GioGio's Bizarre Adventure: Difference between revisions
(Changing the galleries to the new card format) |
m (Converting platform in infobox to use one of the new templates) |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{InfoboxGame | ||
|image = GioGio planned cover art USA.jpg | |image = GioGio planned cover art USA.jpg | ||
|developer = Capcom | |developer = Capcom | ||
|publisher = Capcom | |publisher = Capcom | ||
|platforms = | |platforms = {{plat-ps2}} | ||
|date = July 25, 2002 | |date = {{Flag-JP}} July 25, 2002<ref>[https://web.archive.org/web/20130829050009/https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=8049 Famitsu site listing (archived via Wayback Machine on August 29, 2013)]</ref><ref group="IGN" name="IGNdate">[https://www.ign.com/articles/2002/05/01/jojos-bizarre-adventure-date "Jojo's Bizarre Adventure Date" (May 1, 2002)]</ref> | ||
|wikipedia = https://en.wikipedia.org/wiki/GioGio's_Bizarre_Adventure | |wikipedia = https://en.wikipedia.org/wiki/GioGio's_Bizarre_Adventure | ||
|mobygames = https://www.mobygames.com/game/jojo-no-kimy-na-bken-gon-no-kaze | |mobygames = https://www.mobygames.com/game/jojo-no-kimy-na-bken-gon-no-kaze | ||
|tcrf = https://tcrf.net/JoJo_no_Kimyou_na_Bouken:_Ougon_no_Kaze | |tcrf = https://tcrf.net/JoJo_no_Kimyou_na_Bouken:_Ougon_no_Kaze | ||
|related = [[JoJo's Bizarre Adventure (Capcom)]] | |related = [[JoJo's Bizarre Adventure (Capcom)]]}} | ||
}} | |||
'''GioGio's Bizarre Adventure''' (''JoJo's Bizarre Adventure: Golden Wind''<ref group="note">Some official English localizations of ''JoJo'' media render the subtitle in Italian as ''Vento Aureo''.</ref> in Japanese) is a 3D action game that adapts [https://en.wikipedia.org/wiki/Golden_Wind_(manga) part 5] of the manga ''[https://en.wikipedia.org/wiki/JoJo's_Bizarre_Adventure JoJo's Bizarre Adventure]''. It was developed and published by Capcom, who made [[JoJo's Bizarre Adventure (Capcom)|a 2D fighting game based on part 3]] four years earlier. The graphics utilize a brand of cel-shading dubbed "Artistoon"<ref>[[:File:GioGio preview in Official US PlayStation Magazine issue 57.jpg|''Official U.S. PlayStation Magazine'' issue 57 (June 2002)]]</ref><ref name="gamewatchsiterelaunch">[https://web.archive.org/web/20020713134244/http://www.watch.impress.co.jp/game/docs/20020711/capcom.htm Game Watch article (in Japanese) covering the website's relaunch (July 11, 2002; archived via Wayback Machine)]</ref><ref name="capcompress">[https://web.archive.org/web/20020806015639/http://www.capcom.com:80/news/news.xpml?prid=400020 Official Capcom press release announcing the game's planned English release (May 22, 2002)]</ref> to emulate the source material's art style. A planned release outside of Japan never materialized. | '''GioGio's Bizarre Adventure''' (''JoJo's Bizarre Adventure: Golden Wind''<ref group="note">Some official English localizations of ''JoJo'' media render the subtitle in Italian as ''Vento Aureo''.</ref> in Japanese) is a 3D action game that adapts [https://en.wikipedia.org/wiki/Golden_Wind_(manga) part 5] of the manga ''[https://en.wikipedia.org/wiki/JoJo's_Bizarre_Adventure JoJo's Bizarre Adventure]''. It was developed and published by Capcom, who made [[JoJo's Bizarre Adventure (Capcom)|a 2D fighting game based on part 3]] four years earlier. The graphics utilize a brand of cel-shading dubbed "Artistoon"<ref>[[:File:GioGio preview in Official US PlayStation Magazine issue 57.jpg|''Official U.S. PlayStation Magazine'' issue 57 (June 2002)]]</ref><ref name="gamewatchsiterelaunch">[https://web.archive.org/web/20020713134244/http://www.watch.impress.co.jp/game/docs/20020711/capcom.htm Game Watch article (in Japanese) covering the website's relaunch (July 11, 2002; archived via Wayback Machine)]</ref><ref name="capcompress">[https://web.archive.org/web/20020806015639/http://www.capcom.com:80/news/news.xpml?prid=400020 Official Capcom press release announcing the game's planned English release (May 22, 2002)]</ref> to emulate the source material's art style. A planned release outside of Japan never materialized. |
Latest revision as of 01:04, 8 September 2024
GioGio's Bizarre Adventure (JoJo's Bizarre Adventure: Golden Wind[note 1] in Japanese) is a 3D action game that adapts part 5 of the manga JoJo's Bizarre Adventure. It was developed and published by Capcom, who made a 2D fighting game based on part 3 four years earlier. The graphics utilize a brand of cel-shading dubbed "Artistoon"[2][3][4] to emulate the source material's art style. A planned release outside of Japan never materialized.
History[edit]
Capcom first announced the game during the 2001 Jump Festa (held on December 23 & 24, 2000), stating simply that it would be based on part 5 of JoJo's Bizarre Adventure.[5][mmcafe 1][IGN 2][IGN 3] Later that month, an issue of Weekly Shōnen Jump (the magazine that serialized the original manga at the time) revealed screenshots of the game to the public for the first time.[mmcafe 2][IGN 4] (These included a 3D model of Koichi Hirose, a character who would not physically appear in the final product.) The game's official website subsequently went up on February 8.[mmcafe 3]
The first trailer would debut at the 2001 Tokyo Game Show (held between March 30 and April 1). It focused on the game's graphics (mostly character models) in lieu of showing gameplay.[IGN 5] Closer to its release, the game would receive a second announcement at the conclusion of a Capcom vs. SNK 2 tournament in Tokyo on January 13, 2002 (alongside fellow Capcom game Auto Modellista). Hirohiko Araki, the manga's author, revealed more footage from the game in a pre-recorded video.[6][7] The first report of the title's Japanese release date - July 25, 2002 - came at the start of May,[IGN 1] with the official website being heavily revamped under two weeks before that date.[3]
Capcom first announced their intent to release the game outside of Japan in March 2003, alongside three other titles: Onimusha 2, Red Dead Revolver, and Auto Modellista.[IGN 6] Afterward, they would exhibit it at E3 (as JoJo's Bizarre Adventure)[IGN 7] and ECTS (as GioGio's Bizarre Adventure)[IGN 8][IGN 9] in 2002. The company targeted a release in October of that year[4][IGN 7] (which many sources reported as simply "fall"),[8][9][10][11] with the ESRB specifically listing October 24, 2002.[12] Some time between E3 and November 2002, the game was delayed to December. On the 12th of November, Capcom announced a second delay to Feburary 14, 2003 as part of a larger schedule adjustment.[13] Capcom appears to have revised the game's release schedule once again around early 2003, though sources conflict on when the new window actually was: GamePro claimed that it would release in November of that year,[14] whereas Entertainment Weekly suggested that it would come out in the summer.[15] With no official story, some Internet users took to expressing confusion about the game's disappearance - not helped by American retailers listing release dates in May[16] or June[17] of that year. By the time Eurogamer covered Capcom's lineup of games at E3 2003, they interpreted GioGio's absence as a sign that its Western release had been canceled entirely.[18] Ultimately, the game would never get an official release outside of Japan.
Covers[edit]
Previews[edit]
- The Madman's Cafe article covering the original announcement at Jump Festa 2001 (January 7, 2001)
- IGN article covering the game's story and pre-release screenshots (February 9, 2001)
- GameSpot article about Capcom's pre-E3 conference, including a mention of GioGio's Bizarre Adventure (May 21, 2002)
- Official Capcom press release announcing the game's planned English release (May 22, 2002; archived via Wayback Machine)
- IGN hands-on E3 preview (May 22, 2002)
- IGN general E3 preview (May 22, 2002)
- GameSpot E3 preview (May 24, 2002)
- IGN report on Capcom's presence at ECTS 2002, including GioGio's Bizarre Adventure (August 29, 2002)
- Entertainment Weekly preview (February 7, 2003)
Interviews[edit]
Advertising[edit]
Japanese television commercials (circa 2002)[edit]
Reviews[edit]
Official websites (archived via Wayback Machine)[edit]
- Capcom's Jump Festa 2001 site, including a mention of the game's announcement (captured January 23, 2001)
- Pre-release website (captured December 2, 2001)
- Primary website (captured October 2, 2002)
Character videos[edit]
Books[edit]
JoJo's Bizarre Adventure: Everything About Golden Wind (ジョジョの奇妙な冒険 黄金の旋風のすべて)
A thorough introduction to every character & every stage!
A total of 27 pages are dedicated to exclusive interviews: one with the development staff and one solely with Hirohiko Araki!!!
Everything about "Golden Wind" draws near in this massive 300-page volume!!!! [JP site 1]
ISBN 978-4-087791-8-84
Forum posts[edit]
2chan (Japanese)[edit]
Game-specific threads[edit]
- July 13 - 25, 2002
- July 25 - 27, 2002
- July 27 - 28, 2002
- July 28 - 29, 2002
- July 29 - 31, 2002
- July 31 - August 2, 2002
- August 2 - 16, 2002
English[edit]
Capcom BBS (archived via Wayback Machine)[edit]
IGN boards[edit]
Dedicated subforum (archived via Wayback Machine)[edit]
- "Welcome this board." (a topic with little discussion of the game itself; began July 17, 2002)
- "Anybody played this game?" (an attempt to solicit opinions on the game; began January 7, 2003)
- " <<<Jojo's Bizarre Adventure community thread>>>" (began January 10, 2003)
Fighting Game Board[edit]
Histories[edit]
Other links[edit]
Notes[edit]
- ↑ Some official English localizations of JoJo media render the subtitle in Italian as Vento Aureo.
References[edit]
- ↑ Famitsu site listing (archived via Wayback Machine on August 29, 2013)
- ↑ Official U.S. PlayStation Magazine issue 57 (June 2002)
- ↑ 3.0 3.1 Game Watch article (in Japanese) covering the website's relaunch (July 11, 2002; archived via Wayback Machine)
- ↑ 4.0 4.1 Official Capcom press release announcing the game's planned English release (May 22, 2002)
- ↑ Capcom's Jump Festa 2001 site, including a mention of the game's announcement (archived via Wayback Machine on January 23, 2001)
- ↑ Game Watch article about the tournament and announcement (in Japanese)
- ↑ SoftBank Games article about the tournament and announcement (in Japanese)
- ↑ EGM issue 153 (April 2002)
- ↑ Official U.S. PlayStation Magazine issue 57 (June 2002)
- ↑ PSM issue 59 (June 2002)
- ↑ GamePro issue 166 (July 2002)
- ↑ ESRB listing (archived via Wayback Machine on April 16, 2004)
- ↑ "Capcom revises dates" (November 12, 2002)
- ↑ GamePro issue 173 (January 2003)
- ↑ Entertainment Weekly preview (February 7, 2003)
- ↑ Various quotes from IGN Boards an IGN Boards thread asking about the game in early May 2003: "I have an EGM magazine that says is coming out [sic] the 2nd quarter of 2003;" "Well on Amazon it says the game will ship on May 22-24"
- ↑ From a Digital Press forum thread questioning whether the game had been scrapped or retooled into a non-JoJo game: "EBGames has JoJo coming out in the U.S. on 6/17/2003." (March 18, 2003)
- ↑ "E3 2003: Capcom's line-up" (May 2, 2003)
The Madman's Cafe[edit]
IGN[edit]
- ↑ 1.0 1.1 "Jojo's Bizarre Adventure Date" (May 1, 2002)
- ↑ "Capcom Announces Jojo's Bizarre Adventure Sequel" (January 2, 2001)
- ↑ "Next Jojo Game on PS2?" (January 2, 2001)
- ↑ "First Look: Jojo's Bizarre Adventure 5" (January 23, 2001)
- ↑ "TGS 2001: First Look at Jo Jo's Bizarre Adventure" (March 30, 2001)
- ↑ "Capcom Unveils Four Major Games" (March 22, 2002)
- ↑ 7.0 7.1 "E3 2002: Jojo's Bizarre Adventure" (May 22, 2002)
- ↑ "ECTS 2002: Capcom Booth Report" (August 29, 2002)
- ↑ "ECTS 2002: The PlayStation Experience"
Official Japanese website[edit]
- ↑ This text is a very rough English translation of the book's description on the "information" page (archived via Wayback Machine). The original text, for reference:
全キャラ&全ステージをあますことなく徹底紹介!
荒木飛呂彦先生単独インタビュー&開発スタッフインタビュー総計27ページ独占掲載ッ!!!
『黄金の旋風』のすべてに、300ページ超の大ボリュームでせまるッ!!!!