Tail Concerto: Difference between revisions

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== Sales ==
=== United States ===
Note that the data below came from the NPD Group's TRST system, which only covered a portion of the market (estimated to be 81% of American game retailers circa 2000). In particular, Walmart did not participate in the system between [https://kidscreen.com/2003/10/01/npd-20031001 July 2001] and [https://www.gamedeveloper.com/business/walmart-lifts-restrictions-on-u-s-game-sales-data July 2011], impacting any data compiled within that timeframe.
{| class="wikitable"
|-
! Date !! Copies sold that month !! Copies sold that year !! Total sold
|-
| 2000-07-01<ref>[https://archive.gamehistory.org/item/bd896d2e-2e0a-4404-90e4-88ef46eef949 June 2000 TRSTS video games report (archived by the Video Game History Foundation Library)]</ref> || 1,501 || 5,029 ||style="background-color: gray;" |
|-
| 2000-10-28<ref>[https://archive.gamehistory.org/item/7c8a2834-d3e7-45a7-a14d-85f895295a69 October 2000 TRSTS video games report (archived by the Video Game History Foundation Library)]</ref> || 225 || 7,021 ||style="background-color: gray;" |
|-
| 2001-04-07<ref>[https://archive.gamehistory.org/item/e6634e02-df2b-4d3a-ad63-2d3420df2c48 March 2001 TRSTS video games report (archived by the Video Game History Foundation Library)]</ref> || 259 || 1,164 ||style="background-color: gray;" |
|-
| 2001-06<ref>[https://archive.gamehistory.org/item/6c32790c-a3b1-45a0-b389-c618e33e37c1 "LTD Sales Report 06-01" (archived by the Video Game History Foundation Library)]</ref> ||colspan="2;" style="background-color: gray;" | || 13,842
|-
| 2001-07-07<ref>[https://archive.gamehistory.org/item/68590dda-8c37-49d0-855c-5d38c448e0e6 May 2001 TRSTS video games report (archived by the Video Game History Foundation Library)]</ref> || 169 || 1,597 ||style="background-color: gray;" |
|}
=== Japan ===
{| class="wikitable"
|-
! Date !! Copies sold that week !! Total sold !! Chart position
|-
| 1998-04-19<ref name="niche">[https://nichebarrier.com/game/34424-tail-concerto Niche Barrier's record of ''Weekly Famitsu'''s sales charts]</ref> ||colspan="2;" style="text-align: center;" | 22,672 || 8
|-
| 1998-05-03<ref name="niche" /> || 18,023 || 40,695 || 15
|-
| 1998-05-10<ref name="niche" /> || 7,220 || 47,915 || 15
|-
| 1998-05-17<ref name="niche" /> || 4,007 || 51,922 || 20
|-
| 1998-05-24<ref name="niche" /> || 3,455 || 55,377 || 30
|-
| 1998-06-28<ref name="niche" /> ||style="background-color: gray;" | || 63,859 ||style="background-color: gray;" |
|-
| 1998-12-27<ref name="niche" /> ||style="background-color: gray;" | || 94,613 ||style="background-color: gray;" |
|}


== Websites ==
== Websites ==

Latest revision as of 08:42, 30 June 2025

Tail Concerto is an action-platformer released exclusively for the original PlayStation. It is the first game ever developed by CyberConnect2 (when they were known as just "CyberConnect") and the first game in the Little Tail Bronx series.

Advertising[edit]

Previews[edit]

Reviews[edit]

Sales[edit]

United States[edit]

Note that the data below came from the NPD Group's TRST system, which only covered a portion of the market (estimated to be 81% of American game retailers circa 2000). In particular, Walmart did not participate in the system between July 2001 and July 2011, impacting any data compiled within that timeframe.

Date Copies sold that month Copies sold that year Total sold
2000-07-01[5] 1,501 5,029
2000-10-28[6] 225 7,021
2001-04-07[7] 259 1,164
2001-06[8] 13,842
2001-07-07[9] 169 1,597

Japan[edit]

Date Copies sold that week Total sold Chart position
1998-04-19[10] 22,672 8
1998-05-03[10] 18,023 40,695 15
1998-05-10[10] 7,220 47,915 15
1998-05-17[10] 4,007 51,922 20
1998-05-24[10] 3,455 55,377 30
1998-06-28[10] 63,859
1998-12-27[10] 94,613

Websites[edit]

English[edit]

Japanese[edit]

References[edit]