Moonlander: Difference between revisions

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{{Infobox
{{Infobox
|image  = 1976-11 Byte pg 57 01.jpg
  |title  = Moonlander
  |title  = Moonlander
|image  = GranTak10Flyer01-01.jpg
  |developer = Jack Burness
  |developer = Jack Burness
  |date = February 1973
  |date = February 1973
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}}
}}


''Moonlander'' was created as a demo program for the GT40 display terminal.
''Moonlander'' was created as a demo program for the GT40 display terminal by Jack Burness in 1973. It is an adaptation of earlier text games involving the landing of a craft on the surface of the moon, initially inspired by the Apollo 11 moon landing. Transferred into a graphical realm on the GT40, ''Moonlander'' is notable for several gameplay innovations including touch screen gameplay via use of a light pen, separate zoomed out and zoomed in world screens, and an early instance of an authorial Easter Egg in computer software.


== Photos on Location ==
== Photos on Location ==
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JackBurnessMoonlander.png|Creator Jack Burness plays Moonlander. (1970s)
JackBurnessMoonlander.png|Creator Jack Burness plays Moonlander. (1970s)
1978-02-19Moonlander.jpg|Player of Lunar Lander at a medical university. (1978)
1978-02-19Moonlander.jpg|Player of Lunar Lander at a medical university. (1978)
</gallery>
1976-09-25 National Post pg The Financial Post 10.jpg|Lunar Lander played on a GT40. (1978)
 
1973-11+12 Electronic Engineering.jpg|Man demonstrating Lunar Lander. (1973)
== Screenshots ==
1976-11 Byte pg 57 01.jpg| GT-40 terminal playing Lunar Lander. (1976)
 
<gallery widths="180px" heights="180px">
GranTrak10Production01.jpg|Inside the production line for Gran Trak 10. (1974)
</gallery>
</gallery>



Latest revision as of 23:41, 8 January 2022

Moonlander was created as a demo program for the GT40 display terminal by Jack Burness in 1973. It is an adaptation of earlier text games involving the landing of a craft on the surface of the moon, initially inspired by the Apollo 11 moon landing. Transferred into a graphical realm on the GT40, Moonlander is notable for several gameplay innovations including touch screen gameplay via use of a light pen, separate zoomed out and zoomed in world screens, and an early instance of an authorial Easter Egg in computer software.

Photos on Location[edit]

Histories[edit]