Legacy of Kain: Soul Reaver: Difference between revisions

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  |developer = Crystal Dynamics
  |developer = Crystal Dynamics
  |publisher = Eidos Interactive
  |publisher = Eidos Interactive
  |platforms = PlayStation, Windows, Dreamcast
  |platforms = {{plat-ps}}, {{plat-win}}, {{plat-dc}}
  |date = {{Flag-US}}&nbsp;&nbsp;16 August 1999<br/>{{Flag-EU}}&nbsp;&nbsp;27 August 1999
  |date = {{Flag-US}}&nbsp;&nbsp;16 August 1999<br/>{{Flag-EU}}&nbsp;&nbsp;27 August 1999
  |wikipedia = https://en.wikipedia.org/wiki/Legacy_of_Kain:_Soul_Reaver
  |wikipedia = https://en.wikipedia.org/wiki/Legacy_of_Kain:_Soul_Reaver

Latest revision as of 13:44, 6 September 2024

Legacy of Kain: Soul Reaver is an action-adventure game written and directed by Amy Hennig, developed by Crystal Dynamics, and originally released for the PlayStation. Its development was plagued with delays, leaving a large amount of content on the cutting room floor.

It is the sequel to Blood Omen: Legacy of Kain. The developers of the first game, Silicon Knights, filed an injunction against Crystal Dynamics, their former publisher and the developer of the sequel.

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