Pac-Man World: Difference between revisions

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(Adding sales data)
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== Sales ==
== Sales ==
=== United States ===
=== United States ===
Note that the below data was taken from the NPD Group's TRST, which [https://kidscreen.com/2003/10/01/npd-20031001 may not have included sales from Walmart] (and potentially other retail chains) at the time the charts were posted.
Note that every row save the bottom two are sourced from the NPD Group's TRST system, which only covered a portion of the market (estimated to be 81% of American game retailers circa 2000). In particular, Walmart did not participate in the system between [https://kidscreen.com/2003/10/01/npd-20031001 July 2001] and [https://www.gamedeveloper.com/business/walmart-lifts-restrictions-on-u-s-game-sales-data July 2011], impacting any data compiled within that timeframe.
 
{| class="wikitable"
{| class="wikitable"
|-
|-
! Date !! Copies sold that month !! Total sold
! Date !! Copies sold that month !! Copies sold that year !! Total sold
|-
| 2000-07-01<ref>[https://archive.gamehistory.org/item/bd896d2e-2e0a-4404-90e4-88ef46eef949 June 2000 TRSTS video games report (archived on the Video Game History Foundation Library)]</ref> || 16,390 || 112,975 ||style="background-color: gray;" |
|-
| 2000-10-28<ref>[https://archive.gamehistory.org/item/7c8a2834-d3e7-45a7-a14d-85f895295a69 October 2000 TRSTS video games report (archived on the Video Game History Foundation Library)]</ref> || 19,347 || 181,890 ||style="background-color: gray;" |
|-
| 2001-04-07<ref>[https://archive.gamehistory.org/item/e6634e02-df2b-4d3a-ad63-2d3420df2c48 March 2001 TRSTS video games report (archived on the Video Game History Foundation Library)]</ref> || 13,826 || 40,645 ||style="background-color: gray;" |
|-
| 2001-07-07<ref>[https://archive.gamehistory.org/item/68590dda-8c37-49d0-855c-5d38c448e0e6 May 2001 TRSTS video games report (archived on the Video Game History Foundation Library)]</ref> || 10,012 || 69,877 ||style="background-color: gray;" |
|-
|-
| 2002-12 || 19,173 || 1,066,622<ref>[https://web.archive.org/web/20030213103356/www.theonionring.com/Dec_TRSTS.html Archived copy of a TRST spreadsheet reporting on December 2002 game sales]</ref>
| 2002-12<ref>[https://web.archive.org/web/20030213103356/www.theonionring.com/Dec_TRSTS.html Archived copy of a TRST spreadsheet reporting on December 2002 game sales]</ref> || 19,173 ||style="background-color: gray;" | || 1,066,622
|-
|-
| 2003-01 || 6,315 || 1,072,937<ref>[https://web.archive.org/web/20030418152635/http://www.theonionring.com/01-2003-TRSTS.html Archived copy of a TRST spreadsheet reporting on January 2003 game sales]</ref><ref>[https://groups.google.com/g/alt.games.video.sony-playstation2/c/EITNdEOBAfU/m/9r2L6ZD0F44J Post by Steven Hurdle in the alt.games.video.sony-playstation2 thread "Has the videogame market finally stopped growing?" (September 17, 2003)]</ref>
| 2003-01<ref>[https://web.archive.org/web/20030418152635/http://www.theonionring.com/01-2003-TRSTS.html Archived copy of a TRST spreadsheet reporting on January 2003 game sales]</ref><ref>[https://groups.google.com/g/alt.games.video.sony-playstation2/c/EITNdEOBAfU/m/9r2L6ZD0F44J Post by Steven Hurdle in the alt.games.video.sony-playstation2 thread "Has the videogame market finally stopped growing?" (September 17, 2003)]</ref> || 6,315 ||style="background-color: gray;" | || 1,072,937
|-
|-
| ≥2004-07-10 ||style="background-color: gray;" | || 1,080,000<ref>[https://web.archive.org/web/20040710092000/http://www.the-magicbox.com/Chart-USPlatinum.shtml The Magic Box's US Platinum Chart] (archived via Wayback Machine on July 10, 2004)</ref>
| ≥2004-07-10<ref>[https://web.archive.org/web/20040710092000/http://www.the-magicbox.com/Chart-USPlatinum.shtml The Magic Box's US Platinum Chart] (archived via Wayback Machine on July 10, 2004)</ref> ||style="background-color: gray;" | ||style="background-color: gray;" | || 1,080,000
|-
|-
| ≥2007-12-27 ||style="background-color: gray;" | || 1,240,000<ref>[https://web.archive.org/web/20080509132932/http://www.the-magicbox.com/Chart-USPlatinum.shtml The Magic Box's US Platinum Chart] (archived via Wayback Machine on May 9, 2008)</ref>
| ≥2007-12-27<ref>[https://web.archive.org/web/20080509132932/http://www.the-magicbox.com/Chart-USPlatinum.shtml The Magic Box's US Platinum Chart] (archived via Wayback Machine on May 9, 2008)</ref> ||style="background-color: gray;" | ||style="background-color: gray;" | || 1,240,000
|}
|}


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! Date !! Copies sold that week !! Total sold !! Chart position
! Date !! Copies sold that week !! Total sold !! Chart position
|-
|-
| 1999-11-07 ||colspan="2;" style="text-align: center;" | 29,541<ref name="nb">[https://nichebarrier.com/game/36323-pac-man-world Niche Barrier's record of ''Weekly Famitsu'''s sales charts]</ref> || 3
| 1999-11-07<ref name="nb">[https://nichebarrier.com/game/36323-pac-man-world Niche Barrier's record of ''Weekly Famitsu'''s sales charts]</ref> ||colspan="2;" style="text-align: center;" | 29,541 || 3
|-
|-
| 1999-11-14 || 9,503 || 39,044<ref name="nb" /> || 14
| 1999-11-14<ref name="nb" /> || 9,503 || 39,044 || 14
|-
|-
| 1999-11-21 || 6,412 || 45,456<ref name="nb" /> || 22
| 1999-11-21<ref name="nb" /> || 6,412 || 45,456 || 22
|-
|-
| 1999-12-26 ||style="background-color: gray;" | || 70,518<ref name="nb" /><ref>[https://web.archive.org/web/20081227142700/http://geimin.net/da/db/1999_ne_fa/index.php GEIMIN's chart detailing ''Weekly Famitsu'' sales data for 1999] (archived via Wayback Machine)</ref> ||style="background-color: gray;" |
| 1999-12-26<ref name="nb" /><ref>[https://web.archive.org/web/20081227142700/http://geimin.net/da/db/1999_ne_fa/index.php GEIMIN's chart detailing ''Weekly Famitsu'' sales data for 1999] (archived via Wayback Machine)</ref> ||style="background-color: gray;" | || 70,518 ||style="background-color: gray;" |
|}
|}



Latest revision as of 09:22, 24 June 2025

Pac-Man World is a 3D platform game and the first installment in the series of the same name.

Previews[edit]

Reviews[edit]

Sales[edit]

United States[edit]

Note that every row save the bottom two are sourced from the NPD Group's TRST system, which only covered a portion of the market (estimated to be 81% of American game retailers circa 2000). In particular, Walmart did not participate in the system between July 2001 and July 2011, impacting any data compiled within that timeframe.

Date Copies sold that month Copies sold that year Total sold
2000-07-01[3] 16,390 112,975
2000-10-28[4] 19,347 181,890
2001-04-07[5] 13,826 40,645
2001-07-07[6] 10,012 69,877
2002-12[7] 19,173 1,066,622
2003-01[8][9] 6,315 1,072,937
≥2004-07-10[10] 1,080,000
≥2007-12-27[11] 1,240,000

Japan[edit]

Date Copies sold that week Total sold Chart position
1999-11-07[12] 29,541 3
1999-11-14[12] 9,503 39,044 14
1999-11-21[12] 6,412 45,456 22
1999-12-26[12][13] 70,518

Websites[edit]

References[edit]