Moonlander was created as a demo program for the GT40 display terminal by Jack Burness in 1973. It is an adaptation of earlier text games involving the landing of a craft on the surface of the moon, initially inspired by the Apollo 11 moon landing. Transferred into a graphical realm on the GT40, Moonlander is notable for several gameplay innovations including touch screen gameplay via use of a light pen, separate zoomed out and zoomed in world screens, and an early instance of an authorial Easter Egg in computer software.
Photos on Location
- https://www.acriticalhit.com/moonlander-one-giant-leap-for-game-design/ — Moonlander: One Giant Leap for Game Design by Kate Willaert.
- https://www.technologizer.com/2009/07/19/lunar-lander/ — Forty Years of Lunar Lander by Benj Edwards.