Moonlander: Difference between revisions
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{{ | {{InfoboxGame | ||
|image = 1976-11 Byte pg 57 01.jpg | |||
|title = Moonlander | |title = Moonlander | ||
|developer = Jack Burness | |developer = Jack Burness | ||
|date = February 1973 | |date = February 1973 | ||
|mobygames = https://www.mobygames.com/game/mainframe/moonlander | |mobygames = https://www.mobygames.com/game/mainframe/moonlander}} | ||
}} | |||
''Moonlander'' was created as a demo program for the GT40 display terminal. | ''Moonlander'' was created as a demo program for the GT40 display terminal by Jack Burness in 1973. It is an adaptation of earlier text games involving the landing of a craft on the surface of the moon, initially inspired by the Apollo 11 moon landing. Transferred into a graphical realm on the GT40, ''Moonlander'' is notable for several gameplay innovations including touch screen gameplay via use of a light pen, separate zoomed out and zoomed in world screens, and an early instance of an authorial Easter Egg in computer software. | ||
== Photos on Location == | == Photos on Location == | ||
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JackBurnessMoonlander.png|Creator Jack Burness plays Moonlander. (1970s) | JackBurnessMoonlander.png|Creator Jack Burness plays Moonlander. (1970s) | ||
1978-02-19Moonlander.jpg|Player of Lunar Lander at a medical university. (1978) | 1978-02-19Moonlander.jpg|Player of Lunar Lander at a medical university. (1978) | ||
1976-09-25 National Post pg The Financial Post 10.jpg|Lunar Lander played on a GT40. (1978) | |||
1973-11+12 Electronic Engineering.jpg|Man demonstrating Lunar Lander. (1973) | |||
1976-11 Byte pg 57 01.jpg| GT-40 terminal playing Lunar Lander. (1976) | |||
</gallery> | </gallery> | ||
Latest revision as of 14:29, 5 September 2024
Moonlander was created as a demo program for the GT40 display terminal by Jack Burness in 1973. It is an adaptation of earlier text games involving the landing of a craft on the surface of the moon, initially inspired by the Apollo 11 moon landing. Transferred into a graphical realm on the GT40, Moonlander is notable for several gameplay innovations including touch screen gameplay via use of a light pen, separate zoomed out and zoomed in world screens, and an early instance of an authorial Easter Egg in computer software.
Photos on Location[edit]
Histories[edit]
- https://www.acriticalhit.com/moonlander-one-giant-leap-for-game-design/ — Moonlander: One Giant Leap for Game Design by Kate Willaert.
- https://www.technologizer.com/2009/07/19/lunar-lander/ — Forty Years of Lunar Lander by Benj Edwards.