File:10.1.1.99.182.pdf: Revision history

From Videogame Morgue File

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

5 May 2021

  • curprev 19:2919:29, 5 May 2021Densy talk contribs 424 bytes +424 {{Information |Publication= |Date=November 1999 |DownloadedFrom=https://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.99.182&rep=rep1&type=pdf |Description=Paper called "Ray tracing as the future of computer games" by Juri A. Oudshoorn. Oudshoorn was one of the programmers of the game. Discusses several aspects of the game engine, rendering techniques and editors used for the creation of Amsterdoom. }}