Elite: Difference between revisions

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== Overview ==
== Overview ==


In November 1984, Braben and Bell teamed up with software agent Jacqui Lyons to auction the rights to bring Elite to computer platforms other than the BBC Micro, as Acornsoft did not have an interest in porting games outside of the Acorn platforms.<ref name="1984-12 Micro Adventurer pg 07">[https://archive.org/details/MicroAdventurer14-Dec84/ ''Elite auction''], Micro Adventurer, December 1984 (Page 7)</ref>
In November 1984, Braben and Bell teamed up with software agent [[Jacqui Lyons]] of the firm [[Marjaq Micro]] to auction the rights to bring Elite to computer platforms other than the BBC Micro, as [[Acornsoft]] did not have an interest in porting games outside of the Acorn platforms.<ref name="1984-12 Micro Adventurer pg 07">[https://archive.org/details/MicroAdventurer14-Dec84/ ''Elite auction''], Micro Adventurer, December 1984 (Page 7)</ref><ref name="1984-10-27 Personal Computer News pg 02">[https://archive.org/details/PersonalComputerNews/PersonalComputerNews084-27Oct1984/ ''Elite programmers auction Z80 rights''], Personal Computer News, October 27, 1984 (Page 2)</ref>


=== Becoming the Elite ===
=== Becoming the Elite ===

Revision as of 04:10, 9 January 2022

Elite is a freeform 3D space trading and combat simulator, originally created for the BBC Micro by David Braben and Ian Bell in 1984, and ported to many other computer and console platforms. Several of its features were influential on later games, including the game's innovative uses of wireframe 3D, procedural generation, and open-ended gameplay.

Overview[edit]

In November 1984, Braben and Bell teamed up with software agent Jacqui Lyons of the firm Marjaq Micro to auction the rights to bring Elite to computer platforms other than the BBC Micro, as Acornsoft did not have an interest in porting games outside of the Acorn platforms.[1][2]

Becoming the Elite[edit]

Attaining 'Elite' status in the game requires 6400 kills in combat.

By November 1984, fifty five individuals had attained the title of 'Elite'.[1]

Development[edit]

Advertisements[edit]

Magazine Covers[edit]

Previews[edit]

Reviews[edit]

BBC Micro/Electron[edit]

Commodore 64[edit]

ZX Spectrum[edit]

Conversions[edit]

Platform Developer Publisher
Amstrad CPC (Credits) Firebird
Amiga Rob Nicholson Rainbird
Atari ST (Credits) Rainbird
Commodore 64 (Credits) Firebird
IBM DOS Andy Onions Firebird
MSX Rob Nicholson Firebird
NES (Credits) Imagineering Co.
ZX Spectrum (Credits) Firebird

Histories[edit]

Interviews[edit]

References[edit]

  1. 1.0 1.1 Elite auction, Micro Adventurer, December 1984 (Page 7)
  2. Elite programmers auction Z80 rights, Personal Computer News, October 27, 1984 (Page 2)