Klonoa: Door to Phantomile: Difference between revisions

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|date=August 1997
|date=August 1997
|country=JP
|country=JP
}}
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|file=Klonoa Door to Phantomile preview in Edge issue 48.jpg
|title=Edge
|date=August 1997
|country=UK
}}
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! Date !! Copies sold that week !! Total sold !! Chart position
! Date !! Copies sold that week !! Total sold !! Chart position
|-
|-
| 1997-12-14 ||colspan="2;" style="text-align: center;" | 48,950<ref name="niche">[https://nichebarrier.com/game/33972-klonoa-door-to-phantomile Niche Barrier's record of ''Weekly Famitsu'''s sales charts]</ref> || 3
| 1997-12-14<ref name="niche">[https://nichebarrier.com/game/33972-klonoa-door-to-phantomile Niche Barrier's record of ''Weekly Famitsu'''s sales charts]</ref> ||colspan="2;" style="text-align: center;" | 48,950 || 3
|-
|-
| 1997-12-21 || 24,309<ref name="niche" /> || 73,259 || 20
| 1997-12-21<ref name="niche" /> || 24,309 || 73,259 || 20
|-
|-
| 1998-01-04 ||style="background-color: gray;" | || 112,575<ref name="niche" /> ||style="background-color: gray;" |
| 1998-01-04<ref name="niche" /> ||style="background-color: gray;" | || 112,575 ||style="background-color: gray;" |
|}
|}
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=== North America ===
=== North America ===
Note that the below data was taken from the NPD Group's TRST, which [https://kidscreen.com/2003/10/01/npd-20031001 did not include sales from Walmart] (and potentially other retail chains) at the time.
Note that the below data was largely taken from the NPD Group's TRST system, which only accounted for approximately 81% of American game retailers (as officially stated in 2000). In addition, Walmart pulled out between [https://kidscreen.com/2003/10/01/npd-20031001 July 2001] and [https://www.gamedeveloper.com/business/walmart-lifts-restrictions-on-u-s-game-sales-data July 2011], impacting all data within that timeframe.


{| class="wikitable"
|-
! Date !! Copies sold that period !! Total sold
|-
| 2000-07-01<ref>[https://archive.gamehistory.org/item/bd896d2e-2e0a-4404-90e4-88ef46eef949 June 2000 TRSTS video games report (archived by the Video Game History Foundation Library)]</ref> || 325 (thus far that year)<br>86 (May 28 - July 1) ||style="background-color: gray;" |
|-
| 2001-03<ref>[https://archive.gamehistory.org/item/3f281fff-9f88-4174-9ba3-f4496cbf673d March 2001 sales report (archived by the Video Game History Foundation Library)]</ref> ||style="background-color: gray;" | || 25,834
|-
| 2001-06<ref>[https://archive.gamehistory.org/item/6c32790c-a3b1-45a0-b389-c618e33e37c1 June 2001 sales report (archived by the Video Game History Foundation Library)]</ref> ||style="background-color: gray;" | || 25,842
|-
| 2002-12<ref>[https://web.archive.org/web/20030213103356/www.theonionring.com/Dec_TRSTS.html Archived copy of a TRST spreadsheet reporting on December 2002 game sales]</ref> ||style="background-color: gray;" | ||rowspan="2" | 25,851
|-
| 2003<ref>[https://groups.google.com/g/alt.games.video.sony-playstation2/c/EITNdEOBAfU/m/9r2L6ZD0F44J Post by Steven Hurdle in the alt.games.video.sony-playstation2 thread "Has the videogame market finally stopped growing?" (September 17, 2003)]</ref> ||style="background-color: gray;" |
|}
=== United Kingdom ===
{| class="wikitable"
{| class="wikitable"
|-
|-
! Date !! Total sold
! Date !! Total sold
|-
|-
| 2002-12 || 25,851<ref>[https://web.archive.org/web/20030213103356/www.theonionring.com/Dec_TRSTS.html Archived copy of a TRST spreadsheet reporting on December 2002 game sales]</ref>
| 2000?<ref>[https://archive.gamehistory.org/item/86726cb4-f512-4f32-9638-a9ab063af948 "2000-STD-ANNUAL-SW-UK" (archived by the Video Game History Foundation Library)]</ref> || 1,794
|-
| 2003 || 25,851<ref>[https://groups.google.com/g/alt.games.video.sony-playstation2/c/EITNdEOBAfU/m/9r2L6ZD0F44J Post by Steven Hurdle in the alt.games.video.sony-playstation2 thread "Has the videogame market finally stopped growing?" (September 17, 2003)]</ref>
|}
|}



Latest revision as of 23:44, 13 July 2025

Klonoa: Door to Phantomile is a 2.5D platform game released for the PlayStation in 1997 (in Japan) and 1998 (the rest of the world).

History[edit]

Previews[edit]

Gameplay footage from E3 1997
Short preview from Game Catalog II (a Japanese TV show run by Famitsu; December 4, 1997)
Video preview taken from a CD-ROM bundled with issue 39 of Next Generation (dated March 1998)

Magazine covers[edit]

Features[edit]

Reader submissions[edit]

Advertising[edit]

Japanese TV ad (with English subtitles by the uploader, Chris Aaron)
Japanese store promo video

Interviews[edit]

Reviews[edit]

Flights of Fantasy review

Sales[edit]

Japan[edit]

Date Copies sold that week Total sold Chart position
1997-12-14[4] 48,950 3
1997-12-21[4] 24,309 73,259 20
1998-01-04[4] 112,575

North America[edit]

Note that the below data was largely taken from the NPD Group's TRST system, which only accounted for approximately 81% of American game retailers (as officially stated in 2000). In addition, Walmart pulled out between July 2001 and July 2011, impacting all data within that timeframe.

Date Copies sold that period Total sold
2000-07-01[5] 325 (thus far that year)
86 (May 28 - July 1)
2001-03[6] 25,834
2001-06[7] 25,842
2002-12[8] 25,851
2003[9]

United Kingdom[edit]

Date Total sold
2000?[10] 1,794

Websites[edit]

Forum posts[edit]

  • "Length" (a brief conversation about how long it takes to beat the game on IGN's Klonoa board; began October 10, 2004, archived via Wayback Machine on February 22, 2005)

Miscellaneous[edit]

Notes[edit]

  1. Part 2 is focused on Klonoa 2: Lunatea's Veil.

References[edit]