Klonoa: Door to Phantomile: Difference between revisions
From Videogame Morgue File
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|date=October 1997
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|file=Klonoa Door to Phantomile Japanese preview in NOURS issue 18.png
|title=NOURS
|date=Winter 1997
|country=JP
|description=From Namco's official magazine
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Revision as of 04:44, 12 December 2022
Publisher
Namco Namco🇪🇺 Sony Computer Entertainment Europe
Platforms
PlayStation (original) PlayStation • i-mode (mobile phone service)
Date
December 11, 1997 (original) 🇯🇵 December 11, 1997
[1] [2] 🇺🇸 March 11, 1998
[3] 🇪🇺 June 5, 1998
Klonoa: Door to Phantomile is a 2.5D platform game released for the PlayStation in 1997 (in Japan) and 1998 (the rest of the world).
History [ edit ]
Concept art 🇯🇵 1997
Focusing on Klonoa's design
Press kit 🇺🇸 1997
Excerpt from Namco's E3 1997 press material (featuring an early English logo)
Press release 🇪🇺 May 1998
From SCEE, released for E3 1998
Several pages of concept art from Famitsu's official guidebook (Japanese; February 21, 1998)
IGN published a multi-part history of the game's development (among other topics) in 2009 to promote the Wii remake:
"The Concept of the Original" (part 2, wherein Hideo Yoshizawa explains the inception, setting, and story of the game; March 5, 2009)
"Character Design" (part 4, wherein character designer Yoshihiko Arai touches on Klonoa's design; April 7, 2009)
"The Sounds of Phantomile" (part 5, wherein sound designer Kanako Kakino mentions the experience of composing the game's songs; May 7, 2009)
"Level Design" (part 6, wherein Yoshizawa discusses just that; May 18, 2009)
Previews [ edit ]
CoroCoro Comic 🇯🇵 July 1997
CoroCoro Comic 🇯🇵 August 1997
GameFan 🇺🇸 August 1997
Short preview of various PlayStation games previewed by Namco at E3 1997, Door to Phantomile included
Computer & Video Games 🇬🇧 September 1997
Part of the magazine's E3 coverage
CoroCoro Comic 🇯🇵 September 1997
Electronic Gaming Monthly 🇺🇸 September 1997
CoroCoro Comic 🇯🇵 October 1997
NOURS 🇯🇵 Winter 1997
From Namco's official magazine
CoroCoro Comic 🇯🇵 December 1997
Ultra Game Players 🇺🇸 December 1997
Erroneously calls the game Kinoa
Electronic Gaming Monthly 🇺🇸 January 1998
Official U.S. PlayStation Magazine 🇺🇸 January 1998
Ultra Game Players 🇺🇸 January 1998
Computer & Video Games 🇬🇧 February 1998
Super Juegos 🇪🇸 February 1998
Computer & Video Games 🇬🇧 April 1998
Also includes a very short aside comparing the game to Yoshi's Story
Official Australian PlayStation Magazine (Next Gaming) 🇦🇺 April 1998
PlayStation Magazine Edición Oficial Española 🇪🇸 May 1998
Gameplay footage from E3 1997
Short preview from Game Catalog II (a Japanese TV show run by Famitsu; December 4, 1997)
Video preview taken from a CD-ROM bundled with issue 39 of Next Generation (dated March 1998)
Magazine covers [ edit ]
Features [ edit ]
Dengeki PlayStation 🇯🇵 January 30, 1998
Guide to the endgame
Dengeki PlayStation 🇯🇵 January 30, 1998
Guide to every boss fight
Dengeki PlayStation 🇯🇵 February 13, 1998
Guide to beating the final boss
EGM2 🇺🇸 April 1998
Guide to the game
Super Game Power 🇧🇷 April 1998
Short guide to unlockable content
Tips & Tricks 🇺🇸 April 1998
Guide to the game
Super Game Power 🇧🇷 May 1998
Guide to the game
PSM 🇺🇸 June 1998
Explanation of how to unlock the sound test
Dengeki Urawazaō 2000-2001 Kanzenhan 🇯🇵 ~1999
Guide to various secrets
Reader submissions [ edit ]
Nice Games 🇯🇵 Spring 2001
A reader shares their impressions of the game at length
Advertising [ edit ]
Booklet 🇺🇸 1997
Excerpt from a booklet outlining then-upcoming Namco games
Print ad 🇺🇸 1998
Taken from the thirty-ninth issue of Nickelodeon Magazine (dated March 1998)
Nickelodeon Magazine 🇺🇸 March 1998
Blurb from the issue's "advertising directory"
Print ad 🇺🇸 1998
The infamous STD ad, taken from EGM' s 104th issue (dated March 1998)
Print ad 🇪🇸 1998
Taken from the eighteenth issue of PlayStation Magazine Edición Oficial Española (dated June 1998)
Store display 🇺🇸 ~1998
Closeup picture
Namco Soft Line-up! 2000-2001 🇯🇵 ~1999
Blurb from a promotional booklet advertising a budget rerelease
Japanese TV ad (with English subtitles by the uploader, Chris Aaron)
Japanese store promo video
Interviews [ edit ]
Reviews [ edit ]
🇯🇵 ~1997
Newspaper excerpt, possibly from Asahi Shimbun
Computer Games 🇸🇦 ~1997/1998
Printed right to left
Consoles + 🇫🇷 February 1998
Import review
GameFan 🇺🇸 February 1998
Panel review
GameFan 🇺🇸 February 1998
Full review
Ultra Game Players 🇺🇸 March 1998
Super Game Power 🇧🇷 March 1998
Computer & Video Games 🇬🇧 May 1998
PSM (Italy) 🇮🇹 May 1998
Italian translation of the English PSM review
PlayStation Magazine Edición Oficial Española 🇪🇸 June 1998
PSM 🇺🇸 September 1998
The game makes #19 on the magazine's revised top 25 list
PSM (Italy) 🇮🇹 November 1998
The game makes #19 on the magazine's revised top 25 list (translated from the American magazine's equivalent feature)
Hardcore Gamer 🇺🇸 January 2007
Retro review
Flights of Fantasy review
Sales charts [ edit ]
Dengeki PlayStation 🇯🇵 January 30, 1998
The game ranks eighth in the issue's "Top 20"
Websites [ edit ]
Forum posts [ edit ]
"Length" (a brief conversation about how long it takes to beat the game on IGN's Klonoa board; began October 10, 2004, archived via Wayback Machine on February 22, 2005)
Miscellaneous [ edit ]
Dengeki PlayStation 🇯🇵 January 30, 1998
Blurb highlighting the game out of the issue's "Top 20"
Dengeki PlayStation 🇯🇵 April 10, 1998
Time attack challenge for a bonus level
Dengeki PlayStation 🇯🇵 April 10, 1998
Contest to win a Klonoa -branded pencil board
Electronic Gaming Monthly 🇺🇸 October 2001
Short description of rising secondhand prices after the sequel's release
Tips & Tricks 🇺🇸 November 2001
Short description of the game's secondhand value at the time of publication
References [ edit ]