Indy 800: Difference between revisions

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{{Infobox
{{InfoboxGame
  |title  = Indy 800
  |title  = Indy 800
  |image  = 1975 Indy 800 Flyer 01 - Front.jpg
  |image  = 1975 Indy 800 Flyer 01 - Front.jpg
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  |publisher = Kee Games
  |publisher = Kee Games
  |date = 1975
  |date = 1975
  |mobygames = https://www.mobygames.com/game/arcade/indy-800
  |mobygames = https://www.mobygames.com/game/arcade/indy-800}}
}}


''Indy 800'' was an 8-player compatible racing game created by Atari Inc. in 1975, released under their Kee Games label. The game is an evolution on the Gran Trak series of racing games, featuring new color graphics to help distinguish the eight vehicles and scores. The game operates on a timer and awards points for crossing through checkpoints. The amount if players is dictated by how many coin slots are activated before the start of the game.
''Indy 800'' was an 8-player compatible racing game created by Atari Inc. in 1975, released under their Kee Games label. The game is an evolution on the Gran Trak series of racing games, featuring new color graphics to help distinguish the eight vehicles and scores. The game operates on a timer and awards points for crossing through checkpoints. The amount if players is dictated by how many coin slots are activated before the start of the game.
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<gallery widths="180px" heights="180px">
<gallery widths="180px" heights="180px">
1975-10 Play Meter pg 32 01.png|(1975)
1975-10 Play Meter pg 32 01.png|(1975)
</gallery>
== Articles ==
<gallery widths="180px" heights="180px">
1975-11 Play Meter pg 40 02.png|(1975)
</gallery>
</gallery>


[[Category:Game]]
[[Category:Game]]

Latest revision as of 14:46, 5 September 2024

Indy 800 was an 8-player compatible racing game created by Atari Inc. in 1975, released under their Kee Games label. The game is an evolution on the Gran Trak series of racing games, featuring new color graphics to help distinguish the eight vehicles and scores. The game operates on a timer and awards points for crossing through checkpoints. The amount if players is dictated by how many coin slots are activated before the start of the game.

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