edit]
Advertisement[edit]
Game credits[edit]
- Game Designer, Hardware Designer
- David Main