Amsterdoom: Difference between revisions

From Videogame Morgue File

No edit summary
No edit summary
Line 47: Line 47:
== Miscellaneous ==
== Miscellaneous ==
[https://archive.org/details/epc49_cd39 Screensaver of the game included on a pack-in disc for the Eigen PC magazine]
[https://archive.org/details/epc49_cd39 Screensaver of the game included on a pack-in disc for the Eigen PC magazine]
== Game credits ==
- Productidee
Rudolf Wolterbeek Muller
- Projectleiding
Edwin van Dessel
Vincent Beek
- Productontwerp
Peter Cossee
Richard Duijnstee
- Technisch ontwerp
Lambert Wolterbeek Muller
- Programmering
Arjan van den Boogaard
Frits Broekhuis
Jacco Bikker
Juri Oudshoorn
Mike van der Voort
Paul de Feyter
- Grafische vormgeving
Alejandro Gasch Kuhne
Anko Elzes
Arjan Ubert
Camiel Feij
Jan-Pieter van Seventer
Marc van den Boom
Mathijs Mahon
Milan Polle
Peter van Dranen
Remi van Loenen
Rudy Seedorf
Shawn Burnam
- Documentatie
Marleen Overduin
- Muziek en geluid
Marwijn Mommersteeg
Nico Verrips
- Intro animatie
Bumble Bee Studios
- Kwaliteitscontrole
Didier Pippel
Jan Molenaar
- Marketing
Ellen van Meerendonk

Revision as of 19:43, 5 May 2021

Amsterdoom is a first person shooter developed by Davilex and published in March of 2000. Davilex was a developer of video games, computer games and computer software from the Netherlands. The game is set in the city of Amsterdam, which has been invaded by alien creatures. It takes place in several well known locations like the central station, red light district and Schiphol Airport. The game was created to be an entry level FPS for people that had little experience with such games. Around October of 2001 the game was renamed and republished as Amsterdam Monster Madness. The game was only released officially in the Netherlands.

The game Invasion Deutschland (also by Davilex) published after this game uses a lot of the same assets, level designs and enemies from Amsterdoom. That game takes place in several locations within Germany, in cities like Berlin and Cologne.

News[edit]

Reviews[edit]

Technical information[edit]


Forum threads[edit]

Thread on tweakers.net from March 2000, with people discussing the game

Miscellaneous[edit]

Screensaver of the game included on a pack-in disc for the Eigen PC magazine

Game credits[edit]

- Productidee Rudolf Wolterbeek Muller

- Projectleiding Edwin van Dessel Vincent Beek

- Productontwerp Peter Cossee Richard Duijnstee

- Technisch ontwerp Lambert Wolterbeek Muller

- Programmering Arjan van den Boogaard Frits Broekhuis Jacco Bikker Juri Oudshoorn Mike van der Voort Paul de Feyter

- Grafische vormgeving Alejandro Gasch Kuhne Anko Elzes Arjan Ubert Camiel Feij Jan-Pieter van Seventer Marc van den Boom Mathijs Mahon Milan Polle Peter van Dranen Remi van Loenen

Rudy Seedorf Shawn Burnam

- Documentatie Marleen Overduin

- Muziek en geluid Marwijn Mommersteeg Nico Verrips

- Intro animatie Bumble Bee Studios

- Kwaliteitscontrole Didier Pippel Jan Molenaar

- Marketing Ellen van Meerendonk