Shark: Difference between revisions
mNo edit summary |
(Updating various things, including (but not limited to) adding a platforms section & using the newer gallery templates) |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{InfoboxGame | ||
|image = 1975 Shark Flyer 02 - Front.jpg | |image = 1975 Shark Flyer 02 - Front.jpg | ||
|developer = JRW Electronics | |developer = JRW Electronics | ||
|publisher = US Billiards | |publisher = US Billiards | ||
|platforms = {{plat-arcade}} | |||
|date = 1975 | |date = 1975 | ||
|mobygames = https://www.mobygames.com/game/ | |mobygames = https://www.mobygames.com/game/107245/shark}} | ||
}} | |||
''Shark'' was a title released in 1975 by U.S Billiards in 1975. It is notable as one of the first commercial games released to use a microprocessor as well as one of three games based around sharks released in the year, the other two being [[Shark Jaws]] and [[Maneater]]. | '''Shark''' was a title released in 1975 by U.S Billiards in 1975. It is notable as one of the first commercial games released to use a microprocessor as well as one of three games based around sharks released in the year, the other two being [[Shark Jaws]] and [[Maneater]]. | ||
Unlike in most games based around the deep sea creature, players in this game take on the role of the shark. 1-4 players must navigate a maze without touching the walls in order to reach out into the deep sea ocean and devour swimmers within the time limit. If a player touches the wall, they are sent back to their starting position. Difficulty switches on the front of the machine dictate how many swimmers need to be devoured to award an extra game. Navigation is achieved by the pushing of four buttons laid out in a cross formation which correspond to the direction of the movement, regardless of the "front" orientation of the shark. | Unlike in most games based around the deep sea creature, players in this game take on the role of the shark. 1-4 players must navigate a maze without touching the walls in order to reach out into the deep sea ocean and devour swimmers within the time limit. If a player touches the wall, they are sent back to their starting position. Difficulty switches on the front of the machine dictate how many swimmers need to be devoured to award an extra game. Navigation is achieved by the pushing of four buttons laid out in a cross formation which correspond to the direction of the movement, regardless of the "front" orientation of the shark. | ||
== Announcement == | == Announcement == | ||
{{GalleryStart}} | |||
1975- | {{GalleryCard | ||
|file=1975-11 Play Meter pg 51 02.png | |||
|title=Play Meter | |||
|date=November 1975 | |||
|country=US | |||
}} | |||
{{GalleryEnd}} | |||
== | == Advertising == | ||
{{GalleryStart}} | |||
{{GalleryCard | |||
|file=1975-10 Play Meter pg 77.png | |||
|title=Print ad | |||
|date=1975 | |||
|country=US | |||
|description=From the October 1975 issue of ''Play Meter'' | |||
}} | |||
{{GalleryEnd}} | |||
=== Flyers === | === Flyers === | ||
{{GalleryStart}} | |||
{{GalleryCard | |||
1975 Shark Flyer 01 - Front.jpg|(1975 | |file=1975 Shark Flyer 01 - Front.jpg | ||
1975 Shark Flyer 01 - Back.png|(1975 | |title=Flyer (front) | ||
1975 Shark Flyer 02 - Front.jpg|(1975 | |date=1975 | ||
1975 Shark Flyer 02 - Back.png|(1975 | |country=US | ||
}} | |||
{{GalleryCard | |||
|file=1975 Shark Flyer 01 - Back.png | |||
|title=Flyer (back) | |||
|date=1975 | |||
|country=US | |||
}} | |||
{{GalleryCard | |||
|file=1975 Shark Flyer 02 - Front.jpg | |||
|title=Flyer (front) | |||
|date=1975 | |||
|country=US | |||
}} | |||
{{GalleryCard | |||
|file=1975 Shark Flyer 02 - Back.png | |||
|title=Flyer (back) | |||
|date=1975 | |||
|country=US | |||
}} | |||
{{GalleryEnd}} | |||
== Articles == | == Articles == | ||
{{GalleryStart}} | |||
{{GalleryCard | |||
1975-11 Play Meter pg 33-34.png| | |file=1975-11 Play Meter pg 33-34.png | ||
|title=Play Meter | |||
|date=November 1975 | |||
|country=US | |||
|description=Discusses various shark-themed arcade games, including ''[[Maneater]]'' | |||
}} | |||
{{GalleryEnd}} | |||
== Preservation == | == Preservation == | ||
=== Gameplay === | === Gameplay === | ||
* [https://www.youtube.com/watch?v=Hh1TDeJK9GI Gameplay video of Shark by U.S Billiards] | |||
== Game credits == | |||
{{Credits begin}} | |||
{{Credits line|Game Designer, Hardware Designer = John R. Wilson}} | |||
{{Credits end}} | |||
[[Category:Game]] | [[Category:Game]] |
Latest revision as of 01:52, 23 October 2024
Shark was a title released in 1975 by U.S Billiards in 1975. It is notable as one of the first commercial games released to use a microprocessor as well as one of three games based around sharks released in the year, the other two being Shark Jaws and Maneater.
Unlike in most games based around the deep sea creature, players in this game take on the role of the shark. 1-4 players must navigate a maze without touching the walls in order to reach out into the deep sea ocean and devour swimmers within the time limit. If a player touches the wall, they are sent back to their starting position. Difficulty switches on the front of the machine dictate how many swimmers need to be devoured to award an extra game. Navigation is achieved by the pushing of four buttons laid out in a cross formation which correspond to the direction of the movement, regardless of the "front" orientation of the shark.
Announcement[edit]
Advertising[edit]
Flyers[edit]
Articles[edit]
Preservation[edit]
Gameplay[edit]
Game credits[edit]
- Game Designer, Hardware Designer
- John R. Wilson