Doom: Difference between revisions

From Videogame Morgue File

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<gallery widths="180px" heights="180px">
<gallery widths="180px" heights="180px">
The_Guardian_Thu__Jan_13__1994_.jpg|The Guardian<br/>(13 January 1994)
PC Format (1994-02) 029_pages_60_61_63_optim2.pdf|PC Format<br/>(February 1994)
PC Format (1994-02) 029_pages_60_61_63_optim2.pdf|PC Format<br/>(February 1994)
Computer_Gaming_World_Issue_116-pp38-9_optim.pdf|Computer Gaming World<br/>(March 1994)
Computer_Gaming_World_Issue_116-pp38-9_optim.pdf|Computer Gaming World<br/>(March 1994)

Revision as of 18:25, 23 Ocak 2022

Doom is a first-person shooter developed by id Software in 1993. It was a highly influential title in the development of first-person shooters, as well as playing a pioneering role in realtime texture-mapped 3D graphics, networked multiplayer play, and support for a vast number of user-made levels and mods.

Production[edit]

Sketches[edit]

Models[edit]

Screenshots from early versions of Doom can be seen at Unseen 64's Doom [PC - Alpha / Beta] page.

Previews[edit]

Reviews[edit]

Interviews[edit]

  • We Play Doom With John Romero - 30th anniversary interview with John Romero while playing early levels of the game with a co-operative mod. (December 10, 2013)

Histories[edit]

51g+F5A26HL.jpg
Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture
David Kushner

Masters of Doom' is the true inside story of John Carmack and John Romero, co-creators of the most innovative and notoriously successful video games in history - Doom and Quake.

ISBN 0-8129-7215-5