Doom: Difference between revisions

From Videogame Morgue File

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Doom Monster Models 01.jpg|(1993)
Doom Monster Models 01.jpg|(1993)
Doom Player Model 01.jpg|(1993)
Doom Player Model 01.jpg|(1993)
Mancubus_model.jpg|(1993)
Spiderdemon Model 01.jpg|(1993)
Spiderdemon Model 01.jpg|(1993)
Spiderdemon Model 02.jpg|(1993)
Spiderdemon Model 02.jpg|(1993)
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Doom Monster Models 02.jpg|(1994)
Doom Monster Models 02.jpg|(1994)
</gallery>
</gallery>
Screenshots from early versions of ''Doom'' can be seen at Unseen 64's [https://www.unseen64.net/2009/04/22/doom-pc-alpha-beta/ Doom [PC - Alpha / Beta<nowiki>]</nowiki>] page.
== Interviews ==
* [https://www.youtube.com/watch?v=YUU7_BthBWM ''We Play Doom With John Romero''] - 30th anniversary interview with John Romero while playing early levels of the game with a co-operative mod. (December 10, 2013)
== Histories ==
* ''Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture'' by David Kushner.
* [https://www.youtube.com/watch?v=6A4-SVUHQYI ''RetroAhoy: Doom''] by Stuart Brown.


<includeonly>[[Category:Game]]</includeonly>
<includeonly>[[Category:Game]]</includeonly>

Revision as of 19:40, 19 January 2022

Doom is a first-person shooter developed by id Software in 1993. It was a highly influential title in the development of first-person shooters, as well as playing a pioneering role in realtime texture-mapped 3D graphics, networked multiplayer play, and support for a vast number of user-made levels and mods.

Production[edit]

Sketches[edit]

Models[edit]

Screenshots from early versions of Doom can be seen at Unseen 64's Doom [PC - Alpha / Beta] page.

Interviews[edit]

  • We Play Doom With John Romero - 30th anniversary interview with John Romero while playing early levels of the game with a co-operative mod. (December 10, 2013)

Histories[edit]

  • Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture by David Kushner.
  • RetroAhoy: Doom by Stuart Brown.