Chuckie Egg: Difference between revisions

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* [https://www.theguardian.com/games/2026/apr/21/in-my-mind-it-was-just-tall-birds-wandering-around-on-platforms-the-making-of-chuckie-egg ‘People still remember it 40 years later’: the making of Chuckie Egg] — The Guardian, April 2026
* [https://www.theguardian.com/games/2026/apr/21/in-my-mind-it-was-just-tall-birds-wandering-around-on-platforms-the-making-of-chuckie-egg ‘People still remember it 40 years later’: the making of Chuckie Egg] — The Guardian, April 2026
* [https://metro.co.uk/2026/04/16/nigel-alderton-interview-man-behind-zx-spectrum-classic-chuckie-egg-27984015/ Nigel Alderton interview – the man behind ZX Spectrum classic Chuckie Egg] — Metro (UK), April 2026
* [https://metro.co.uk/2026/04/16/nigel-alderton-interview-man-behind-zx-spectrum-classic-chuckie-egg-27984015/ Nigel Alderton interview – the man behind ZX Spectrum classic Chuckie Egg] — Metro (UK), April 2026
* ''High Score! Expanded: The Illustrated History of Electronic Games (3rd Edition)'' by Rusel DeMaria, 2018<br />– includes a short blurb about ''Chuckie Egg'' and interview with Alderton
* ''Acorn: A World in Pixels (Memory Full Edition)'' by idesine, 2021<br />– includes six pages on ''Chuckie Egg'' including quotes from Nigel Alderton and Doug Anderson


== ZX Spectrum (1983) ==
== ZX Spectrum (1983) ==

Revision as of 10:02, 16 June 2026

Chuckie Egg is a 1983 platform game originally written by Nigel Alderton for the ZX Spectrum, and officially ported to many other home computers. It was a bestseller, is frequently included in lists of the best games on several platforms, and is widely considered a classic.

Since the original release, authors have released hacks (some even sold commercially), unofficial ports, and remakes.

Interviews

ZX Spectrum (1983)

The Spectrum original was written by 16-year-old Nigel Alderton, a Saturday employee of the Micro-Link computer shop in Gorton, Manchester, which was also the headquarters of A&F Software. Alderton started working on the game at home, but after showing an early version to his coworkers, A&F paid him for the right to first refusal of the finished game.

BBC Micro (1983)

While Alderton developed the game, A&F's Doug Anderson worked in parallel on the BBC Micro port.

Dragon 32 (1983)

The Dragon version was developed in-house by A&F's Mike Webb.