Chuckie Egg: Difference between revisions

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* [https://www.theguardian.com/games/2026/apr/21/in-my-mind-it-was-just-tall-birds-wandering-around-on-platforms-the-making-of-chuckie-egg ‘People still remember it 40 years later’: the making of Chuckie Egg] — The Guardian, April 2026
* [https://www.theguardian.com/games/2026/apr/21/in-my-mind-it-was-just-tall-birds-wandering-around-on-platforms-the-making-of-chuckie-egg ‘People still remember it 40 years later’: the making of Chuckie Egg] — The Guardian, April 2026
* [https://metro.co.uk/2026/04/16/nigel-alderton-interview-man-behind-zx-spectrum-classic-chuckie-egg-27984015/ Nigel Alderton interview – the man behind ZX Spectrum classic Chuckie Egg] — Metro (UK), April 2026
* [https://metro.co.uk/2026/04/16/nigel-alderton-interview-man-behind-zx-spectrum-classic-chuckie-egg-27984015/ Nigel Alderton interview – the man behind ZX Spectrum classic Chuckie Egg] — Metro (UK), April 2026
* ''High Score! Expanded: The Illustrated History of Electronic Games (3rd Edition)'' by Rusel DeMaria, 2018<br />– includes a short blurb about ''Chuckie Egg'' and interview with Alderton
* ''Acorn: A World in Pixels (Memory Full Edition)'' by idesine, 2021<br />– includes six pages on ''Chuckie Egg'' including quotes from Nigel Alderton and Doug Anderson


== ZX Spectrum (1983) ==
== ZX Spectrum (1983) ==


The Spectrum original was written by 16-year-old Nigel Alderton, a Saturday employee of the Micro-Link computer shop in Gorton, Manchester, which was also the headquarters of A&F Software. Alderton started working on the game at home, but after showing an early version to his coworkers, A&F paid him for the right to first refusal of the finished game.
The Spectrum original was written by 16-year-old Nigel Alderton, a Saturday employee of the Micro-Link computer shop in Gorton, Manchester, which was also the headquarters of A&F Software. Alderton started working on the game at home, but after showing an early version to his coworkers, A&F paid him for the right to first refusal of the finished game.
{{GalleryStart}}
{{GalleryCard
|file=HomeComputingWeekly03700010.jpg
|title=Home Computing Weekly
|date=15–21 November 1983
|country=UK
}}
{{GalleryCard
| file=1984-01 Sinclair User (UK) 22 - p42 (be431e40).jpg
| title=Sinclair User
| date=January 1984
| country=UK
}}
{{GalleryEnd}}


== BBC Micro (1983) ==
== BBC Micro (1983) ==


While Alderton developed the game, A&F's Doug Anderson worked in parallel on the BBC Micro port.
While Alderton developed the game, A&F's Doug Anderson worked in parallel on the BBC Micro port.
{{GalleryStart}}
{{GalleryCard
|file=HomeComputing05600019.jpg
|title=Home Computing Weekly
|date=3–9 April 1984
|country=UK
}}
{{GalleryEnd}}


== Dragon 32 (1983) ==
== Dragon 32 (1983) ==
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The Dragon version was developed in-house by A&F's Mike Webb.
The Dragon version was developed in-house by A&F's Mike Webb.


{{GalleryStart}}
{{GalleryCard
|file=HomeComputingWeekly05100036.jpg
|title=Home Computing Weekly
|date=28 February–5 March 1984
|country=UK
}}
{{GalleryEnd}}
== Ads ==
{{GalleryStart}}
{{GalleryCard
|file=1983-12 Computer and Video Games (UK) 26 - p30 (c396d260).jpg
|title=Computer and Video Games
|date=December 1983
|country=UK
|description=For Spectrum version only
}}


{{GalleryEnd}}


<includeonly>[[Category:Game]]</includeonly>
<includeonly>[[Category:Game]]</includeonly>

Latest revision as of 12:17, 17 June 2026

Chuckie Egg is a 1983 platform game originally written by Nigel Alderton for the ZX Spectrum, and officially ported to many other home computers. It was a bestseller, is frequently included in lists of the best games on several platforms, and is widely considered a classic.

Since the original release, authors have released hacks (some even sold commercially), unofficial ports, and remakes.

Interviews

ZX Spectrum (1983)

The Spectrum original was written by 16-year-old Nigel Alderton, a Saturday employee of the Micro-Link computer shop in Gorton, Manchester, which was also the headquarters of A&F Software. Alderton started working on the game at home, but after showing an early version to his coworkers, A&F paid him for the right to first refusal of the finished game.

BBC Micro (1983)

While Alderton developed the game, A&F's Doug Anderson worked in parallel on the BBC Micro port.

Dragon 32 (1983)

The Dragon version was developed in-house by A&F's Mike Webb.

Ads