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  • |developer = Legend Entertainment Company |publisher = Legend Entertainment Company
    568 bytes (59 words) - 15:33, 30 October 2021
  • |mobygames = https://www.mobygames.com/company/kee-games ...and distribute the games of Atari Inc under new names and a new brand. The company's logo would continue to be used by Atari until February of 1978.
    3 KB (438 words) - 00:03, 9 January 2022
  • ...early kit of a [[Pong]]-style game for home television sets offered by the company [[Visulex]]. It could be purchased in various parts, including the PC board
    521 bytes (67 words) - 02:29, 5 September 2023
  • [[Category:Company]]
    542 bytes (71 words) - 06:05, 22 January 2022
  • |mobygames = https://www.mobygames.com/company/mirco-inc [[Category:Company]]
    782 bytes (93 words) - 20:09, 17 January 2022
  • ...siness growth of Silicon Valley once Atari Inc. became a highly successful company.
    2 KB (292 words) - 06:59, 16 January 2022
  • ...tracts to Gerald L Hansen and Gene A Candelore who work for Grindle at the company Harlan Labs. (''Hansen 2019'') ...t the company in about 1967 to design the first portable telephone for the company CarryPhone.
    5 KB (747 words) - 01:05, 7 September 2021
  • ''Star Trek'' was a video game release by the company For-Play Mfg in 1972. It is reported to be a derivative of the pioneering '
    770 bytes (102 words) - 01:39, 11 May 2022
  • ''Take Five'' was a cocktail table release of [[Pong]] variations by the company Fun Games, released in 1975. The compilation features four basic paddle-sty
    901 bytes (125 words) - 06:46, 24 January 2022
  • |mobygames = https://www.mobygames.com/company/acornsoft-limited [[Category:Company]]
    2 KB (201 words) - 22:33, 8 January 2022
  • ...the game [[Pong]] offered in a seated cocktail table format by the titular company Electromotion Inc. The game's pricing model was 25 cents for two players an
    997 bytes (124 words) - 08:29, 16 January 2022
  • ...der Mark Jacobs, ''Independence Day Online'' was the worst online game the company made during his tenure.<ref>https://massivelyop.com/2016/11/19/the-game-arc
    2 KB (238 words) - 17:42, 8 July 2021
  • ''NIMROD'' was created in 1951 by the computer company Ferranti as a demonstration for the Festival of Britain in 1951. The machin
    2 KB (234 words) - 00:55, 9 January 2022
  • ...'em-up released solely in arcades by Sega, one of three distinct games the company made based on [https://en.wikipedia.org/wiki/Moonwalker the 1988 film of th
    2 KB (239 words) - 01:36, 8 April 2022
  • ..., or fan reaction — is still technically under the legal ownership of some company or individual. Whether this material was originally provided voluntarily, a
    2 KB (290 words) - 08:52, 2 May 2021
  • '''Gaming company to introduce SegaNet and new ad campaign to 22 million viewers. Sega's newe
    3 KB (397 words) - 14:40, 14 June 2023
  • [[Kee Games]], the company secretly owned by Atari, also released their own version of the game known
    3 KB (417 words) - 04:20, 29 January 2022
  • ...did the idea pick up again under the engineer Harold Lee who had left the company and established an independent firm called MOS Sorcery. Lee was responsible
    3 KB (491 words) - 01:28, 9 January 2022
  • ! Company !! Game !! Booth
    4 KB (496 words) - 05:00, 28 January 2022
  • ...of Nintendo's usual style (to the point where he wasn't entirely sure the company would actually release it).<ref name="asks">[https://iwataasks.nintendo.com
    9 KB (1,225 words) - 02:41, 25 March 2024
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