Doom: Difference between revisions
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Screenshots from early versions of ''Doom'' can be seen at Unseen 64's [https://www.unseen64.net/2009/04/22/doom-pc-alpha-beta/ Doom [PC - Alpha / Beta<nowiki>]</nowiki>] page. | Screenshots from early versions of ''Doom'' can be seen at Unseen 64's [https://www.unseen64.net/2009/04/22/doom-pc-alpha-beta/ Doom [PC - Alpha / Beta<nowiki>]</nowiki>] page. | ||
== Previews == | |||
<gallery widths="180px" heights="180px"> | |||
Computer_Gaming_World_Issue_108-pp104-5_optim.pdf|Computer Gaming World (July 1993) | |||
</gallery> | |||
== Reviews == | |||
<gallery widths="180px" heights="180px"> | |||
Computer_Gaming_World_Issue_116-pp38-9_optim.pdf|Computer Gaming World (March 1994) | |||
</gallery> | |||
== Interviews == | == Interviews == |
Revision as of 20:03, 20 Ocak 2022
Doom is a first-person shooter developed by id Software in 1993. It was a highly influential title in the development of first-person shooters, as well as playing a pioneering role in realtime texture-mapped 3D graphics, networked multiplayer play, and support for a vast number of user-made levels and mods.
Production[edit]
Sketches[edit]
Models[edit]
Screenshots from early versions of Doom can be seen at Unseen 64's Doom [PC - Alpha / Beta] page.
Previews[edit]
Reviews[edit]
Interviews[edit]
- We Play Doom With John Romero - 30th anniversary interview with John Romero while playing early levels of the game with a co-operative mod. (December 10, 2013)
Histories[edit]
- Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture by David Kushner.
- RetroAhoy: Doom by Stuart Brown.