JoJo's Bizarre Adventure (Capcom)

From Videogame Morgue File

Revision as of 04:48, 22 September 2022 by Somewhere (talk | contribs) (Adding some history and adjusting a bit of text elsewhere)

JoJo's Bizarre Adventure is a 2D fighting game developed and released by Capcom, based on the manga of the same name (specifically its third part, Stardust Crusaders).

In its original arcade format, the game was initially released as JoJo's Venture (JoJo's Bizarre Adventure in Japanese). About ten months later, a revision adding new characters and altering various game mechanics was released, titled JoJo's Bizarre Adventure (bearing the subtitle Heritage for the Future in Japan). The two contemporary console conversions took disparate approaches: the PlayStation port blended the aesthetics of the first version with the added features of the second and added a "Super Story Mode" that more thoroughly adapts the original manga's story through mini-games, while the Dreamcast version was a more accurate conversion that included both versions on a single disc. In Japan, the latter console would also receive a special version of the game that allowed for online multiplayer: JoJo's Bizarre Adventure: Heritage for the Future for Matching Service.

The game was rereleased digitally on both Xbox Live Arcade and PlayStation Network in 2012 before being delisted in 2014 (after Bandai Namco acquired the license to make games based on the series). This version (titled JoJo's Bizarre Adventure HD ver.) included worldwide online play and optional graphical alterations.

History[edit]

Hirohiko Araki, the creator of JoJo's Bizarre Adventure, provided a new design for the character Midler for the game.[13] (While she technically appeared in the original manga, she is only seen briefly; among other features, her face is entirely hidden from view.)

Shinichiro Ogata, who joined the development team late, mentioned after the fact that the staff was deeply committed to including as many details from the source material as possible. He also noted that the character Pet Shop was originally intended to be exclusive to the PlayStation conversion of the game. This caused problems when the staff subsequently added him to the arcade revision Heritage for the Future - Pet Shop was far weaker than the rest of the cast, leading Ogata to rebalance him. (By most accounts, this worked too well: Pet Shop became infamous for being excessively overpowered.)[14]

Arcade[edit]

JoJo's Venture (initial version)[edit]

Previews[edit]

Advertising[edit]

Reviews[edit]

Sales charts[edit]

Official websites (archived via Wayback Machine)[edit]

JoJo's Bizarre Adventure (revision)[edit]

Previews[edit]

Advertising[edit]

Official websites (archived via Wayback Machine)[edit]

Console conversions[edit]

Advertising[edit]

Reviews[edit]

PlayStation[edit]

Previews[edit]

Advertising[edit]

30 second-long television ad (Japanese)
30 second-long television ad (Japanese with English subtitles by Chris Aaron)
15 second-long television ad (Japanese)

Interviews[edit]

Reviews[edit]

Official websites (archived via Wayback Machine)[edit]

Dreamcast[edit]

Previews[edit]

Features[edit]

for Matching Service[edit]

Advertising[edit]

Reviews[edit]

for Matching Service[edit]

Sales charts[edit]

Official websites (archived via Wayback Machine)[edit]

for Matching Service[edit]

Forum posts[edit]

Miscellaneous[edit]

HD ver. (digital rerelease)[edit]

Reviews[edit]

PlayStation Network[edit]

Reviews[edit]

Official websites[edit]

Xbox Live Arcade[edit]

Reviews[edit]

References[edit]