Newsletter: Sega World Weekly issue 139

From Video Game Morgue File

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            S E G A    W O R L D    W E E K L Y

                    M A G A Z I N E

    ~~ Issue No. 139                  June 26 2001 ~~

      Proudly sponsored by http://www.lik-sang.com/
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- Greetings and welcome to another summer issue of SWW. The 
summers are usually slow as far as news goes, but just the 
anticipation of what’s coming this fall creates plenty of 
news on its own. With the Gamecube and the X-Box looming 
on the horizon, there are rumors that the PS2 is soon to 
experience a major price drop. Which system will come out 
on top is anyone’s guess. The PS2 has a head start, while 
the Gamecube looks to have some amazing games, and the 
X-Box sports the most impressive specs. As we have all 
learned (the hard way??) is what it comes down to is the 
games. No matter how impressive your system specs are, 
how many millions you spend on advertising, or how great 
the launch titles look, the most important aspect is good 
3rd party support along with some 1st party classics. 
Sega’s decision to become a 3rd party developer has the 
potential to greatly influence the upcoming console war. 
Any console manufacturer that receives the support of 
Sega should consider itself very lucky. 

The outsider in this whole lineup of videogaming 
machines is the GameBoy Advance. It might just 
outsell all the others as well as exercise 
the same longevity we saw in the original 
GameBoy. 

On a side note, if you want some more entertainment 
than just playing video/pc games, there are some game 
related movies playing in theatres right now. I 
saw both Tomb Raider and the Final Fantasy movie 
the last few weeks. While Tomb Raider received 
the most attention, it was Final Fantasy that I 
liked the most. The movie has amazing computer 
animated graphics. Even though the storyline is 
shaky at best; Final Fantasy is a groundbreaking 
movie. As for Tomb Raider, I rather watch reruns 
of Indiana Jones any day.

Off course it is summer, so don’t forget to enjoy the 
outdoors and get some fresh air as well. I am off 
to vacation in Norway for a few, so except the next 
issue of SWW in about 3 weeks. 

Taxi, Taxi! We finally have our full review of the sequel 
to one of the best games of all time. More crazy ways of 
driving, bigger cities, and more fun. Check out our full 
review to see how it all adds up. In addition we have 
readers’ top ten lists, readers' letters, questions and 
answers, and a cover story about online gaming. Enjoy! 

-Chris

heggelun@msu.edu





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           ||       C O N T E N T S        ||
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           ||  2 - Cover Story             ||
           ||  3 - Review                  ||
           ||  4 - Question & Answer       ||
           ||  5 - Letters                 ||
           ||  7 - Our Support Sites       ||
           ||  8 - Credits                 ||
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HOT QUOTE this issue: 

"The cars in this game drive like 
a dream, and for the most of the game there is no slow down."



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<<.>> Online Gaming

      -- Written by Chris (Clay.Camel) Heggelund

With the release of Phantasy Star Online for the DC, 
console gamers were finally introduced to a persistent, 
online world in which they could play and interact 
with other human beings from across the globe. I know 
there have been other online games for the DC, but with 
PSO it really took off. Thousands of players log on every 
day, teaming up with friends to gain levels, items, 
and kill monsters. I know that for PC gaming, the online 
games are becoming very popular, and in the next few years 
I think the vast majority of PC games will be designed with 
online play as the main focus. In today’s cover story I 
would like to look at what online gaming will mean to 
console gamers and look at some of the positive 
and negative sides of online games.

One good thing about console games is that when a game 
ships, it is complete. In the PC games market, not 
many games ship 100% complete. Many times you have 
download multiple patches just to make a game playable. 
Because of the intense competition it is common to rush 
out your game as soon as possible in order to satisfy 
the bottom line. So far in the console industry, there 
are no ways for the consumers to upgrade games they have 
bought, and this forces the developers to make sure the 
game they ship is playable and without serious bugs. 
With the introduction of the X-Box and the PS2 hard 
drive later this year, this can all change. Console 
gamers will now have a hard drive and an Internet 
connection on their gaming machine. While the 
developers (and gamers?) will appreciate the ability 
to produce game enhancing products or free add-ons, 
this also opens the possibility of games being 
shipped half baked. 

For most PC gamers, online play is the only way in 
which they can face human competition. Sure some people 
have LANs, and some games provide multiplayer via email, 
but there are exceptions rather than mainstream. If you 
want to play StarCraft against you friend across 
the street you better connect to your ISP and then log 
onto battle.net. If you want to play Soul Calibur with 
your friend from across the street. All you have to 
do is invite him/her over. You see, consoles already 
provide the multiplayer option right out of the box 
(if you have enough controllers off course). Up to 8 
people can play on one Dreamcast at the same time. 
I’d like to see someone hook 8 mice up 
to a computer and try to play on the same machine.

PSO was a rather simple, yet addictive game. If this 
game was only available in the off-line mode, I am not 
sure if  I would have ever bought it. Part of the fun 
is playing with friends or people from across the U.S., 
and another aspect is finding and trading great items. 
After I beat the game on all the difficulty settings, 
what drove me to keep playing was the knowledge that 
I could find better armor, weapons, and spells. 
And part of the fun is to trade these items with 
other players. 

Perhaps the best side of online gaming is also its 
worst; namely the people, or the actual human beings 
that control the avatars you meet in the game. Most 
people I play with are very nice, polite and fun to 
play with, but a small percentage of the people you 
meet online are definitely not nice. We have the item 
stealer, that is the guy who instead of helping you 
kill the monsters runs around the room and picks 
up all the items while you are busy fighting. Then 
we have the beggar, this is the person who always 
asks you for money, items, or help. If you 
don’t give it to them they will whine until you 
do so. There are also player killers (PK). While 
PK is not allowed in PSO, I am sure this will 
be an option in upcoming RPGs. As if this isn’t 
enough, we also have the hackers/dupers. They are 
players that either exploit bugs in the game to 
their own advantage or  they create programs that 
give them unfair advantage while playing.

The last aspect of online gaming I am going to discuss 
is the pricing structure. PSO offered free online 
gaming, while I believe PSO v.2 will charge a monthly 
fee. How many console gamers will be willing to shell 
out $50 for  the game, $200-300 for the system, $10 
per month to play the game, and $10-$50 to their 
ISP? While the crowd that plays video games 
now includes a large segment of people over 20, 
I still have a hard time seeing the average 
kid/teenager being willing to pay for all this. 
In addition it requires a credit card, which means 
that the parents must also be involved. 
I can definitely see a market for online console 
gaming , but the inherent tradition of console gaming 
is sitting down in the living room with a bunch 
of friends playing Goldeneye 64 until 2 in the 
morning. We will see more online console games, but 
I don’t think they will have the same mass appeal 
as the traditional games. I am sure that more games 
will offer online gameplay, but I still don’t see 
online-only games as being the immediate future of 
console games. Off course we will see some of games 
that are online only, but for now the bulk of these 
games will come for PC gamers. For now, the 
PC gaming industry is more dependent on online games 
than the console industry. 

Do you agree or disagree with me? I welcome you 
comments and criticism (well..maybe not criticism, 
but send it anyway). 

-Chris

heggelun@msu.edu

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Crazy Taxi 2

Gameplay: So, how does this game really play? Let’s start 
off with the Crazy Pyramid, originally named Crazy Box. 
The Crazy Pyramid is one of the major improvements in this 
game. There are now more challenges for you to take on, 
and Hitmaker has become more creative with the possibilities 
of the Crazy Pyramid. The Crazy Pyramid features mini-games 
such as hopping up a building, all the way to playing golf 
with your car. Unlocking all of the games in the Crazy 
Pyramid will also lead you to more things to do and use 
like in the first game. 

  Let’s now move onto the main game. Crazy Taxi 2 plays 
just like the original game but better. You simply pick 
up a passenger and drive them to their destination. A 
nice little feature that has been added to this game is 
the ability to pick up a group of people at once instead 
of having to pick everybody up one by one, and having the 
maximum of one person in your car a the same time. We are 
also given the Crazy Hop feature which allows you to 
hop your car up a tall 3 story building, or just to help 
you earn some extra points. 

  At the start menu you are given the option to choose 
Around the Apple, and Small Apple mode. They are both 
based heavily on New York City. They even go 
as far as including the Brooklyn Bridge in this 
game. Small Apple mode is exactly like Around the 
Apple mode, but it gives you less of an area to drive 
around in.

  Driving in this game can be a pain sometimes due to 
two main factors. One reason, is that this game is 
much harder to drive around in, due to the short 
time given from each passenger, and the second 
reason is that this game is just too darn big. Yeh, 
you’re probably saying what’s so bad about having a 
big game with so much area to roam around in? The 
problem with this is that you can’t remember where 
you are going and it gets hard to maneuver around 
the city. Not knowing where you are going and what 
the shortest route to get there makes you use up 
more time, and you don’t have to much time in the 
game. There are also those green arrows that will 
point you into the right direction, but there are 
always shortcuts by not following the arrows, and 
it’s hard to learn them. At least from this 
difficulty you can always keep trying and get 
better and better.

  Graphics: The graphics in this game are simply 
amazing. Everything in this game is well textured, 
colorful, and smooth. The cars in this game drive like 
a dream, and for the most of the game there is no 
slow down. Occasionally there will be some pop-ups 
though but it doesn’t effect the quality of the 
game that much. This game also features some real 
locations like in the first game. These locations 
include: Of Course NY, FAO Schwartz, Burger King, Hard 
Rock Cafe, and the Gap. Overall the graphics in the 
game are one of the best areas of this game, and 
they are virtually flawless.

  Sound: This game features great music and sound. 
Methods of Mayhem, and Offspring both play songs 
in this game. Their music is great, but unfortunately 
there are very few songs in this game. I mean very few, 
so the music does get somewhat repetitive. At least 
we are always reminded that we are in New York City 
by all of the horns honking at us, and everybody 
screaming and yelling at us. I’m pretty sure one 
guy also cursed at me for almost running over him. 

Ending Notes: This game is great. Although you may find 
that driving in this game can be a pain, a real pain. 
After an hour or two you should be somewhat 
settled into the game. This game is pretty good, 
but it just doesn’t feel right, it feels like it’s 
missing something. I guess we have to remember that 
sequels aren’t always as good as the originals, as 
this is true in many games and movies. Like in NiGHTS 
into dreams. Yuji Naka just wouldn’t make a sequel 
to his masterpiece. Overall this is a pretty good 
game, and it’s worth the purchase despite some of its 
flaws.

Score: 85/100

By: Michael Monahan
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 -- Question and Answer                          Page 4 --
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Do you have a question for your Sega know-it-all? Simply 
e-mail in your questions to Ross at zondaro@usa.net and 
look for the answers soon in an issue of Sega World Weekly. 
We are unable to personally reply to all emails.

You can also post your questions online, via our forum
which we all check regularly at...

http://www.segaworldweekly.com/forum/

Next issue: Answer hazy at this time, try again later.

 

 >>>> Taunting the Free Throw Man

 

Q) I've acquired NBA2k1 from a friend but there is no 
   manual. How do I shoot free throws? 

    - Ronald Silva
 

   What are the taunt's buttons for NBA2K1?

    - Raynard Gaines
 

A) I'm sorry, but I'm not a sports fan. So I don't really
   know this. I do know a great site for getting info on
   games: http://www.gamefaqs.com You can also call Sega's
   support line and order new manuals direct from them.
   Hope that helps. [editor’s comment: I am a sports fan, 
   and to Shoot free throws you press the two L and R 
   triggers simultaneously to line up the the 2 
   green "direction arrows"  over the basket, then 
   hit the shoot button (x). -Chris]  

 

 >>>> Exploring the Import Button
 

Q) I read somewhere about a device called XPLODER DC that 
   supposedly lets you play import games without having to 
   get a mod chip implanted. Have you heard anything good 
   or bad about this? With the lack of new DC games I am 
   thinking of imports as a way to get my fix. Any advice? 
   Let us all pray to the gaming gods that Commandos 2, 
   Headhunter and NHL 2K2 actually make it to the stores 
   without the Al Capone of gaming (Sony) waylaying them. 

    - Travis Stafford
 

A) I've seen the device, which I believe is just a disk.
   You can do the same thing with a Gameshark. I don't 
   know how well it works, I'm sure there are going to be
   some games that won't work right. If you need help
   figuring out an imported game, Game F.A.Qs can usually
   help.

 

 >>>> VM'ing the Game Masters
 

Q) In response to your answer about the VMU batteries, a 
   pretty good place to get them is on eBay.com Just try 
   'Dreamcast batteries' or 'VMU batteries' and you're 
   sure to find some.

    - Mister Boo
 

A) That sounds like a good suggestion, my only worry is
   "What if they send you dead batteries?"
 

 >>>> Hardcore Gamers Never Forget Anything
 

Q) Only true gamers remember the pure agony of trying to 
   finish the original Chakan: the Foreverman. Great 
   gameplay, lots of weapons, and the hordes of enemies 
   that never stopped. I've had those early shots of the 
   3D Chakan on my computer forever! So is there any news 
   on whether it's still alive or has it too been 
   swallowed up by the dark void of canceled DC games?  

    - Chase Ayers
 
A) I haven't heard anything about it, nor do I remember
   seeing it at E3. I'm not sure about it's status. 
   Don't expect it on the Dreamcast if they ever finish 
   it. 

 >>>> Sega World Weekly not Sony World Weekly
 

Q) I do not know if modifying the PS2 will damage the 
   console easily. I am thinking of modifying the set 
   because of cheaper games but, will it affect the 
   ports? Such as the i-link and other functions 
   of the PS2 e.g. online playing and HD connections?

    - Raymond Cai
 

A) Well, its a Sony product which means it would probably
   break easily. I wouldn't try it. Also, I'm the Sega
   Know it All, not the Sony know it All. So please no 
   more PS2 questions.
 

 >>>> Remember Mr. Lawsuit?
 

Q) You say that you are a Sega Dreamcast "guru", knowing 
   just about anything about Dreamcast games. Well since 
   the Dreamcast game I have: Prince of Persia has two
   different websites where no one takes responsibility for 
   it: Mattel and the Learning Company, and since there is 
   no walkthrough for it on the net, I really could use 
   some    help getting beyond a dead stop at the very 
   beginning of    the game! Of the 149+ Dreamcast 
   games I have, only   this title totally stumps me 
   right off the bat! 
 
   Initially, after the animated intro movie, you are 
   thrown in jail. No matter what I try, I cannot figure 
   out how to get out of that jail cell. Please tell me 
   how    to get free, and I will take it from there. 
   This game is totally worthless to me, unless I 
   get unless I get an    answer. Frankly I don't 
   know how Mattel could screw up    the game so bad, 
   since both the Floppy Disk Version for the Amiga 
   Computer and the CD-ROM Version for the CD-32, 
   were no problem at all? Thank you. I hope to hear 
   from you soon with the information I need. 

    - Bob Malmet
 

A) Some people might not remember Mr. Malmet, but we had a
   run in with him a while back. He threatened me with a
   personal lawsuit for slander and defamation of 
   character. After bending over backwards to apologize for
   misquoting him, we never heard from him again. Until
   now. Oh, and his question... :P try GameFAQs.
   [Editor’s comment: I have played this game on the PS,
   and I assume it is the same. What you do is look for
   an off colored block of the prison cell wall, then push 
   it through to the other side, and off you go. Now just
   head right down the passage until you come to a corridor.
   You can probably take it from there. -Chris]
 

 >>>> Striking the Dreamcast Release List
 

Q) I was wondering if Virtua Striker 3 will be coming out 
   on Dreamcast? VS2 is still my fav soccer title ever and 
   I'm very anxious for the sequel. Regards.

    - Marko
 

A) I don't think it's coming to DC, but there is a special
   edition VS3 2002 coming out on Gamecube around the US
   launch.


 >>>> Xbox'd into Cube Shapes
 

Q) Hello. I've been reading Sega World Weekly for a long
   time now. First of all I would like to say that Sega 
   makes the best games in the world! Okay, what day in
   November is Shenmue 2 coming out? And also I was 
   thinking of buying an Xbox, but I was wondering. How 
   good is the relationship that Sega has with MS and Sony, 
   because I want to know which system Shenmue will 
   continue on. Thanks a lot! 

    - Sup Money
 

A) Wheel of Release Dates turn, turn, turn tell us the
   date we wish to learn: "Unable to Answer, ask Later."
   Sega's relationship with the big three is something like
   this in order of worse to best, Sony, MS, Nintendo.
   I don't know which system Shenmue will continue on, but
   if I had to bet... it would be Gamecube. 
 

Gamecube! Gamecube! Gamecube! - zondaro@gamecubeweekly.com

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Join in our forum - http://www.segaworldweekly.com/forum/


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 -- Letters                                   Page 5 --
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Do you have an opinion who wish to share with all the 
readers of Sega World Weekly? Simply e-mail in your 
thoughts to zondaro@usa.net and look for them in an issue 
of Sega World Weekly. Letters will be edited for length.

You can also post your letters and thoughts online at our
forum... http://www.segaworldweekly.com/forum/

<<<<>>>>

Hot Topic: Top Ten Lists
Cold Topic: PS2


<<<<>>>>

You say you're amazed that there isn't a Panzer Dragoon 2.
Maybe you never noticed, but there is a Panzer 
Dragoon 2, named Panzer Dragoon Zwei. It takes place 
before the first game. There's even a 3, but it's an 
Rpg called Panzer Dragoon Saga, so it's not really a 3.
(Just for accuracy, there also was a gamegear game 
released in Japan, it's not great but it's nice, 
so go and find the rom andplay it, it's called 
panzer dragoon mini)

If you really like panzer 1, there's a PC-port 
available from thetime sega was porting Saturn 
games to PC (like virtua fighter, segarally ect.)

Umm so anyway, thanks for your great mag!

- Your die-hard Panzer Dragoon fan, Tevel

Thanks for the info. I have heard about those games, but 
never really played them as I didn't consider them true 
sequels. Maybe I'll try and find the PC port :) Thanks 
again for educating me.

- Chris (Clay.Camel) Heggelund

<<<<>>>>

The writer last week put down the idea of including a 
DVD player in a game console!  This is crazy.  I 
think the market is looking for that multipurpose 
media tool just for that fact. I don't know if they 
understand that the situation described is mainly 
for kid's situations. Gaming is not for kids anymore. 
As a matter of fact it is dominated by the 
18-30 year old category.  I myself am 24 and have 
noticed my newfound a bility to support the industry 
by getting games whenever I want instead of having 
to wait for my birthday orChristmas! Remember those 
days? Wow.  Well, I have a huge 43" TV in my living 
room and I want to game on it as well.  When you 
add the DVDfunction to it you can justify bringing 
that game console out of the spareroom and into 
the living room where it should be!  So more 
media the merrier!  Thanks  

- Ben

I agree :)

- Chris

<<<<>>>>

Top Ten Games

Number 1 Sensible Soccer Amiga
Man, I must played this game for hundreds of hours.  
I would convince myself just another quick 5 minute 
game.....days later I'm still playing!  Simple
graphics but the best sports gameplay I have ever tasted! 

Who Dares Wins II Commodore 64
Maybe I'm feeling nostalgic, but this was a fun and a
ddictive shooter and I did finish it twice the way 
through in one go!

Need for Speed 3DO
After playing games on the Amiga and Super Nintendo, 
I was blown away when I bought a 3DO as an exchange 
student in the US of A.  Great graphics (for the
time) and a realistically fun driving game made this 
a huge time gobbler!

Goldeneye N64
Fantastic single player and feverish multiplayer, 
need I say more?

Bomberman Amiga
Like Goldeneye......fun single player and brilliant 
multiplayer.  There was nothing like trapping a mate 
with a bomb and watching their reaction.

Flashback Amiga
Fantastic Sci-Fi adventure/platformer that was very 
engrossing

Resident Evil: Code Veronica Dreamcast
Easily the best Resident Evil and much longer than a
ny of the short playstation games.

Metal Gear Solid Playstation (though I can't wait to 
play the Bleemcast version)
Played it through 3 times, too short but darn fun 
while it lasted

Metal Gear Solid 2 demo Playstation 2
Man this was sweet, this game will sell systems!
(As this is only a demo, I'll add Tetris....how many 
of you visualised moving blocks as you fell to sleep?)

Lemmings Amiga
Amazingly addictive game that while frustrating, was 
immense fun!


- Matt Grocott

<<<<>>>>

My Top 10 games Lists --->
(Regardless of ranking) 
 
1 ---> Smackdown 2(PS)
 
2 ---> DOA 2 (PS 2)
 
3 ---> Marvel Vs Capcom (PS)
 
4 ---> Mario 64 (N64)
 
5 ---> Soul Calibur (DC)
 
6 ---> CM 2001 (PC)
 
7 ---> Summoners (PS2/PC)
 
8 ---> Space Harrier (SS/32X)
 
9 ---> Panzer Dragoon (SS)
 
10 ---> Twisted Metal Black (PS 2)

- Raymond Cai

Join in our forum - http://www.segaworldweekly.com/forum/


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 -- Support Sites                                Page 6 --
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Sega World Weekly goes out to 40,000 gamers every week, but
how did we get so many people signed up? With the help of
these websites, that's how...


<<.>> System Zero - http://system-zero.com

As game music goes well beyond the beeps and bleeps of the
past and into the soundtrack quality tracks we hear today,
Perfect Zero becomes one of THE most important sites for
game fans. Hosting hundreds of MP3s from different games,
turn up those speakers and click that link.


<<.>> DC-United - http://dc-united.com

The Premiere Dreamcast Community, DC-United.com gives you
the ability to view members online, build your own
homepage, send messages, read in-depth reviews, and much
more. DCU Network Members are also eligible for various
monthly prizes.


<<.>> The Next Level - http://www.the-nextlevel.com

The Next Level is a multi-platform gaming magazine focused
on current and upcoming next-generation systems. We provide
up-to-date news, in-depth reviews, reader reviews,
intriguing editorials, and more.


<<.>> PSY Online - http://www.consolereviews.net

PSY Online is a multiformat reviews website specialising in
the Sega Dreamcast console.  With 24/7 updated news, forums
and chat, its a great place to hang out for Sega fans.


<<.>> Future Gamez - http://www.futuregamez.net

What ever console your looking for, Future Gamez have them
all. From Dreamcast to GameCube, and X-Box to Playstation
2. So get your news, reviews, previews, and more at Future
Gamez, and stay on top of all systems.


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O Q&A / Letters: Ross Fisher - Zondaro@usa.net
O Staff Writer: Michael Monahan - Mikelad1@aol.com
O Staff Writer (temporary editor): Chris Heggelund 
  - heggelun@pilot.msu.edu
O Editor: Graham "Tails" Parker - (returning Sep 18th)

<<.>> http://www.segaworldweekly.com/ - Our Website
<<.>> http://www.segaworldweekly.com/forum/ - Our Forum

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Copyright 1998-2001 Sega World Weekly Magazine

No parts may be copied without prior permission or correct
credit where due. There should probably be a pile of other
legal lines here, but please just play nice and don't
steal, lol! Thanks for reading Sega World Weekly!

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