Legacy of Kain: Soul Reaver: Difference between revisions

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'''Legacy of Kain: Soul Reaver''' is an action-adventure game written and directed by [[Amy Hennig]], developed by Crystal Dynamics, and originally released for the PlayStation. It had a difficult development, including a large amount of cut and abandoned content and a legal challenge from the series' previous developer Silicon Knights.
'''Legacy of Kain: Soul Reaver''' is an action-adventure game written and directed by [[Amy Hennig]], developed by Crystal Dynamics, and originally released for the PlayStation. Its development was plagued with delays, leaving a large amount of content on the cutting room floor.


It is the sequel to [[Blood Omen: Legacy of Kain]].
It is the sequel to [[Blood Omen: Legacy of Kain]]. The developers of the first game, [[Silicon Knights]], filed an injunction against Crystal Dynamics, their former publisher and the developer of the sequel.


== Previews ==
== Previews ==

Latest revision as of 22:15, 8 March 2022

Legacy of Kain: Soul Reaver is an action-adventure game written and directed by Amy Hennig, developed by Crystal Dynamics, and originally released for the PlayStation. Its development was plagued with delays, leaving a large amount of content on the cutting room floor.

It is the sequel to Blood Omen: Legacy of Kain. The developers of the first game, Silicon Knights, filed an injunction against Crystal Dynamics, their former publisher and the developer of the sequel.

Previews[edit]

Marketing[edit]

Reviews[edit]


Resources[edit]