Comer: Difference between revisions
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|publisher = Shine Studios | |publisher = Shine Studios | ||
|date = 1998 | |date = 1998 | ||
| | |platforms = {{plat-win}} | ||
|mobygames = https://www.mobygames.com/game/ | |mobygames = https://www.mobygames.com/game/22087/comer/ | ||
|tcrf =}} | |tcrf =}} | ||
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== Retrospectives == | == Retrospectives == | ||
* https://romchip.org/index.php/romchip-journal/article/view/118 — | * https://romchip.org/index.php/romchip-journal/article/view/118 — Retrospective from games historian Phil Salvador published in game history journal ROMChip | ||
== Credits == | == Credits == |
Latest revision as of 06:42, 9 September 2024
Comer is a 1st person adventure game developed and published by Hong Kong resident Kyle Choi. The game was released in 1998 and was sold on Choi's website. The art, music, and programming were all done by Choi over the game's 3 year development. Its development was inspired by Myst, which was the game that convinced Choi of the value of games as an artistic medium.
Retrospectives[edit]
- https://romchip.org/index.php/romchip-journal/article/view/118 — Retrospective from games historian Phil Salvador published in game history journal ROMChip
Credits[edit]
- Producer
- Kyle Choi
- Operation Manager
- Helen Ngan
- Art/Architecture Design
- Kyle Choi
- Music Arranged And Composed by
- Kyle Choi