Press Release: Soulcalibur®II Does the Dew Den Powered by Xbox®
From Videogame Morgue File
SOULCALIBUR®II DOES THE DEW DEN POWERED BY XBOX®[edit]
Highly Anticipated 3D Fighting Game Available to Play Prior to Launch At the Mall of America
San Jose, Calif., July 28, 2003 - Namco Hometek's most sought after game, SOULCALIBUR®II, joins Mountain Dew and Xbox® at The Dew Den, the ultimate video game lounge at the Mall of America in Minneapolis, MN, where teens will get to experience SOUL CALIBUR®II on 720p HDTV, a feature that allows players to enjoy the sharpest audio/visual possible and a capability exclusive to Xbox® titles. The Dew Den, which runs through August 17, features Xbox® gaming stations, comfy chairs, hot new tunes, plasma screens running extreme sports videos, and plenty of Mountain Dew to get the party started. Guests at The Dew Den will get the unique opportunity to play SOULCALIBUR®II prior to its August 26 release in the U.S. SOULCALIBUR®II delivers a refreshing new rendition of one of the most celebrated weapons-based fighters of all time, SOULCALIBUR® (1996). The game will feature improved game play and graphics, a variety of game modes, and will be available on multiple game console platforms. SOULCALIBUR®II for Xbox will feature an exclusive guest character, Spawn, created by Todd McFarlane. In addition, all platforms will feature Necrid, a Todd McFarlane character created specifically for SOULCALIBUR®II. About Namco Hometek Inc. Namco Hometek Inc. is the U.S. consumer division of Namco Limited, a Tokyo-based world leader in the high-tech entertainment industry. Committed to providing the ultimate entertainment experience, Namco uses cutting-edge technology and advanced electronics to take their theme parks, arcades, and home video games far beyond traditional entertainment. About Xbox Xbox (http://www.xbox.com/) is Microsoft's future-generation video game system that delivers the most powerful games experiences ever. Xbox empowers game artists by giving them the technology to fulfill their creative visions as never before, creating games that blur the lines between fantasy and reality. Xbox is now available in the continents of North America, Europe, Asia and Australia. About Xbox Live Xbox Live, which launched in the United States Nov. 15, 2002, allows gamers to play multiplayer Xbox games with other gamers everywhere via a broadband connection. With a built-in hard drive and Ethernet port, the Xbox console is the only video game system built from the ground up for online gaming, negating the need to buy additional, costly peripherals or upgrades. Xbox Live enables gamers to easily find their friends; talk to other players during game play through the Xbox Communicator headset; download current statistics, new levels and characters to their Xbox hard drive; and play online-all exclusive features to Xbox Live.