Count Pacula: Difference between revisions

From Videogame Morgue File

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{{Infobox
{{InfoboxGame
  |image = Count Pacula sketches.jpg
  |image = Count Pacula sketches.jpg
  |developer = Midway (prospective)
  |developer = Midway (prospective)
  |platforms = Arcade (planned; video game cabinet/pinball machine hybrid)
  |platforms = Arcade (planned; video game cabinet/pinball machine hybrid)
  |related = [[Pac-Man (Arcade)]]<br>[[Sgt. Pac-Man]] (another proposed game)
  |related = [[Pac-Man (Arcade)]]<br>[[Sgt. Pac-Man]] (another proposed game)}}
}}


'''Count Pacula'''<ref group="note">The title is not explicitly stated in [[:File:Count Pacula proposal.pdf|the publicly released proposal pages.]] However, page 3 has a header reading "COUNT PACULA," suggesting that this was meant to be the game's name.</ref> was a proposed hybrid pinball/video game that would have been released in arcades by Midway. As the name suggests, it was planned to be a twist on ''Pac-Man'' where the player controlled a Dracula-like version of the character, evading Pac-Man and his family instead of the traditional ghosts.  
'''Count Pacula'''<ref group="note">The title is not explicitly stated in [[:File:Count Pacula proposal.pdf|the publicly released proposal pages.]] However, page 3 has a header reading "COUNT PACULA," suggesting that this was meant to be the game's name.</ref> was a proposed hybrid pinball/video game that would have been released in arcades by Midway. As the name suggests, it was planned to be a twist on ''Pac-Man'' where the player controlled a Dracula-like version of the character, evading Pac-Man and his family instead of the traditional ghosts.  

Revision as of 16:07, 5 September 2024

Count Pacula[note 1] was a proposed hybrid pinball/video game that would have been released in arcades by Midway. As the name suggests, it was planned to be a twist on Pac-Man where the player controlled a Dracula-like version of the character, evading Pac-Man and his family instead of the traditional ghosts.

The only evidence of the game's existence are various documents in the archives of the Strong Museum of Play,[1] with nothing suggesting that it ever began development.

Design documents[edit]

Notes[edit]

  1. The title is not explicitly stated in the publicly released proposal pages. However, page 3 has a header reading "COUNT PACULA," suggesting that this was meant to be the game's name.

References[edit]