Depth Charge (1974): Difference between revisions

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{{Infobox
{{InfoboxGame
  |title  = Depth Charge
  |title  = Depth Charge
  |image  =  
  |image  =  
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  |platforms = <div class="mw-collapsible mw-collapsed">BASIC (original)</div>
  |platforms = <div class="mw-collapsible mw-collapsed">BASIC (original)</div>
  |date = November 1974
  |date = November 1974
  |wikipedia = https://www.mobygames.com/game/108245/depth-charge/
  |wikipedia = https://www.mobygames.com/game/108245/depth-charge/}}
}}


''Depth Charge'' was a BASIC program released in the November/December 1974 issue of Creative Computing magazine. It was created by programmed by [[Dana Noftle]] and is a 3D version of the classic Battleship game. It had a few simple provisions for players to adjust the size of the "cube" that the game took place in.
''Depth Charge'' was a BASIC program released in the November/December 1974 issue of Creative Computing magazine. It was created by programmed by [[Dana Noftle]] and is a 3D version of the classic Battleship game. It had a few simple provisions for players to adjust the size of the "cube" that the game took place in.

Latest revision as of 16:10, 5 September 2024

Depth Charge was a BASIC program released in the November/December 1974 issue of Creative Computing magazine. It was created by programmed by Dana Noftle and is a 3D version of the classic Battleship game. It had a few simple provisions for players to adjust the size of the "cube" that the game took place in.

Articles[edit]

Game credits[edit]

Programmer
Dana Noftle

Preservation[edit]

The code was made available in the November/December issue of Creative Computing.