Doom: Difference between revisions

From Videogame Morgue File

(+ thing that doesn't really fit anywhere but is too good not to include)
(+article)
Line 88: Line 88:


<gallery widths="180px" heights="180px">
<gallery widths="180px" heights="180px">
Austin American Statesman 1994-05-08.pdf|Article about Doom tournament, Austin American-Statesman (8 May 1994)
The_Daily_News_Leader_Wed__Jul_20__1994_.jpg|Column from The Daily News Leader, Staunton, Virginia<br/>(20 July 1994)
The_Daily_News_Leader_Wed__Jul_20__1994_.jpg|Column from The Daily News Leader, Staunton, Virginia<br/>(20 July 1994)
</gallery>
</gallery>


<includeonly>[[Category:Game]]</includeonly>
<includeonly>[[Category:Game]]</includeonly>

Revision as of 19:42, 24 Ocak 2022

Doom is a first-person shooter developed by id Software in 1993. It was a highly influential title in the development of first-person shooters, as well as playing a pioneering role in realtime texture-mapped 3D graphics, networked multiplayer play, and support for a vast number of user-made levels and mods.

Production[edit]

Sketches[edit]

Models[edit]

Screenshots from early versions of Doom can be seen at Unseen 64's Doom [PC - Alpha / Beta] page.

Previews[edit]

Reviews[edit]

Interviews[edit]

  • We Play Doom With John Romero - 30th anniversary interview with John Romero while playing early levels of the game with a co-operative mod. (December 10, 2013)

Histories[edit]

51g+F5A26HL.jpg
Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture
David Kushner

Masters of Doom' is the true inside story of John Carmack and John Romero, co-creators of the most innovative and notoriously successful video games in history - Doom and Quake.

ISBN 0-8129-7215-5

Miscellany[edit]