Doom: Difference between revisions

From Videogame Morgue File

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Computer_Gaming_World_Issue_108-pp104-5_optim.pdf|Computer Gaming World (July 1993)
Computer_Gaming_World_Issue_108-pp104-5_optim.pdf|Computer Gaming World<br/>(July 1993)
EDGE 006 March 1994_pages_30_31_optim.pdf|Edge<br/>(March 1994)
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<gallery widths="180px" heights="180px">
<gallery widths="180px" heights="180px">
Computer_Gaming_World_Issue_116-pp38-9_optim.pdf|Computer Gaming World (March 1994)
PC Format (1994-02) 029_pages_60_61_63_optim2.pdf|PC Format<br/>(February 1994)
Computer_Gaming_World_Issue_116-pp38-9_optim.pdf|Computer Gaming World<br/>(March 1994)
C&vgHi0148-DoomReview_optim2.pdf|Computer and Video Games<br/>(March 1994)
GamesMaster-015_pages_46_47_optim.pdf|GamesMaster (March 1994)
PC Zone 12 (March 1994)_pages_135_136_optim.pdf|PC Zone<br/>(March 1994)
PC Action #05_pages_34_35_36_37_optim.pdf|PC Action<br/>(March 1994)
EDGE 007 April 1994_pages_60_61_62_63_optim.pdf|Edge<br/>(April 1994)
PC Player 5 - Doom review optim2.pdf|PC Player<br/>(April 1994)
PCGamer_1994_06_DoomReview_optim.pdf|PC Gamer (US)<br/>(June 1994)
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Revision as of 12:35, 21 Ocak 2022

Doom is a first-person shooter developed by id Software in 1993. It was a highly influential title in the development of first-person shooters, as well as playing a pioneering role in realtime texture-mapped 3D graphics, networked multiplayer play, and support for a vast number of user-made levels and mods.

Production[edit]

Sketches[edit]

Models[edit]

Screenshots from early versions of Doom can be seen at Unseen 64's Doom [PC - Alpha / Beta] page.

Previews[edit]

Reviews[edit]

Interviews[edit]

  • We Play Doom With John Romero - 30th anniversary interview with John Romero while playing early levels of the game with a co-operative mod. (December 10, 2013)

Histories[edit]

  • Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture by David Kushner.
  • RetroAhoy: Doom by Stuart Brown.