SimCity 2000: Difference between revisions
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== Versions == | == Versions == | ||
* '''Macintosh''', developed in-house at Maxis. Released December 1993 | * '''Macintosh''', developed in-house at Maxis. Released December 1993. | ||
** Japanese version localised by Imagineer, released at roughly the same time. | ** Japanese version localised by Imagineer, released at roughly the same time. | ||
* '''MS-DOS''', developed in-house at Maxis. Released February 1984. | * '''MS-DOS''', developed in-house at Maxis. Released February 1984. Version available on GOG. | ||
* '''Commodore Amiga''', ported by John Jones-Steele. Released November 1994. | * '''Commodore Amiga''', ported by John Jones-Steele. Released November 1994. | ||
* '''RISC-OS''', ported by Krisalis Software. Released 1994. | * '''RISC-OS''', ported by Krisalis Software. Released 1994. | ||
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** a separate '''Windows 95''' port is referenced that must post-date the Windows release date on Wikipedia? | ** a separate '''Windows 95''' port is referenced that must post-date the Windows release date on Wikipedia? | ||
* '''SNES''' | * '''SNES''' | ||
* '''Sega Saturn''', ported by Sega. Released September 1995 in Japan, October in North America, and December in Europe. | * '''Sega Saturn''', ported by Maxis and Sega. One of the titles announced for the Saturn at its unveiling at the Tokyo Toy Show in June 1994. Released September 1995 in Japan, October in North America, and December in Europe. | ||
* '''OS/2''' | * '''OS/2''' | ||
* '''PlayStation''' | * '''PlayStation''' | ||
* '''Nintendo 64''' | * '''Nintendo 64''', ported by Imagineer. Released January 30, 1998. Japan-exclusive. Exclusive features, including "mini-games, a dating game, TV to replace the newspaper, horse races and monster breeding". Not to be confused with ''[[SimCity 64]]'', another game based on SimCity 2000. | ||
* '''Game Boy Advance''' | * '''Game Boy Advance''', ported by DSI (Destination Software). Released November 2003 in Europe and North America; seemingly not released in Japan. | ||
== News == | == News == | ||
Revision as of 07:51, 8 September 2026
SimCity 2000 is a city-building simulation game by Maxis, and the first direct successor to SimCity. Originally released for the Macintosh, MS-DOS and, a little later, other home computers, it would eventually be ported to popular consoles.
Versions
- Macintosh, developed in-house at Maxis. Released December 1993.
- Japanese version localised by Imagineer, released at roughly the same time.
- MS-DOS, developed in-house at Maxis. Released February 1984. Version available on GOG.
- Commodore Amiga, ported by John Jones-Steele. Released November 1994.
- RISC-OS, ported by Krisalis Software. Released 1994.
- PC-98
- FM Towns
- Windows
- a separate Windows 95 port is referenced that must post-date the Windows release date on Wikipedia?
- SNES
- Sega Saturn, ported by Maxis and Sega. One of the titles announced for the Saturn at its unveiling at the Tokyo Toy Show in June 1994. Released September 1995 in Japan, October in North America, and December in Europe.
- OS/2
- PlayStation
- Nintendo 64, ported by Imagineer. Released January 30, 1998. Japan-exclusive. Exclusive features, including "mini-games, a dating game, TV to replace the newspaper, horse races and monster breeding". Not to be confused with SimCity 64, another game based on SimCity 2000.
- Game Boy Advance, ported by DSI (Destination Software). Released November 2003 in Europe and North America; seemingly not released in Japan.
News
Previews
Reviews
Advertising
- IMAGINEER SOFT LINE-UP FOR NINTENDO64 1997 PROMOTION VIDEO — Nintendo 64 version
Categories:
- Released for Mac OS Classic
- Released for DOS
- Released for Amiga
- Released for Acorn Archimedes
- Released for PC-9800 Series
- Released for FM Towns
- Released for PC (Microsoft Windows)
- Released for Super Nintendo Entertainment System
- Released for Sega Saturn
- Released for PlayStation
- Released for Nintendo 64
- Released for Game Boy Advance
- Released for Windows Mobile
- Game












