Sonic Adventure 2

From Video Game Morgue File

Sonic Adventure 2, like its predecessor, is a 3D platform game originally released for the Dreamcast.

Dreamcast version (original)

History

Advertising

Sales

All data are presented as-is, including any potential discrepancies between dates.

United States

Note that most if not all of the below data comes from the NPD Group's TRST system, which only covered a portion of the American video game market. The exact percentage varied depending on the report and era; footnotes give specifics for every applicable data point.

Date Copies sold that week Copies sold that month Copies sold that year Total sold
2001-06[6] 120,014
2001-07-07 26,318[7][note 1] 100,012[8][note 2]
2001-08-04[9][note 2] 62,051[note 3] 162,063
2001-08[10] 234,149
2001-10[11] 282,092
2001-12-29[12][note 4] 7,952
2002-01-12[13][note 4] 1,964
2002-02-09[14][note 4] 1,497
2002-02-16[15][note 4] 1,618
2002-03-02[16][note 4] 1,380
2002-12[17] 981 390,108
2003-01[18][19] 183 390,291

Japan

Date Copies sold that week Copies sold that fortnight Total sold
2001-06-24[20] 84,508
2001-07-01 95,797[20] or ~96,026[21]
2001-07-15[22] ~5,974 ~102,000
2001-07-29[23] ~3,579 ~105,579
2001-08-12[24] ~2,037 ~107,616
2001-12-30[20] 108,480

GameCube conversion (Battle)

Features

Reviews

Sales

Date Total sold
2002-08[25] >1,000,000[note 5]

United States

The same disclaimers as before apply here.

Date Copies sold that week Copies sold that month Total sold
2002-02-16[26][note 4] 39,706
2002-03-02[27][note 4] 22,441
2002-12[17] 44,384 552,441
2003-01[18] 10,501 562,942
≀2004-07-10[28] 876,000
≀2004-12-09[29][note 6] 918,000
≀2005-05-16[30][note 7] 1,005,000
≀2006-07-29[31] ~1,200,000
≀2007-01-06[32][note 8] 1,440,000

Japan

Date Copies sold that week Copies sold that fortnight Copies sold that year Total sold
2001-12-23[33] 30,295
2001-12-30[33][34] 51,633
2002-01-06[33] 20,051 71,684
2002-01-13[33] 9,294 80,978
2002-01-20[33] 4,738 85,716
2002-01-25[35] ~132,452 "
2002-01-27[33] 7,668 93,384
2002-02-03[33] 8,681 102,065
2002-02-10[33] 6,963 109,028
2002-02-17[33] 6,966 115,994
2002-02-24[33] 5,518 121,512
2002-03-03[33] 5,495 127,007
2002-03-10[33] 4,975 131,982
2002-03-17[33] 4,192 136,174
2002-06-30[33] 176,024
2002-12-29[33] 140,553 192,186

Miscellaneous

Notes

  1. ↑ This report covers approximately 73% of American game retailers at the time.
  2. ↑ 2.0 2.1 This report covers approximately 82% of American game retailers at the time.
  3. ↑ Covers the period between July 8 and August 4, 2001.
  4. ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 This report covers approximately 55-60% of American game retailers at the time, though this percentage may vary depending on the genre, platform, and/or game.
  5. ↑ The article also claims that Battle was the "GameCube's most bought title of 2002 (through August)."
  6. ↑ This number was updated at some point between October 19 and this date.
  7. ↑ This number was updated at some point between February 13 and this date.
  8. ↑ This number was updated at some point between December 16, 2006 and this date.

References

  1. ↑ An archived listing for the game on Sega.com uses this release date.
  2. ↑ "Sega Celebrates Ten Years of Sonic With the Worldwide Launch of Sonic Adventure 2 Exclusively for Dreamcast" (American press release; June 19, 2001)
  3. ↑ Sega.jp catalog listing (archived via Wayback Machine)
  4. ↑ This archived page from Sonic Team's website claims that the game would be released worldwide on this date.
  5. ↑ Archived Dreamcast game list on FUTURE GAMEZ
  6. ↑ "Monthly Tracking Report 06-01" (archived on the Video Game History Foundation Library)
  7. ↑ NPD interactive entertainment weekly report (July 1 - 7, 2001; archived on the Video Game History Foundation Library)
  8. ↑ June 2001 TRSTS video games report (archived on the Video Game History Foundation Library)
  9. ↑ July 2001 TRSTS video games report (archived on the Video Game History Foundation Library)
  10. ↑ "Melani's Book 11 (version 1)" (archived on the Video Game History Foundation Library)
  11. ↑ "LTD Sales Report 10-01" (archived on the Video Game History Foundation Library)
  12. ↑ NPD interactive entertainment weekly report (December 23 - 29, 2001; archived on the Video Game History Foundation Library)
  13. ↑ NPD interactive entertainment weekly report (January 6 - 12, 2002; archived on the Video Game History Foundation Library)
  14. ↑ NPD interactive entertainment weekly report (February 3 - 9, 2002; archived on the Video Game History Foundation Library)
  15. ↑ NPD interactive entertainment weekly report (February 10 - 16, 2002; archived on the Video Game History Foundation Library)
  16. ↑ NPD interactive entertainment weekly report (February 24 - March 2, 2002; archived on the Video Game History Foundation Library)
  17. ↑ 17.0 17.1 Archived copy of a TRST spreadsheet reporting on December 2002 game sales
  18. ↑ 18.0 18.1 Archived copy of a TRST spreadsheet reporting on January 2003 game sales
  19. ↑ Gaming Age Forums post reprinting NPD Dreamcast sales data for January 2003 (March 4, 2003; archived via Wayback Machine on September 3, 2004)]
  20. ↑ 20.0 20.1 20.2 Niche Barrier's record of Weekly Famitsu's sales charts for the Dreamcast version
  21. ↑ Dorimaga sales chart for June 11 - July 1, 2001
  22. ↑ Dorimaga sales chart for July 2 - 15, 2001
  23. ↑ Dorimaga sales chart for July 16 - 29, 2001
  24. ↑ Dorimaga sales chart for July 30 - August 12, 2001
  25. ↑ "Graphs: Sega's Year-to-Date" (IGN; October 3, 2002)
  26. ↑ NPD interactive entertainment weekly report (February 10 - 16, 2002; archived on the Video Game History Foundation Library)
  27. ↑ NPD interactive entertainment weekly report (February 24 - March 2, 2002; archived on the Video Game History Foundation Library)
  28. ↑ The Magic Box's US Platinum Chart (archived via Wayback Machine on July 10, 2004)
  29. ↑ The Magic Box's US Platinum Chart (archived via Wayback Machine on December 9, 2004)
  30. ↑ The Magic Box's US Platinum Chart (archived via Wayback Machine on May 16, 2005)
  31. ↑ "The Top 100 Games of the 21st Century" (Next Generation; archived via Wayback Machine on October 28, 2007)
  32. ↑ The Magic Box's US Platinum Chart (archived via Wayback Machine on January 6, 2007)
  33. ↑ 33.00 33.01 33.02 33.03 33.04 33.05 33.06 33.07 33.08 33.09 33.10 33.11 33.12 33.13 33.14 Niche Barrier's record of Weekly Famitsu's sales charts for Battle
  34. ↑ GEIMIN's chart detailing Weekly Famitsu sales data for 2001 (archived via Wayback Machine)
  35. ↑ Dorimaga sales chart for December 17, 2001 - January 11, 2002