Doom: Difference between revisions
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{{Book|title=Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture|author=David Kushner|description=Masters of Doom' is the true inside story of John Carmack and John Romero, co-creators of the most innovative and notoriously successful video games in history - Doom and Quake.|isbn=0-8129-7215-5|cover_filename=51g+F5A26HL.jpg}} | {{Book|title=Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture|author=David Kushner|description=Masters of Doom' is the true inside story of John Carmack and John Romero, co-creators of the most innovative and notoriously successful video games in history - Doom and Quake.|isbn=0-8129-7215-5|cover_filename=51g+F5A26HL.jpg}} | ||
* [https://en.wikipedia.org/wiki/Development_of_Doom | * [https://en.wikipedia.org/wiki/Development_of_Doom Wikipedia's article on the Development of Doom] — very thorough | ||
* [https://www.youtube.com/watch?v=6A4-SVUHQYI ''RetroAhoy: Doom''] by Stuart Brown | * [https://www.youtube.com/watch?v=6A4-SVUHQYI ''RetroAhoy: Doom''] by Stuart Brown | ||
* [https://www.youtube.com/watch?v=NnkCujnYNSo ''Doom: A Classic Game Post-Mortem''] with John Romero and Tom Hall at GDC 2011 | * [https://www.youtube.com/watch?v=NnkCujnYNSo ''Doom: A Classic Game Post-Mortem''] with John Romero and Tom Hall at GDC 2011 | ||
Revision as of 13:44, 26 January 2022
Doom is a first-person shooter developed by id Software in 1993. It was a highly influential title in the development of first-person shooters, as well as playing a pioneering role in realtime texture-mapped 3D graphics, networked multiplayer play, and support for a large number of user-made levels and mods. Doom is also notable for its tremendous success outside traditional 'boxes on shelves' retail channels, originally being distributed under the shareware model.
Production
Sketches
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(1993)
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Models
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(1994)
Screenshots from early versions of Doom can be seen at Unseen 64's Doom [PC - Alpha / Beta] page.
Previews
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Computer Gaming World
(July 1993) -
Edge
(March 1994)
Reviews
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The Guardian
(13 January 1994) -
PC Format
(February 1994) -
Computer Gaming World
(March 1994) -
Computer and Video Games
(March 1994) -
GamesMaster
(March 1994) -
PC Zone
(March 1994) -
PC Action
(March 1994) -
Edge
(April 1994) -
PC Player
(April 1994) -
PC Gamer (US)
(June 1994)
Interviews
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id profile/interview, PC Gamer (March 1994)
- We Play Doom With John Romero — 30th anniversary interview with John Romero while playing early levels of the game with a co-operative mod. (December 10, 2013)
- Devs Play S01E05 — John Romero plays Doom with JP LeBreton (link to first episode in a series of ten)
Histories
- Wikipedia's article on the Development of Doom — very thorough
- RetroAhoy: Doom by Stuart Brown
- Doom: A Classic Game Post-Mortem with John Romero and Tom Hall at GDC 2011
- The Early Days of id Software with John Romero at GDC Europe 2016
Miscellany
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Article about Doom tournament, Austin American-Statesman (8 May 1994)
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Column from The Daily News Leader, Staunton, Virginia
(20 July 1994)