Doom: Difference between revisions
From Videogame Morgue File
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* [https://www.youtube.com/watch?v=NnkCujnYNSo ''Doom: A Classic Game Post-Mortem''] with John Romero and Tom Hall at GDC 2011 | * [https://www.youtube.com/watch?v=NnkCujnYNSo ''Doom: A Classic Game Post-Mortem''] with John Romero and Tom Hall at GDC 2011 | ||
* [https://www.youtube.com/watch?v=E2MIpi8pIvY ''The Early Days of id Software''] with John Romero at GDC Europe 2016 | * [https://www.youtube.com/watch?v=E2MIpi8pIvY ''The Early Days of id Software''] with John Romero at GDC Europe 2016 | ||
== Miscellany == | |||
<gallery widths="180px" heights="180px"> | |||
The_Daily_News_Leader_Wed__Jul_20__1994_.jpg|Column from The Daily News Leader, Staunton, Virginia<br/>(20 July 1994) | |||
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<includeonly>[[Category:Game]]</includeonly> | <includeonly>[[Category:Game]]</includeonly> |
Revision as of 19:34, 23 Ocak 2022
Doom is a first-person shooter developed by id Software in 1993. It was a highly influential title in the development of first-person shooters, as well as playing a pioneering role in realtime texture-mapped 3D graphics, networked multiplayer play, and support for a vast number of user-made levels and mods.
Production[edit]
Sketches[edit]
Models[edit]
Screenshots from early versions of Doom can be seen at Unseen 64's Doom [PC - Alpha / Beta] page.
Previews[edit]
Reviews[edit]
Interviews[edit]
- We Play Doom With John Romero - 30th anniversary interview with John Romero while playing early levels of the game with a co-operative mod. (December 10, 2013)
Histories[edit]
- RetroAhoy: Doom by Stuart Brown
- Doom: A Classic Game Post-Mortem with John Romero and Tom Hall at GDC 2011
- The Early Days of id Software with John Romero at GDC Europe 2016
Miscellany[edit]