Baseball (Ramtek): Difference between revisions

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  |image  = RamtekBaseballFlyer.png
  |image  = RamtekBaseballFlyer.png
  |developer = Ramtek Corporation
  |developer = Ramtek Corporation
|platforms = {{plat-arcade}}
  |date = November 1974
  |date = November 1974
  |mobygames = https://www.mobygames.com/game/baseball_________}}
  |mobygames = https://www.mobygames.com/game/105070/baseball}}


''Baseball'' released by Ramtek in 1974 was an arcade game replicating both the pitching and batting experience of the sport baseball. The game is notable as one of the earliest depictions of human characters in a video game as well as being inspiration for other arcade baseball games such as ''Tornado Baseball''.
'''Baseball''', released by Ramtek in 1974, was an arcade game replicating both the pitching and batting experience of the sport baseball. The game is notable as one of the earliest depictions of human characters in a video game, as well as being inspiration for other arcade baseball games (like ''[[Tornado Baseball]]'').


== Announcements ==
== Announcements ==
{{GalleryStart}}
{{GalleryCard
|file=1974-12 Vending Times pg 38 06.png
|title=Vending Times
|date=December 1974
|country=US
}}
{{GalleryCard
|file=1975-02 Play Meter pg 50 01.png
|title=Play Meter
|date=February 1975
|country=US
|description=Announcement for Midway's ''Ball Park''
}}
{{GalleryEnd}}


<gallery widths="180px" heights="180px">
== Flyers ==
1974-12 Vending Times pg 38 06.png|(1974)
{{GalleryStart}}
1975-02 Play Meter pg 50 01.png|Announcement for Midway's Ball Park. (1975)
{{GalleryCard
</gallery>
|file=RamtekBaseballFlyer.png
|title=Premiere color flyer
|date=1974
|country=US
}}
{{GalleryEnd}}


== Advertisements ==
== Advertising ==
 
{{GalleryStart}}
=== Flyers ===
{{GalleryCard
<gallery widths="180px" heights="180px">
|file=RamtekBaseballTradeAd.jpg
RamtekBaseballFlyer.png|Premiere color flyer for Baseball. (1974)
|title=Trade ad
</gallery>
|date=1974
 
|country=US
=== Ad Pages ===
|description=From the November 1974 issue of ''Cash Box''
<gallery widths="180px" heights="180px">
}}
RamtekBaseballTradeAd.jpg|Trade ad for Baseball. (1974)
{{GalleryEnd}}
</gallery>


== Photos ==
== Photos ==
 
{{GalleryStart}}
=== Trade Shows ===
{{GalleryCard
<gallery widths="180px" heights="180px">
|file=RamtekBaseballMOA01.png
RamtekBaseballMOA01.png|Ramtek shown at the 1974 MOA show. (1974)
|title=Ramtek display at MOA show
RamtekBaseballMOA02.png|Baseball being played by convention goers at the 1974 MOA. (1974)
|date=1974
RamtekBaseballMOA03.png|The 1974 MOA show where operators are playing the game. (1974)
|country=US
</gallery>
}}
{{GalleryCard
|file=RamtekBaseballMOA02.png
|title=MOA attendees play ''Baseball''
|date=1974
|country=US
}}
{{GalleryCard
|file=RamtekBaseballMOA03.png
|title=Operators play ''Baseball'' at MOA
|date=1974
|country=US
}}
{{GalleryEnd}}


== Interviews ==
== Interviews ==
* https://archive.org/details/19800131CharlesMcEwan — Charles McEwan's deposition in the case Bally Mfg v D Gottlieb & Co. In it he gives some details about the troubled production of Baseball and of licensing the game to Midway Mfg. (January 31st, 1980).
* https://archive.org/details/19800131CharlesMcEwan — Charles McEwan's deposition in the case Bally Mfg v D Gottlieb & Co. In it he gives some details about the troubled production of Baseball and of licensing the game to Midway Mfg. (January 31st, 1980).


== Books ==
== Books ==
 
{{Book
''They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. I: 1971-1982'' by Alexander Smith.
|title=They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. I: 1971-1982
|author=Alexander Smith
|description=''They Create Worlds, Volume 1: The Story of the People and Companies That Shaped the Video Game Industry'' (published November 2019) covers how the most renowned game creators overturned technology, pop culture, and birthed a whole new medium. From the very first video games up to the edge of the traumatic North American market crash in 1983, this book illuminates the people, business decisions, and market forces which brought video games to the height of popular culture in the early 1980s. It shows how technological innovations in research labs and in the realm of coin-operated games were propelled by visionaries who saw potential in the then new and expensive technology. The first Volume of this work covers important landmarks such as ''Spacewar!'', Atari, ''Space Invaders'', the early console market, electronic handheld games, and the commercial industry underlying them all.
|isbn=978-1138389908
|cover_filename=They-Create-Worlds-Video-Game-History-Book-Cover.jpg
}}


[[Category:Game]]
[[Category:Game]]

Latest revision as of 02:53, 28 February 2025

Baseball, released by Ramtek in 1974, was an arcade game replicating both the pitching and batting experience of the sport baseball. The game is notable as one of the earliest depictions of human characters in a video game, as well as being inspiration for other arcade baseball games (like Tornado Baseball).

Announcements[edit]

Flyers[edit]

Advertising[edit]

Photos[edit]

Interviews[edit]

  • https://archive.org/details/19800131CharlesMcEwan — Charles McEwan's deposition in the case Bally Mfg v D Gottlieb & Co. In it he gives some details about the troubled production of Baseball and of licensing the game to Midway Mfg. (January 31st, 1980).

Books[edit]

They-Create-Worlds-Video-Game-History-Book-Cover.jpg
They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. I: 1971-1982
Alexander Smith

They Create Worlds, Volume 1: The Story of the People and Companies That Shaped the Video Game Industry (published November 2019) covers how the most renowned game creators overturned technology, pop culture, and birthed a whole new medium. From the very first video games up to the edge of the traumatic North American market crash in 1983, this book illuminates the people, business decisions, and market forces which brought video games to the height of popular culture in the early 1980s. It shows how technological innovations in research labs and in the realm of coin-operated games were propelled by visionaries who saw potential in the then new and expensive technology. The first Volume of this work covers important landmarks such as Spacewar!, Atari, Space Invaders, the early console market, electronic handheld games, and the commercial industry underlying them all.

ISBN 978-1138389908