Elite: Difference between revisions
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(Created section for ports of the game.) |
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1984-10-11 Popular Computing Weekly pg 22-23.jpg|Popular Computing Weekly (11th October 1984) | 1984-10-11 Popular Computing Weekly pg 22-23.jpg|Popular Computing Weekly (11th October 1984) | ||
</gallery> | </gallery> | ||
== Conversions == | |||
{| class="wikitable sortable" | |||
|- | |||
! Platform !! Developer !! Publisher | |||
|- | |||
| Amstrad CPC || [https://www.mobygames.com/game/cpc/elite/credits (Mobygames)] || Firebird Software | |||
|- | |||
| Amiga || Rob Nicholson || Rainbird Software | |||
|- | |||
| Atari ST || [https://www.mobygames.com/game/atari-st/elite/credits (Mobygames)] || Rainbird Software | |||
|- | |||
| Commodore 64 || [https://www.mobygames.com/game/c64/elite/credits (Mobygames)] || Firebird | |||
|- | |||
| IBM DOS || Andy Onions || Firebird | |||
|- | |||
| MSX || Rob Nicholson || Firebird | |||
|- | |||
| NES || [https://www.mobygames.com/game/nes/elite/credits (Mobygames)] || Imagineering Co. | |||
|- | |||
| ZX Spectrum || [https://www.mobygames.com/game/zx-spectrum/elite/credits (Mobygames)] || Firebird | |||
|} | |||
[[Category:Game]] | [[Category:Game]] |
Revision as of 19:42, 5 Ocak 2022
Elite is a freeform 3D space trading and combat simulator, originally created for the BBC Micro by David Braben and Ian Bell in 1984, and ported to many other computer and console platforms. Several of its features were influential on later games, including the game's innovative uses of wireframe 3D, procedural generation, and open-ended gameplay.
Advertisement[edit]
Reviews[edit]
Conversions[edit]
Platform | Developer | Publisher |
---|---|---|
Amstrad CPC | (Mobygames) | Firebird Software |
Amiga | Rob Nicholson | Rainbird Software |
Atari ST | (Mobygames) | Rainbird Software |
Commodore 64 | (Mobygames) | Firebird |
IBM DOS | Andy Onions | Firebird |
MSX | Rob Nicholson | Firebird |
NES | (Mobygames) | Imagineering Co. |
ZX Spectrum | (Mobygames) | Firebird |