Sonic Adventure 2: Difference between revisions

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Somewhere (talk | contribs)
Adding a review and reorganizing the page to recognize the different versions
Somewhere (talk | contribs)
Adding sales data - there's even more I could add (including sales chart positions in Japan and various European countries), but it's getting late and this is already quite a lot.
 
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{{Infobox
{{InfoboxGame
  |image = Sonic Adventure 2 cover art USA.jpg
  |image = Sonic Adventure 2 cover art USA.jpg
  |developer = Sonic Team
  |developer = Sonic Team
  |publisher = Sega
  |publisher = Sega
  |platforms = <div class="mw-collapsible mw-collapsed">'''Dreamcast (original)'''
  |platforms = <div class="mw-collapsible mw-collapsed">'''{{plat-dc}} (original)'''
<div class="mw-collapsible-content">Dreamcast • GameCube (''Battle'') • PlayStation 3 (PSN) • Xbox 360 (XBLA) • Steam</div></div>
<div class="mw-collapsible-content">{{plat-ngc}} (''Battle'') • {{plat-ps3}} (PSN) • {{plat-xbox360}} (XBLA) • {{plat-win}} (Steam)</div></div>
  |date = <div class="mw-collapsible mw-collapsed">'''June 19, 2001 (original)'''
  |date = <div class="mw-collapsible mw-collapsed">'''June 19, 2001 (original)'''
<div class="mw-collapsible-content">{{Flag-US}} June 19, 2001<ref>[https://web.archive.org/web/20031202152257/http://www.sega.com:80/games/dreamcast/post_dreamcastgame.jhtml?PRODID=759 An archived listing for the game on Sega.com] uses this release date.</ref><ref>[https://segaretro.org/Press_release:_2001-06-19:_Sega_Celebrates_Ten_Years_of_Sonic_With_the_Worldwide_Launch_of_Sonic_Adventure_2_Exclusively_for_Dreamcast "Sega Celebrates Ten Years of Sonic with the Worldwide Launch of Sonic Adventure 2 Exclusively for Dreamcast" (American press release; June 19, 2001)]</ref><br>{{Flag-JP}} {{Flag-EU}} June 23, 2001<ref>[https://web.archive.org/web/20141006095701/http://sega.jp/dc/010603/ Sega.jp catalog listing (archived via Wayback Machine)]</ref><ref>[https://web.archive.org/web/20011211104226/http://tails01.sonicteam.com/sonicadv2/0413/titlelogo_e.html This archived page from Sonic Team's website] claims that the game would be released worldwide on this date.</ref><br>{{Flag-AU}} July 13, 2001<ref>[https://web.archive.org/web/20010731231717/http://www.futuregamez.net:80/outnow/dc.html Archived Dreamcast game list on FUTURE GAMEZ]</ref></div></div>
<div class="mw-collapsible-content">{{Flag-US}} June 19, 2001<ref>[https://web.archive.org/web/20031202152257/http://www.sega.com:80/games/dreamcast/post_dreamcastgame.jhtml?PRODID=759 An archived listing for the game on Sega.com] uses this release date.</ref><ref>"[[Press Release: Sega Celebrates Ten Years of Sonic With the Worldwide Launch of Sonic Adventure 2 Exclusively for Dreamcast|Sega Celebrates Ten Years of Sonic With the Worldwide Launch of Sonic Adventure 2 Exclusively for Dreamcast]]" (American press release; June 19, 2001)</ref><br>{{Flag-JP}} {{Flag-EU}} June 23, 2001<ref>[https://web.archive.org/web/20141006095701/http://sega.jp/dc/010603/ Sega.jp catalog listing (archived via Wayback Machine)]</ref><ref>[https://web.archive.org/web/20011211104226/http://tails01.sonicteam.com/sonicadv2/0413/titlelogo_e.html This archived page from Sonic Team's website] claims that the game would be released worldwide on this date.</ref><br>{{Flag-AU}} July 13, 2001<ref>[https://web.archive.org/web/20010731231717/http://www.futuregamez.net:80/outnow/dc.html Archived Dreamcast game list on FUTURE GAMEZ]</ref></div></div>
  |wikipedia = https://en.wikipedia.org/wiki/Sonic_Adventure_2
  |wikipedia = https://en.wikipedia.org/wiki/Sonic_Adventure_2
  |mobygames = https://www.mobygames.com/game/sonic-adventure-2
  |mobygames = https://www.mobygames.com/game/sonic-adventure-2
  |tcrf = https://tcrf.net/Sonic_Adventure_2_(Dreamcast)
  |tcrf = https://tcrf.net/Sonic_Adventure_2_(Dreamcast)
  |related = [[Sonic the Hedgehog (16-bit)]]<br>[[Sonic Heroes]]
  |related = [[Sonic the Hedgehog (16-bit)]]<br>[[Sonic Heroes]]}}
}}


'''Sonic Adventure 2''', like [[Sonic Adventure|its predecessor]], is a 3D platform game originally released for the Dreamcast.
'''Sonic Adventure 2''', like [[Sonic Adventure|its predecessor]], is a 3D platform game originally released for the Dreamcast.


== Dreamcast version (original) ==
== Dreamcast version (original) ==
=== History ===
* "[[Press Release: Sega Celebrates Ten Years of Sonic With the Worldwide Launch of Sonic Adventure 2 Exclusively for Dreamcast|Sega Celebrates Ten Years of Sonic With the Worldwide Launch of Sonic Adventure 2 Exclusively for Dreamcast]]" (press release dated June 19, 2001)
=== Advertising ===
=== Advertising ===
{{GalleryStart}}
{{GalleryStart}}
Line 26: Line 28:
}}
}}
{{GalleryEnd}}
{{GalleryEnd}}
=== Sales ===
All data are presented as-is, including any potential discrepancies between dates.
==== United States ====
Note that most if not all of the below data comes from the NPD Group's TRST system, which only covered a portion of the American video game market. The exact percentage varied depending on the report and era; footnotes give specifics for every applicable data point.
{| class="wikitable"
|-
! Date !! Copies sold that week !! Copies sold that month !! Copies sold that year !! Total sold
|-
| 2001-06<ref>[https://archive.gamehistory.org/item/e275633d-1913-4bf8-a49d-636bbff67b6d "Monthly Tracking Report 06-01" (archived on the Video Game History Foundation Library)]</ref> ||colspan="4;" style="text-align: center;" | 120,014
|-
| 2001-07-07 || 26,318<ref>[https://archive.gamehistory.org/item/fde9f195-3a00-4031-aaeb-54833e3e8c1c NPD interactive entertainment weekly report (July 1 - 7, 2001; archived on the Video Game History Foundation Library)]</ref><ref group="note">This report covers approximately 73% of American game retailers at the time.</ref> ||colspan="2;" style="background-color: gray;" | || 100,012<ref>[https://archive.gamehistory.org/item/68590dda-8c37-49d0-855c-5d38c448e0e6 June 2001 TRSTS video games report (archived on the Video Game History Foundation Library)]</ref><ref group="note" name="eighty-two">This report covers approximately 82% of American game retailers at the time.</ref>
|-
| 2001-08-04<ref>[https://archive.gamehistory.org/item/dae861bf-cf0b-42b7-997f-f127026fb18a July 2001 TRSTS video games report (archived on the Video Game History Foundation Library)]</ref><ref group="note" name="eighty-two" /> ||style="background-color: gray;" | || 62,051<ref group="note">Covers the period between July 8 and August 4, 2001.</ref> ||style="background-color: gray;" | || 162,063
|-
| 2001-08<ref>[https://archive.gamehistory.org/item/09160e1f-d9a6-47bb-bd34-0ae0e23e16b0 "Melani's Book 11 (version 1)" (archived on the Video Game History Foundation Library)]</ref> ||colspan="3;" style="background-color: gray;" | || 234,149
|-
| 2001-10<ref>[https://archive.gamehistory.org/item/bc707b15-a757-407c-818d-97cddee5e859 "LTD Sales Report 10-01" (archived on the Video Game History Foundation Library)]</ref> ||colspan="3;" style="background-color: gray;" | || 282,092
|-
| 2001-12-29<ref>[https://archive.gamehistory.org/item/346e734d-9b21-4278-87b6-0cdf97ba0a56 NPD interactive entertainment weekly report (December 23 - 29, 2001; archived on the Video Game History Foundation Library)]</ref><ref group="note" name="fifty-five">This report covers approximately 55-60% of American game retailers at the time, though this percentage may vary depending on the genre, platform, and/or game.</ref> || 7,952 ||colspan="3;" style="background-color: gray;" |
|-
| 2002-01-12<ref>[https://archive.gamehistory.org/item/cda14d63-90ca-4481-ba07-3f4898441d56 NPD interactive entertainment weekly report (January 6 - 12, 2002; archived on the Video Game History Foundation Library)]</ref><ref group="note" name="fifty-five" /> || 1,964 ||colspan="3;" style="background-color: gray;" |
|-
| 2002-02-09<ref>[https://archive.gamehistory.org/item/157bbff6-f87a-49ba-9145-3c64eb3a1e2b NPD interactive entertainment weekly report (February 3 - 9, 2002; archived on the Video Game History Foundation Library)]</ref><ref group="note" name="fifty-five" /> || 1,497 ||colspan="3;" style="background-color: gray;" |
|-
| 2002-02-16<ref>[https://archive.gamehistory.org/item/292514b8-417a-43e5-ad70-14f504a7aef1 NPD interactive entertainment weekly report (February 10 - 16, 2002; archived on the Video Game History Foundation Library)]</ref><ref group="note" name="fifty-five" /> || 1,618 ||colspan="3;" style="background-color: gray;" |
|-
| 2002-03-02<ref>[https://archive.gamehistory.org/item/2ef99913-7f4f-4c50-b949-6609ee67e835 NPD interactive entertainment weekly report (February 24 - March 2, 2002; archived on the Video Game History Foundation Library)]</ref><ref group="note" name="fifty-five" /> || 1,380 ||colspan="3;" style="background-color: gray;" |
|-
| 2002-12<ref name="dec2002">[https://web.archive.org/web/20030213103356/www.theonionring.com/Dec_TRSTS.html Archived copy of a TRST spreadsheet reporting on December 2002 game sales]</ref> ||style="background-color: gray;" | || 981 ||style="background-color: gray;" | || 390,108
|-
| 2003-01<ref name="jan2003">[https://web.archive.org/web/20030418152635/http://www.theonionring.com/01-2003-TRSTS.html Archived copy of a TRST spreadsheet reporting on January 2003 game sales]</ref><ref>[https://web.archive.org/web/20040903220719/http://www.goodcowfilms.com/farm/basement/ga-archive/sega-dc-sales-03-04-2003.htm Gaming Age Forums post reprinting NPD Dreamcast sales data for January 2003] (March 4, 2003; archived via Wayback Machine on September 3, 2004)]</ref> ||style="background-color: gray;" | || 183 ||style="background-color: gray;" | || 390,291
|-
|}
==== Japan ====
{| class="wikitable"
|-
! Date !! Copies sold that week !! Copies sold that fortnight !! Total sold
|-
| 2001-06-24<ref name="niche">[https://nichebarrier.com/game/835-sonic-adventure-2 Niche Barrier's record of ''Weekly Famitsu'''s sales charts for the Dreamcast version]</ref> ||colspan="3;" style="text-align: center;" | 84,508
|-
| 2001-07-01 ||colspan="3;" style="text-align: center;" | 95,797<ref name="niche" /> or ~96,026<ref>[[:File:Dreamcast JP charts in Dorimaga 2001 issue 5.jpg|''Dorimaga'' sales chart for June 11 - July 1, 2001]]</ref>
|-
| 2001-07-15<ref>[[:File:Dreamcast JP charts in Dorimaga 2001 issue 6.jpg|''Dorimaga'' sales chart for July 2 - 15, 2001]]</ref> ||style="background-color: gray;" | || ~5,974 || ~102,000
|-
| 2001-07-29<ref>[[:File:Dreamcast JP charts in Dorimaga 2001 issue 7.jpg|''Dorimaga'' sales chart for July 16 - 29, 2001]]</ref> ||style="background-color: gray;" | || ~3,579 || ~105,579
|-
| 2001-08-12<ref>[[:File:Dreamcast JP charts in Dorimaga 2001 issue 8.jpg|''Dorimaga'' sales chart for July 30 - August 12, 2001]]</ref> ||style="background-color: gray;" | || ~2,037 || ~107,616
|-
| 2001-12-30<ref name="niche" /> ||colspan="2;" style="background-color: gray;" | || 108,480
|-
|}


== GameCube conversion (''Battle'') ==
== GameCube conversion (''Battle'') ==
=== Features ===
{{GalleryStart}}
{{GalleryCard
|file=Sonic Adventure 2 Battle and Sonic Advance Japanese feature in Nintendo Dream December 2001.jpg
|title=Nintendo Dream
|date=December 2001
|country=JP
|description=Also covers ''[[Sonic Advance]]''
}}
{{GalleryEnd}}
=== Reviews ===
=== Reviews ===
{{GalleryStart}}
{{GalleryStart}}
{{GalleryCard
|file=Sonic Adventure 2 Battle review in Cube UK issue 6.jpg
|title=Cube (UK)
|date=June 2002
|country=UK
}}
{{GalleryCard
{{GalleryCard
|file=Sonic Adventure 2 Battle Spanish review in SuperJuegos issue 120.pdf
|file=Sonic Adventure 2 Battle Spanish review in SuperJuegos issue 120.pdf
Line 37: Line 111:
}}
}}
{{GalleryEnd}}
{{GalleryEnd}}
=== Sales ===
{| class="wikitable"
|-
! Date !! Total sold
|-
| 2002-08<ref>[https://www.ign.com/articles/2002/10/03/graphs-segas-year-to-date "Graphs: Sega's Year-to-Date"] (''IGN''; October 3, 2002)</ref> || >1,000,000<ref group="note">The article also claims that ''Battle'' was the "GameCube's most bought title of 2002 (through August)."</ref>
|-
|}
==== United States ====
The same disclaimers as before apply here.
{| class="wikitable"
|-
! Date !! Copies sold that week !! Copies sold that month !! Total sold
|-
| 2002-02-16<ref>[https://archive.gamehistory.org/item/292514b8-417a-43e5-ad70-14f504a7aef1 NPD interactive entertainment weekly report (February 10 - 16, 2002; archived on the Video Game History Foundation Library)]</ref><ref group="note" name="fifty-five" /> ||colspan="3;" style="text-align: center;" | 39,706
|-
| 2002-03-02<ref>[https://archive.gamehistory.org/item/2ef99913-7f4f-4c50-b949-6609ee67e835 NPD interactive entertainment weekly report (February 24 - March 2, 2002; archived on the Video Game History Foundation Library)]</ref><ref group="note" name="fifty-five" /> ||colspan="3;" style="text-align: center;" | 22,441
|-
| 2002-12<ref name="dec2002" /> ||style="background-color: gray;" | || 44,384 || 552,441
|-
| 2003-01<ref name="jan2003" /> ||style="background-color: gray;" | || 10,501 || 562,942
|-
| ≤2004-07-10<ref>[https://web.archive.org/web/20040710092000/http://www.the-magicbox.com/Chart-USPlatinum.shtml The Magic Box's US Platinum Chart] (archived via Wayback Machine on July 10, 2004)</ref> ||colspan="2;" style="background-color: gray;" | || 876,000
|-
| ≤2004-12-09<ref>[https://web.archive.org/web/20041209075118/http://www.the-magicbox.com/Chart-USPlatinum.shtml The Magic Box's US Platinum Chart] (archived via Wayback Machine on December 9, 2004)</ref><ref group="note">This number was updated at some point between [https://web.archive.org/web/20041019071418/http://www.the-magicbox.com/Chart-USPlatinum.shtml October 19] and this date.</ref> ||colspan="2;" style="background-color: gray;" | || 918,000
|-
| ≤2005-05-16<ref>[https://web.archive.org/web/20050516003347/http://www.the-magicbox.com/Chart-USPlatinum.shtml The Magic Box's US Platinum Chart] (archived via Wayback Machine on May 16, 2005)</ref><ref group="note">This number was updated at some point between [https://web.archive.org/web/20050213010029/http://www.the-magicbox.com/Chart-USPlatinum.shtml February 13] and this date.</ref> ||colspan="2;" style="background-color: gray;" | || 1,005,000
|-
| ≤2006-07-29<ref>[https://web.archive.org/web/20071028115051/http://www.next-gen.biz/index2.php?option=com_content&task=view&id=3537&Itemid=2&pop=1&page=1 "The Top 100 Games of the 21st Century"] (''Next Generation''; archived via Wayback Machine on October 28, 2007)</ref> ||colspan="2;" style="background-color: gray;" | || ~1,200,000
|-
| ≤2007-01-06<ref>[https://web.archive.org/web/20070106203333/http://www.the-magicbox.com/Chart-USPlatinum.shtml The Magic Box's US Platinum Chart] (archived via Wayback Machine on January 6, 2007)</ref><ref group="note">This number was updated at some point between [https://web.archive.org/web/20061216021215/http://www.the-magicbox.com/Chart-USPlatinum.shtml December 16, 2006] and this date.</ref> ||colspan="2;" style="background-color: gray;" | || 1,440,000
|-
|}
* [https://web.archive.org/web/20191125183824/https://twitter.com/MatPiscatella/status/1199030125938917376 Archived tweet from Mat Piscatella stating that ''Battle'' was the highest-selling third party GameCube game in the US] [https://web.archive.org/web/20191125193114/https://twitter.com/MatPiscatella/status/1199042851788574720 (sourced from NPD data, measured via dollars)]
==== Japan ====
{| class="wikitable"
|-
! Date !! Copies sold that week !! Copies sold that fortnight !! Copies sold that year !! Total sold
|-
| 2001-12-23<ref name="niche b">[https://nichebarrier.com/game/10854-sonic-adventure-2-battle Niche Barrier's record of ''Weekly Famitsu'''s sales charts for ''Battle'']</ref> ||colspan="4;" style="text-align: center;" | 30,295
|-
| 2001-12-30<ref name="niche b" /><ref>[https://web.archive.org/web/20120101195700/http://geimin.net/da/db/2001_ne_fa/index.php GEIMIN's chart detailing ''Weekly Famitsu'' sales data for 2001 (archived via Wayback Machine)]</ref> ||colspan="4;" style="text-align: center;" | 51,633
|-
| 2002-01-06<ref name="niche b" /> || 20,051 ||colspan="2;" style="background-color: gray;" | || 71,684
|-
| 2002-01-13<ref name="niche b" /> || 9,294 ||colspan="2;" style="background-color: gray;" | || 80,978
|-
| 2002-01-20<ref name="niche b" /> || 4,738 ||colspan="2;" style="background-color: gray;" | || 85,716
|-
| 2002-01-25<ref>[[:File:JP charts in Dorimaga 2002 issue 2.jpg|''Dorimaga'' sales chart for December 17, 2001 - January 11, 2002]]</ref> ||style="background-color: gray;" | || ~132,452 ||style="background-color: gray;" | || "
|-
| 2002-01-27<ref name="niche b" /> || 7,668 ||colspan="2;" style="background-color: gray;" | || 93,384
|-
| 2002-02-03<ref name="niche b" /> || 8,681 ||colspan="2;" style="background-color: gray;" | || 102,065
|-
| 2002-02-10<ref name="niche b" /> || 6,963 ||colspan="2;" style="background-color: gray;" | || 109,028
|-
| 2002-02-17<ref name="niche b" /> || 6,966 ||colspan="2;" style="background-color: gray;" | || 115,994
|-
| 2002-02-24<ref name="niche b" /> || 5,518 ||colspan="2;" style="background-color: gray;" | || 121,512
|-
| 2002-03-03<ref name="niche b" /> || 5,495 ||colspan="2;" style="background-color: gray;" | || 127,007
|-
| 2002-03-10<ref name="niche b" /> || 4,975 ||colspan="2;" style="background-color: gray;" | || 131,982
|-
| 2002-03-17<ref name="niche b" /> || 4,192 ||colspan="2;" style="background-color: gray;" | || 136,174
|-
| 2002-06-30<ref name="niche b" /> ||colspan="3;" style="background-color: gray;" | || 176,024
|-
| 2002-12-29<ref name="niche b" /> ||colspan="2;" style="background-color: gray;" | || 140,553 || 192,186
|-
|}
=== Miscellaneous ===
{{GalleryStart}}
{{GalleryCard
|file=Sonic Adventure 2 Battle contest details in Cube UK issue 6.jpg
|title=Cube (UK)
|date=June 2002
|country=UK
|description=Announcement of a contest to win ''Battle'' and/or a rare glass ornament in Sonic's likeness
}}
{{GalleryEnd}}
== Notes ==
<references group="note" />


== References ==
== References ==

Latest revision as of 11:18, 14 August 2026

Sonic Adventure 2, like its predecessor, is a 3D platform game originally released for the Dreamcast.

Dreamcast version (original)

History

Advertising

Sales

All data are presented as-is, including any potential discrepancies between dates.

United States

Note that most if not all of the below data comes from the NPD Group's TRST system, which only covered a portion of the American video game market. The exact percentage varied depending on the report and era; footnotes give specifics for every applicable data point.

Date Copies sold that week Copies sold that month Copies sold that year Total sold
2001-06[6] 120,014
2001-07-07 26,318[7][note 1] 100,012[8][note 2]
2001-08-04[9][note 2] 62,051[note 3] 162,063
2001-08[10] 234,149
2001-10[11] 282,092
2001-12-29[12][note 4] 7,952
2002-01-12[13][note 4] 1,964
2002-02-09[14][note 4] 1,497
2002-02-16[15][note 4] 1,618
2002-03-02[16][note 4] 1,380
2002-12[17] 981 390,108
2003-01[18][19] 183 390,291

Japan

Date Copies sold that week Copies sold that fortnight Total sold
2001-06-24[20] 84,508
2001-07-01 95,797[20] or ~96,026[21]
2001-07-15[22] ~5,974 ~102,000
2001-07-29[23] ~3,579 ~105,579
2001-08-12[24] ~2,037 ~107,616
2001-12-30[20] 108,480

GameCube conversion (Battle)

Features

Reviews

Sales

Date Total sold
2002-08[25] >1,000,000[note 5]

United States

The same disclaimers as before apply here.

Date Copies sold that week Copies sold that month Total sold
2002-02-16[26][note 4] 39,706
2002-03-02[27][note 4] 22,441
2002-12[17] 44,384 552,441
2003-01[18] 10,501 562,942
≤2004-07-10[28] 876,000
≤2004-12-09[29][note 6] 918,000
≤2005-05-16[30][note 7] 1,005,000
≤2006-07-29[31] ~1,200,000
≤2007-01-06[32][note 8] 1,440,000

Japan

Date Copies sold that week Copies sold that fortnight Copies sold that year Total sold
2001-12-23[33] 30,295
2001-12-30[33][34] 51,633
2002-01-06[33] 20,051 71,684
2002-01-13[33] 9,294 80,978
2002-01-20[33] 4,738 85,716
2002-01-25[35] ~132,452 "
2002-01-27[33] 7,668 93,384
2002-02-03[33] 8,681 102,065
2002-02-10[33] 6,963 109,028
2002-02-17[33] 6,966 115,994
2002-02-24[33] 5,518 121,512
2002-03-03[33] 5,495 127,007
2002-03-10[33] 4,975 131,982
2002-03-17[33] 4,192 136,174
2002-06-30[33] 176,024
2002-12-29[33] 140,553 192,186

Miscellaneous

Notes

  1. ↑ This report covers approximately 73% of American game retailers at the time.
  2. ↑ 2.0 2.1 This report covers approximately 82% of American game retailers at the time.
  3. ↑ Covers the period between July 8 and August 4, 2001.
  4. ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 This report covers approximately 55-60% of American game retailers at the time, though this percentage may vary depending on the genre, platform, and/or game.
  5. ↑ The article also claims that Battle was the "GameCube's most bought title of 2002 (through August)."
  6. ↑ This number was updated at some point between October 19 and this date.
  7. ↑ This number was updated at some point between February 13 and this date.
  8. ↑ This number was updated at some point between December 16, 2006 and this date.

References

  1. ↑ An archived listing for the game on Sega.com uses this release date.
  2. ↑ "Sega Celebrates Ten Years of Sonic With the Worldwide Launch of Sonic Adventure 2 Exclusively for Dreamcast" (American press release; June 19, 2001)
  3. ↑ Sega.jp catalog listing (archived via Wayback Machine)
  4. ↑ This archived page from Sonic Team's website claims that the game would be released worldwide on this date.
  5. ↑ Archived Dreamcast game list on FUTURE GAMEZ
  6. ↑ "Monthly Tracking Report 06-01" (archived on the Video Game History Foundation Library)
  7. ↑ NPD interactive entertainment weekly report (July 1 - 7, 2001; archived on the Video Game History Foundation Library)
  8. ↑ June 2001 TRSTS video games report (archived on the Video Game History Foundation Library)
  9. ↑ July 2001 TRSTS video games report (archived on the Video Game History Foundation Library)
  10. ↑ "Melani's Book 11 (version 1)" (archived on the Video Game History Foundation Library)
  11. ↑ "LTD Sales Report 10-01" (archived on the Video Game History Foundation Library)
  12. ↑ NPD interactive entertainment weekly report (December 23 - 29, 2001; archived on the Video Game History Foundation Library)
  13. ↑ NPD interactive entertainment weekly report (January 6 - 12, 2002; archived on the Video Game History Foundation Library)
  14. ↑ NPD interactive entertainment weekly report (February 3 - 9, 2002; archived on the Video Game History Foundation Library)
  15. ↑ NPD interactive entertainment weekly report (February 10 - 16, 2002; archived on the Video Game History Foundation Library)
  16. ↑ NPD interactive entertainment weekly report (February 24 - March 2, 2002; archived on the Video Game History Foundation Library)
  17. ↑ 17.0 17.1 Archived copy of a TRST spreadsheet reporting on December 2002 game sales
  18. ↑ 18.0 18.1 Archived copy of a TRST spreadsheet reporting on January 2003 game sales
  19. ↑ Gaming Age Forums post reprinting NPD Dreamcast sales data for January 2003 (March 4, 2003; archived via Wayback Machine on September 3, 2004)]
  20. ↑ 20.0 20.1 20.2 Niche Barrier's record of Weekly Famitsu's sales charts for the Dreamcast version
  21. ↑ Dorimaga sales chart for June 11 - July 1, 2001
  22. ↑ Dorimaga sales chart for July 2 - 15, 2001
  23. ↑ Dorimaga sales chart for July 16 - 29, 2001
  24. ↑ Dorimaga sales chart for July 30 - August 12, 2001
  25. ↑ "Graphs: Sega's Year-to-Date" (IGN; October 3, 2002)
  26. ↑ NPD interactive entertainment weekly report (February 10 - 16, 2002; archived on the Video Game History Foundation Library)
  27. ↑ NPD interactive entertainment weekly report (February 24 - March 2, 2002; archived on the Video Game History Foundation Library)
  28. ↑ The Magic Box's US Platinum Chart (archived via Wayback Machine on July 10, 2004)
  29. ↑ The Magic Box's US Platinum Chart (archived via Wayback Machine on December 9, 2004)
  30. ↑ The Magic Box's US Platinum Chart (archived via Wayback Machine on May 16, 2005)
  31. ↑ "The Top 100 Games of the 21st Century" (Next Generation; archived via Wayback Machine on October 28, 2007)
  32. ↑ The Magic Box's US Platinum Chart (archived via Wayback Machine on January 6, 2007)
  33. ↑ 33.00 33.01 33.02 33.03 33.04 33.05 33.06 33.07 33.08 33.09 33.10 33.11 33.12 33.13 33.14 Niche Barrier's record of Weekly Famitsu's sales charts for Battle
  34. ↑ GEIMIN's chart detailing Weekly Famitsu sales data for 2001 (archived via Wayback Machine)
  35. ↑ Dorimaga sales chart for December 17, 2001 - January 11, 2002