Legacy of Kain: Soul Reaver: Difference between revisions

From Videogame Morgue File

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1998-05-GI.jpg|Game Informer<br/>(May 1998)
1998-05-GI.jpg|Game Informer<br/>(May 1998)
Arcade (1998-12) 01_page_36.pdf|Arcade<br/>(December 1998)
Arcade (1998-12) 01_page_36.pdf|Arcade<br/>(December 1998)
Electronic Gaming Monthly Issue 115 February 1999 Legacy of Kain feature.pdf|Electronic Gaming Monthly<br/>(February 1999)
GamePro Issue 117 April 1999 page 1, 41-42.pdf|GamePro<br/>(October 1999)
GamePro Issue 117 April 1999 page 1, 41-42.pdf|GamePro<br/>(October 1999)
PC.Games.N081.1999.06-fl0n_pages_68-70_optim.pdf|PC Games (DE)<br/>(June 1999)
PC.Games.N081.1999.06-fl0n_pages_68-70_optim.pdf|PC Games (DE)<br/>(June 1999)

Revision as of 16:59, 11 February 2022

Legacy of Kain: Soul Reaver is an action-adventure game written and directed by Amy Hennig, developed by Crystal Dynamics, and originally released for the PlayStation. It had a difficult development, including a large amount of cut and abandoned content and a legal challenge from the series' previous developer Silicon Knights.

It is the sequel to Blood Omen: Legacy of Kain.

Previews[edit]

Reviews[edit]

Resources[edit]