Gotcha was a release by Atari Inc in 1973. The game for two players takes the form of a game of tag within a maze which shifts between various phases of change. Each round one player takes the role of the chaser and the other takes the role of the chased. The chased players gains points for the length of time they can avoid intersecting with the other player while the chaser only gets points for catching the other, after which point they will switch roles.
- Game Designer, Hardware Designer
- Allan Alcorn
- Cabinet Designer
- Regan Cheng, George Faraco, Peter Takaichi