Elite is a freeform 3D space trading and combat simulator, originally created for the BBC Micro by David Braben and Ian Bell in 1984, and ported to many other computer and console platforms. Several of its features were influential on later games, including the game's innovative uses of wireframe 3D, procedural generation, and open-ended gameplay.
In November 1984, Braben and Bell teamed up with software agent Jacqui Lyons of the firm Marjacq Micro to auction the rights to bring Elite to computer platforms other than the BBC Micro, as Acornsoft did not have an interest in porting games outside of the Acorn platforms.
Becoming the Elite
Attaining 'Elite' status in the game requires 6400 kills in combat.
By November 1984, fifty five individuals had attained the title of 'Elite'.
Atari ST / MSX
Nintendo Entertainment System
|IBM DOS||Andy Onions||Firebird|
- http://www.elitehomepage.org/demos/index.htm — Several other ports in development which never shipped are posted on Ian Bell's website.
- https://www.youtube.com/watch?v=GpWoF5uVgbA — The Making of Elite segment (featuring David Braben and Ian Bell) from Brits Who Made The Modern World (2008, History Channel)
- https://www.gdcvault.com/play/1014628/Classic-Game-Postmortem — Classic Game Postmortem - ELITE presented by David Braben (GDC 2011)
- https://www.youtube.com/watch?v=Ys2aSQBvzjk — David Braben on the Making of Elite, from the From Bedrooms to Billions DVD extras (2014)
- https://www.youtube.com/watch?v=lhO-v1wMe3M — The Story of Elite: A Space Opera by Kim Justice (2019)
- http://www.elitehomepage.org/faq.htm — Elite FAQ by Ian Bell. Goes over some of the development and general questions the co-author has received about Elite.
- Limitless horizons for the Elite team, Acorn Programs (Acorn World), December 1984 (Page v). Joint interview with the co-creators about their software careers and the crate of Elite on the BBC Micro.
- http://blowthecartridge.com/2011/08/27/elite/ — Strip from Blow the Cartridge by Cameron Davis